Grey
Dialectical Hermeticist
The Fisherman's Widow
The inn is cozy; stout wooden walls and a thatched roof, old fishing nets strung in the rafters and a blazing fire in a worn old hearth. The tables are lovingly worked driftwood and benches or stools the same, and the floor is covered in slightly soiled rushes. An expansive man of indeterminate age and ruddy, craggy face grins at you over the top of the bar as he idly cleans tankards. Old men with the scars of the sea upon them glance up from quiet conversations and friendly games of Push. A young woman with eyes like the barman and equally broad shoulders busies herself with cleaning and curious, nervous glances at you newcomers.
The head of a great black dog hangs over the fireplace.
An Eotran monk sits by the fire, his silver tattoos lambent in the shadows of his back.
Walker senses heavy steps and catches the smell of the road, hears the creak of the door and clink of glass bottles.
The Church
A well-kept and old structure, the inside of the church is sonorous with Cameron's footsteps and the soft hymns of a trio of young women who sweep and polish. This place has not the fine stained glass of other churches, and the little altar to Ivarra on the left is better tended than most. On the right is the staircase - up to the infirmary, down to a heavy door to which Cameron has the key.
Has it ever occurred to him to wonder if these people wonder about that room? If they suspect the grisly tools and inhumanly strong restraints it houses?
No sign of the priest.
The inn is cozy; stout wooden walls and a thatched roof, old fishing nets strung in the rafters and a blazing fire in a worn old hearth. The tables are lovingly worked driftwood and benches or stools the same, and the floor is covered in slightly soiled rushes. An expansive man of indeterminate age and ruddy, craggy face grins at you over the top of the bar as he idly cleans tankards. Old men with the scars of the sea upon them glance up from quiet conversations and friendly games of Push. A young woman with eyes like the barman and equally broad shoulders busies herself with cleaning and curious, nervous glances at you newcomers.
The head of a great black dog hangs over the fireplace.
An Eotran monk sits by the fire, his silver tattoos lambent in the shadows of his back.
Walker senses heavy steps and catches the smell of the road, hears the creak of the door and clink of glass bottles.
The Church
A well-kept and old structure, the inside of the church is sonorous with Cameron's footsteps and the soft hymns of a trio of young women who sweep and polish. This place has not the fine stained glass of other churches, and the little altar to Ivarra on the left is better tended than most. On the right is the staircase - up to the infirmary, down to a heavy door to which Cameron has the key.
Has it ever occurred to him to wonder if these people wonder about that room? If they suspect the grisly tools and inhumanly strong restraints it houses?
No sign of the priest.