eldorado
Junior Member
Citizen's Perspective:
You're from the kingdom of Gilgamo, which is not the best of locations. Okay, so I was exaggerating. It's a miserable place. The mountains that top your northern border are where the Ooligan bandits stream down from, and they're always raiding your cities and doing unspeakable things to the inhabitants. Then you've got the East, the Kingdom of Qur, which you can't trust because they can't stop lying to you and poisoning your wine and filling your courts with spies. They couldn't say a true word for their own mother! And you'd think that was as bad as it got, but in the South, the Dougal Empire (stuffed to the brim with pompous, self-obsessed hypocrites who fall over backwards to keep their tradition) has such advances in technology and such a disciplined army that the very sight of a messenger clothed in their purple-and-scarlet finery sends a chill of silent dread down your back. We can all agree that we would be their slaves if it weren't for Qur foiling Dougal's every military campaign.
Oh, and to the West is the ocean. It likes to hurl hurricanes at us.
But it's not all bad! Your own country is nice! The line of kings in Gilgamo have been merciful and just. Our late King, Ferdamo, is best of them all. He generously provided martial training to every citizen -- he sent even his own royal officers to train squadrons in every city, taught your blacksmiths with his blacksmiths. Even at a cost to his own power, he did not hoard military strength, but freely gave weaponry and seigecraft to the seven Dukes of Gilgamo, such that their power would be equal to his own. How can there be such a kind king? Well, for all his reign, from the time of his youth, King Ferdamo lent an ear to Brother Urmack, whom the Church of the One Divine selected to guide him.
Which reminds me to mention that third estate. The spiritual estate. Long have we looked to the One Church for counsel and aid. Were it not for them, we would have long succumbed to this cruel world that so rages against us on every side. We have been in need of food, and they gave us bread. We have been in need of beds, and they opened their doors. We have lost our way, and they have guided us in times of darkness. The light to this dark world, the One Church has healed our injuries, soothed our hunger, and taught us truth. With Healers of divine power, Brothers of righteous wisdom, and Workers of compassionate provision, we have found hope and light. You can expect that our children will turn and ask, and we will take them through the doors of those hallowed buildings, so that they may be taught from the historical chronicles of ages past. Although the church has refused to rule over us, we so love their kind influence. King Ferdamo has protected it like he would his own heart.
All our misery between the nations was soon to end. After years of conference and debate, of hope and despair and hope again, at last we felt some relief. Promises of peace flooded our streets.
Then, on the day of the treaty, yesterday, something happened. The castle doors were closed to us. We know not what.
Today, the prince will tell us what has happened. Take hold of your wife and children. Prepare your heart for the worst, your hand for war.
It would not be the first time we have been betrayed.
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Requisites for Your Character: 1) your character volunteered to fight. 2) your character is noteworthy because of a past accomplishment.
Character Sheet
Name: (what's in a name? ((o romeo, romeo... a rose by any other name would smell as sweet!)) )
Appearance: (the first impression your character's demeanor and looks give. How would I react if I saw them on the street with no context? you can provide an image, but include an answer to the question if you please)
Personality: (the first sentence is a quick oversimplification of your character. from there, clarify and explain the oversimplification -- a fun little exercise, am I right?)
History: (explain your character's significance to the history books, and also either begin or end with your character's personal history.)
Motivation: (What compels your character to raise their hand? Why would they risk their life for the prince? this can be a single sentence or a short paragraph.)
“My aim is to put down on paper what I see and what I feel in the best and simplest way." -Ernest Hemingway
You're from the kingdom of Gilgamo, which is not the best of locations. Okay, so I was exaggerating. It's a miserable place. The mountains that top your northern border are where the Ooligan bandits stream down from, and they're always raiding your cities and doing unspeakable things to the inhabitants. Then you've got the East, the Kingdom of Qur, which you can't trust because they can't stop lying to you and poisoning your wine and filling your courts with spies. They couldn't say a true word for their own mother! And you'd think that was as bad as it got, but in the South, the Dougal Empire (stuffed to the brim with pompous, self-obsessed hypocrites who fall over backwards to keep their tradition) has such advances in technology and such a disciplined army that the very sight of a messenger clothed in their purple-and-scarlet finery sends a chill of silent dread down your back. We can all agree that we would be their slaves if it weren't for Qur foiling Dougal's every military campaign.
Oh, and to the West is the ocean. It likes to hurl hurricanes at us.
But it's not all bad! Your own country is nice! The line of kings in Gilgamo have been merciful and just. Our late King, Ferdamo, is best of them all. He generously provided martial training to every citizen -- he sent even his own royal officers to train squadrons in every city, taught your blacksmiths with his blacksmiths. Even at a cost to his own power, he did not hoard military strength, but freely gave weaponry and seigecraft to the seven Dukes of Gilgamo, such that their power would be equal to his own. How can there be such a kind king? Well, for all his reign, from the time of his youth, King Ferdamo lent an ear to Brother Urmack, whom the Church of the One Divine selected to guide him.
Which reminds me to mention that third estate. The spiritual estate. Long have we looked to the One Church for counsel and aid. Were it not for them, we would have long succumbed to this cruel world that so rages against us on every side. We have been in need of food, and they gave us bread. We have been in need of beds, and they opened their doors. We have lost our way, and they have guided us in times of darkness. The light to this dark world, the One Church has healed our injuries, soothed our hunger, and taught us truth. With Healers of divine power, Brothers of righteous wisdom, and Workers of compassionate provision, we have found hope and light. You can expect that our children will turn and ask, and we will take them through the doors of those hallowed buildings, so that they may be taught from the historical chronicles of ages past. Although the church has refused to rule over us, we so love their kind influence. King Ferdamo has protected it like he would his own heart.
All our misery between the nations was soon to end. After years of conference and debate, of hope and despair and hope again, at last we felt some relief. Promises of peace flooded our streets.
Then, on the day of the treaty, yesterday, something happened. The castle doors were closed to us. We know not what.
Today, the prince will tell us what has happened. Take hold of your wife and children. Prepare your heart for the worst, your hand for war.
It would not be the first time we have been betrayed.
------------------------------------------------------------------
Requisites for Your Character: 1) your character volunteered to fight. 2) your character is noteworthy because of a past accomplishment.
Character Sheet
Name: (what's in a name? ((o romeo, romeo... a rose by any other name would smell as sweet!)) )
Appearance: (the first impression your character's demeanor and looks give. How would I react if I saw them on the street with no context? you can provide an image, but include an answer to the question if you please)
Personality: (the first sentence is a quick oversimplification of your character. from there, clarify and explain the oversimplification -- a fun little exercise, am I right?)
History: (explain your character's significance to the history books, and also either begin or end with your character's personal history.)
Motivation: (What compels your character to raise their hand? Why would they risk their life for the prince? this can be a single sentence or a short paragraph.)
“My aim is to put down on paper what I see and what I feel in the best and simplest way." -Ernest Hemingway
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