> Cause some "accident" that will distract the mother and let Nichole escape
Now, I think Kaerri's suggestion is vastly better. It's more effective and has a better chance of working. Nonetheless, I'm picking this option because it seems like the most in-character thing for Ace to do, judging...
>Deliver the replacement table base to the Catnip Express.
Kaerri's reasoning is totally solid, but going with Acosta gives us the chance to build a relationship with him, more than we have already. It'll probably take about the same time but it gives us more time to make a good impression and...
>Yes, just get in front of him and hope he'll notice us
Less disruptive, gets the job done. Waiting for him will take forever and we've got a Quest to do!
Yeah, with an indistinct speaker who we can't understand plus being followed, there's no way I'd suggest going back the way we came and staying to figure out who spoke isn't likely to be useful since we can't understand them.
I'll second Fyuri's motion.
> Stay hidden and try to spy on who spoke
We have no idea what the speaker is saying so actually talking to them's not likely to help us much. That said, they might be a native from the village that saved us? Observation may yield useful information that we'd miss if we just head for the...
fa-chevron-right fa-asterisk Offer to help them unpack.
To paraphrase Babylon 5: When I unpack my things, all I'm doing is the chore of unpacking my things. But when I help you unpack your things, I am helping you.