Yep, that's 13 successes on the attack roll.
(7 and up is a success, 10 counts as Double)
It has a Soak of 16, and your weapon's damage is 12, so that's 25 minus 16. For a total of 9 dice of damage.
And don't forget two extra dice from your stunt, for a grand total of 5 (Dex) +5 (Ability) +5 (Excellency) +2 (stunt) +3 (Weapon). That's 20 dice, but you didn't write down what are your 4 specialties, so you could take one in bow, and add 1 die from specialty, and buy one more die from the...
For most charmsets, there's a clear overlap between Ride and Survival Charms, when it come to a Familiar that's also a mount. And it can make one's Familiar a devastating opponent. I originally want to go that route for Droplets, but I've found some interesting War Charms that i wanted more, so...
In that case, I'd suggest you invest some Merit dots in the Familiar background, and get a suitable mount. Remember, we're an island, so you can probably get more mileage out of a creature that can either fly or swim (especially if it can do so in addition to moving on land).
I have to disagree. If this was just about knowing the north, sure. but it also reduces the difficulty to navigate to any known location by 2. Imagine going into the Underworld, and coming out in a different part of Creation. You can more easily navigate your way back than anyone else. And if...
Health Levels
-0x1
-1x2
-2x2
-4x1
Ix1
(Unless you have a Charm that grants extra Health Levels)
Essence: ●●
Personal: 13
Peripheral: 31
Committed:
Willpower: ●●●●● (Unless you spend XP to by it higher)
Join Battle: (Wits + Awareness)
Parry: (Weapon Defense + Weapon Ability + Dexterity)/2...
Could well be compared to their Resolve
Found this in the core book:
Appearance
While the Appearance Attribute may be rolled as part of social actions, it also has another function in social influence, granting a bonus against weak-willed characters. Those of low Resolve are more easily...
Shaping Ritual: Hymn of the Siren - Once per scene, when the necromancer successfully influences a target to follow her, side with her, or gain or strengthen an Intimacy towards her, she rolls (Manipulation + Performance), adding bonus dice equal to the difference between her Appearance and his...