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  1. Error 420

    Hunt for the Thessalhydra (Stranger Things D&D)

    (Was waiting for @still watching fma and then got caught up in college stuff [it’s the first week of the semester] so if there’s not another post I’ll continue soon.)
  2. Error 420

    Hunt for the Thessalhydra (Stranger Things D&D)

    (Xoco Investigation: 14+1=15) You slowly make your way into the communion as the melody takes its full volume, billowing outwards into the forest, the glowing of the village outshining the moon. It's a very uncommon ceremony, as it's rare that one of your tribe is known of, let alone attacked...
  3. Error 420

    Hunt for the Thessalhydra (Stranger Things D&D)

    (Stealth: 10+4=14) You lead the group through the rest of the forest quite deftly, avoiding every trap along the way. Upon arriving on the outskirts of the village, you see every single one of your brothers and sisters moving about the village, towards the hollow great oak which houses the most...
  4. Error 420

    Hunt for the Thessalhydra (Stranger Things D&D)

    (I’m on my phone, what’s your stealth modifier?)
  5. Error 420

    Hunt for the Thessalhydra (Stranger Things D&D)

    In your absence, many new traps are likely to have been set, both for game and for intruders. (Xoco: Survival 9+4=12) You manage to point out any traps the party comes across as you progress into the forest, with no real surprises. The village is about a kilometer away, and hunting camps...
  6. Error 420

    Hunt for the Thessalhydra (Stranger Things D&D)

    (Xoco: Investigation 3+1=4) You aren't able to discern anything else out of the ordinary. The area looks just like how a usual scout camp did when you were a young scout, with various games drawn in the dirt and abandoned partway through. If you didn't see the tracks, it would have seemed like...
  7. Error 420

    Hunt for the Thessalhydra (Stranger Things D&D)

    You follow Xoco into the woods surrounding town, avoiding the road and instead moving deeper into the Wabash Valley, the forested hills around you becoming taller and taller as you go deeper in. With her intimate knowledge of the forest, you move through unimpeded, your way lit by fireflies...
  8. Error 420

    Hunt for the Thessalhydra (Stranger Things D&D)

    (Deception roll with advantage 7, 17 17+2=19) He takes the three gold and places it in the till, continuing to speak. "Nasty business, glad y'all're here to defeat thems torlogytes or whathaveyous." He yawns loudly, scratching his rear with his left hand, and then sniffing his hand. He quickly...
  9. Error 420

    Hunt for the Thessalhydra (Stranger Things D&D)

    He awakens suddenly. "Yup yup yup I'm here now y'aller lookin for somethin for them monsters outside of town? Them bad business from what I hear." He doesn't seem to be making eye contact whatsoever, instead staring into the middle distance at a customer who isn't there.
  10. Error 420

    Hunt for the Thessalhydra (Stranger Things D&D)

    He takes the gold and palms it lazily into the till. "You knowem attacks is getin worse, them healing potions can't uhhhhhhhhhhh" He dozes off, his eyes closing.
  11. Error 420

    Hunt for the Thessalhydra (Stranger Things D&D)

    (Persuasion with advantage: 9, 6. 9+1=10) "Uhhhhhh if it's for sick kobolds eicannnnn uhhhhh..." He dozes off for a second. "alright uhm I can givvyou a discunt foruhhhhh 3 gold each? I been hearin word of them trodologoat attacks in the forest so."
  12. Error 420

    Hunt for the Thessalhydra (Stranger Things D&D)

    @still watching fma The gnome nearly falls off his comically high stool behind the bar, rustling the long line of glass bottles behind him. His voice is slurred, and the stench of orcish ale from his breath is unbearable. "Hmm? Yuh, miladdo, what kannuh do for to help with you?"
  13. Error 420

    Hunt for the Thessalhydra (Stranger Things D&D)

    @The Villain King Searching through the shop, you find a wide variety of equipment you would find quite necessary in any herbalist's kit, totaling 5gp.
  14. Error 420

    Hunt for the Thessalhydra (Stranger Things D&D)

    In the midst of the Feast of the Hunter's Moon, you find few equipment stores still open. However, on the main road where the festival is at its loudest and brightest, is an alchemist's shop. Through the glass windows you can see the well-kept, high-class interior, with series of colourful...
  15. Error 420

    Hunt for the Thessalhydra (Stranger Things D&D)

    The proud knight silently nods his head in admiration and thanks to Y'Menkos and Xoco, listening attentively to the young mercenary. A silent moment passes, before Sir Tristan chuckles softly. "So be it. I don't particularly care what reason you have for helping me, but know that I won't be an...
  16. Error 420

    Hunt for the Thessalhydra (Stranger Things D&D)

    Sir Tristan, Sheriff of Hawkins, most honoured knight of the five realms, looks out from atop the towering walls of Hawkins, into the moonlit forest which seems to exhale darkness in the winter wind. His trusted eagle, Bloomingale, takes off into the breeze, not with his typical quarry of...
  17. Error 420

    Looking to start getting into D&D

    3 months late, but good effort searching it out.
  18. Error 420

    The Quest for More Money (DND 5E)

    The quest lives on! Hear the tale of Vani, Willie, and Orel at The Quest for More Money HD 2.8 Final Chapter Prologue Remastered Final Mix
  19. Error 420

    The Quest for More Money (DND 5E)

    Continuing with the first night of Candlenights, the party on the moon was quickly removed from the room, and instead put in the home of a mysterious shrouded figure, who claimed that he had "run out of story" and prompted them with a boss rush to give him time to make one. The boss rush began...
  20. Error 420

    The Quest for More Money HD 2.8 Final Chapter Prologue Remastered Final Mix

    Hail, adventurers! Our story, as interpreted by this party, begins on the long road to the farming town of Farendor, in hunt of a cow thief known as John Saddleback, with a lucrative bounty on his head. The party encounters a demon cow, as well as the corpse of a dwarf who may or may not have...
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