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Fantasy OSAG [CHARACTERS]

Lore
Here

nivirocks

New Member
A War of Sugar and Gold
暗殺
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“They say even coals may become diamonds with hard work. But gold? Gold will always be gold. Live a pleasant life. A golden life.” - Emperor Futomo

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  • Name: What does your character go by? Do they have any nicknames?
    Age: How long ago were you born?
    Appearance: What do you look like? Do you have an pictures you might want to share?
    Rank: What's your status in the military?
    Character History/Backstory: Tell us a little bit about how you got here. Were you even born here?
    Personality: What sort of person are you?
    Brief Resume of Abilities: Show us what you're made of!
    Equipment/Weaponry: If you want, describe what you carry while you're on duty.

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    Name: Harami Toro
    Age: 89
    Appearance: Harami is crinkly old man, host to a mighty white beard. His skin is wrinkled and bent, making his eyes look closed all the time. He long since lost the ability to grow hair over his head, and wears ceremonial robes most of the time. He is of average stature, and looks to be very wise and capable.
    Rank: Feudal Lord, Grandmaster
    Character History/Backstory: Harami Toro was born sometime during the Cane Rebellion, when The Land of Sugar refused to export sugar to the neighboring Land of Mountains due to ludicrous prices. By the time the war ended, Harami graduated as a fully fledged warrior, but was not needed as a warrior until much later. In later conflicts, Harami proved himself as a masterful slayer and mage, earning him a reputation as a valuable teacher for future prospects. With age, Harami became a wise tutor and teacher for future Land of Sugar warriors, earning him the rank of Grandmaster from the Fuedal Lord at the time. When she passed, Harami took the throne rightfully, ruling the Land to the best of his ability.
    Personality: Harami is about as wise and calm as he looks. He spends most of his days meditating and pondering, allowing his clerks to take care of paperwork and petty matters. While he does chime in as Feudal Lord of Sugar when needed, he tends to keep to himself, and does not bother speaking when it isn’t necessary. Often times it appears as if his thoughts are elsewhere, perhaps a condition now of his old age. The clerks of the Feudal Hall worry that Harami doesn't eat enough and that, in general, he worries too much about his Land and not about himself.

    Brief Resume of Abilities: Even with his deteriorating physical shape and old age, Harami Toro is widely regarded to be the most powerful warrior in the Land of Sugar. Many of the continent's Sages estimate Harami to be the most lethal slayer east of the Land of Gold. It is his sole reputation that keeps neighboring lands from fully invading the land, for fear of mass casualties. Any assassination attempts on the Feudal Lord have failed miserably. Harami is said to be a living lexicon of spells, and while his skills in physical combat may have deteriorated with age, he hardly needs anything other than magic to kill just about anyone. The name Harami Toro is known across the continent as one of the deadliest slayers to have ever lived. If one were to access the written history of the Cane Rebellions, there are several reports of massacres at the front lines where Harami Toro was serving.

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Name:
"Marsikeen the Half-Holy"
-otherwise known as-
Marz Kiddo

Age:
80

Rank:
Captain, Specialist Brigade
Character History/Backstory: Tell us a little bit about how you got here. Were you even born here?
Personality: What sort of person are you?
Brief Resume of Abilities: Show us what you're made of!
Equipment/Weaponry: If you want, describe what you carry while you're on duty.
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Name: Yahno Naza"The bladestorm"
Age: 27
Appearance:

c059a512f161e05369a8f79aa87d44a6599c43a7.jpeg.jpg
Yahno stands at 5ft10. Aside from a few scars that give Yahno a rugged handsome look. (some think so im not a liar) The man looks fairly ordinary, what with his messy black hair and beard. Preferring to wear simple casual clothes when not on a mission.
Rank: warrior.
Character History/Backstory:

Born to the Naza clan, famous and feared for their electric techniques. Like all with Naza blood in their bodies Yahno was trained relentlessly from a young age. "To meet the demands of a warrior and exceed them."
Which was accomplished as Yahno is a exceptional force in battle, his versatility with magic and skill with weapons being noted by allies on the border as incredible. In present days allies and enemies alike have reported that seeing this man in action is much like seeing a storm of blades.

It was early in his military career when Yahno grew a cold detachment to murder. His squad was sent to scout out enemy invaders close to Sugar territories. The squad was discovered and had to fight their way to safety...
It was in this battle when he hesitated to deliver the killing blow on a beautiful woman and he received a slash across his face. Almost losing a eye but gaining necessary experience in war.

Personality: Sarcastic, loyal, sadistic towards enemies and kind towards friends. Yahno like most humans is a complex bag of traits and emotions. Though he tends to keep a stoic almost lazy expression and demeanour unless excited or agitated in some way. Yahno has no problems killing a enemy or threat even if its a woman or child.

Brief Resume of Abilities:
Yahno is well versed with weapons and is confident fighting unarmed and without magic. Though he would always prefer to use his clan's style.
He is something of a m
aster of the "Naza form."

The Naza form being a martial arts style involving a variety of weapons and the use of electricity to increase movement speed, aswell as cause damage in a multitude of ways. The most common techniques Yahno uses is below...
Close range blasts of electricity,
A deafing flash from a "thunderclap"
Controlling weapons akin to telekinesis via electric magnetism,
Using electric magic to move faster,
A throwing bolts of electricity.

Equipment/Weaponry:
aside from protective garbs/armor Yahno takes a katana, three tanto and a number of kunai and caltrops with him whenever he expects combat. Anything that can hold a electric charge and is handy to swing/throw is usually kept if found on the enemy and retrieved if time allows it.
 
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Name: Kanako Hosokawa
Age: 23
Appearance: Her blazing orange eyes gauge questions about Kanako's origins. She is human, just as much as many in the Land of Sugar. But the Hosokawa clan have been blessed with an ability to bend fire to their will. To those who know the tale of the Hosokawa, many can identify her with her clan but that is the most they can get at first glance. Kanako is also very slim, a sign of her agility and fitness.
Rank: Warrior
Backstory: Mitsuharu Hosokawa, Kanako’s grandfather was a captain in the internal affairs brigade. Mitsuharu worked his way up through his own merit, doing whatever was asked of him and more. By the time he reached the rank of captain, Mistuharu was allowed free rein with no oversight of his position. As captain, he abused his position by getting family members into the internal affairs brigade. There were issues regarding nepotism but the Hosokawas were bred to be more than capable in combat and espionage and they carried Mitsuharu’s legacy. Kanako was a result of selective breeding by her father, a Hosokawa and her mother who was a highly skilled agent. This was how the Hosokawas were able to cement their power within the internal affairs brigade. By the time Kanako was 18, a significant amount of agents in the brigade were Hosokawas.

At her age, Kanako was a warrior. Many assumed she was way too young and by this point, suspicion was raised against the Hosokawas. But fighting was something she learned when she was a child, just as all Hosokawas learned to do. She was also proficient in simple pyro magic like her cousins were. Some would cry nepotism at Kanako’s fast promotion but she had the skill to prove her worth.

She rooted out corrupt officials, terrorists, and insurgents. She was kept in the dark about the objectives she was given but never questioned them. Kanako was made to believe that what she was doing was right for her and her family. Kanako continued her duties for 2 years until one morning, internal affairs agents raided her apartment. She didn’t recognize any of them and demanded what they were doing here who then informed her she was arrested under suspicion of treason, colluding with foreign powers, and conspiracy.

She was taken to a supermax prison where she saw her family and friends awaiting trials for similar crimes. She learned that her grandfather was plotting to overthrow Grandmaster Toro and take his place as feudal lord of the Land of Sugar. From what investigators could gather, Kanako killed a lot of Mitsuharu's former associates who were considered liabilities that could compromise his plan to overthrow Toro. The older Hosokawas like her parents were more involved in the plot by planning the coup itself and building connections with criminal elements in the Land of Sugar to make it happen.

After the court reviewed her case, Kanako was given a one-year sentence for plotting against Grandmaster Toro. Her sentence was mild compared to her grandfather and other conspirators. She was also prohibited from working within the internal affairs brigade ever again.

Since her release, Kanako chose to join the Feudal Military. Everyone there knew who she was and the story of her family name. Suffice to say she has no friends, but that doesn't stop her from keeping her place in the military which she earned.

Personality: As a woman who has known nothing but how to be a warrior, she was very boastful. She believes she is one of the best warriors in the Land of Sugar because of her name and skill. But since her imprisonment and sequential release, Kanako has been a lot more quiet and reserved. She sticks to her routine of training, eating, and sleeping, rarely taking time to socialize. She's filled with resentment from losing her position and uses that anger in her fighting, making her aggressive and sometimes reckless.

Brief Resume of Abilities: A master of the blade, she'd like to make you think she's the best fighter because of her genetics and skills with a sword. But anyone can use a sword if they have the will to learn. Besides her sword skills, Kanako boasts about her pyromancy. Her tried and true skills include heating metal which she mostly uses on her sword to make it hotter. She can shoot a fireball that has a damage radius of about 20 meters. Lastly she can shoot fire from her hand as if it were a flamethrower, with flames reaching 1.5 meters.
 

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