Ok I see what you're laying down. I can make their birth rate low easy enough, and I think I'll take up the idea that the country is split between a faction of hard workers, and others who seem to be riding the system. I'm trying to think how that could be solved long term. I was thinking a...
Fine i think i have it. Though rich in a lot of junk, they don't have many medicinal plants, or the ability to do plant based alchemy. The City itself is located in a valley surrounded by mountains, and their dominion ends right after the mountains.
Yeah I feel. Maybe they're something of a technological marvel, and so a main conflict could be who to trade with? Remember Sol's after secrets and ancient mysteries, so he might be willing to open up trade channels for knowledge.
Definitely like the idle minds soft bodies idea. I was thinking a city state too, though perhaps with a sizable land that is worked by the golums. Sentience, while interesting, wouldn't really work with most golums. They are tools that require a mage to work. So say a mage could plow a field of...
Wait.. what if greed's kingdom just went all to hell in the war, and what's left of it is really small.. and it's almost completely inhabited by Sol's golums. A few very powerful mages live there too, and they've formed a nation like that? And now they're trying to be an actual nation by...
I mean, not really much from the offset true. But imagine. This small country has a vast amount of resources, and most of those are produced autonomously. an entire nation that has master metal casters, and hordes of golums built up over the past century. Not only that, but there is my...
OK so get this. This country has a fairly small citizenship but that's because there is a birth control law in effect to make sure overpopulation isn't a thing. The up side is, after 100 years, Sol has made most labor completely automated, and so poverty and hunger is completely non-existent...