Do you see my pic? I love cats. (But not enough to be a cat maniac)
It'd be kind of cool to see what other people would think would happen if people weren't in charge.
I was set on having each mage use a source of power, as not to have one character be too overpowered. Because in all honesty, no one reads the rules. So, having a limit set in character page like that would've made stuff a little easier.
But, after reading posts and stuff, it seemed like I...
Holy shit...that's incredible.
Also, Druids are only the animal side of the transformation branch. Shifters are more material transformations, like crystal skin to survive fire balls.
But Illusion mages and Sorcs are rather difficult to hinder, as they both are basically the same thing...
I can rename any of the classes to what seems more appropriate for them before I put the rp up this next week.
But you brought up a good point. What kind of resource is magic going to be taken from. Are we going old school with a certain limit on how much magic a character can cast?
Or...
So, at this point, the classes discussed are more like groups that each character can specialize in.
Illusion mages-which still need a more unique name
Witches/Alchemists-Use potions and scrolls more than regular magic in combat
Druids/Shifters-Transformation wizards
Elementists-which we...
Well, yes. I was going to use similar fields like these, as I wanted to have three actual mages, and two more physical mages. Never thought of the Potions. Transformations were basically both of the physical classes
I feel really bad for any male characters that had to dress up as girls that Halloween due to a lost bet...The horror is just too great.
I'm in. (But the above is not my character)
"To win the Wakening, is to prove that one has the power to endure all of the pain that the world deals out."
Such w0rds have never been truer. From far off lands, witches, wizards, sorcerers, conjurers, and numerous others come to enter the tournament. Those who crave the power the cup...