It's not age that's the issue lol, it's where it's game over for anybody in later eras because everything is absolutely and entirely decided by stats pre-set from the beginning. Like what's the use of using someone who can punt you through entire mountains(Zhang Sanfeng 900-1200) when he just...
Not really that. I don't have an issue with the NP system, it's the fact that there is no skill system that is bothering me. Like without them everyone is just on this awkward equal plain where historical people that had godlike skills with a spear get trashed by a person who picked up a sword...
Like masters have their clear weaknesses and strengths that the person making the character can customize. Like someone can have a master using all blast magic or a combination of reinforcement and close combat and so on. Servants, however, are just literally balls of stats that have everything...
I'm not even talking about making it like Fate with parameters/ranks/etc. Like wouldn't it be wonderful to have certain aspects of the servant that are distinctly unique over others? Like Li Shuwen being a master of Kung Fu or Kojiro being a god with the sword. Otherwise we get a homogeneous...
This is entirely free form aside from dice in luck rolls, so unless everybody understands everyone's characters perfectly there will likely be issues like something with say a hobbyist swordsman from 1-300 being able to beat up Musashi from 1500~ on account of raw stats. Incidentally, this makes...
I'm just wondering but how will we quantify how servants match up against each other in just raw skill. Like Sasaki kojiro has terrible physical power and in the assassin class for this system he would be far gimped for stats in comparison to an Arturia, and yet he can still easily keep up and...