I saw someone else use this to gather advice in developing their universe, so I thought it might be productive if I tried the same thing. I'm still looking for people to join, mods to help write and toss around ideas, and I'm still well into streamlining the server but maybe things will progress easier when I have something definitive! Please offer any comments or edits you would make, and any ideas that I should expand upon, along with deficiencies that need changing.
current outline:
The Homeland: a sub-continent full of diverse cultures, powerful civilizations with quickly advancing technologies, but unfortunately over-run with overpopulation, corruption, and only years away from mass famine. Our solution? The New World, a distant supercontinent, unpopulated, full of resources and only now within our reach. Gather your friends and family, hop on a boat, and sail across the ocean to stake your claim, but be wary! Pirates will harass your journey, other colonists will battle for your resources, and ancient creatures inhabit the land like Gods.
things that i wish to work on and add in the server:
current outline:
The Homeland: a sub-continent full of diverse cultures, powerful civilizations with quickly advancing technologies, but unfortunately over-run with overpopulation, corruption, and only years away from mass famine. Our solution? The New World, a distant supercontinent, unpopulated, full of resources and only now within our reach. Gather your friends and family, hop on a boat, and sail across the ocean to stake your claim, but be wary! Pirates will harass your journey, other colonists will battle for your resources, and ancient creatures inhabit the land like Gods.
things that i wish to work on and add in the server:
- magic! my current idea (helped along by a friend in the server) is that Magic originates from the roaming creatures that inhabit the New World. Long before the New World was discovered, in the Homeland, the creatures use to roam as well, before a militaristic civilization (enhanced with the same magic the creatures produced) hunted them to extinction as to have more land to expand into. They lost the connection to magic as the creatures died out and adapted into a more technological savvy civilization. Now, people who are going to the New World and those with a familial connection to magic (those whose ancestors practised long before them) will have to learn how to control and use it to their benefit.
- The Homeland! I wish to expand the histories and cultures, but that relies upon people joining and giving me an idea on what type of characters they will be making. That "militaristic" civilization is being made by my friend and I plan on making them the dominant force upon the Homeland unless I gather some other powerful civilizations. I guess I would also need a map for the Homeland, something small and easy to map onto.
- Pirates! I think it's a hilariously fun idea, people who instead of attempting to colonize, deciding they would steal from those making the journey. With so much prey, they might actually develop into a powerful raiding force.
Throw me some more ideas! If you find yourself interested hmu on my discord: Lüdwig#1234