Quilboarian
Senior Member
[You could begin ICly, or with "command mode" in mind.]
The Swarm
Resting in the heart of the Bulwark is its massive capital, Chamner City. The entirety of this dominion is a sprawling metropolis containing a mixture of both urban decay and impressive marble-stone structures. It's not hard to notice that the city is kept in an iron fist, with regular aerial patrols, street checkpoints, and constant surveillance by both eyes and cameras. However, everything still has a rather elegant look to it. The cops around here have clean uniforms (often laced with silver trim), polished black jackboots, and regalia-adorned peaked caps. Such shiny displays are normally not permitted in other departments. Chamner's police are basically treated as a separate division entirely, referred to as "CapCon," which can be viewed as a double entendre.
In public buildings, you can typically see plenty of guards armed with automatic weapons- but they also carry swords, and wear extravagant ceremonial uniforms. Though menacing, the defensive structures, vehicles and equipment are all clean and tidy. However, the friendliness of the personnel generally decreases as you get into the poorer areas of town. In the city's worst sections, the "fancy brigade" is outright replaced by faceless gendarmes in drab urban fatigues.
The Crown and Key factory is located in one of the cleaner industrial areas of the city. In a hidden basement section of the building, various computers and other bits of technology have been set up. The premises are monitored by company surveillance cameras, and patrolled by security guards.
When it comes to having a form of internet, all that exists in the Bulwark is the Native Network (NatNet), a "walled garden" that is restricted to Bulwark residents only. There, you can view government news sites, take surveys, and make transactions with sanctioned companies. In order to access any real messaging abilities, one must be white-listed by the government after a lengthy background check. Otherwise, all you can do is have a twenty-minute session in a heavily-moderated public chatroom. Entertainment on NatNet mostly consists of government-provided music, games and movies which are loaded with propaganda, and cheap/free to download. Though it can provide some degree of mindless entertainment, NatNet is incredibly restrictive when it comes to actually communicating ideas with others. Even with a communications whitelist, you always have to watch what you say- you're basically surrounded by people who will report you at the drop of a hat, and rewards are offered for exposing "cybertraitors."
Last edited by a moderator: