Thaumatalagy enhancing artifact.

Persell

Ten Thousand Club
what level should a Thaumatalagy enhancing artifact be in your opinion.


what im thinking as a ROUGH DRAFT is this.


A alchemical laboratory that is Artifact 4 and subtracts 3 from the difficulty of any attempt to produce alchemical potions.


Any thoughts?
 
An artifact that gave a plus six to Occult would be power level three and it would be more effective than that lab, as it would be able to effect more than just Alchemy.  That would be just a power level two because it just effects a specialty of Occult.  Considering that it is also bulky, fragile and probably requires maintenance, it would be a level two artifact.
 
thanks for your advice.


Another question.


How difficult do you think it is (Savant and sorcerry wise) to make a "mortal usable" artifact.


Another Idea I came up with.


Is a "Portable astroligical set"


A artifact that would act as one of the finest observatorys but is small enough you can carry in your backpack.


any thoughts?
 
Mortal usable artifacts are artifacts that have been made so efficiently that they do not require anything more than ambient Essence or artifacts with Essence Storage Crystals.  In general, to reduce the mote cost to 'mortal usuable' levels, add ten successes per mote of operating cost to the artifacts.  Essence Storage Crystals are treated as an extra power.  A 20 Essence crystal is power 1, a 40 Essence is power 2, etc.  Either one requires significant investment of time, which is why it is usually only done with low level artifacts, like shock pikes.
 

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