Tamara Wilden

The Suspicious Eye

Your Darling Devil
Laws are whatever works at the time
Tamara


welcome_to_freljord_by_raichiyo33-d60cr6f.jpg
Current clothing choice for the northern mountains


Name: Tamara Wilden


Nickname (if applicable): The Taku Wind


Age: 21


Apparent Age: 18


Gender: Female


Class: Major Virus


Personality: Sassy would be a term to describe her. She knows she is strong and capable of handling herself, she doesn’t deny it. She is fearless, never afraid to plunge right into danger if it meant adventure. Tamara is a gambler, she will bet her life on her skills and never denies a good deal. If you ever want to reason with her she’s game for anything with a fair trade. She always keeps her bargains no matter how long they last.


Back Story: Tamara has been in Erith for almost 4 years now. Not one to stay in one place Tamara has lived in almost all of the various regions of Erith. That is with the exception of the wealthiest and the most populated area.


She first appeared in the western part of Erith in a small desert oasis. Baffled and confused of her sudden teleportation from the confines of her studio apartment in Alaska, into the middle of (what she thought was) the Sahara. Surprised that she was suddenly in a different world, It didn’t take long for her to be taken into slavery. Drugged and kidnapped, Tamara was in pure shock. The shock didn’t last long as it quickly turned into boiling anger. On the auction block Tamara fought back against her captors, taking out many men before being subdued. This outburst caught the attention of a buyer and he paid a small fortune for her. Tamara was not pleased to meet her new ‘master’ and fully intended to kill him when she had the chance. To her surprise it was an old woman who had purchased her. The woman was an elderly warrior whose granddaughter had been kidnapped and taken to Octren to be a concubine to some lord. The old woman wanted to train Tamara to infiltrate the lord’s home and bring back her granddaughter. In exchange for this Tamara would be granted her freedom.


781866_111T3613.jpg


Her time with the old woman was painfully hard. Tamara had to learn so much in so little time. Every day was full of rigorous training, sword, spear, staff, fan, dance, deception, and more. Eventually, Tamara was considered passible in the eyes of her master and was ready. She entered the castle as a new concubine and found her master’s granddaughter. To get the granddaughter out unnoticed Tamara’s goal was to distract the lord and guards letting the granddaughter escape. However after witnessing the murder of a dear comrade ordered by the lord Tamara went into a rage. In her rage, or rather ‘Psyc Glitch’, she killed the lord, many of the guards and set a large fire burning the building down. With all the confusion Tamara was not only successful in retrieving the granddaughter, but rescuing other concubines as well.


Escaping captivity, but being branded as a wanted terrorist, Tamara knew that she couldn’t stay with her master and granddaughter without putting them in danger with the law and herself. She left to the north where criminals went. It was there that her name the Taku Wind and the wind element became apart of her. After a long journey up to the northern mountains Tamara felt at home. Growing up in the cold of Alaska she couldn’t stand the heat of Octren. Once the cool breeze of fresh snow brushed across her face she knew that this place was perfect.


Knowing that she needed to find shelter she began to make her way up the mountain. On her way up she noticed a elderly man being beaten up by a group of thuggish men. Tamara rushed the men and let them run away with their tail between their legs. The elderly man turned out to be a criminal turned shaman who had been living in the mountains for over forty years. He told her about a ancient cave at the top of the mountain where a ancient artifact with untold power was held. Tamara informed the man that she didn’t want an artifact, but just a place to stay. The shaman made a deal with her, if she retrieved the artifact, he would allow her to stay in his hut for as long as she wanted. Tamara agreed and made her way up to the top of the mountain.


On the way, she had quite a few encounters with the thuggish men from earlier and their bandit friends. At first they were easy to defeat, however after time and constant barrage Tamara was worn out. Almost at the peak Tamara was out of weapons. in the last encounter with the bandits Tamara’s reserve weapon was shattered by a incoming axe. The weapons forged for the harsh wintery terrain are much more sturdy than the weapons that Tamara had. Tired, beaten, hungry and weakened Tamara stood surrounded by fifty bandits and in front of her a hulking man, who was the bandit leader. Tamara was flung into the side of the peak. As her head reverberated against the icy surface she heard a loud crack. Then another louder this time, CRACK! The ice behind Tamara shattered and she fell down into a dark cavern as rocks covered up the only entrance. Tamara walked the place in complete darkness, feeling the strange markings on the wall and air currents for direction. Tamara followed the flow of air, hoping that it would lead to an exit.


Sivir_BanditSkin_Ch.jpg
How weapon looks in the mountainous region


She spent days wandering around the empty cavern. She was about to give up hope when a strong gust of wind pushed her to her goal, a dead end. Tamara beat against the wall in exasperation and looked up to see a giant golden yellow chakram. Tamara reached up to touch it and it spun rapidly breaking the stone and ice and creating an exit. Stepping out Tamara watched the golden chakram as it twirled in front of her. As soon as she touched it golden light shattered off the weapon and onto her. She was adorned with golden yellow gems and her energy was renewed. She had the powers of the Air Stone.


Returning down the peak Tamara had some time to stop by the bandit hideout. The rest is a bit hazy for her, but her new men said that she came, she killed, she conquered and became the new bandit leader. Although occasionally she had a feeling that she had another ‘Psyc Glitch’. She didn’t think much about it, Tamara had a deal to finish. She left the bandits and trekked down to where the hut of the Shaman was. However the hut had mysteriously disappeared.


Tamara spent a year and a half as the bandit queen, pillaging, terrorizing, protecting and hunting. She became known as the Taku Wind, since her trademark power was to create powerful snow blizzards from the northeast. She was both admired and feared for her strength and beauty. However the daily life of a bandit queen became boring to her, she wanted more adventure. So she decided to go out east to improve her magic and combat skills. She lived in the forest, then the jungle and then the swamp, taking up odd jobs for the plains people. She improved her air powers and combat skills learning how to use them in both a practical and useful way. She also learned more about her weapon, it has the ability to alter its shape depending on the region adapting to the air quality and speed.


29d153007b9478aec142593f79613217.jpg


After 2 years Tamara is now returning back to the bandit hideout. She is excited to see how her men have done without her there.


Where they live: Tamara has lived in many locations, up in trees, bogs, huts, palaces, and temples alike. However, there is only one place that she calls home and that is the northern mountains. She has her own personal room in the bandit hideout along with a secret place she has found near the peak of the mountain. She spends most of her time in the bandit hideout, and only uses the secret location for things she can’t trust her men with.


Gear: Tamara is constantly in battle armor usually wearing a leather, metal combination. She constantly has on her pauldrons and poleyns and usually wears knee high boots, a battle skirt and breastplate. She occasionally wears a cloth covering over the armor. As for weapons Tamara carries multiple weapons at all times: A sword, 2 daggers, her giant chakram/throwing blade/glaive, several smaller collapsible glaives and throwing stars and a collapsible pole arm.


Skills: Tamara is passible in many fighting forms, although not a master in any except for her imbued weapon. Her greatest skill is her speed and strength allowing her to knock an opponent down enough to get the upper hand.


Magic (if any): Has the Air Stone. Thus has the power to control and manipulate air. These powers include flight, enhanced speed, air bending, air pressure alteration and so on.


Other: Unlike certain people, Tamara does not want to be caught and tries her best to hide her virus status. Also her eye color is generally clear blue unless she is in a life threatening positions or in a rage, then they turn red.
 

Users who are viewing this thread

Back
Top