Perchance to Dream - Settings/Locations

Elle Joyner

Fracturer of Fairytales





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"It's a Dangerous Time to be Asleep..."


No one really knows when or why sleeping was outlawed. Even those who remember a time before the ruling was passed can't seem to recall the reasons for it. It just felt natural, slipping into the new way of life... and really, maybe it was better that way. Despite the change, there was order... there was peace...
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For most everyone else, life continued as it always had. There was The Warehouse, providing 15-20 hour shifts, arcades, bars and night clubs with 24 hour entertainment of all varieties, theaters and cafes on every block. Every cafe featuring an unlimited access to caffeinated beverages and computer and/or VR access, for a small monthly fee of 900 Credits. There were also numerous clubs and organizations to join - including the Colosseum, where members could take in and bet on a nightly fight.


But rarely is peace anything but an illusion. There were those who rebelled, of course... who were quickly shut down - then there were the Narcs. Despite all recourse, nothing could be done for those who, through some fault of genetic coding, essentially rejected the medication patch. They were labeled as disabled and made pariahs, unable to work, forced into seclusion...






MAIN SETTING


Location: Miami, FL



Time: 2052



Historical Time: Not-so-Distant Future



Seasonal Time: Fall



Weather: Moderate/Warm









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New Miami





The city itself is separated into four separate quadrants.


Located in the north is the business district. As the name implies, this quadrant is responsible for all places of employment offered to the citizens of New Miami. The largest source of this employment comes from The Warehouse - a massive multistory structure, also housing the Headquarters for The President.


To the west is the Lower Class Quadrant - a district housing the vast majority of the population in New Miami, also known as Grunts. These are the employees of The Warehouse and most Law Enforcement members (except the Nightmare Squad). The LCQ is a veritable slum, with closely situated houses, most of which are to some degree falling apart. The LCQ has been thrice flooded since the initiation of the Quadrants, but very little effort has been made to assess or repair any potential damage.





East belongs to the Upper Class Quadrant. This district is used for housing the Suits and the members of the Nightmare Squad, as well as those with a supplemental income ranking them above Grunt status (mainly political figures and public transportation management). The UCQ is a gated community and personal identification, as well as a designated fob key are necessary to gain entrance.


To the south is the Iso District - a fenced off region used for safe containment of any Narcs or Sleepers. Little is known about the Iso District, and special classification is required to enter.








 
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