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One x One Diamonds {Closed}

christy

𝙘𝙖𝙣𝙙𝙮 𝙘𝙖𝙣𝙚𝙨
Just for reference:




C L A V E C H I L D R E N


The Clave Children are the children of those supernatural species that make up the council. The six species listed below are among the most powerful of supernaturals, and being one of their offspring means they have great power, and better control than most supernatural hybrids.


The Garnet, a.k.a, The Phoenix


The offspring of a phoenix may appear human at all times, but they can also take the form of the fiery bird they are named after. They are more or less immortal, unless killed during battle, and they ecpecially are wounded by iron. They're abilities include:

  • Paralysis
  • Incineration by touch
  • Fire Inducement
  • Enhanced Speed
  • Enhanced Strength


The Moonstone, a.k.a, The Werewolf


The offspring of a werewolf grows fast, but eventually, they stop growing as well and appear the same until they die in battle, or by a generous amount of silver. They can change into their wolf form only in the presence of a full moon and their bite is infectious. Their abilities include:

  • Shape shifting (to wolf form)
  • Enhanced Strength
  • Enhanced Speed
  • Night Vision
  • Retractable Claws


The Sapphire , a.k.a, The Wraith


Children of Wraiths can manipulate people and cause hallucinations or illusions, often driving them to insanity. They appear like normal humans, as every other creature, but they do have a monster form, which appears only when angered to the extreme. Their abilities include:

  • Illusions
  • Enhanced Speed
  • Mind Manipulation
  • Insanity Inducement
  • Enhanced Strength


The Pearl, a.k.a, The Angel


The offspring of Angels are peace loving and strive to achieve peace and order. They can induce peace should they try and they never go against the rules. Their abilities include:

  • Healing
  • Wings (when they need it)
  • Enhanced Speed
  • Enhanced Strength
  • Astral Projection


The Ruby, a.k.a, The Vampire


Vampire are not so much offspring. If at all they are, they can only be hybrids, not purebred. Pure vampires are bitten and they stay at that age forever, unless when out in sunlight, at which point they will disintegrate. Their abilities include:

  • Enhanced Speed
  • Enhanced Strength
  • Pain Inducement
  • Mind Manipulation
  • Telepathy


The Onyx, a.k.a, The Demon


Offspring of Demons are dark and manipulative. They exist to cause trouble when they can and they usually get away with it too. They can often possess humans, as Angels can, but for worse intentions. Their abilities include:

  • Enhanced Strength
  • Enhanced Speed
  • Telekinesis
  • Wish Granting
  • Dark Magic


T H E S U P E R N A T U R A L S


The Children of the rest Of the supernaturals are powerful, but not as much as Children pf the Clave or Forbidden Bloods. They can be sneaky or nice, but they are not nearly powerful enough to cause a war. They don't have control over their powers either, but it is easier compared to the others.


The Emerald, a.k.a, The Siren


Offspring of the Sirens are charming folk, who lure people in for different intentions. They can be deceiving and seductive but however, are not very strong. Their abilities include:

  • Siren Song
  • Enhanced Strength
  • Enhanced Speed
  • Mind Manipulation
  • Charmspeak


The Peridot, a.k.a, The Fae


Children of the Fair Folk are manipulative and never lie, however they do find a way around the truth to trick you. They are quite fast, though not as strong. Their abilities include:

  • Enhanced Strength
  • Enhanced Speed
  • Invisibility
  • Lie detection
  • Divine Magic


The Turquoise, a.k.a, The Ghost


Ghosts do not have offspring. They merely become what they are as a result of death. They stick around because they have unfinished business, but they do not know what that business is. Their abilities include:

  • Intangibility (They are solid, but they can walk through walls)
  • Enhanced Speed
  • Enhanced Strength
  • Telepathy
  • Telekinesis


The Topaz, a.k.a, The Reaper


Reapers are basically children of Death itself. They serve to maintain the balance. They can give life to whoever they please, but if a life is given, one must be taken in return. Their abilities include:

  • Enhanced Speed
  • Enhanced Strength
  • Resurrection
  • Teleportation
  • Time manipulation (they can stop it)


The Amethyst, a.k.a, The Djinn


Djinns have the ability to grant wishes, but much like Demons, they find a way to twist it round and make it have a double meaning. Their abilities include:

  • Wish Granting
  • Enhanced Speed
  • Enhanced Strength
  • Telepathy
  • Divine Magic


T H E F O R B I D D E N


The Forbidden Bloods are rare. So much so that there are only six in existence. Forbidden bloods are thr offspring of two species that have always, and forever will be, forbidden to fall in love, yet three couples messed up, giving birth to twins each. These six are very powerful and also very unstable as they hardly have control over their powers. Unlike other residents, they were forced to attend, in order to learn how to gain control over their powers. The hybrid offsprings, along with their powers, are as follows:


The Diamond, a.k.a, The Forbidden Bloods


- Offspring of an Angel and Demon

  • Wings
  • Enhanced Strength
  • Enhanced Speed
  • Emotion Manipulation
  • Dark Magic
  • Healing
  • Telekinesis


- Offspring of a Vampire and Werewolf

  • Mind Manipulation
  • Enhanced Strength
  • Enhanced Speed
  • Retractable claws
  • Pain Inducement
  • Sonic Scream
  • Telepathh


- Offspring of a Wraith and Phoenix

  • Enhanced Speed
  • Enhanced Strength
  • Mind Manipulation
  • Fire Inducement
  • Insanity Inducement
  • Regeneration
  • Illusions
 
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