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Quest D E A D † W E S T - MAIN BRANCH 2

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One group's struggle to save the world.

Hell0NHighWater

Queen of Hell
[class=biggie] width: 100%; max-width:1200px; margin: 0 auto; text-align: center; clear:both; font-size:12px; color: #fff; font-weight:100; background: #000 [/class] [class=whut] background: #000;[/class] [class=handsomedevil] background: #262626; text-align: left; width:32%; float:left; color: #fff; font-weight:100; [/class] [class=speakeasy] letter-spacing: 3px; word-spacing: 2px; border-bottom: solid 10px #47302e; font-size:14px; background: #262626; padding:10px; box-sizing: border-box; color: #fff; font-weight:100; [/class] [class=speaks] color: #fff; padding:15px; text-align: left; float:right; width:65%; background: #262626; font-size:14px; line-height:1.4; letter-spacing:1px; padding:20px; box-sizing: border-box[/class] [class=tip]background-color: #47302e; padding: 10px; box-sizing: border-box; margin-left: 15px;[/class] [class name=handsomedevil maxWidth="800px"] margin: 0 auto; padding: 10px; width:100%; box-sizing: border-box[/class] [class name=whut maxWidth="800px"] margin: 0 auto; padding: 0px; width:97%; box-sizing: border-box[/class] [class name=biggie maxWidth="800px"] padding: 0px; margin: 0 auto; width:100%; box-sizing: border-box[/class] [class name=speaks maxWidth="800px"]margin: 0 auto; padding: 10px; width:100%; box-sizing: border-box[/class] [class name=speakeasy maxWidth="800px"]margin: 0 auto; padding: 10px; width:100%; box-sizing: border-box;[/class] [class name=tip maxWidth="800px"]margin: 0 auto; padding: 10px; width:100%; box-sizing: border-box;[/class]
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[div class=biggie]
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"There are secrets in the Dead West. And the truth is not for the faint of heart. . ."
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[div class=handsomedevil]

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QUEST PATH: A BLACK RIVER WELCOME

You find yourself in Dodge City, either in need of some coin, curious, or on a savior's mission because you've seen some shit recently, you decide to take up a contract from a rather unimpressive woman on behalf of the Black River Rail Company.




Contract Giver: Mina Devlin — The ruthless, megalomaniacal, and capable owner of the Black River Rails.

After agreeing to the job offer, you're now meeting at the edge of town, as the sun begins to dip ever closer to the horizon—it's go-time. Surprisingly, a few other folks have decided to lend the Ranger a hand. Unsurprisingly, this is going to be a lot harder than you possibly expected, and the information in the Ranger's Bible is not going to be very helpful.

Good luck!

[div class=tip]Here's the thing about Mina Devlin, she always finds more capable people to do her dirty work. You see, that mine of hers has a nasty little critter scaring her workers away. Unfortunately, no one knows what it is. No one has seen it and lived to tell the tale. For whatever reason, Mina will pay handsomely to rid the mine of whatever beast decided to settle down. It's bound to be dangerous, but hey, that's just the good ole fashioned Black River Welcome.[/div]

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[div class=biggie]
[div class=speakeasy]
Oh yeah. If the players were sane, they would just stay home and tend the farm.”
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↽LOCATION⇁‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎↽MUSIC TO SET THE MOOD⇁
Dodge City > En route ‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ Dorothy - Ain’t Our Time To Die
to Mina Devlin's Mine
‏‏‎ ‎‏‏‎‏‏‎ ‎ ‎

↽INTERACTIONS⇁‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎↽OOC⇁
@Aravini | ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ Let's go kill a monster, yeeehaw!
Vudukudu Vudukudu


JULIET MCCRAE

As soon as she stepped out of the tavern, heat pushed in on her and made her feel as claustrophobic as cat in a box. There was no cooling breeze or clouds to block the afternoon sun. She curled her fingers around the thin fabric of her top, waving it in and out to create just a little air flow, but like an ice cube in hot soup, it did nothing to alleviate the heat. Having grown up in Texas, she was no stranger to sweltering, dry, summers, but that didn't mean she enjoyed it.

Juliet glanced over at the older gentleman, mouth parting to say something when a tap on her shoulder caused her to jump. Spinning around, her hand hovered over the butt of her gun, honey-green irises narrowed at the comically taller and much larger man.

"Ain't right of me to just let folks go out and get themselves dead."

Her stance relaxed slightly, but the scowl on her face didn't so much as budge. Juliet adjusted her hat so that she could glare up at him properly, mouth opening to retort only for him to continue before she could get another word out.

"And, well, you might be able to take care of yourself but that English feller is gonna need someone keeping an eye on him. I'll settle fer.. two hunn'erd, cover expenses and fees owed for savin' your pretty head from an early grave. Just going to give most of it as alms anyway."

Her first reaction was to tell him that he as welcome as a rattlesnake at a square dance, but a glance at the older gentleman made her hesitate. Juliet knew how to protect herself, and while the bar fight might not have been her proudest moment, she was painfully aware of the headache still drumming in her skull. If the old man got hurt or died because she was too stubborn to accept the help, she'd never forgive herself.

Juliet took another second to think about it, gaze drifting back up to the Yankee giant, "My 'pretty head' will be just fine with or without your assistance. However," she nodded toward the Englishman, "he might not be so lucky."

Juliet walked the couple feet toward her horse, corking the whiskey and slipping it into her saddle bag, "Hope ya'll got a horse, cause I ain't sharin' mine."

Houdini huffed as if to assert the statement.
She turned her head to look back at them, "If you need any supplies, now would be the time to get 'em. I'll wait for ya'll at the southern edge of town." She paused to climb effortlessly onto her horse. Steering the animal around, a lopsided smile pulled at the corners of her mouth, "Try not to drag yer feet."

Tipping her hat, Juliet gently urged Houdini forward and rode off.

† † † †​

A muscle twitched involuntarily at the corner of her right eye, her mouth formed a rigid grimace. A worn leather book was spread out across her lap, focus on the barely legible words sprawled across the page next to crude drawings and detailed descriptions. Regrettably, she had forgotten the minor details Ms. Klein had mentioned and was now struggling to figure out just what it was 'The Ranger' had been hired to kill. She had the list down to six different critters when the sound of horses approaching caused her to look up.

Closing the book, Juliet practically jumped to her feet. Mounting her horse, she turned in her saddle to face the two men as they approached, "The mine ain't that far from here. Probably a thirty minute ride at a lax pace."

The blonde shielded her eyes as she looked off toward the drooping sun, "Should be able to make it back by nightfall if we hurry."


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↽LOCATION⇁
Dodge City


↽INTERACTIONS⇁
Hell0NHighWater Hell0NHighWater


RYAN † LONNADY


Taking a polite half-step back, Ryan awaited her response.

"My 'pretty head' will be just fine with or without your assistance. However," she nodded toward the Englishman, "he might not be so lucky."

Ryan gives a quick but subtle nod in response. "Of course. Everybody takes a bad knock sometimes." He assures, suddenly feeling a gut-swell of guilt about his earlier hot-blooded comments. Trying to be nice to folks was harder than he'd expected. Normally, he'd have qualified that last statement with a "Exceptin' me, of course." but maybe a little humbleness would help improve her mood toward him. After all, wouldn't do to piss her off to the point of killing him and collecting his share of the payday.

Once she packs off, Ryan lumbers off towards the stable his horse is tied up at to give her some feed before going to pack up his things. Despite his duller-than-most mind, Ryan's good for remembering things, and one thing he's remembered is that sometimes mines blow up when you go blasting away inside 'em. On account of that, there's no need to go retrieve his gun from the Sheriff (though its long gone by now, owing to the Sheriff's side business) and it saves a considerable amount of preparation time. At "home," a hotel room he's occupied for quite a long time by now, he strips to put on his padding, then his breastplate, and then his clothing over it before stuffing his brawling gloves in a coat pocket and picking up his trusty lumber axe from its resting place. Ol' Splitter hadn't meant meat it couldn't chop yet, and while something shorter and stabbier might do better in tight spaces he didn't have anything like that on hand.

Tilting his head forward slightly, Ryan props the haft of the axe across his shoulder-blades, one hand on each end of the lengthy axe as he wanders back out to do business. By the time he returns to Hope she's eaten and watered, and he tosses his impressive bulk onto her equally impressive body to ride off. He arrives at the meeting location about the same time as the Englishman and nods curtly in response to the Ranger.

"Close is better'n far." He murmurs. "Occurred to me we ain't had proper introductions yet. Well, we all know who you are." He says, tipping his hat slightly, and a little mockingly, towards Juliet. "Name's Ryan. Jes' Ryan." He adds. He wasn't sure where his infamy stood in relation to Rangers, or if word of him had come out this far at all, and it was better to play it safe. Plus, Lonnady wasn't exactly a real surname anyway - certainly wasn't what he was born with, on account of nobody knowing what he was born with, and he'd picked it a bit later in life because he liked the sound of it. Wouldn't hurt these folks to not know it.
 

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