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Freida Aldorsdottir
Nickname/Title-name: The Lazy Archer
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23 Years old, born May 10th
Female 5'5", 145 lbs.
Freida tends to be laid back, to the point that she tends to be misunderstood as uncaring. However, there isn't anyone better when it comes to having your back, in a fight, or out of one. Freida is a big eater, despite her size, and can best even some of the heaviest drinkers on the island.
She has a penchant for vengeance when pranked, and is known to nap with her Snow Wraith when bored or having nothing else to do. Even being mid-flight isn't enough to stop her from taking a quick nap, but she does enough work around the island that no one really complains.
Preferring to use a bow over a sword or axe, Frieda and her Snow Wraith, Atrel, use their speed in the air to hunt game and to run off any predators from the island's sheep and other pasture animals without fear of reprisal. While accurate with her weapon of choice, she still hasn't quite gotten the hang of hitting moving targets while on Atrel; unless the target is moving in a straight line, Freida only hits 1 out of every 2-3 shots, something she grumbles about constantly. She carries a sword with her in case she is forced into close quarters.


Background
Freida was born to your typical Viking family, and most of her early years are quite boring to talk about, or so she'll tell you.
In truth, her early years, up until she was around 13 were indeed not much to write home about. Aside from it being obvious early on that she wasn't going to be the biggest adult ever, and her having a penchant for archery early on, Freida's childhood was lacking in the interesting event department.
It wasn't till she hit her 14th year that things finally took a more interesting turn. It was the middle of winter, and she was out gathering firewood, as the wind and snow had died down to near nothing the past two days. Her parents were busy with other things, so Frieda had gone out on her own, which was nothing unusual anymore. While she was looking for a tree that was dead enough and not too tall for someone her size to cut down and bring home, she tripped and fell over something that was blending in with the snow. Grumbling to herself as she stood up and patted the snow off herself, she turned to check kick whatever rock she tripped over only to stop herself mid kick. It was an egg. White as snow, and surrounded by 2 or 3 other eggs that had been cracked open from the outside. Frieda looked around in a panic, wondering if she stumbled upon the remains of somethings meal, only to hear a roar off in the distance, and then a crash of trees. Luckily, whatever it was, it was getting farther and farther away. Not wanting to stick around, Freida started to head back home when she heard a small sound. Crack, crickle, crack.
The egg had begun to hatch! Freida turned, grabbed the egg without thinking, and ran back home. She knew that whatever it was, wouldn't survive more than a few minutes before succumbing to cold.

After getting home and making sure it hatched properly, Freida named the dragon Atrel, and the two shortly became best friends, growing up together.
Freida had her hands full early on with Atrel, as the dragon was cocky, prideful, and full of energy. An incident with a Greathorn youngling when Atrel was 5 years old curbed his pride a bit, and completely got rid of his cocky side, while also leaving a small tear in his wing as a reminder.



Atrel
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Atrel is just as laid back as Frieda is, which is slightly odd for a Snow Wraith. Sometimes Atrel will shake Frieda awake mid flight out of jealousy, and a bit of spite, since he isn't able to nap while flying. The Snow Wraith prefers sleeping outside in the cooler air, but will sometimes sleep inside during the coldest days of winter. Atrel tends to take detours when coming back from running off a wolf pack; he enjoys flying, and Frieda doesn't mind or watching the scenery go by - or enjoying a nap - when Atrel decides to take one of his detours.

Atrel has a small chip in his left wing from getting cocky when he was younger. He got too close to a cornered Greathorn youngling, and had a bite taken out of it. It's not big enough to cause issues while flying, but it is large enough to be a reminder. The encounter is part of why he became more laid back as he got older, as the hit to his pride calmed him down.
 
May make minor edits, but I'm pretty sure all characters are complete




  • Thrain Slodisson
    The Thunder Titan
    27
    Male
    Pansexual
    Dragon: Cracklejaw
    Born Jan.18th
    6'6"
    Black Hair + Eyes
    LIKES & DISLIKES
    Likes:
    -Thunderstorms, story telling, cooking, combat, dares, drinking, dancing, tatoos
    Dislikes:
    - Children, Fish, Cowards, snobs, ropes, boats

    MISC

    Includes: Weapons, Armor, modifications, and Rite of Passage

    Weapons:
    - Atgeir and a long sword, both forged with silver to conduct electricity. The handles are each lined with leather to protect his hands.
    - A sheild, carved with lightning and cloud markings for decoration

    Armor:
    -The style changes regularly, but whatever he wears must be made of rubber or leather to help him avoid being shocked by cracklejaw's thunder. It's less about what he'd like to wear and more about what his dragon tolerates. When he has free range, he prefers to wear something that exposes his top half in order to show off his tatoos.
    1e3ea0baaabf8a7d49ae456104e9bcdf.jpg

    Daily Outfits:
    d947cdd4a640665f8c0b8c7051e6b42e.jpgb3ab2ec68572b5657361fc7d7df56535.jpg

    Modifications:
    -Tatoos across his upper body, particularly on his back and arms
    -An eye patch, to cover the empty socket of an eye he lost to an accident long ago
    -Peircings. None on his ear, but two on his chest, one on his left eyebrow, and others

    Rite of Passage:
    Thrain was beyond excited to begin his rite of passage. His father had been lecturing him for years on how important and difficult such a task would be, and how it might be wiser to wait and train, but nothing Slod said could damper Thrain's restless spirit. Though he wasn't one for books, he spent a good while studying the different dragons until he knew exactly what he wanted to go after. He wanted to tame a monstrous nightmare.

    On the day of his fifteenth birthday, he was up bright and early, packed with a sack of sheep meat, since he simply couldn't stand the smell of fish. Monstrous Nightmares steal sheep all the time, so surely one would take the bait. He packed some eels too, just in case he didn't have enough sheep. It was a rather stormy day, so he wore leather gloves to help him grip the slick cliffs.

    He climbed for hours, nearly falling to what could have been his death several times. Once he had made it up, we went to work searching for a Monstrous nightmare. It took him many hours before he could even find tracks of one, but he followed those tracks to the dragon itself. It was difficult due to the rain, but there it was, walking through a small grove. He made his way into one of the trees on the path ahead of the beast, hoping to jump down and subdue it.

    He managed to stick the landing, but the angered nightmare flew off high above the clouds with Thrain on his back, taking him out to the edge of the sea and dropping him. The boy's whole life flashed before his eyes as he fell, believing he would not make it home. Just as he had surrendered himself to death, his fall was interrupted by a thunderous boom and a thud. He kept his eyes squeezed, shut, nervous of what he would see when he looked. After a moment of hesitance, he felt his hair rise and opened his eyes in surprise.

    He had landed on the head of a Skrill, who was knocked unconscious by the impact. They both spiraled down towards the shallow waters of the rocky shore. As they crashed, the skrill took the brunt of the fall, getting severe abrasions along its chest from the jagged stones. He stumbled onto shore, plopping down onto the sand for a moment to collect himself, mostly unhurt besides a sprained ankle and abrasions. Before he had long to settle, he realized that he had to get the dragon out of the water before it drowned. He managed to pull it onto the dry sand, but it was too heavy to pull further onto land. Thrain decided to cut down a few trees and use them as rollers to move the dragon. It was dark by the time he managed to get the skrill into the safety of the woods.

    He utilized the time it was asleep to bandage its wounds and set up camp. He was a bit bored for a while, and let his curiosity get the best of him. He slowly inspected the slumbering dragon, tracing over its scales, noticing as it leaned into his touch as he traced it chin. He gave it a good scratch, chuckling as it reacted happily, even in sleep. Satisfied with his inspection, he sat down. All that was left to do now that he was set up, was to wait. He waited and waited, until he fell asleep too.

    The next morning, he woke leisurely. He yawned and stretched, smiling as the sun showed down through the trees. His slow morning was interrupted when he realized his pillow was moving! He jumped back and created a bit of distance between him and the skrill, but she didn't seem to mind his presence. She could have hurt him if she wanted, even in her mildly injured state. Recognizing that, Thrain edge closer, fishing out an eel from his sack to offer her. She seemed quite grateful, scarfing down anything he sent her way.

    The problem came when he tried to touch her. As he approached to change her bandages, she gave him a good shock. He was persistent though, trying many times to distract her and get to the bandages. An entire day later, he grew angry with her stubbornness and yelled, "I'm just trying to help you, you bloated bag of bile! You'll get an infection!" As if she understood him, she leaned to the side and exposed her wounds, allowing him to finally change the bandages.

    She slowly became more comfortable in his presence as she healed, allowing him to rest against her each night. Each day, he talked to her, pet her, and fed her to pass the time. In the last few days of the week she spent healing, she'd even be so comfortable to nudge into him as if asking for affection.

    Before long, she was healthy enough to fly, but had gotten somewhat attached to him, likely appreciative of Thrain saving her life and caring for her. She willingly let him mount her, and they flew back to the clan as partners.





    PERSONALITY
    Myers Briggs: ESTJ-A
    Favorite color: Purple
    Favorite food: Warm sourdough bread with a little butter
    Favorite Hobbies: Dragon racing, baking, writing, story telling, and cooking

    Since he was young, his father has always made his expectations exceptionally clear. Thrain has been trained since day one to be strong, feirce, and unmovable, but never enough. He has followed in his father's footsteps, training for battles, though they may never come.

    He prides himself on his self-control and dependability. He has taken a lot of time to understand himself in order to manage his own emotions, controlling them before they control him. He has done so for the sole purpose of making himself more reliable for those he loves. He was raised primarily by his mother to follow in the ways of a gentleman, learning manners and virtue before brute force and anger. Even so, just as everyone else, he is prone to moments of weakness. Though it is rare for him to reach his true boiling point, Thrain responds to severe stress with fits of rage, blinded in the moment by his surge of emotions that have been bottle up until that point.

    Physically, Thrain is a large and intimidating thing, brooding, cold, not to be trifled with; but more honestly, He's just a boy in a man's body. He silently craves a life free of responsibility and instead filled with cooking, and stories, and dragons, and adventure; anything and everything he ever dreamed. In the life of his dreams, he chooses his responsibilities rather than have them laid out for him. He wants the opportunity to make mistakes, but in this life, in this time, he maintains strict self-discipline.

    Sometimes, he lives vicariously through his sister, Gyda, who is much less restricted and less afraid to express herself. He adores her and her energy, always happy to share in her thrilling antics. As the oldest, he makes half the trouble but takes twice the consequences.

    There are very few guilty pleasures Thrain will indulge in besides his sister's goof-off gigs, but by far his favorites are dares and wagers. The risk involved is too enticing to resist. While he is usually level-headed, that all goes to the wind when someone says "I dare you." It earned him a number of scars, but he never learned his lesson. Even well into his twenties, he still has a childish inability to resist a dare or bet.

    Vices:
    -Temperamental: He's quick to get angry, particularly if he feels that his integrity or ability is being questioned, or if he feels he or someone he loves is threatened.
    -Prideful: He greatly values his reputation, which also makes him very susceptible to peer pressure.
    -Recklessness: He means well, but has a lot less brains than brawn and often goes into situations without any sort of plan.

    Virtues:
    -Determined: He is very good at setting goals for himself to gradually accomplish his aspirations over time. No matter how long he must train or how many times he must fail, he will reach his goals.
    -Passionate: Thrain is all or nothing in every aspect of his life. He doesn't often divide his attention and gives everything he does his very best effort.
    -Loyal: Once he has chosen his friends, he sticks by them, regardless of what comes their way.


    BIOGRAPHY
    Mother: Birma Friddottir, Tailor, alive and well
    Father: Slod Garthsson, Warrior, Alive and incapacitated from past injuries
    Sister: Gyda Slodisdottir, younger, tailor/dragon gear crasftwoman/dragon rider, alive and well

    Thrain hails from a long line of strong and intelligent individuals, though they dont have much to their name besides reputation. The men in his family are distinguished for being particularly large, hence the nicknames "titan," each weighing in around three hundred pounds and standing at least above 6'4". His grandfather was Garth "The Hammered Titan," earned from his battle hammer and dexterity at the tavern. His father was Slodis "The Treacherous Titan," earned by having never lost a battle... until his last one four years ago... and now, the newest of the line, is Thrain "The Thunderous Titan," earned by taming an elusive skrill and by having a ground trembling battle cry.

    His whole life he's felt like he's been living under such large shadows, having no idea how to live up to the contributions of his forefathers. Half of his identity revolves around the fact that his dragon is a skrill, which happened by an extreme coincidence and not of his own strength. He struggles with the thought that he will never achieve something worthwhile like those before him. So, he works hard each and every day, helping however he can with whatever he can.

    Many days, though, he is at home helping his mother, who works as a clan tailor. When he was a lad, he loved helping her with her work and has since become quite skilled at fashioning new outfits. He even threw together leather armor to help him resist Cracklejaw's thunder during their flights, though Gyda had to help him perfect it. He learned many things while spending time with his mom. She was always patient with him and taught him to appreciate himself despite any mistakes. His father, however, always talks about how great Thrain will be, only fueling his insecurity regarding his own achievements, and making him feel like he could never do enough.

    As an older brother, though, he felt a lot of personal responsibility for his sister. She'd often goof around as a kid, often needing mild rescuing from some mess of her own making. He'd always be there, ready to do damage control for her antics. He teased her relentlessly for all her mishaps, but loved her endlessly. He'd do anything for her, and one day, he even sacrificed his eye for her. She was wandering around the clan, dazing off and forgetting about her surroundings with Thrain just a few steps behind, calling after her. She had no idea how close she had gotten to an archery range, nor did she hear Thrain's yelling as a stray arrow was suddenly sent her way. He managed to push her out of the line of fire, only to take the hit himself. Luckily for him, it was a poorly shot arrow and didn't penetrate into his skull.

    He was beyond angry and rightfully so. It took over a month before he was willing to speak to her again, and since then, she's listened a lot better and been much more aware of her surroundings.



    "There are some things you can only learn in a storm."
    © pasta

 
Last edited:
Eir
  • About Me:

    Full Name : Eir

    Nickname : Eir the Unknown

    Age : 25

    Sexuality/Gendery : Bicurious/Female.

    Dragon : Scuttleclaw

 







  • 𝚂𝚔𝚒𝚍𝚒 𝙷𝚊𝚖𝚜𝚜𝚘𝚗
















    𝚃𝚑𝚎 𝙵𝚛𝚘𝚜𝚝 𝙷𝚞𝚗𝚝𝚛𝚎𝚜𝚜




    𝚆𝚘𝚘𝚕𝚕𝚢 𝙷𝚘𝚠𝚕 𝚁𝚒𝚍𝚎𝚛










    ♡coded by uxie♡




    “Beyond the mist veil is an adventure. The world is out there, not in our books or scrolls!”​


    ⋆꙳•❅*‧ DRAGON RIDER APPLICATION ‧*❆ ₊⋆

    ˚₊· ͟͟͞͞➳❥ BASICS
    FULL NAME: Skidi Hamsson
    NICKNAME: Wildflower, Didi or Skids.
    TITLE: The Frost Huntress
    AGE: Twenty-Three (23)
    BIRTHDAY: November 22 (Sagittarius)
    GENDER: Female (She/Her/Hers)
    SEXUALITY: Biromantic Demisexual
    DRAGON: Frostbite — Woolly Howl


    ˚₊· ͟͟͞͞➳❥ APPEARANCE
    HEIGHT: 4’11” or 125cm
    BUILD: Skidi is short and lean, enabling her to sneakily get around quickly. Her short stature makes her less noticeable and hard to spot from a distance. Her main weakness, though, is shelves. Her reach is easily limited, and she is often mistaken for a kid.
    HAIR: Healthy and lush ebony hair. She often braids her hair in two big braids that softly rest on her shoulder. It is unbelievably outgrown and falls to her waist when it’s not braided. She maintains her hair with great care and often experiments with different types of oil to help it grow and smell good.
    EYES: Her eyes are two pools of bright and liquid sapphire. Which sometimes blends well in the snow as she searches for her prey. She has siren eyes framed with thick and lush eyelashes.
    SCARS: Her right, dominant hands and arms have scars from the rite of passage.
    BODY MODS: Rite of passage tattoo that runs almost alongside her left hand and arms, almost mimicking the scars on her right hand. Her right ear lobe is pierced, and you would often see a silver string connected to a bear fang from the first predator she first killed.
    DISTINGUISHING FEATURES: Her bright, striking blue eyes. Her mesmerising blue irises take centre stage when she meets someone new.
    STYLES: Everyday OutfitSummer OutfitWinter OutfitHunter Outfit
    She is rarely seen in dresses and would often be found wearing pants. Clad in an assortment of layers of clothing, she keeps herself covered all the time. In summer, she can be seen wearing a mask over her mouth and nose to prevent herself from inhaling too much pollen and receiving vicious sneezing attacks. During the harshest winters, she can be seen wearing lots of furs. She also has a separate hunting outfit that camouflages herself perfectly in the snow with white furs.


    ˚₊· ͟͟͞͞➳❥ RIDER POSSESSIONS
    WEAPONS: Bow and ArrowsA Pair of Throwing Axes
    A bow her mother gifted her when she earned the Rite of Passage mark. It is made of simple wood with the Graðungrs Clan’s symbol carved near the bow's handle. As for her arrows, she diligently crafts her own and often sells some to earn silver on the side.
    One of the throwing axes is a gift from her father, so she tends to give this one more attention than the other. Her other throwing axe was a commission she made from the village’s blacksmith. She wanted to have a pair of throwing axes, so she wanted to have a matching set. The real and original one would have a black leather hand grip, and the other would have a white one.
    RIDER SUIT: Woolly Howl Armor
    It has the exact layout as the picture but with white scales and black fur instead. Unlike the picture, Skidi will not carry the hook staff shown in the image.
    RITE OF PASSAGE:
    Skidi took her first trial on her eighteenth birthday. After three years of preparing for the trial, Skidi was ready to give it a shot. She packed herself enough food from her recent hunting endeavours. The climb up to the cliffs was particularly the hardest for Skidi; her short limbs limited her reach. While the rest of the Vikings sped past her, she was stuck last. This lit a fire in her, and she persevered despite what the others said. And then, this is where the actual test began. She headed straight to the woods to find some tracks, and it took Skidi the whole day to find the dragon she had been tracking. Since she can’t read and wasn’t able to identify the dragons by their title, she called the dragon she found “Spiky Tail Dragon.” (A Deadly Nadder)

    Her instinct screams at her to shoot, but her heart tells her not to let that arrow lose. And it was at that moment that she realised that she’d been training herself to kill, and that was against the Clan’s belief. She regretted not being able to read and cursed whoever took her father away. As she silently sulked, violet eyes studied her figure unbeknownst to her. She gently dropped her bow, and the purple eyes flicked with interest. That night, she made camp for herself and slept under a tree. And in the middle of the night, she is awoken by a dragon she calls “Fuzzy Dragon.” (Woolly Howl) The dragon’s purple eyes turned to slits the moment she motioned for her bow. Skidi realised this and quickly tossed her bow away.

    When she did, the dragon dove straight to the basket of meat, but without thumbs to open it, the dragon remained unable to open it. While the dragon was distracted, Skidi moved silently and carefully towards the dragon, quickly opened the basket, and let the dragon have a feast. Skidi watched as the dragon finished her meal. The two met eyes for quite some time, staying that way until dawn arrived. Due to her growling stomach, Skidi went on a hunting trip without wasting any second. The tiny rivers that run down from the mountain contain a few fish. Whenever she catches something from a rabbit or a fish, she throws it to the dragon that slowly follows her. That was until the two found themselves eating side by side. The dragon sat beside her, eyeing the cooked fish in her hand.

    Skidi couldn’t resist the look the dragon gave her and reluctantly gave her fish away. To break the awkward and gentle silence, she attempts to reach for the dragon with her hand and… Skidi grabs a fistful of the dragon’s hair and attempts to ride it. Surprised, the dragon shook violently, hoping to get the Viking off her back. With a massive stretch of her wings, Skidi held tight to the dragon’s sharp scales as her hand bled. As the dragon took to the skies, Skidi’s unwavering will to ride this dragon was so strong she held onto their black scales until her hand bled. When the dragon looked back at the bleeding Viking behind her back, it eased its flying patterns and landed softly on the ground.

    The young Viking’s right arm and hands have numerous injuries, and with a cry, she lifted herself off the dragon and to the steady ground. Skidi thought the dragon would fly away, but to her surprise, the dragon licked her arm with her purple tongue, and soft snow soon covered it. To this day, Skidi never understood what Frostbite saw in her or why she stayed, but she was grateful for the friend she made that day.


    ˚₊· ͟͟͞͞➳❥ PERSONA
    LIKES:
    The frost and cold weather. ❆ Winter ❆ Winning and any sort of thrill a victory brings. ❆ Drama ❆ Long baths ❆ Proper hygiene ❆ Her dragon, Frostbite. ❆ Her mother’s cooking ❆ Scented oils and soaps. ❆ People who appreciate her. ❆ Playing games. ❆ Sunsets and the beauty of the skies.
    DISLIKES:
    Hot and tropical weather. ❆ Mud ❆ Flowers, because of pollen ❆ Someone touching her or her dragon without her permission ❆ Bullies ❆ Being pushed to marry or be more feminine. ❆ Having an unkempt hair. ❆ Going emptyhanded when she returns from hunting. ❆ Smelly people. ❆ Being forced to swim.
    FEARS:
    Someone stealing Frostbite. ❆ Learning about her actual parents. ❆ What’s behind the veil. ❆ Finding the truth about what happened to her adoptive father. ❆ Losing her only parent at the moment. ❆ Being completely alone.
    HOBBIES:
    Snowball fights ❆ Goofing off ❆ Practicing her accuracy at archery and axe throwing. ❆ Eating ❆ Hunting ❆ Stalking ❆ Exercising ❆ Competing at ANY competitions. Bonus points for winning.
    STRENGTHS:
    PIN POINT ACCURACY: She has complete mastery of archery. Her aim is almost perfect as long as she stands steady on a steady ground. Her accuracy doesn’t only extend to archery but also to axe throwing. However, since she had Frostbite, she has diligently worked on her aim while riding her dragon. It was tougher to achieve, but Skidi does love overcoming a challenge.
    STEALTH: With her short stature and less weight to manage, stealth and agility are her main assets. She strives to use her light feet, even more so when she’s out hunting. She’s always careful with her steps and prefers to be safe and away from any action that would put her in a dangerous situation.
    SURVIVAL SMART: Even though she lacks proper education, she was taught the art of survival. She knows how to navigate herself when lost, where to find water, how to create fire and other necessities to survive in the wild.
    BASIC FIRST AID: This isn’t her primary skill; her knowledge about applying essential first aid medicine is minimal. She knows how to stitch wounds and keep them safe until proper help has been acquired. That’s as far as she knows, and even then, a skill like that is still essential.
    WEAKNESSES:
    FRAGILE BODY: Her body is her main weakness for someone short and petite. Her body is not built to handle too much pressure, and if she were tasked with lifting something heavy, she wouldn’t have the strength to carry that task. Her body is also easily prone to bruising. Her injury from her rite took a long time to heal. If more damage were done to her body, she might be prone to breaking or losing a limb.
    LARGE BODIES OF WATER: She cannot swim; due to her past, she limits herself from going near any large bodies of water.
    POLLEN: On the rare days when winter and snow did not touch the island, flowers would bloom, and it was around this time that Skidi dreaded. Skidi would often sneeze loudly and would be unwell most of the time. This is also part of why she prefers to hunt in winter or rain. Away from any pollen and away from alarming and startling her prey.
    HAND TO HAND COMBAT: Skidi is the type to stay away from the fight and would instead provide support in the background. She can easily be overpowered with muscle. The quick jabs and swift hits would result in heavy bruises the next day.
    VICES:
    UNEDUCATED: Skidi never learned how to write her name. She never learned how to read and has limited knowledge regarding the clan's history. She only remembers the important ones. And even then, she can only remember a few. She is more of a practical person than a theoretical person. Some kids in the village may find her to be quite odd and dumb because of this.
    MISCHIEVOUS: Skidi loves a good little prank. Harmless pranks to those who may have wronged her, at least. She loves being annoying and insufferable to the people who deserve it and has been proven to be quite a menace when she wants to. Her mischievousness can also sometimes be mistaken as being playful.
    GLUTTON: When Skidi is enjoying some good food, she wants to indulge herself as much as she wants, even becoming greedy and possessive over her food. Skidi loves food so much she is willing to make an enemy for it.
    VIRTUES:
    DILIGENT: When Skidi wants to achieve something, she holds onto it with her bare hands. She will do anything to achieve her goal. She loves the victorious feeling of attaining her goal. She is a hard-working girl who loves a good challenge. She simply loves it when she has a goal she is working on, which could be working on either herself as a person or a skill she’s trying to hone.
    KIND EXTROVERT: Outside of hunting, (where it is essential to keep silent) she becomes this little ball of energy around her home and the village. She can be seen around the town happily skipping and engaging in a joyous and loud conversation with anyone she can find. She simply wants to be part of the clan and be welcomed by them, so she tends to help anybody she can.
    ADVENTUROUS: Like her adoptive father, every bone in her body yearns for one adventure of a lifetime. She longs to see what’s out there, to experience what’s out there. She would want to get out of this island more than anything and experience the rest of the world. At this point, she has the island memorised at the back of her hand. Even though it is pretty exhilarating to find a new cave, she wants an adventure beyond the veil. Beyond what she already knows.


    ˚₊· ͟͟͞͞➳❥ BACKGROUND
    FAMILY:
    ADOPTIVE FATHER: Forni Hamsson
    Dead ❆ Teacher ❆ Hunter ❆ Warrior
    Forni was one of the village’s educators. He taught young kids about history and primary education. When the time came for the warriors to gather more supplies for the isle, Forni was the first to volunteer; he equipped himself for one hell of an adventure. Forni was excitable and shared a common interest with Skidi for an adventure. He promised her numerous things, the things he would find, the landscape, and it filled her with wonder and excitement. But when the time came for him to come back, she was met with a huge loss, even more so for her adoptive mother. Without him, Skidi’s education was halted, making her less knowledgeable and educated than the other kids in the village.
    ADOPTIVE MOTHER: Torunn Hamsson
    Alive ❆ Viking Healer
    Torunn was walking along the beach when she found a newborn mewling beneath a messy wreckage. Skidi was found in the arms of a deceased woman, and it was a gruesome sight to behold. Ever since that day, Skidi has belonged to the Hamsson family. The family has wished for a daughter for quite some time, and the gods heard their prayer and gifted them Skidi. A doting mother and a caring father met Skidi’s needs. When her husband was presumed dead, Torunn wasn’t the same as before; her grief for the loss of her soulmate changed her. Torunn was only educated in Viking medicine. She passed down some of this knowledge to her adoptive daughter to protect her in her adventurous endeavours.
    COUSIN: Finnvid Hallison
    Alive ❆ Warrior ❆ Dragon Rider
    After his father kicked out him and his mother and sister, they sought the help of Torunn Hamsson, the sister of Asleif Hallisson. During these times, Finnvid and Skidi grew to be best friends. The two would often have each other’s back. They would still call each other cousins even if they were not blood-related.
    HISTORY:
    Her life before the shipwreck is entirely unknown. She can’t remember anything from this event. Skidi’s first memory was of the salty sea breeze and the annoying feeling of sand between her fat, baby fingers. A maiden’s beautiful sapphire eyes stared at her with love and compassion. Her earliest memory was of Torunn and her gentle, motherly touch. Even at a young age, she felt the love between her two adopted parents. Her adoptive parents hoped for a proper and gentle lady, but she had this unexpected wildness and energy. Her adopted father, Forni, suggested she should transfer that energy somewhere else, and she found exactly that in archery and throwing things, miniature axes, to be exact.

    Before Forni could teach Skidi how to read, he thought teaching his daughter some good survival skills was necessary. How to create fire, navigate when lost, purify water and the necessities to survive in the wild. “Wildflower, I have a feeling you will earn your place with the clan in your unique way. Maybe in your own wild way. These are the things you must learn to survive. Once you’ve mastered these, then you’ll be ready to hunt.” As time grew, so did Skidi.

    When Forni grew and mastered the fundamental laws of survivability. She moved on with hunting and how to track her prey. With the guidance of one of the Clan’s finest hunters, she became a formidable huntress. It was around this time when Skidi found out she was allergic to pollen, and it was also around this time when she found it far better to hunt in winter and snow. Which later earned her the title of the ‘Frost Huntress’.

    The final and most important lesson she had to learn from her father was how to write, read, and get a proper education. Unfortunately, she couldn’t learn the skill as he volunteered to be one of the few warriors to get supplies. He was one of the people as well who was proclaimed dead, but Skidi firmly believed that he was out there somewhere. She believed so much in her father’s survival skills that he would return to their family soon.

    As she was nearing age fifteen, she made a personal promise to herself to be prepared for the trial that would guarantee her peers’ approval. She trained and honed her skills as a huntress, and all the skills her father taught her became the only thing she could hold onto that reminded her of him. She feels closer to him whenever she hunts and helps the clan by providing and earning silver to sustain her and her mother. Speaking of her mother, she has tried to enlist Skidi in an education. Skidi simply runs away, off to the snowy woods where she feels more at home and less restrained. During these times, she valued practical and vital life skills more than any theoretical skills everyone forced her to have.

    When she was eighteen years of age, she finally took the trial for the first time. All her hard work and diligence paid off, earning her a Woolly Howl, whom she named Frostbite, a fitting name for a dragon of ice and frost.

    Today, she is known as the ‘Frost Huntress’. She became one of the few hunters who brought back food for the clan through the harshest and most vicious winters and blizzards. Her success rate at bringing back meat increased even more with acquiring herself a dragon—a dragon whose main advantage was blizzards and snow camouflage. Frostbite would ambush from above, and Skidi would take the finishing shot with accurate precision. Her strategy has worked well in winter. During warm days, however, it is a whole other story. During these days, she often stayed home and practised her archery and axe-throwing skills. As well as gathering supplies for her next hunt.


    ⋆꙳•❅*‧ DRAGON APPLICATION ‧*❆ ₊⋆

    ˚₊· ͟͟͞͞➳❥ BASICS
    NAME: Frostbite
    NICKNAME: Fuzz, Frosty and Snowflake.
    AGE: Twenty-seven (27)
    GENDER: Female (She/Her/Hers)
    SPECIES/CLASS: Woolly Howl — Strike Class
    DRAGON RIDER: Skidi Hamsson


    ˚₊· ͟͟͞͞➳❥ APPEARANCE
    DESCRIPTION: Rough Idea
    Frostbite’s most noticeable feature is her pale white belly. Like all Woolly Howls, she has black scales on her back that look like fur. And when she sheds, she sheds these enormous chunks of scales and her tiny, white scales. A Woolly Howl’s wing structure is similar to a Skrill’s. Her eyes are bright violet. Her tongue and the insides of her mouth are also coloured purple.
    GEAR:Her saddle is made of dyed white leather and black furs for comfort and padding. Skidi got a discount because she provided the saddle-maker with the animal hides she needed to make the leather and the specific design she wanted.


    ˚₊· ͟͟͞͞➳❥ PERSONA
    LIKES:
    Hunting ❆ Flying ❆ Snow ❆ Cuddles ❆ Ice ❆ The cold weather ❆ Attention and affection ❆ Eating ❆ Clear weather for flight ❆ Races. ❆ Eating ❆ Sleeping.
    DISLIKES:
    Warm weather ❆ Tight Rooms/Caves ❆ No affection or attention. ❆ Rotten fish. ❆ Strangers ❆ Strong or ugly scents. ❆ Spice. ❆ Being hungry
    FEARS:
    Dying. ❆ Her wings being broken, and not being able to fly. ❆ Being trapped. ❆ Losing her rider or, worse yet, being unable to save her. ❆ Her rider hurting herself and getting herself into trouble. ❆ Her rider being “bored” of her or replacing her.
    STRENGTHS:
    STRONG AND FAST FLIER: As a dragon part of the Strike Class, Frostbite is a strong and fast flier. She strives perfectly well in flying through snowstorms and blizzards. Her wings can take tight turns and outmaneuver a few other dragons. When Frostbite sometimes flies fast, its tail produces a whistling sound.
    ACCURATE ICE SHOTS: Another strength of a member of the Strike Class is their accuracy. Frostbite is capable of blowing accurate ice shots. Their icy breath can produce an ice blast with hail and snowy explosiveness.
    PERFECT SNOW COVERAGE: Her underbelly lets her camouflage well with the clouds, even more so in snowy weather. Alongside her perfect snow coverage, she is pretty resistant to snow and ice.
    WEAKNESSES:
    EXTREME TROPICAL/HOT WEATHER: Frostbite’s main weakness is heat. In hot weather, this dragon may become weaker and be more of a vulnerable target for some.
    NATURAL DRAGON WEAKNESSES: Frostbite is just like any dragons. With this, their most common weakness is eels and other toxins, such as the toxic pollen of blue oleanders.
    PERSONALITY: She is the calmest and most nonchalant dragon any Viking would ever meet. She’s calm and less energetic than her rider. But when it would be just the two, Frostbite is the most cuddly and clingy dragon. She loves getting head pats and chin scratches and doesn’t mind some kisses and hugs. When she’s uncomfortable and especially threatened, her eyes turn into slits, and when she sees something that interests her, her eyes turn into full moon. Underneath the dragon’s chill side is an absolute sweetheart who craves love.
    Frostbite is an intelligent dragon. Since she is from the strike class, intelligence runs well in her blood. Frostbite’s strongest suit is emotional and logical intelligence. Frostbite can solve simple puzzles and also sense when Skidi is in need of a hug.


    ˚₊· ͟͟͞͞➳❥ RELATIONSHIPS
    Others say Skidi’s dragon is more intelligent than her, and honestly, that rumour is very true. Frostbite is not friendly, and she's neither a hostile dragon. Frostbite simply doesn’t care or mind other dragons. Vikings, on the other hand, is a whole other story. She tends to get apprehensive if she finds you a stranger, so it would be best to keep your distance when meeting her the first time. And when she warms up to you, she simply will become unbothered by you. She secretly will love the attention you’re able to give her.

    ⋆꙳•❅*‧ ‧*❆ ₊⋆
    Viking Armour are from the fantastic artist called Martina (@smarty_drawing).


 
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      • d5fe0e9662db4574ecc583905066127c.jpg
        Full Name: Trygve Alsyre
        Nickname: Tyr the Mad, Tyr
        Age: 25
        Birthday: April 1st
        Pronouns: He/They
        Gender: Non-Binary
        Sexuality: Pansexual
        Dragon: Naevryt the Tide Glider

        Likes: Tidal dragons, conversations about "impossible" scenarios and theories, dragon racing, herbalism, chemistry, brewing, dragon biology, finding the most unconventional ways to heal injuries, sparing, plummeting to his near death
        Dislikes: Being restrained or stuck in one place for too long, being ignored, being too warm, wearing heavy armor or too much clothing, loosing a competition, silence
        Fears: Being backed into a corner with no way out, becoming invisible, being taken for granted
        Hobbies: Cliff diving, deep diving or just diving into dangerous depths in general, "forbidden" medicine brewing, hyping people into doing the most idiotic shit.


        Personality:
        Tyr is a ball of fiery energy ready to implode at any moment if they as so much as stand still for a little too long. Their joy can be infectious during social gatherings, often finding one way or another to worm their way into the hard shells and hearts of the Eyrr inhabitants. For a lot of them it's pretty simple: a good spare or race will get a Viking to open up. Otherwise they tend to mirror however they are treated back towards the person they are interacting with; Be mean to them they'll be mean right back at you, be kind and they will try to return your kindness in the same, possibly clumsier way. However they've mellowed out a bit thanks to their dragon: they speak at a quieter volume now.

        With the way they act and talk, one wouldn't immediatelty guess that the lad is aiming to becoming a healer of all things. Even seems like the type to bully anyone that so much as glances at a book. But you'd be wrong, for you will often find Tyr talking someone's ear off about this or that new discovery they've made on the benefits of Tide Glider saliva. And if you talk about anything related to his current interests, they will listen and hang on to every word you say like you were Thor himself delivering them.

        He does not like when things don't go his way and becomes quite difficult to reason with during changes in plan. Their enthusiams for everything they do makes them likely to get swept up by their intense emotions and quick to burn into a fiery rage when faced with perceived unfairness. Some theorise it's why they always seek the ocean: it is the only thing that can extinguish his bright flames. The stark contrast in both appearance and personality between him and his dragon is almost comical.



 
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