Two things, can my Marshal's last name be changed to Maurice, and, what does the / between squires and men at arms mean?
Do we have one of each and they're attached to each other, or do we have the choice between one or the other?
How wacky can characters be when it comes to races other than human? I assume it's extremely difficult for them to interact with humans due to prejudice, but when it comes to playing them, what options would be available?
Asking for a friend WHO'S TOO LAZY TO POST HERE.
Interested. I'll probably get something tangible for a character sheet late Friday.
Questioneno, what's the closest approximate year or era of the setting's technology and society of the setting? 1300s? 1000s? Ect.
There's five but not above that. I suggest the set up should be similar to the Atlantis one, a main thread linked to an extra pages lore thread where character and faction info is stored.
1) Nature plains.
2) Oilpaw, an old Hedrox family of laborers, craftsmen, and hunters, has claimed a worldshard of it's own now that past opportunities and challenges Pasha's Allod had to offer the artisans and blacksmiths have dried up back home in favor of thankless renovations and tired...
You've covered rifles and artillery, but what's the general technological advancement of ships and society in general?
If Thomas Edison existed in the past, does that mean America does too? Does Europe have much knowledge of the outside world at all beyond Africa?