Yeah bummer I wasn't able to get the finishing blow in. I have some nice bind them to a favor if you don't kill them charm.
But yeah. Will power is the big stat to manage. The auspicious destiny stuff feels like the mechanism to regenerate it but it's still alluding me
If you need to run Between in combat while I'm out, he is currently always defending until I figure out how to successfully make him go on offense without running out of essence. I was hoping the social approach would be interesting as a form of offense without having to attack, since I have...
That’s good. I think Between can hold out 1-2 more rounds before I run out of essence or initiative. This defensive build might be weaker in init generation than I originally thought.
Since social actions don’t count as withering attacks, building tons of attacks or damage might be harder than...
The net is I’ll wait and see how the two attack orientated characters do before deciding if I’m going to waste essence to miss anyway. He has to have like 6-8 static defenses which I doubt I can get through. 9 requires either luck or 20+ dice. 6 maybe 15+ to have decent odds.
Between spent 3 initiatives on his last turn, so that puts him at 6? I forget if you gain initiative for successfully defending or not.
He started with 7? Gained1? Lost 3? So at 5?
At this rate I’m going to crash myself.
Jeeze I forgot how brutally time consuming getting all your charms in a row was to kick of combat in Exalted. So many of Between's charms work and synergize off of each other. Between's overall goal is wait for someone to get attacked, use his reflexive charms to intercept and pile on the...
yeah I have some evasion, counter attack, performance, and intimacy combinations I need to really nail down. I keep reading through so my charms, but I need to make a few flow charts for how to set things up