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LORE ENTRY #008: ARMAMENTS
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In the annals detailing the long mythology of the Aeternals, there exist tales of extraordinary heroes whose valor and deeds transcended the ordinary, etching their memory into the very fabric of the...
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LORE ENTRY #007: CONTRACTS
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Perhaps the chief example of an Aeternal's mastery of magic (and hubris), is the ability to summon and bind to their will entities from alternate planes of existence. These arrangements come in all...
Hello - a few housekeeping items from me
1. If you are interested, please put up even a WIP CS in the characters thread. I've been slowly opening the discord server to those who have CSes posted (even WIPs!) which will be the preferred mode of ooc communication going forward
2. If there are any...
Yes! That is a very apt description. The Aspects of the Empress and the Emperor were destroyed during a The War of Strife
That's probably fair! Probably it starts when they are very young, with training and expectations above and beyond what the garden-variety Scion of The Balance might expect...
All great questions! I will need to remember to compile all of these in the lore pages
The night sky would probably be filled with different constellations from the ones in our own. Feel free to invent a few! The last part is interesting...
I would imagine that Old Aeternum probably had its...
Sorry for the delay!
This is definitely going to be on a case-by-case basis. I'll give you some examples but don't take these as hard limits on anything. If it's too much I can let you know
Sigil Type: Gold Hoop Earring
Sigil Spell Name: Aegis
Sigil Spell Description: When activated, the sigil...
I’ll also be playing an Arbiter in case anyone is interested. Though I’m lazy priority haha!
If you’ve expressed (and maintain) interest, go ahead and Post a WIP CS in the thread (or complete!)
Please poke me if anyone is waiting on answers to any specific lore questions.
Our cast will have learned at Hogwarts via the tutelage of a member of the older generation and private, hired tutors, probably a blend of individual, small- and medium-sized classes beginning from an early age (the teachings would probably happen in and around teachings of regular, 'mundane'...
Good question!
The year is 2022 and even though it's an alternate universe (i.e., different countries, land-masses, histories etc.), the technology of the age has progressed more or less comparably to our own.
... Although, New Aeternum itself is somewhat backwards(?) in that regard
Around...
That's great to hear!
For magic, my advice would be to start by thinking about what Sigils they might use (an Arbiter will receive 3 Sigils to start). Things to consider about the Sigils include:
- what shape does it take? Sigils are objects. Jewelry for example can be sigils.
- what spell will...
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LORE ENTRY #006: ASPECTS AND SCIONS
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An Aspect is the head of their respective district and the head of their household. The average family of an Aspect of Aeternum is an ancient, sprawling thing with myriad off-shoots, side...
Great question! The Arbiters are, by-and-large, scions of The Balance, which means they are, at least in some capacity, related to Lord Judgment, the Aspect of the First Court (second cousins twice-removed still count; the family trees of the Aspects are more like forests). This makes them...
I will try to strike the right balance. Firstly, I want to have a full cast. Then get everyone's CS up and reviewed. From there I will probably kick things off pretty shortly after that. In terms of the full length of the story - I don't know exactly how long it will be, but I am going to try...
I’m sure the basics like amount/scale of New Aeternum's nations will be answered in the lore thread so that's about it.
>> There's a silly little map up in the lore thread now! <Fantasy - New Aeternum: Chapter 1 — The Anomaly [Lore]>
Otherwise, awesome presentation and excited to see what...
Good question — all Companions need an Arbiter partner, but not all Arbiters need a Companion
If you would like to play a Companion, your best bet would be to try and 'buddy up' with another interested player who is interested in playing an Arbiter! The earlier in the character ideation stage...
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LORE ENTRY #005: COMPANIONS
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Of the many traditions which were lost during their long Exile, one of the oldest—now considered to be somewhat controversial—practices of Old Aeternum endured: the Companion.
In antiquity, the...
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LORE ENTRY #004: SIGIL MAGIC
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Sigils are artifacts endowed with the unique capability to be imbued with and retain spells. Sigils were created by the Forgemasters, an enigmatic society who vanished, along with the art of Forging...