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  1. Hexblood Bandit

    Advice/Help How do you run combat?

    Really great stuff, and I especially like this bit. I was struggling with finding the balance between giving people too much freedom in their actions and stifling creativity, but collaborating on the general plot and arcs beforehand really does help with fluidity. Hopefully I could get on...
  2. Hexblood Bandit

    Advice/Help How do you run combat?

    Huh, that's a good way of running it. Kind of like WWE performances, where the wrestlers know the outcome, but play off of each other to create drama and tension. You mentioned communication, however what if you do not know the roleplayer will get into the fight? Or that the situation won't...
  3. Hexblood Bandit

    Advice/Help How do you run combat?

    While dice roleplays are good way to help mitigate combat, how do you manage combat without dice? Between two or more roleplayers? Between the player and NPCs you made? The problem I am having with text roleplay is the fluidity of combat, and whether or not I should intervene with the players...
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