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  1. Archene

    Roleplay Pet Peeves

    I've had my tiny list of bad things in the past. If I remember well, not too long ago I've posted in a thread here about what I dislike. But really, after reading this one (and the endless replies to another one), I've noticed how picky I might be. GMs that aren't quite reactive to problems...
  2. Archene

    Deal Breakers. What makes you "walk" away?

    I wouldn't say amnesia is that bad, there are times when it is a vital part of the character and isn't simply used as a way to handwave the requirement for for a backstory. (But those who do that just make me look bad when I go ahead and make a character with amnesia.)
  3. Archene

    Deal Breakers. What makes you "walk" away?

    The biggest nope an RP can get, is when the who is bent just to accommodate that one player that purposefully makes a character that doesn't fit in, and will not make any attempts to naturally fit in. When the whole adventure is turned to their little corner of the world, just so that THEY do...
  4. Archene

    VRMMO or Real World Fantasy RP?

    Thank you for asking the questions. Looking back, I didn't do too well explaining my point. It is alright, it was good to think about some implications I may have forgotten. :3
  5. Archene

    VRMMO or Real World Fantasy RP?

    @Grey That is the point, it isn't an aesthetic, it is something that should be vital and enhance the RP itself. Finding a good way to place it in an RP is hard, as said. But answering everything from the vague ideas I have for the interesting VRMMO that I've failed to have time to properly make...
  6. Archene

    VRMMO or Real World Fantasy RP?

    Oh, the dice isn't the important part :P I really just like the concept of a setting of VRMMO 5 minutes in the future setting. And it isn't to fix a setting, trying to add MMO to the setting x.x Yeah, I've seen that badly done. While this isn't my thread to give any outlandish idea of what...
  7. Archene

    VRMMO or Real World Fantasy RP?

    In a way, we would already be deciding some luck factors depending on the exact setting of the MMO. If my character rolls a dice or flips a coin, I refrain from giving a result that isn't luck based to the roll or flip. Again, I'm not doing very well communicating that one thought there...
  8. Archene

    VRMMO or Real World Fantasy RP?

    I think I expressed myself badly. But the idea would be when doing something PvE to allow for rolls to decide things, and rolls in other occasions too. Rather than being the focus, something to facilitate resolutions. But then again, it might just be my opinion. Also, saying an that it takes...
  9. Archene

    VRMMO or Real World Fantasy RP?

    I barely began a .hack... I didn't really like it. Sincerely, if it ends up as an VRMMO, you can just make a 'system' from scratch. Can even let us roll die in it to add to, the randomness factor of it.
  10. Archene

    VRMMO or Real World Fantasy RP?

    Sicerely, I'd very interested in a VRMMO! Specially if it isn't a cliche deathgame. x.x Or one based on SAO. x.x
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