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So. I'm GMing a YGO game for nearly a year now, fun fact. I know how this stuff works.
The first thing you need is how you're going to establish the card game aspect of it. Literally the heart, soul and crutch of your RP. Fail to nail it, nail your coffin instead. First things first...
Jesus christ, people still pay attention to this thing? It's ancient. Also has laughably stupid questions that basically say 'Hey!! You want X result? Then pick me!' instead of actually offering any insight into your personality =U.
What are your favorite kinds of roleplayers?
I don't pick favorites, but the more readable and engaged you are with the RP the more I'll like you. If you write even the minimal required for the RP? have proper spelling about 95% of the time and actively throw around ideas or just interact with...
I've already said it once before, but public shipping. I'm not going to mention I'm so against it, I'm not going to take away your fun, but hot-diggidy-damn what is even the point? It forces you into a situation where you're writing for one specific thing and you're willingly removing your...
Huh. I'd love to join in to the discussion on 'Sexuality' in the sheet, but everything I could say has already been said anyway. Well, aside from this: While I personally don't like seeing it either, I'll still fill it out for the sake of completeness. I don't like leaving out required fields on...
What even is this question.
"Good" is all down to the skill of the writer. You could end up making the most mary sue-type deal in the world and still play it well, or the most well thought out character and be utter trash at sticking to it.
If the question is "How can I make them not like...
Oh yeah, this shit bugs me and I've only come into contact with it a few days ago
I've personally never seen anyone post a WIP sheet anywhere since before I came here, and now that I am here, I see some guys posting 'wip' and then buggering off. Like, what? That makes no sense. If it's a work...
I'd say 'Any badly written roleplay' but I've already made a similar joke.
As for what players do... Public shipping. I'm not a fan of shipping in general, but putting it out for all to see is worse. I feel that it's a rather forced way to get two characters to love each other, as it...
Or you could just write a description.
0% chance you don't convey what you want to convey, unless you're just bad at describing stuff. though to be fair I'm biased because I have a preference for described appearances
Damn, after that first argument we had about character sheets I didn't think we were going to agree on something.
This is basically both a more detailed version of what I tried to say, and a straight step-up from what I tried to convey.
Guys. Guuuuuuys. This is really good writing practice. Try it out. C'mon. Please?
What would you do if you suddenly found yourself in an unknown location, with no guide to help you find your way back?
Answered by: Yuuji Miles
I don't think this short guide is going to reach anyone that makes characters like that, though. I also feel this is a bit too... simple. There's a lot more ways you can write a flaw to a boon, and I don't think you've demonstrated that well enough in this short guide.
In the case of the first...
I would never judge someone for transferring a character, but I'd never do it myself. I feel that characters are unique to a story, even if that story never gets finished.
@Lazy Rocktime
I'm sorry mang, I'm crowded here. Got like, 18 characters to deal with. If this thing lives until the second school year starts, then I'm accepting new members as first years.
It's funny, too, I closed signups permanently only like a day or three ago.