I may be interested!
I’ve seen mention of magic a few times in the intro. Is that different from powers and eternum devices? Cause if it’s possible I’d like to play a mage character. If not I could do the engineer.
That’s pretty much what I was thinking!
Hm… No transformations… fire mana… telekinesis…
How about, Pyrokinesis? She can create flames and then control them with her mind. Or is that basically what the Jareedi can already do? (A single jet of flame vs three orbiting balls of fire)
I’m thinking Akuma. In fact I already have something in mind.
The niece of the legendary king, Akaya was born to Welt Stawa’s sister and a Jareedi warrior who had entered Akuma and never came out. Akaya despite her young age (currently early to mid 20s) she is a formidable warrior even within...
It would be a ranged effect, within 5 feet, so most likely Shaker. But the more I think about it the less it fits what I’m envisioning. Teleporting isn’t the focus of this character, their skills are. Not a teleporter that can fight, but a fighter that can teleport, if that makes sense.
I was definitely toying with the idea of weaponized portals, but in the end I decided to go basic and just have them blink around. And personally I think skill based characters work better with simpler powers
Although another idea I was toying with was a defensive ability where they redirect...
So I was trying to think up a handful of abilities, but in the end I think I’ll keep it simple and make them Teleporter with Spatial Awareness (Mover 5 / Thinker 5). The biggest contributor to the threat level is not their power though, but their skill with them.
The only real question I have is what you are looking for in terms of Threat Level? The character I’m thinking of would be between 5 and 7, but knowing what you’re wanting would help narrow that further.
I think I may have started to make a character for the old game. (The power system is familiar as well as some of the early characters.) Definitely interested.