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  1. M

    Come Winter's Light (Exalted/Modern) [Forum] [Dice]

    I'll be straightforward: I have never been able to maintain my commitment to a PbP game, except when the other people dropped first. The reasons for this vary from game to game, but the point remains: whether it's me or the others, when I'm in a PbP, it fails. Always. Meanwhile I'm in two...
  2. M

    Come Winter's Light (Exalted/Modern) [Forum] [Dice]

    Bluh, apparently I can't read. God that's dumb. The game doesn't need that kind of excessive compartimentalization. What do you even do with 18 Ability dots? That's less Attribute dots than a mortal gets in the freaking World of Darkness.
  3. M

    Come Winter's Light (Exalted/Modern) [Forum] [Dice]

    Under what rules? The "playing humans" sidebar of the core does not say any such thing.
  4. M

    Come Winter's Light (Exalted/Modern) [Forum] [Dice]

    Character creation for nonheroic mortals is identical to character creation for heroic mortals. There is no need to change anything on anyone's sheet. The only mechanical difference is that nonheroic characters don't count 0s as two successes. The difference is largely narrative.
  5. M

    Come Winter's Light (Exalted/Modern) [Forum] [Dice]

    Hi! I'm Omicron and I will be your co-host in this grand adventure. Off the top of my mind. Craft houserule. Craft is a single Ability; each dot in it lets you apply your rating to one of the five elemental crafts. Additional weird stuff like necrotech or glamour is unlocked by purchasing...
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