Designed and coded by Nano. Please do not remove the credits or claim the code as your own work.
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liv eione
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time of day: night --- location: favonius division -- interactions: fabius, remy
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Designed and coded by Nano. Please do not remove the credits or claim the code as your own work.
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liv eione
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time of day: night --- location: gryphus base; tunnel entrance--- interactions: remy
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Designed and coded by Nano. Please do not remove the credits or claim the code as your own work.
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liv eione
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time of day: night --- location: gryphus base; tunnel entrance--- interactions: remy...
Designed and coded by Nano. Please do not remove the credits or claim the code as your own work.
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liv eione
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time of day: night --- location: gryphus base--- interactions: remy, adrian
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Designed and coded by Nano. Please do not remove the credits or claim the code as your own work.
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liv eione
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time of day: night --- location: gryphus base--- interactions: remy, adrian
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-- 3 DAYS LATER --
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liv eione
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time of day: early afternoon--- location: auster streets--- interactions: vita, vinnie, virgil
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The sun was high in the sky as the small group of...
Designed and coded by Nano. Please do not remove the credits or claim the code as your own work.
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liv eione
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time of day: night --- location: auster safehouse --- interactions: remy
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Designed and coded by Nano. Please do not remove the credits or claim the code as your own work.
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liv eione
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time of day: night --- location: the gryphus base; auster safehouse --- interactions...
Designed and coded by Nano. Please do not remove the credits or claim the code as your own work.
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june & jo
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time of day: night --- location: vuturnus backstreets --- interactions: mysterious figures...
Designed and coded by Nano. Please do not remove the credits or claim the code as your own work.
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liv eione
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time of day: early evening --- location: the gryphus base; reading room --- interactions...
Designed and coded by Nano. Please do not remove the credits or claim the code as your own work.
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liv eione
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time of day: early evening --- location: the gryphus base; reading room --- interactions...
Designed and coded by Nano. Please do not remove the credits or claim the code as your own work.
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liv eione
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// bg1 bar //
time of day: early evening --- location: the gryphus base; reading room --- interactions...
Designed and coded by Nano. Please do not remove the credits or claim the code as your own work.
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liv eione
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time of day: late afternoon --- location: the gryphus base --- interactions: remy, vita...
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liv eione
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time of day: afternoon--- location: safe house; caurus district --- interactions: medea
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She landed none-too-gently on a set of drawers with a crash...
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liv eione
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time of day: midday--- location: gryphus base; rec room -- favonius district --- interactions: vinnie, vita, remy
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Within an insurgency, peace and quiet was never...
Designed and coded by Nano. Please do not remove the credits or claim the code as your own work.
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liv eione
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time of day: late afternoon --- location: the wastes, gryphus base --- interactions: remy...
Designed and coded by Nano. Please do not remove the credits or claim the code as your own work.
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liv eione
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time of day: sundown --- location: the wastes --- interactions: remy
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Designed and coded by Nano. Please do not remove the credits or claim the code as your own work.
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liv eione
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time of day: sundown --- location: the wastes --- interactions: remy
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Designed and coded by Nano. Please do not remove the credits or claim the code as your own work.
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liv eione
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time of day: late afternoon --- location: the wastes --- interactions: remy
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liv eione
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time of day: afternoon--- location: gryphus base; training room--- interactions: vita, adrian, vinnie
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The Gryphus base’s training room was a familiar sight to her by...