Oh absolutely, fewer attacks and he loses *Half* his combat bonuses when in a busy city enviroment.
Oh absolutely, you guys are fancy, set me up I'll knock them down.
Yeah but I'll only have about half as many attacks per round as other players, so yeah I will do a ton of damage and take a ton of damage but probably not as much as other players with good dice rolls.
Less fancy and less tricks in exchange for just being a brick shit house.
Yeah it was really well above average, which is good because the big boy needs to be fast or all that strength won't matter at all.
Anyway sheet is making really good progress.
Yeah the rifter magazine seems to only have "Short blunt" and I don't think my literally ten foot hammer counts.
Though there was a rule about spending a power to allow you to use a style with a different weapon, not sure that applies to any possible weapon or not.
I might just take commando.
Sadly it has to be a giant 2 handed hammer.
I will check out Moo Gi Gong though, the body hardening powers can make up for Medicare per level benefits.
There are PPE costs to the crafting, so the better the gear the more PPE costs and the really good gear, gives him half combat stats for like 2 weeks as he infuses it with his life force.
So he might not have enough PPE for the best armor (Until he levels more), though I think he does start...
The armor he can make maxes at 400 IIRC, I'm away from the desk.
My thinking is that he will be kind of a tank, big elephant man made of metal, can take a hit and hit back like a truck but won't have the same degree of bonuses, tricks, and attacks as other people.
Small number of spells
and...
Permanent. They become metal and super strong. Kind of a coleuses super hero package. They rely on making their own MDC gear for survival though. 3 Per PE isn't a lot compared to what MDC weapons can do.
Oh no worries, the MDC this is weird and I will have to talk to Psychie about because it's a class feature that their skin turns metal and they get 3 MDC per PE, but I think the per level will use the race if she is okay with that.
Also for what it's worth the cyberknight has 40 PS, so I'll be a bit stronger (Literally strength) but I'm pretty sure with all the cyberknight bonuses, magic tattoos and stuff, they would easily out fight me, I just would a bit harder. A kind of slow big punch throwing guy compared to the...
Actually in this case they do.
The PPE is explicitly an increase to the class amount from the race.
The Strength is explicitly an increase to your racial strength from the class.
So yeah unless psychic has a problem with it, I won't have good spell Casting (They mainly use it as a battery for...
Would you mind rolling for me @Psychie
It's a lot of dice, but I don't trust my rolls.
Racial Rolls:
IQ: 1d6+6
ME: 2d6+6
MA: 2d6+3
PS: 3d6+26
PP: 2d6+6
PE: 2d6+6
PB: 1d6+1
SPD: 2d6+6
MDC: 2d4 (X) 10
MDC: 9d6
PPE Bonus: 6d6
Class Rolls:
MA: 1d4
ME: 1d4
PS: 1d6+12
MDC: 6d6
PPE: 1D4x10+25...
Well, some of the mechanics of the "Mystic Kuznya" (world book 18) are a bit odd so figuring out what works with it is trickey.
So far, I've liked 3 quite a lot but each has some issue.
1) Bayou Ursine:
Bear person and Russian blacksmith wizard is just a really cool thematic thing. However the...