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  1. Mirgris

    Dice Rifts Adventure - OOC

    Oh absolutely, fewer attacks and he loses *Half* his combat bonuses when in a busy city enviroment. Oh absolutely, you guys are fancy, set me up I'll knock them down.
  2. Mirgris

    Dice Rifts Adventure - OOC

    Yeah but I'll only have about half as many attacks per round as other players, so yeah I will do a ton of damage and take a ton of damage but probably not as much as other players with good dice rolls. Less fancy and less tricks in exchange for just being a brick shit house.
  3. Mirgris

    Dice Rifts Adventure - OOC

    Posted the WIP so I don't lose anything as I work.
  4. Mirgris

    Dice Rifts Adventure - Characters

    Name: He-Who-Seeks-Wisdom-From-Fools Race: Mastadonoid Level: 4 Class: Mystic Kuznya Age: 31 Gender: Male Alignment: Principled Attributes IQ 9 ME 15 MA 14 PS 60 PP 18 PE 26 PB 4 Spd 32 MDC 40 MDC 21 SDC: 55 (3d6) PPE 86 CHI:5 Combat Bonuses Number of Attacks: Strike: Parry: Dodge...
  5. Mirgris

    Dice Rifts Adventure - OOC

    Yeah it was really well above average, which is good because the big boy needs to be fast or all that strength won't matter at all. Anyway sheet is making really good progress.
  6. Mirgris

    Dice Rifts Adventure - OOC

    SPEED ROLL
  7. Mirgris

    Dice Rifts Adventure - OOC

    Yeah the rifter magazine seems to only have "Short blunt" and I don't think my literally ten foot hammer counts. Though there was a rule about spending a power to allow you to use a style with a different weapon, not sure that applies to any possible weapon or not. I might just take commando.
  8. Mirgris

    Dice Rifts Adventure - OOC

    Sadly it has to be a giant 2 handed hammer. I will check out Moo Gi Gong though, the body hardening powers can make up for Medicare per level benefits.
  9. Mirgris

    Dice Rifts Adventure - OOC

    Any recommendations for martial arts for a hammer user? I was looking through assassins and super spies and there was a lot to go through.
  10. Mirgris

    Futuristic Splicers - I Am Legion - OOC Thread

    he said when we get back to the ship to spend bio-E points IIRC
  11. Mirgris

    Dice Rifts Adventure - OOC

    There are PPE costs to the crafting, so the better the gear the more PPE costs and the really good gear, gives him half combat stats for like 2 weeks as he infuses it with his life force. So he might not have enough PPE for the best armor (Until he levels more), though I think he does start...
  12. Mirgris

    Dice Rifts Adventure - OOC

    The armor he can make maxes at 400 IIRC, I'm away from the desk. My thinking is that he will be kind of a tank, big elephant man made of metal, can take a hit and hit back like a truck but won't have the same degree of bonuses, tricks, and attacks as other people. Small number of spells and...
  13. Mirgris

    Dice Rifts Adventure - OOC

    Permanent. They become metal and super strong. Kind of a coleuses super hero package. They rely on making their own MDC gear for survival though. 3 Per PE isn't a lot compared to what MDC weapons can do.
  14. Mirgris

    Dice Rifts Adventure - OOC

    Oh no worries, the MDC this is weird and I will have to talk to Psychie about because it's a class feature that their skin turns metal and they get 3 MDC per PE, but I think the per level will use the race if she is okay with that.
  15. Mirgris

    Dice Rifts Adventure - OOC

    Also for what it's worth the cyberknight has 40 PS, so I'll be a bit stronger (Literally strength) but I'm pretty sure with all the cyberknight bonuses, magic tattoos and stuff, they would easily out fight me, I just would a bit harder. A kind of slow big punch throwing guy compared to the...
  16. Mirgris

    Dice Rifts Adventure - OOC

    I added screen shots from the book, showing I'm not stacking two sources, they are listed as an increase to the base amount.
  17. Mirgris

    Dice Rifts Adventure - OOC

    Actually in this case they do. The PPE is explicitly an increase to the class amount from the race. The Strength is explicitly an increase to your racial strength from the class. So yeah unless psychic has a problem with it, I won't have good spell Casting (They mainly use it as a battery for...
  18. Mirgris

    Dice Rifts Adventure - OOC

    Would you mind rolling for me @Psychie It's a lot of dice, but I don't trust my rolls. Racial Rolls: IQ: 1d6+6 ME: 2d6+6 MA: 2d6+3 PS: 3d6+26 PP: 2d6+6 PE: 2d6+6 PB: 1d6+1 SPD: 2d6+6 MDC: 2d4 (X) 10 MDC: 9d6 PPE Bonus: 6d6 Class Rolls: MA: 1d4 ME: 1d4 PS: 1d6+12 MDC: 6d6 PPE: 1D4x10+25...
  19. Mirgris

    Dice Rifts Adventure - OOC

    Okay, I think I figured it out. I will be making a Mastadonoid Mystic Kuznya Lots of good synergy, and lore. BEEG boy as well.
  20. Mirgris

    Dice Rifts Adventure - OOC

    Well, some of the mechanics of the "Mystic Kuznya" (world book 18) are a bit odd so figuring out what works with it is trickey. So far, I've liked 3 quite a lot but each has some issue. 1) Bayou Ursine: Bear person and Russian blacksmith wizard is just a really cool thematic thing. However the...
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