RpNation

Count Gensokyo
Count Gensokyo
SHE BE TRIPPIN' YO
LegoLad659
LegoLad659
NOOO STOP IT
Count Gensokyo
Count Gensokyo
It feels like every Stage 5 boss tends to have some sort of stupidly difficult gimmick. Stage 5 Bosses throughout the games' history have featured things like time-stopping (Embodiment of Scarlet Devil), illusions (Imperishable Night), curvy lasers (Undefined Fantastic Object), and so on.
LegoLad659
LegoLad659
I could probably deal with all of those things better than bullets that disappear, but still move while they do so, but way slower than normal. I just CANNOT compensate for that attack no matter how hard I try.
Count Gensokyo
Count Gensokyo
Guess you better either save up your bombs for those tricky spell cards or practice Stage 5 so much that you eventually learn how to deal with those.
LegoLad659
LegoLad659
But I don't wanna use my spells T.T I always feel bad whenever the game tells me I fail the spell bonus.
Count Gensokyo
Count Gensokyo
If you're playing for survival (as opposed to score), you don't need to worry about capturing the spell card for now. Trust me. There's no shame in bombing when things get dicey.
LegoLad659
LegoLad659
I know, but still XD

I've pretty much never played for score anyway. I just try to ace the spells because I want the spell card.
LegoLad659
LegoLad659
Ah well, at least stage 5's theme itself is one of my favorite tracks in the game.
Count Gensokyo
Count Gensokyo
That little piano intro mirroring the "Kagome Kagome" folk song is honestly my favorite part of it.
LegoLad659
LegoLad659
Count Gensokyo
Count Gensokyo
Ahhh, you mean the ZUNpets—those iconic synth trumpets.
Scratch my last comment, the entire song is great.
LegoLad659
LegoLad659
Ah, is that what they're called XD Alright then.

Yeah, I think it's my favorite. I don't know because I can't remember most of the others except Stage 3's level and boss themes, but I'm pretty sure.
Count Gensokyo
Count Gensokyo
It's what they're best known as, but it's a nickname given by fans. That synth trumpet effect is generated from a "latin trumpet" sample found on an obscure game-music machine from the 90's, or something like that. I think the machine is called an SD-70 or something, and due to how vintage it is now, I've heard it's expensive.
Count Gensokyo
Count Gensokyo
And trust me, if you keep going down the path you're on, you'll be like me and know every piece of music well enough to hum. I love the themes of Wriggle, Stage 3, Keine, Reimu, Marisa, Stage 5, Reisen, Final Stage, Eirin, Kaguya, and Mokou from that game especially.
LegoLad659
LegoLad659
Huh, I see. That's interesting.

XD Alright then. I'll look forward to it, since most of the music in this game is at least decent. Most of them aren't amazing, but there aren't really any tracks I particularly DISlike.
Count Gensokyo
Count Gensokyo
You start attaching the music to the characters after a while (of course, you're still in the name-learning process XD). You'd have to check out other games' soundtracks too, since Imperishable Night only has a miniscule fraction of the total songs at this point. You'd probably want to hear those songs in-context in the actual games beforehand, though.
Count Gensokyo
Count Gensokyo
ZUN's changed up his music style over the years, especially with some of his newer games where he's brought out stuff like grunge guitars and drum solos. That, and there's also the fact that the fighting games have most of their music arranged by different artists entirely.
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