Shovel Knight: Lost magic.


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Aldmere had lived in peace for ages, magic was rare and it was unheard of for anyone other than alchemists and knights to exploit it. Upon an archaeological dig an artifact of untold magical power had been discovered. It was unlike any artifact ever seen before, it gave the wearer unlimited power to create or destroy. At first it was dismissed as a simple campfire tale but when an entire village and its inhabitants had been suddenly wiped of existence, people were convinced it was no longer a tall tale. Now, after 3 years Knights from across the land are still in search of this object each for their own purposes, some nefarious and some virtuous, some selfish and some selfless but one simple fact remains: The artifact's power is unlimited.​



Q: What is the setting for the roleplay?


A: It is set in the same land as Shovel Knight but not the same timeline, so the events of the game did not and will not happen.


Q: Do I need to play Shovel Knight to join in the roleplay?


A: Nope! This is basically just taking the idea of themed knights and using them for a separate story and plot!


Q: What is the level of the roleplay?


A: Casual, so roughly 1-2 paragraphs with your best efforts in grammar.


Q: What are the 'knights' in shovel knight about? Why aren't there any 'normal' knights?


A: The knights in shovel knight are themed. In the game you have King knight, who is not actually a king, merely a decadant dandy that has earned the title of knight by displaying his ability to fight. Another example would be propeller knight who uses a propeller helmet to fly and combines this with his fencing skill and he is quite lethal.


Creating a knight based on your chosen theme is the most important part of the roleplay. Such as each character in Shovel knight is unique and has their own personality. Put your creative thinking to work on what would make your knight different!


Q: Are there limits to what themes are accepted?


A: Only two. Do not blatantly copy one of the in game characters, that isn't creative at all. The other rule is this: As long as you can make the theme believeably awesome then it is fine. (They have to be able put up a fight if they're a knight)
 
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