Rules

Status
Not open for further replies.

Swoob

listen here bucko
RULES

1. Read everything. This is a courtesy rule; not only is it necessary to keep up with all developments, but it's fun! Of course, you won't get kicked out of the roleplay for disobeying this rule, but it's still here as a reminder.

2. Alert a GM before any long absences. After 14 days of no contact, you will receive a reminder. After 24 days, a warning. After 28 days, another warning. After 30, you will be removed from the roleplay and your character will conveniently disappear. You must then reapply before joining again.

3. GMs have the final say in all matters. This is non-negotiable.

4. No Godmodding. You may not assume the outcome of an interaction with a character; you must offer a stimulus and wait for their response. In simpler terms, do not control the actions or emotions of another character without the player's permission.

5. No metagaming. Often times, due to the nature of roleplays, you will learn something after reading somebody else's post that your character has no way of knowing. Try your best to keep this knowledge out of your character's actions; don't have them do something based on information they had no way of knowing.

6. After reading these rules, put the phrase "Everybody fights for something" somewhere in your character sheet. CSes will not be approved until I have seen this phrase.

7. Have fun! All players who do not follow this rule will be shot, and their bodies will be fed to the cannibals.
 
Status
Not open for further replies.

Users who are viewing this thread

Back
Top