yistae
Ruler of friendly sharks
Name:
Age: (16+ please and I don't want a bunch of teenagers. Most have to be an adult for the kind of problems they need solved at the manor)
Orientation:
Appearance: (Pic or anime pic all fine, but do a short written description as well)
Race: (nothing too crazy please)
Powers/Special abilities: (don't state the obvious, like "my chick's a vampire and she sucks blood. Also adding here that vampires will not sparkle in this rp, so deal with it)
Personality: (doesn't have to be long just no lists)
Bio: (again, details. I wont accept any "unknown" or "secret" crap, so just don't)
Why they are at the manor: (should be in bio but still. Like what their problem is and what they bargained to fix the problem)
Other:
Quick bit about the deals and trades-> Nine times out of ten the "price" for whatever the demon fixes is time. They can go and live their lives, but then have to come back after a certain time and live in the manor for another set period of time. For the ones just trying to escape from something he lets them live in the manor, and their price is an actual item or information. Usually an item that is extremely rare to both humans and nonhumans or an item with significant sentimental value to the human.
---------------------------------
My character, the manor's master
Name: Azeel
Age: 453, looks about mid twenties
Orientation: Bisexual
Appearance: Red hair, red eyes with black cornea, black finger nails, has a marking around his neck that goes all the way around.
Race: Demon, specifically a child of a Sin.
Powers/Special abilities: Very powerful for a demon with the ability to grant wishes and make binding contracts, teleportaion and telekenetics.
Personality: Azeel is a flirt, cocky and arogant because he can be, but keeps distant from his "customers", as he calls them, if he doesn't trust them completly. Highly intelligent but equally lazy at times, he enjoys having conversations with people (that being a relative term here) that can hold up their end of an argument. Otherwise he finds them boring and will bluntly tell them so.
Bio: Originally, Azeel was never meant to walk among the living. He was a demon, a Prince in fact. A child of the Sin Greed, and his father's favorite. He lived a pampered life for a while, living and learning under his father and excelling in every aspect. His father's council considered him a protégée, a very promising heir to the throne. And his father hated that. At first he just shunned Azeel, confining the young demon into one wing of the castle. Then, as Azeel grew older and more powerful, Greed banished his son to the world of the living, stripping him of his title as Prince and marking him on his neck. A symbol that he was never free to go wherever he pleased and a warning to other demons not to let him back into Hell.
On Earth, Azeel was shunned again. His eyes, hair, and marking made people fear him, making him a target. Several times priests and exorcists came to try and put him back in Hell, but because of his father's mark he could not leave. Finally having enough, he traveled away to the New World, or America as it was later named. He made a place for himself in the south, converting a plantation into his home after it had been abandoned in the Civil War. Not sure what else he should do, Azeel made himself a business of sorts. He may not be able to go to Hell, but demons, monsters, all creatures of the night respected him still, and when word spread of where he was, they came to him. He traded information, goods, wishes, and favors, but only if they got the price right. And for the first time since he came to the living land, he enjoyed his little life.
Why at the manor: He owns the place.
Other: Fluent in French, Spanish, and German. A habitual smoker and fan of cards. Prefers to dress in nicer, more stylish suits and wears sunglasses and a scarf if he can get away with it or when meeting new "customers".
Age: (16+ please and I don't want a bunch of teenagers. Most have to be an adult for the kind of problems they need solved at the manor)
Orientation:
Appearance: (Pic or anime pic all fine, but do a short written description as well)
Race: (nothing too crazy please)
Powers/Special abilities: (don't state the obvious, like "my chick's a vampire and she sucks blood. Also adding here that vampires will not sparkle in this rp, so deal with it)
Personality: (doesn't have to be long just no lists)
Bio: (again, details. I wont accept any "unknown" or "secret" crap, so just don't)
Why they are at the manor: (should be in bio but still. Like what their problem is and what they bargained to fix the problem)
Other:
Quick bit about the deals and trades-> Nine times out of ten the "price" for whatever the demon fixes is time. They can go and live their lives, but then have to come back after a certain time and live in the manor for another set period of time. For the ones just trying to escape from something he lets them live in the manor, and their price is an actual item or information. Usually an item that is extremely rare to both humans and nonhumans or an item with significant sentimental value to the human.
---------------------------------
My character, the manor's master
Name: Azeel
Age: 453, looks about mid twenties
Orientation: Bisexual
Appearance: Red hair, red eyes with black cornea, black finger nails, has a marking around his neck that goes all the way around.
Race: Demon, specifically a child of a Sin.
Powers/Special abilities: Very powerful for a demon with the ability to grant wishes and make binding contracts, teleportaion and telekenetics.
Personality: Azeel is a flirt, cocky and arogant because he can be, but keeps distant from his "customers", as he calls them, if he doesn't trust them completly. Highly intelligent but equally lazy at times, he enjoys having conversations with people (that being a relative term here) that can hold up their end of an argument. Otherwise he finds them boring and will bluntly tell them so.
Bio: Originally, Azeel was never meant to walk among the living. He was a demon, a Prince in fact. A child of the Sin Greed, and his father's favorite. He lived a pampered life for a while, living and learning under his father and excelling in every aspect. His father's council considered him a protégée, a very promising heir to the throne. And his father hated that. At first he just shunned Azeel, confining the young demon into one wing of the castle. Then, as Azeel grew older and more powerful, Greed banished his son to the world of the living, stripping him of his title as Prince and marking him on his neck. A symbol that he was never free to go wherever he pleased and a warning to other demons not to let him back into Hell.
On Earth, Azeel was shunned again. His eyes, hair, and marking made people fear him, making him a target. Several times priests and exorcists came to try and put him back in Hell, but because of his father's mark he could not leave. Finally having enough, he traveled away to the New World, or America as it was later named. He made a place for himself in the south, converting a plantation into his home after it had been abandoned in the Civil War. Not sure what else he should do, Azeel made himself a business of sorts. He may not be able to go to Hell, but demons, monsters, all creatures of the night respected him still, and when word spread of where he was, they came to him. He traded information, goods, wishes, and favors, but only if they got the price right. And for the first time since he came to the living land, he enjoyed his little life.
Why at the manor: He owns the place.
Other: Fluent in French, Spanish, and German. A habitual smoker and fan of cards. Prefers to dress in nicer, more stylish suits and wears sunglasses and a scarf if he can get away with it or when meeting new "customers".
Last edited by a moderator: