Prizzy Kriyze
Multiple Stab Wounds
Companion CS
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Appearance
Preferrably non-anime drawn pictures
Name
Race
Describe your race here, unless it is one that's already described in the overview
Level
You always start at 3
Primary Mana type
Kalá or Magic
In case it's Magic, write a description of the School of Magic which they use. You also recieve a free advancemet which you can either redeem for an immediate level of Kalá or save for more magic down the line.
In case it's Kalá, write down that you're on the second level of Kalá. (Example: Kalá Level: 3)
Gender
Age
Equipment
Bio
Minimum of 3 paragraphs
Personality
Minimum of 3 paragraphs
Other
Child of Destiny CS
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Appearance
Preferrably non-anime drawn pictures
Name
Race
Describe your race here, unless it is one that's already described in the overview
Level
You always start at 3
Mana Type
Children of Destiny are always instructed in both Magic and Kalá. Add here their primary combat function. Add also a description of the School of Magic they're instructed in.
(Either one level in Kalá with a full School of Magic, or two levels in Kalá with minor Magical abilities)
Gender
Age
18-21
Ascension Form Description
Ascension Form changes the way the Child looks drastically, they may grow things like wings, halos may appear over their heads, their body might boil with molten lava or perhaps they grow massive blades from their bodies. Go wild.
Equipment
Bio
Minimum 3 paragraphs
Personality
Minimum 3 paragraphs
Other
Child of Destiny: Soléy Dal'avin The Wardancer
Child of Destiny: Lyra Duscellis The Beast
Child of Destiny: Amitola Enfys The Master of Elements
Servant/Bodyguard: Laindessiel The Free Woman
Servant/Bodyguard: Zyraxes The Master Hunter
Servant/Bodyguard: Inanis Vox The Ateromancer
Servant/Bodyguard:
Servant/Bodyguard: Open
Servant/Bodyguard: Open
This is the initial limit of players, but if you're interested in the roleplay shoot me a message. If it ends up getting a lot of interest, then I will increase the list anyway.
There has to be a system for each character in the roleplay to become stronger throughout the game, and I spent a while thinking about how we do that at the same time as it works with the simplistic nature of my roleplays. Here's what I've decided on.
At certain points in the roleplay - perhaps after a perilous encounter, perhaps after visiting an area of immense Magic, or perhaps after practicing for long enough - I will allow for the party to level up. Every level makes your character overall stronger, even if you happen to be a mage, but it also grants you a single advancement. An advancement is redeemable for this list of things:
One level in Kalá = 1 Advancement
A New School of Magic = 2 Advancements
Basically, another level in Kalá costs one advancement to obtain, and adding another school of magic to your character costs two advancements.
I've also added a bit of a checkpoint system for you to keep track of how powerful your character should be.
Level 0 = The Average Person
Level 1 = A Trained Guard or Experienced Bandit
Level 2 = A Sergeant or Wizard or Experienced Duellist
Level 3 = A Guard Captain or Powerful Mercenary
Level 4 = Journeyman Wizard or Noble Guard or Champion Duellist
Level 5 = Golem or Monster Slayer or Master Assassin
Level 6 = Tree Ent or Master Wizard or Captain of The Noble Guard
Level 7 = Master Duellist or Giant or Elite Soldier
Level 8 = Wizard Lord or Noble Champion or Giant Slayer
Level 9 = Kalá Master or Young Dragon
Level 10 = Legendary Wizard Lord or Lord General of the Army or Adult Dragon
Level 11 = Archlord or Ancient Dragon or Lesser Warp Creature
Level 12 - 19 = Increasingly powerful Archlords and Warp Creatures
Level 20 = Demi-God or Mighty Warp Creature
Level 30 = God or Superior Warp Creature
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