Short simple and quick. It's a medieval fantasy with magic an monsters etc, big twist here is aliens are up to hijinks and trouble across the planet with lots of strange occurrences happening in your area...
However you are in a ancient underground city remade into the most secure prison in the known world. A place for all manner of scum to work themselves to death never to see the light of the sun again.
Your characters first long term goal is to escape... not a easy task what with the guards, magical traps and the fact your locked down deeper than bones.
Looking for six or seven people at most, if you want to play your character would be a indvidual thrown in the underground dwarf prison known as Irongrasp. This indvidual will form a alliance to escape so if you plan on making the psycho cannibal murder hobo know that may backfire or I might just decline it entirely.
Hard to trust a nut job with a escape plan you know.
Magic has a general rule of thumb to how it works, the only exception being Dwarfs are resistant to magic and can create antimagic items weapons and even structures.
For everyone else its basically types like Pokemon. Most being normal or "untalented" but just as many are born with any random type...
a fire type, a steel type, a psychic type.
The type of said character determines the magic they can use and what they are weak to.
Fire weak to water
Water weak to grass
Grass weak to fire etc etc
CS page
However you are in a ancient underground city remade into the most secure prison in the known world. A place for all manner of scum to work themselves to death never to see the light of the sun again.
Your characters first long term goal is to escape... not a easy task what with the guards, magical traps and the fact your locked down deeper than bones.
Looking for six or seven people at most, if you want to play your character would be a indvidual thrown in the underground dwarf prison known as Irongrasp. This indvidual will form a alliance to escape so if you plan on making the psycho cannibal murder hobo know that may backfire or I might just decline it entirely.
Hard to trust a nut job with a escape plan you know.
Magic has a general rule of thumb to how it works, the only exception being Dwarfs are resistant to magic and can create antimagic items weapons and even structures.
For everyone else its basically types like Pokemon. Most being normal or "untalented" but just as many are born with any random type...
a fire type, a steel type, a psychic type.
The type of said character determines the magic they can use and what they are weak to.
Fire weak to water
Water weak to grass
Grass weak to fire etc etc
CS page
Fantasy - Dwarf prison roster
Heyo the sheet is below, add more if you like. If you have questions please ask them elsewhere, not on this page. If I ask you to edit or change something pleasedo so cause its most likely to do with lore or balance. ================ Name: Race: (human, elf, beastkin, dwarf) Age: Appearance...
www.rpnation.com
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