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Realistic or Modern Yokai & Yakuza [CS]

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CHARACTER SHEETS

Birdsie

The God-Emperor of Mankind
The Dragon's Pinnacle - A mafia organization founded long before the advent of the modern era, as well as the revelation of the supernatural to the world. Its oyabun is an old martial artist known to his subordinates only as Old Man Ryuken - he often gives out orders through intermediaries. There are rumors circulating around that the Old Man is in bad health. A lot of the Japanese yokai are making preparations to split off from the main Yakuza and in some places, small internecine conflicts have already started popping up.

The Zodiac Triad - A Chinese gang moving into Komorebi that's been making claims and taunts at the Pinnacle for the last decade. Its shrouded council of leaders is said to carry the identities of the animals of the Chinese Zodiac, as well as their munificent powers. It's been making overtures in the assassination business, as well as corporate terrorism.

The Pyongyang Gang - A crime family that arrived from the Great Unified Nation of One Korea. It mostly handles prostitution and drugs.

If you get a like, that means it's accepted.

BASIC INFORMATION
Name
:
Aliases:
Age:
Gender:
Race:
Organization:

PERSONAL
Sexuality
:
High Concept:
Backstory:

PHYSICAL
Appearance
:
Weapons & Armor:
Items & Personal Belongings:
Skills & Abilities:
Spells & Magic:
Weaknesses:

FLUFF (Optional)
Hobbies:
Quote\s:
Theme:
 
BASIC INFORMATION
Name
: Petru Barbaneagra
Aliases: Father, Apostate (If you're really mean).
Age: Looks in his 40s, but he was born in the 1930s
Gender: Male
Race: Varcolac
Organization: The Dragon's Pinnacle

PERSONAL
Sexuality
: Celibate
High Concept: Damned priest sticking to his beliefs.
Backstory:

Typical priest backstory, picked to become one because his brother would inherit the farm and he was decent at reading and speaking at the same time, a position of relative prestige and importance in pre ww2 eastern Europe. Unfortunately he couldn't finish his ecumenical education before ww2 finished and the communists moved in, outlawing religion and forcing to preach in secret.

But life was still okay, he managed to marry sweetheart and started preaching in his old village, only to be sold out and taken away and sent to Siberia. After 10 years he would escape and come back to find out that his entire village had been wiped out by the common famine striking communist Europe, including his beloved wife.

Petru, alone in his delipidated church, prayed and fasted to get his wife out of saturday's waters and into heaven. In his last moments alive, in the cold, feeling his consciousness fade, Petru choose not to recite the denunciation of his sins and acceptance of Jesus Christ and instead continued to pray for his wife.

He didn't wake up in paradise, he woke up where he stood, no pain in his body, feeling spryer than ever. Soon enough he found out that this wasn't a blessing though, this was a curse. His eyes bloodshot red, his skin pale, his emotions much more willy than before.

The man never stopped believing even after being forsaken, he had hope for his wife, so he travelled far east to the land of Nippon to run away from being hunted by the ecclesiarchy. Joining the yakuza they liked his skills and his prison tattoos from Siberia and he liked the music and their honourable code of conduct.

PHYSICAL
Priest_single.png
Weapons & Armor: Heavy steel prayer beads, which he ties around his fingers as an impromptu knuckles or to garrotte someone.
Items & Personal Belongings: Prayer beads, Wooden Cross, Pocket Bible, His Robes.
Skills & Abilities:
  • Speaks Latin, Greek, Romanian and Russian besides Japanese, doesn't speak a hick of English though.
  • Medical Aid.
  • Resourcefulness, living in Siberia and coming out means you know how to survive, not that he particularly needs it in his new state.
Spells & Magic:
  • Undeath comes with a regeneration factor, strength, speed, night vision, weakness to holy magic.
  • Healing, of course due to his condition it means whenever he chooses to heal someone it's at the cost of immense physical pain to himself.
  • Werewolf form, where all of his powers get a boost at the cost of his sanity.
Weaknesses:
  • Holy magic
  • Beheading, removing his heart, holy water, wooden spykes, etc.
FLUFF (Optional)
Hobbies: He likes reading paperback manga and has a decade spanning collection.
Quote\s: "I pray for you all."
Theme:
 
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BASIC INFORMATION
Name: Watanabe Haruki
Aliases: Kage-san, Brother Dusk;
Age: 25;
Gender: Male;
Race: Enenra yokai;
Organization: The Dragon's Pinnacle;

PERSONAL
Sexuality: Heterosexual;
High Concept: A master infiltrator who skirts into and out of the darkness with his smokey form.
Backstory:

When Haruki first came into this world, he could not fathom the concept of family. A wisp of umbral matter that slithered between damp and dim crevices. Woe is this creature, an orphan from minute one. Whatever semblance of clarity the little shadow babe had was washed away by the instincts of survival. In the short year that he lived, Haruki became an animal who only lived for his next meal. He did not mind where it came from; by hand, by can, or by purloining. He had gotten quite good at it, memorizing entire city layouts to a T. The young thing needed every advantage for survival.

Except until he made a faithful encounter with the Japanese Underworld. No, not Yomi. The Criminal Underworld. He'd made the mistake of thieving from the local shatei. This angered the gang leader who punished Haruki severely. For hours, he held the Enenra underneath a 5000-lumen lamp. Whatever amounts to flesh boiled. The inherent sturdiness of Enenra transformed from a blessing into a curse as Haruki only wished for death.

It was only by the foresight, ingenuity of a fuku-honbucho who demanded Haruki's torture to be stopped. Grateful for his rescue, Haruki pledged himself to be the personal spy of the fuku-honbucho.

Eventually, Haruki had returned the punishment inflicted onto him by the gang leader. He forced him and his lieutenant to chop off their own fingers.

PHYSICAL
Appearance: Other than his ash-grey skin with travelling lines of darkness, his forehead houses a sparkling gem. He often wears non-constricting clothes such as tracksuits with a short-sleeved shirt, baggy trousers with cotton shirts, sneakers, or American field boots.
Weapons & Armor: No Armour other than the clothes on his back; he does have the pleasure of a bowie knife named Sheila.
Items & Personal Belongings: A bull skull keychain, a small British flag button, and a synthetic leather wallet that houses a picture of the Japanese flag.
Skills & Abilities:
  • Self-taught Gunslinger.
  • Knows the layout of several Japanese cities by heart; Yes... Even the sewers.
  • He's good with melee weapons.
Spells & Magic:
  • Being an Enenra, he is nigh-impervious to most physical attacks. More specifically: slashes, stabs, and bashes but is not immune to gunshots, magic bolts, electricity or fire. Also while he is immune to bashes, he can still be knocked unconscious via knockout gas, poisoning, and bashing with magical weapons.
  • Dissolution - An Enenra is a creature made of smoke and darkness: he can take apart his form to slink away into darkness.
  • Dominate Shadows - Haruki can bend the shadows to his will, flexing them around in whatever way he sees fit. A good way to travel unabated via dissolution. Note: The constructs he makes out of shadows ARE very very limited in regards to their range and durability. Also, he cannot bend the shadows of resistant people, people stronger than him in magic, or warded against shadow magic.
Weaknesses:
  • Torturous Light - Light cannot kill an Enenra, but harms them physically. Note: The effect of Sunlight can range from very minor irritation to heavy discomfort depending on the seasons. Burning an enenra with fire or destroying it with magic is an excellent way to stop it.
  • Physical Weakness - Haruki cannot lift more than his own physical body weight.
  • Imprisonment - Binding magic is twice as effective on Enenras as other yokai or beasts.
  • Boop - He finds it hard to resist sneaking up on people and booping them on their noses.
FLUFF (Optional)
Hobbies: He's a massive westab-- erm, Western Culture Enjoyer: he'll collect memorabilia, spout phrases from popular media, and the like.
Quote\s: A kamaitachi threatened Haruki with its' bladed limbs. Haruki had become giddy at the opportunity. "Haha. Those aren't knives... Pulls out his bowie knife. That's a knife."
Theme:
 

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BASIC INFORMATION
Name
: Nariko
Aliases: Nariko Of The Thundering Penance
Age: Appears to be in her late 20's/Early 30's
Gender: Female
Race: Raijū
Organization: The Dragon's Pinnacle

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PERSONAL
Sexuality
: Bisexual
High Concept: An Ancient and Loyal Yokai who has slaughtered countless beings in her master's name. Both the judge and executioner of The Dragon's Pinnacle's Enemies by order of Old Man Ryuken.
Backstory:
Nariko is an Ancient Yokai as old as the nature of storms themselves. Born from them and bestowed with their power Nariko is a powerful Yokai well represented in ancient text and mythology. Raijū the thundering beast.

Ancient Japanese monks believed there was no taming the great Raijū for to tame such a beast was akin to taming a storm itself. Said monks were wrong for there was one man brave enough and skilled enough to do just that. Old Man Ryuken. Although he was no old man when it happened Old Man Ryuken steeled himself and moved to challenge the Raijū just off the coast of Okinawa. The martial artist withstood countless bouts of waves, bolts of lightning and torrential rain for almost an entire week before Nariko finally showed herself before him. Curious as to his motives she inquired. That was when the old man truly shocked her with his response "If I cannot weather a storm I thrust myself into then how am I to be expected to handle one that comes at me by surprise?"

Nariko was quite taken aback by this response, the man who stood before her was badly hurt, rarely standing and yet he showed no signs of regret nor of giving up. And for what? To prove a point to himself? How brash! Outraged the great beast returned to the clouds and continued her assault for yet another week before appearing before him again. He still lived, bearly but he lived. Impressed Nariko offered the man her hand to shake. The old man took it in his and grinned from ear to ear "I have braved your worst and come out alive, there's much I've left to learn but for now, at least I can withstand the storm of life if just barely".

Nariko Couldn't help but laugh at the man's remark. What a strange being. Nariko nodded to him in recognition of his actions and then again vanished from sight. Several years later the man returned and challenged Nariko once again, Surviving her storm with little to no damage. It was an utter defeat. Nariko appeared before him after the two weeks had passed and offered him her subservience. And thus began their partnership.

Nariko has been around serving as the old man's right hand since the very start of the organization. Her loyalty is absolute and she is trusted with maintaining order among the Yakuza's ranks. Those who step out of line are quickly dealt with. Those who move against the group likewise find themselves braving a storm. Unlike Old Lady Yama, Nariko operates in the open. A face and a symbol of order and repercussion. An envoy of her masters will.

Nariko has killed many beings, tortured many souls, severed many a finger. In this lawless world, Nariko is Dragon's judge, it's jury and it's executioner. She maintains the peace. Tasked with ensuring the territory is kept in control and that the Gang's members and enemies retain honourable reputations.

PHYSICAL
Weapons & Armor
: Wields an ornate katana symbolic of her rank and position
Items & Personal Belongings: An ornamental hairpin bestowed upon her by the old man himself.
Skills & Abilities: A master of the blade, Nariko is a true obstacle to overcome on the battlefield. Her enhanced perception and swift movements make her hard to hit and even harder to counter. Like a storm, she strikes fast and mercilessly killing many with a single strike. Like the lightning that makes her up, she moves fluidly and in a flash.
Spells & Magic:
Raijū are the embodiment of lightning and thunder. Nariko is thus able to transform herself into a ball of raw lightning and travel at such a speed. Likewise being made up pf lightning Nariko is also able to channel said element and use it in attacks such as empowering her sword or shooting off bolts from her palm. Finally, a scream from Nariko thunders viciously across the horizon.

Nariko can summon forth a storm.

Weaknesses:
Conductive materials alter her lightnings trajectory and herself in her ball form. Her powers are useless against those insulated against them. She has a soft spot for the old man and is loyal to him entirely.
FLUFF (Optional)
Hobbies: Nariko practices tea ceremonies as well as flower arrangement. Aside from that she is typically found practising with her blade or doing paperwork in her master's stead.
An unfortunate and toxic hobby she has picked up is that of watching 'vtubers'. A poisonous hobby that is slowly growing more and more out of control since it was introduced to her by Yamakaze Kazuhiro.
Quote\s:
Theme:
 
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Yamakaze Kazuhiro
Yatagarasu
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"Time to fly, children."

Aliases:
Yama-baba/Old Lady Yama; Three-Legged Crone; Yatagarasu

Age:
Her appearance suggests her to be in her late 30s, at most, but she acts like she's been around for twice and half that.

Gender:
Female

Race:
Daitengu

Organization:
Dragon's Pinnacle

PERSONAL
Sexuality
:
Demisexual

High Concept:
Loyal assassin, now retired, to a certain extent.

Backstory:
Kazuhiro Yamakaze is one of the older kobun of the Dragon's Pinnacle, as well as the matriarch of the fairly small Yamakaze clan, a subsidiary of the Dragon's Pinnacle, based in an arcade off in the corner of Komorebi. Its winding streets and rumours of suddenly becoming lost under its glass roof serve as deterrent to any who would try to wrest control of the area. The Yamakaze clan itself numbers no more than 7, comprised of kamaitachi and tengu, which Kazuhiro thinks is more than enough to handle her affairs. Kazuhiro has repeatedly turned down any promotions into becoming a lieutenant, and it puzzles many why she has no ambitions.

Kazuhiro truly, has no ambitions of her own. She has dedicated most of her life to serving Ryuken as his blade in the shadows. An assassin, hired gun, wetworks crew, hitman, enforcer, whatever they wanted to call it, Kazuhiro has only known the life of killing, as and when Ryuken wishes it. In fact, Ryuken was her first mark, bought by certain interested parties when she first plied her trade, in a time when she was rather over-confident in her abilities. She was good, truly, but she wasn't as anywhere close as the level she imagined herself to be. Like a shadow, she slipped through the Dragon's Pinnacle's defenses, unseen, unheard, and fell upon Ryuken. However, that was where she lost, both in mind and body. Rather than beg for mercy or cry for help, Ryuken regarded her with respect. Her skills would be put to greater use, and further flourish under his arms, should she accept his offer. Ever the professional thug, Kazuhiro denied it, claiming that she would only follow him should he survive the night.

The one that barely survived the night would be Kazuhiro herself. She recalls the night to be the last night she lived as a naive kotengu, and, true to her word, she pledged what life she had remaining to Ryuken, battered and bloody as she was. Something, however, stirred within her bosom that night as well. Until that point, she had been but a sprite carried by the winds of fate, but this man had seen fit to catch her and give her the respect she so desired.

So there she remained, ever in his shadow, her loyalty steadfast and strong. She was with him for a majority of his journey towards becoming the chairman of Dragon's Pinnacle, striking down any who stood in his way, and left no evidence in her wake, except for what many would eventually deem her 'calling card' of sorts- a black crow's feather. The name Yatagarasu began to circulate around as the name given to Ryuken's mysterious assassin. Though it was an open secret that this Yatagarasu was none other than the strange tengu that seemed to accompany Ryuken, not many were all too excited to confront either of them about it, and plausible deniability more or less left those who did with shrugs and 'I wouldn't know's.

Eventually, Ryuken climbed to the top, and he was soon surrounded by many more loyal foster children, and the Yatagarasu began to fade into legend, a bogeyman for all the bad little brothers who thought to sully Ryuken and the Dragon's Pinnacle's name. With that, Kazuhiro sought to retire from her life as Ryuken's blade. With his insistence, however, she was instead given a territory to call her own, an arcade off to the side of Komorebi, known as Oboro Arcade. With her skills, it would be no big deal to keep the place safe from outside influence, and she would be at some peace maintaining the place. When she settled in, she erected protective wards around the place and started her life of comfort, occasionally popping her head out to chase away unsavoury characters from her little haven, and even assisted, once or twice, to spruce up the place to turn it into a fairly popular tourist attraction. The community of Oboro Arcade became quite grateful of how much effort she put in, despite her insistence that she did nothing much at all, and very soon, some yokai came to her to swear their allegiance to her. While reluctant at first, she began to see that their help would further ease her burdens.

Thus, was the Yamakaze Clan born, with the winds at their backs.

PHYSICAL
Appearance
:
Kazuhiro is a tall and lean, young woman with elfin ears. She often slouches or hunches over to try and tower less over her foster children, and to become almost invisible when flanked by her other peers. As if to further this idea of a relatively harmless lady, she accentuates her steps with a limp, and occasionally uses a cane to get around, earning her the nickname of the Three-Legged Crone. Very occasionally, she may even pop up in a wheelchair, being wheeled around by one of her foster children. As one of her standing is like to do, she tends to dress in very nice suits with a black vest and a ruby red necktie. Her skin is quite pale, and her eyes are a dark red, leading some to believe she may be an albino. Her light ice blue hair does nothing to dissuade this notion. Unlike most of her peers, she has no irezumi, instead opting for tribal and runic tattoos across the sleeve of her arms in deep red ink. When she straightens up, she stands at about 6'1".

Weapons & Armor:
She prefers a tanto and a Glock 18 as her personal weapons, easily concealed as they are. Her canes are, naturally, oftentimes hidden weapons, and their makes range from katanas to twin batons, depending on her mood.

Items & Personal Belongings:
A gold brooch with the insignia of a crow. Closer inspection reveals that the crow has three legs. Initially a gift of sorts to celebrate Ryuken's promotion, it has become the family insignia of Yamakaze Clan.

Skills & Abilities:
As a tengu, she is naturally gifted with the possession of wings and the ability of flight, though she is not wont to show her wings wantonly, even if her race isn't much of a secret.
She was already proficient with multiple weapons before she met Ryuken, and after following him, she only became better. Her strength might be lacking when compared to stronger yokai like oni, but her skills are not left wanting.
Having been an assassin, she is learned in the art of killing quickly and quietly, as well as moving around undetected. Being able to change mannerisms and posture at the drop of a hat allows her to almost make her way around various places without anyone ever noticing her.
She is proficient in hand-to-hand combat, and seems to utilize submission holds but her skills lie with weapons. She isn't about to punch someone above her weight class, anyway, even with her supernatural strength and agility.

Spells & Magic:
Kazuhiro is capable of limited spatial distortion. In her twisted maze of a haven in Oboro Arcade, she can leave trespassers wandering in circles by linking different pathways together by means of portals. This serves as a large part to dissuade the would-be trespassers and troublemakers from starting anything in the Arcade, and keep any of those daring enough to venture in captive. The people of the Arcade pay her protection money, and she is a woman of her word. It is a far cry from her old job, but she finds some meaning in it.

Her forte lies in wind magic, being able to conjure up strong storms and winds to aid or harm.

Weaknesses:
She doesn't enjoy cramped spaces or small rooms, as it limits her mobility in flight, and, on foot, she can't go particularly fast if she's affecting her limp. Her winds are wild enough that in small spaces, she can do more harm to allies than good as well.

FLUFF
Hobbies
:
She enjoys watching funny anime 'virtual YouTubers', an unfortunate hobby introduced to her by way of one of her foster children.
When she isn't chuckling about a funny rabbit, she can be found lounging on her armchair with progressive rock being piped through her record player. She is an avid progressive rock fan, and has multiple LPs lining her office. Her personal favourite seems to be King Crimson.

Theme:
 
BASIC INFORMATION
Name
: Morrigan
Aliases: Artemis, The horse
Age: Appears to be in their mid 40's
Gender: Female
Race: Oni
Organization: The Zodiac Triad

PERSONAL
Sexuality
: Heterosexual
High Concept: Military operative turned triad member
Backstory: Morrigan was a keen marksman, quickly climbing the ranks of the armed forces, yet never finding a chance to truly break into glory. In her frustrations she began lurking into the less savory side of professional murder, abandoning her position as a simple officer and becoming a freelancing mercenary before disappearing off the maps, showing up in various locations from time to time.

PHYSICAL
Appearance
:
Sagittarius.png
Weapons & Armor: An improved military bow, customized for her unique size and strength, which she tends to carry around on her person 'for recreational use'
Items & Personal Belongings: The dog tag of a close friend, and a small golden emblem depicting a horse.
Skills & Abilities: Trained marksman - Able to wield heavy and high caliber weapons with ease due to both training and physiology. Great at climbing and swimming
Spells & Magic: Demonic railgun - Capable of firing ammunition that can pierce just about anything if she has enough time to take aim and prepare
Weaknesses: Large target, so relatively easy to hit with just about anything. Primarily lizard biology, thus is prone to quite literally 'freezing up' if she gets too cold.

FLUFF
Hobbies
: Archery, saunas
Quote\s: "Ironic, I wanted my name known, yet here I am lurking in the shadows."
"You're a little small to be my type."
Theme:
 
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PROFILEName: Niu Yunzi
Aliases: ---
Age: 10
Gender: Male
Race: Yaoguai
Organization: The Zodiac Triad


PERSONALSexuality: Asexual
High Concept: A being burdened by its inherited links to conflicting worlds.


PHYSICALAppearance: Yunzi stands at a rather average height of 5'5, his toned frame making up for the lack of vertical volume. Aside from his slightly pale skin, the color of his hair and the seemingly irremovable mark on his forehead, another facet that makes him stand out from the crowd is the intricate marking on his right arm, starting from his shoulder blade and extends to the end of his forearm. Yunzi is often found sporting clothes inclined towards the traditional style but is not exempt from donning attires bearing a more modern aesthetic.
PERSONAL (cont.)Backstory: An azure scale fell from the heavens, which was received a someone that would rise to be Niu, or The Ox, as many would call. Considering the beautiful scale as a gift from the gods, the being would then keep it as an honored treasure. After some time, the scale would become one of The Ox's cherished lucky charms, rarely leaving their side and possession. Eventually, this scale would transform in the midst of its owner, and their followers, turning into a humanoid that basked in a fading azure glow.

This new entity would be taken in by no other than The Ox, and grant him the opportunity to name himself - for The Ox persisted in the belief that the scale, which now became man, was a gift from the heavens. This being would eventually call himself Yanzi, and unveil the truth behind his existence - a mere scale that fell from The Azure Dragon itself, which would then become a new entity crafted from its essence, cultivated by an outside force, which would be The Ox in his case.

Years forward, The Azure Dragon would be reported "dead", theorized by many scholars as the divine being undergoing a karmic rebirth - as its body fades away and its essence scatters into new entities, which, in time, will grow and take its place.

In consequence, Yunzi, as a being born from its essence, would become a focal point for conflicting interests. Must he follow the path of his heritage and take up the mantle of The Azure Dragon's duties? Shall he remain to the side of The Ox, the one that granted him a new life? Or must he tread the path of his fellow Yaoguai and seek eternal existence? Only time will tell.


PHYSICAL (cont.)Weapons & Armor: ---
Items & Personal Belongings:
A small octagonal trinket, with an artistic depiction of an ox engraved onto it. He also dons on a bracelet bearing the image of a swirling dragon.​
Skills & Abilities:
By the blessings of his heritage and the experiences he has witnessed, Yunzi would technically qualify as a master of unarmed combat. He had inherited vast knowledge with regards to varied martial arts that both mortals and supernaturals utilize, and with his inherent flexibility, he is regarded by many to be "a wall that cannot be surpassed" in the mentioned field. Additionally, his keen eyes allow him to see things in greater detail and commit them to memory.​
Spells & Magic:
Through his heritage, Yunzi is capable of harnessing the gift of the eastern winds - he can conjure and command the winds to aid him and his allies, such as gentle breezes that allow smoother and faster movement, strong gusts that can blow away unwanted foes and reinforce the strength of ones blows, and even propel himself with the air to cover great distances. Additionally, his mastery over his own ki allows him to perform incredible feats such as exert invisible force, reinforce his body, and even incur faster recovery from wounds.​
Weaknesses:
Yunzi is subjected to the weaknesses of his origin, such as anti-dragon and anti-divine measures, and the flaws of the wood phase from the Wuxing. Ironically, despite his wind-blessed gifts, he cannot fly - he can land with style and grace, though.​
 
Name: Mataza Mazda (the last name is actually spelled as Ma-tsu-da but is preferred to be read as Mazda)
Aliases: The Legendary Masochist, Ultimate Masochist, Maso-san
Age: Around 35-ish
Gender: Male
Race: Nue
Organization: Mazda Clan, subsidiary of the Dragon's Pinnacle Clan
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PERSONAL
Sexuality
: Bisexual
High Concept: The captain of the Mazda clan (a low level subsidiary of the DPC). Feared for his brutality and respected for his strength within his own clan but is more infamous for his intense masochism during his free time. Known in the red light district of Komorebi as the Legendary Masochist. Almost all dominatrix clubs know his face if not his name. Often times however, women are too scared of him to treat him too roughly.
Backstory: Born in the red light district, Mataza Mazda never really had a choice but to join the Yakuza. He started out as an errand boy for Gaki Rokushaku, an infamous member of the DPC. He worked his way up the ladder with his sheer strength and charisma. He earned the right to lead his own family when he rescued Old Man Ryuken's granddaughter from a kidnapping. Other than that, his backstory isn't really all that interesting. Overall he's just a regular Yakuza member.

Whats interesting however is his habits at night. For you see, during his off hours he spends most of his time and money in S&M clubs. He finds the greatest pleasure in being humiliated and abused. It is said that he has been a patron of every S&M club in Komorebi and every Mistress knows his face. He feels like this pastime is the only way he could relax and escape the stresses of the Yakuza lifestyle.

One day however, he finds that the whips no longer hurt. Binding ropes and knots no longer offer the same restrictive pleasure. Hot wax no longer hot. At first he blamed the women for being too timid and scared of him but eventually he realized that no... he can no longer feel pain. A great and terrible sadness looms over Mataza for he could no longer feel the greatest pleasure of pain.

Mataza might be wild in the sheets but his men know him to be a very responsible and level headed leader, however since his loss of senses Mataza has grown more and more impulsive. Knowing him well, Mataza's men are also looking for ways to bring Mataza's sense of pain back.

PHYSICAL
Appearance
: Long white hair often tied in a low ponytail when working. When it's not tied in a ponytail, it spreads out like a lion's mane. Theres a shallow blade scar on his left eye. As a nue, his body is covered in striped tiger fur. He also has a snake's tail. He often wears a grey suit when working.
Weapons & Armor:
Whatever he could find. Often just uses his fists though.
Items & Personal Belongings:
None.
Skills & Abilities:
Inability to feel pain - this is more of a curse than a skill or power. Years of spanking and abuse left his body numb to pain... his greatest pleasure.
Steel skin - In addition, his skin is also almost impenetrable. small bullets will often just bounce off and you will have to force a knife really hard to pierce his skin. Punches and kicks almost have no effect at all. As a Nue his skin is also resistant to electricity and fire.
Incredible strength - Mataza's strength is legendary even amongst nue. It was said that he once knocked down 3 oni with a single punch. He also tried jumping off a skyscraper and landed cleanly on his feet without injuries.
Spells & Magic: None.
Weaknesses:
Ice magic- It's a weakness of his species but also a personal weakness. Since he cannot feel pain from freezing, he might suffer permanent injuries if he doesn't realize he's being frozen. His skin doesn't resist ice attacks.

Masochist- Actually wants to feel pain. Will often do reckless and stupid things in order to feel pain.

FLUFF
Hobbies:
Going to S&M Bars
Humiliation Roleplay
Super Spicy Food.
Quote\s:
"Hey... you look strong. Mind doing me a favor? Can you... please... hit me real hard? Weirdo? No It's not weird at all... no please... come back... I'll pay you! I said come back!"
Theme:
 

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