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Fantasy World of End Lore

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BloodWolfRising

Dame of the Moon's Darkness
Roleplay Type(s)
Human Bases
There are humans bases all across the world but the main two bases we will work around at the beginning of the rp will be in New York, Queens Base, and Staten Base. Now just because these are the two bases that our characters will be in or working around for the time being, doesn't mean that the characters are bound to stay in New York. Your characters can venture to other states, counties and their bases. As the story moves along we will venture out on a trip due to Frikë creatures taking over the two bases.

Queens Base - This base is built underground and the sewers are often used as a means to get in or out of the base. There is even a passage that will lead out to Pennsylvania or Delaware if an emergency happens. This base is actually more high tech than most and it often sends help to the Staten Base or other bases in different states. Guardians are sent almost every day to inspect the tunnels and sewers just to make sure that Frikë hasn't managed to find their way into the base. If any Frikë is found they shut the tunnel or sewer section down until the Frikë are taken care of and the spot they got through is fixed.

Staten Base - This base is a mix of top and underground workings. It is a weaker base and has only one escape route that just leads to the top side of Staten Island. They often receive help from the Queens Base for guards. With this base, they might need help from the Queens Base here and there but with the top section of the base, they can easily grow fruits and vegetables. This gives them a good value for trading with other bases including the Queens Base. However, the top part of the base tends to give them a great weakness if there is anyone who can't control their fear or gets hurt while working up top.
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Frikë Predators and Levels
1 being the weakest 10 being the hardest.
Sidenote: If I could draw them I would...

Hydricon - Level 10 - A three-headed, green glowing-eyed dragon-like creature that has venom dripping from its teeth. It has one tail that it often uses to knock down victims. It can kill normal people within seconds, but it takes about an hour or two for a Guardian to be killed. If you get bit by it, you will feel a severe sharp burning pain in that part of your body. It will go numb in about 20 minutes usually depending on how long of contact you have with its teeth. After killing the first three heads you have to kill them a second time before the thing is actually dead. This one is sort of like the boss of all Frikë creatures and is one of the hardest due to how much work it takes to actually kill it.

Shadi(shaw-dee) - Level 6 - These are ghost-like Frikë, their eyes are simply black slits within their ghostly faces. They are hard to kill unless you get them trapped in something they can't fade through. They are unable to fade through glass, iron, or steel which actually does make them weak to weapons made with such materials. They are sort of like phantoms and easier to attack when they have latched onto something. They don't have poison or anything just super sharp long nails that can penetrate through almost anything.

Derliz(deer-liz) - Level 2 to 9 - These are weird Frikë that stand on their hind legs and walk or run. Their eyes are blue with a red pupil and they have deer like antlers coming from their head. They range from being small to standing at 9 ft. They have bone spikes on their back which they can choose to throw at their enemies. Their long reptilian-like tail helps keep them balanced but also can be as deadly as a sword if they swing it with the bone like plating on the end.

Sekti(Sehk-tee) - Level 1 to 10(depends on the size) - A snake type Frikë, but it has elongated sides of flesh that are used to glide or fly for short periods of time. Their sizes range from a foot long to the biggest being measured at 40ft long. Unlike most snakes that have venom in their fangs, it is the sekti's eyes that can trap their prey. Hypnotizing most anything if they look straight into the creatures red eyes before likely being devoured whole. Sekti have a bone like plating that covers the outer part of their bodies it sort of looks like they have a rib cage wrapped around the top of their body. Though it doesn't hinder the sekti's hoods from opening or closing when needed.

Therolof(Thur-lof) - Level 7 - This is a two-headed bird like Frikë, it can make an ear piercing screech stunning its prey. It is hard to kill because it is so big and usually stays in the air. But when it lands if you are fast enough you can take it down. Their eyes are a glowing red as well, but their bodies range from black to brown in coloring. They have a hard bone-like plating on top of their head and on the spread between their wings. It also lines the outer part of the Radius and Humerus bone of the wings, making them dangerous if one is hit with the wing. The easiest way to take them down is aiming for the neck, chest or legs of the creature.

Celzri(Kel-zry) - Level 3 to 7 - This is a cat type Frikë, it stands at about 4ft tall fully grown. They have green or blue eyes and their claws carry a poison within them. They are quick and silent making them good at stalking people before they even know what hit them. There is very little bone-like plating on these creatures through which makes them rather vulnerable to attacks.

Frotiz(Fro-tez) - Level 1 to 3 - These are frog type Frikë, they have white bodies and black eyes. They can jump huge distances and are able to eat things twice their size due to the fact that their saliva works like acid after it touches something for over 5 minutes. Their bodies have a light bone plating on them but it can easily be broken with enough force. They also usually in groups of 4 to 10, and only get to be about a foot tall.

Woretel(War-tail) - Level 2 to 10 - These are a wolf type Frikë with white, blue, or red eyes. Their bodies range from black, grey, brown, or white and have bone-like plating on their legs and running down their spines vanishing in the thick fur of their tails. They are fast and have sharp long canines that can cut deep into their prey. The largest one known has stood at 5.1ft on all fours.

Hinumal(Hen-mule) - Level 1 to 4 - These are humans or normal animals who have been turned by a Frikë Predator. They don't care what they kill or eat even if it is a Frikë Predator itself. There are several stages to this change:

-The weakened stage, they get sick after being bitten.

-The deathly stage, they look like they have died, their breathing is shallow and their temperature is like ice.

- The Shift, this is the stage were they truly lose themselves, and their skin or fur turns grey looking. Their eyes turn red or black and bone plating begins to form on spots of their body.
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Guardians and Ranks
This is a human who has been injected or born with a special concoction that enhances their, strength and heightens the senses. Enabling them to move faster, heal quicker and have a stronger immune system than normal humans. Of course, not anyone can be injected with the stuff as it can kill the person. There are two categories for the Guardians, Injected and Pure. Those who have been injected have to get it done every two months and the after effects leave the person unable to move for a day or two. Those who are known as Pure have been born with two Guardian parents. So the protein complex is in their blood when they are born making them somewhat like a superhuman. They don't have any drawbacks due to not having to get an injection.

There are only three ranks for guardians, Solo, Two, and Team as odd as those might sound here is what they are explained.

Solo - Guardians with the title of Solo are the highest ranked and most powerful. They can kill almost all Frikë Predators with ease all while still protecting those under their watch. They are usually Guardians who have trained the most and tend to be the oldest. Now that doesn't mean that all Solo's have to be old, we can have young rookies that rock. They are permitted to carry 6 healing rings, 4 enhancing rings, and 2 shifting rings if their bodies can handle it.

Two - Those with the ranks of Two usually work in a pair. Two is the second strongest rank, they are strong but still have issues taking down some of the Frikë at times. The pair can either complement each other with their fighting style or just work well together. Usually, the pairs know each other and have trained together for about 3 months. However, there can be a pair who meet up and join together at random. They are permitted to carry 3 healing rings, 2 enhancing rings, and 1 shifting ring if one of them can handle it.

Team - This is the lowest and weakest rank, but that doesn't mean that teams don't pay off. Team rank has either three or more in a group. They are usually used as guards for the humans that are hidden and can't fend for themselves. This is due to there being more of them to help stop an attack should one happen. They are permitted to carry 1 healing ring, 1 enhancing ring and no shifting rings unless otherwise talked about or ordered.
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The Edible Rings
Yellow Healing Ring
- This is a ring made purely of healing herbs with a small portion of nanotech to help fuse skin and bones back together faster. When this small ring is consumed it begins to heal your wounds. The worse the wound the longer it takes to heal. For example, small scratches and or cuts could heal within seconds to minutes. While broken bones or internal wounds could take minutes to hours.

Green Shifting Ring - This edible ring is a mix of nanotechnology, animal DNA, and frikë DNA that has been somewhat purified. It was made into something edible because that is the easiest and safest way to get the nanotechnology mix into the system. This is also why one must be sure to have trained in order to use the shifting rings. When this ring is eaten you are able to shift your body into any animal even a Frikë Predator. However, it is painful when you shift and a person can easily lose themselves to the animal if they didn't have the proper training. When a person changes to a Frikë predator the chance of them losing themselves is even greater. And before you go thinking you might mistake the person for an actual frikë predator you most likely won't. When a Guardian takes on a Frikë form their fur, scales, or feathers are the color of their hair and their eyes stay human looking. They also are able to speak, unlike the actual Frikë Predators. A well-trained person can stay shifted for at least an hour before they have the chance to lose themselves. Those who are not well trained or have a weak mind in general or due to a wound vary time wise.

Red Enhancing Ring - When one eats this ring their senses become even more enhanced it could be considered similar to an adrenaline shot if you will. The time for these rings lasts about the same for all guardians, which would be about 40 minutes. Now it has been heard of for normal humans to get ahold of one and eat it and while it had the same effect, their bodies were not built for how strongly the enhancer works and most who have taken one have died.

Blue Curing Ring(WILL NOT COME IN UNTIL LATER) - This will be the last ring created by Dr. Leon Dringo. It will be used on humans or animals who have been recently been bit by a Frikë Predator. This can also be used to possibly bring a guardian back if they have lost themselves to the animal they shifted into. In a sense this a mix of the healing ring and shifting ring and it is made to reverse the effects of the bite from the Frikë or the shift from the shifting ring. Of course, when it first comes out there will be failures and loses.
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As we move along in the rp we will be traveling across the world below you will see a picture of all the points we will stop at. At those points, we will locate Dr. Kalzer Frilk's minilabs until we reach the main one in Ninat, Albania. I will have a post of Kalzer's log of sorts on his movements and plans at the top of every post when it is needed.
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