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Futuristic With Hearts of Steel

Yuffie Kisaragi

Materia Thief
RULES


1. Obey any and all calls by me, in and out of character. Unless I demand something unfairly, or as a joke, then please don't do it. And if I do something extremely unfair or stupid, please leave as I shouldn't do such things.


2. Obey site rules


3. Things will get dark. If you can't handle that, not for you.


4. Also on that note, there is no limit on language. Super heavy gore isn't appreciated (light gore is alright), and same with explicit sex.


5. Keep things civil and fun OOC!


Character Sheet:


Name:


Agent Name: (what they'll be called primarily, it could be anything, but all of mine will be Greek letters)


Gender:


Appearance: (remember they're all 20)


Armor Appearance: (a picture or description)


Armor Enhancement: (an additional power only your armor has aside from enhanced capabilities and a computer visor)


Firearm of Choice: (as sci fi as you'd like)


Melee Weapon of Choice: (see above)


Current Position on the Leaderboard: (a description of where they are please, not a number. I'll order them all before the RP actually begins)


Personality:


Fighting Strengths and Weaknesses:


Extra Stuff?:
 
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Kaitlin Cher Jacobs


TaylorSwift-GlamourUK-front1.jpg



Agent Name: Delta


Gender: Female


Personality: Kaitlin is a very passionate person. She has extreme emotions, which can come in handy but also distract her. Her rage is something to be reckoned with, but at the same time she can light up a room with her joy.


Strengths:


-Agility


-Speed


-Stamina


-Flexibility


Weaknesses:


-Hand-to-hand combat


-Brute force


-Large and strong opponents


Armor:


sci_fi_girl_by_natalie_becker-d56mwc6.jpg



Armor Enhancement:


Advanced technology so that her armor can withstand extreme heating and cooling, as well as impacts such as explosions, but only for a certain amount of time.


Firearm of choice:


latest



Free-Download-75+-Weapon-Wallpapers-in-one-Pack-Black-Pistol.jpg



Melee weapon of choice:


s-l225.jpg
(yes two, is that alright?) She has modern technology, but decided to go with classic shapes of weapons.


Current Leaderboard Position: Near the middle, she's held back by her over expressive emotions, but it also keeps her in the higher mid range
 
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Character Sheet:


Name: Jin Nakamura


Agent Name: Tenno (Means "Emperor of Japan")


Gender:Male


Appearance:


a437b27dbd06c5304a65877ac0bb7512.jpg



Armor Appearance:


first-chroma-concept-625x477.png



Armor Enhancement: Elemental Breath Weapon; a stream or "ball" of elemental energy is fired from Helmet's "mouth". Elemental type is adjustable, and effects the suits primary color (red for fire, white for ice, ect.).


Firearm of Choice: Bolter


250



Melee Weapon of Choice: Dragon Nikana


tumblr_no1zkfz4qf1tsqooko1_1280.jpg



Current Position on the Leaderboard: Near the bottom. Doesn't seem to care about the board.


Personality: Sarcastic, has authority issues, protective, brutal when needed, loyal, brave, and obstinate.


Fighting Strengths and Weaknesses: Team player who has no problem acting as support for others. Heavily armored. Excels at melee combat. Adaptable to enemy's weakness.


Slower then most of his teammates. Tends to act up if the brass gets involved.


Extra Stuff?: Despite the conditioning Jin received, he finds the concept of the leaderboard insulting. He trains hard and will give his all in defense of humanity, but the brass can take the leaderboard and shove it up their asses.
 
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Name: Tengu Reign


Agent Name: Reign


Gender: Male


Appearance: the black stuff is a part of his suit because he doesn't trust the other members


<p><a href="<fileStore.core_Attachment>/monthly_2016_06/57a8ca774da80_Screenshot2016-06-01at10.05.36PM.png.11b8f8a88659fe6dcbf9da30ba63c727.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="131005" src="<fileStore.core_Attachment>/monthly_2016_06/57a8ca774da80_Screenshot2016-06-01at10.05.36PM.png.11b8f8a88659fe6dcbf9da30ba63c727.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Armor Appearance:


<p><a href="<fileStore.core_Attachment>/monthly_2016_06/57a8ca7758a69_Screenshot2016-06-01at9.41.13PM.png.63e17efef2b78a028a1ce4d8682a0a91.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="131007" src="<fileStore.core_Attachment>/monthly_2016_06/57a8ca7758a69_Screenshot2016-06-01at9.41.13PM.png.63e17efef2b78a028a1ce4d8682a0a91.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Armor Enhancement:


Electrical charge: He can use electric charges to damage things and even control the flow of electricity


Light visor: it allows him to see Ultraviolet light and even things faster than the speed of light


Firearm of Choice:


They fire piercing bullet that can bounce around if inside armour


<p><a href="<fileStore.core_Attachment>/monthly_2016_06/57a8ca77bafce_Screenshot2016-06-01at10.41.59PM.png.4a45bb8f3706926363b243d315a19fd3.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="131019" src="<fileStore.core_Attachment>/monthly_2016_06/57a8ca77bafce_Screenshot2016-06-01at10.41.59PM.png.4a45bb8f3706926363b243d315a19fd3.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Melee Weapon of Choice: Raijuu Sword


<p><a href="<fileStore.core_Attachment>/monthly_2016_06/57a8ca7754320_Screenshot2016-06-01at9.54.03PM.png.9b8d4c0f2fd947db2fc8e61e8bc933f5.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="131006" src="<fileStore.core_Attachment>/monthly_2016_06/57a8ca7754320_Screenshot2016-06-01at9.54.03PM.png.9b8d4c0f2fd947db2fc8e61e8bc933f5.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Secondary Melee: blades that protrude from his suit where his hands, feet and top of his head would be he uses the blades to attack like a beast and he only uses this on those who he deams worthy opponents


Current Position on the Leaderboard: In the higher rankings not at the top but close


Personality: Secluded, paranoid and a logical thinker always looking for a to avoid dumb confrontations


Fighting Strengths:


Logical with every move


In a contest of speed he'll win


Lots of endurance


Very beastlike never attacking the same way


Weaknesses:


Being out of control when attacking


Cocky


His movements aren't that well refined







 

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Name: Deacon Haz.


Agent Name: Disruptor.


Gender: Male


Appearance


Out of suit:

5H6caQ7.jpg
Armor Appearance:

6AyOsgt.jpg
Armor Enhancement: E.M.G


Electro Magnetic Generator.


Deacon's armor ability allows him to generate electro magnetic energy passively and manualy within his suit. Making him pretty much a walking, breathing EMP bomb. Capable of disabling, disrupting and frying almost any type of machine that runs on electric power or else.


He can use the Electro magnetic in energy on his weapons, unleash it with an EMP pulse, He may also enhance Ravager, his attack drone, with Electro magnetic energy, making its attacks disrupt enemies as well. He is completely immune to any and all EMP energies and variations as well.


He can also make his suit enter "Jammer" mode in which his suit will automatically disrupt enemy comms.


Having your systems nearly fried by an EMP. Is no small issue, it messes with the whole integrity of the system, and makes the target much more susceptible to hacking attemps. Something Disruptor is pretty good at.


Able to deploy an arsenal of turrets,drones,mines and whatnot to assist him and his team. Also can deploy small shielding technology.


He constantly has two drones with him at all times, one named Savior and one named Ravager. Two small drones which circle around him, Savior buffs him and his allies with a constant energy shield around them (Skintights energy shield) for protection, while Ravager, attacks enemies with constant streams of gunfire, explosives, and energy weaponry. While strong, they don't compare to other armor wielders.


Ravager also "Marks" priority targets, updating the squad's visors with its location, and possible weakspots. What ravager excells at however is disrupting enemies, with its electromagnetic energy rounds thanks to Disruptor's EMP based enhancements, messsing with computer systems on impact. Ravager also has an echolocation pulse, and will mark unstealthed enemies on the squad's visors.


Savior also has healing capabilities, while providing shields for Disruptor and the squad, it will automatically begin healing them as well, locking onto members who took damage, and firing a constant, green-ish beam which will begin healing their wounds on site, alternatively if the squad mate is greviously wounded, If a squad mate is down, but not dead. But seriously wounded Savior will begin the revival proccess, in which it will desperately attempt to stabilize their condition. Only for extreme situations.


The drone's appearance, the small,white one is Savior, and the bigger, red one is Ravager.

Borderlands-The-Pre-Sequel-Wilhelm-03-490x270.jpg
Firearm of Choice:


Drexer pistols.

mdEPlwP.gif
Two at a time, dual wielded.


Capable of firing laser, regular bullets and even plasma rounds with the right enhancements,these pistols, while considered sidearms, do much more damage than your regular run of the mill pistol, they can pierce armor, are accurate, and have a healthy supply of ammo, and when firing plasma, don't use bullets ta all, but overheat. They also have a nice, steady rate of fire with little recoil.


Tigris double barrel shotgun.

KvkRe52.png
An extremely powerful close to mid range weapon, the tigris, while a double barrel shotgun, easily outclassed in terms of versatility and constant fire by other shotguns, it outclasses them all in two shots, with extreme stopping power, with its pellets, while not able to pierce armor, do extreme damage to it and even dent it or break it entirely, the spread on the Tigris is rather small, albeit its still there, making it unviable for long range, but pretty good for medium range. Can switch to an alternate fire mode in which it fires an explosive round.


Melee Weapon of Choice:


Plasma blades under both his arms (Notice something under his left arm in the armor appearance?), Highly damaging and fast, the only thing they lack is range, as he has to be near point blank to do anything with it.


Current Position on the Leaderboard: While Deacon doesn't care much for ranking, he is around the middle of the board, as he is an all around useful addition to his team. In the way of shielding, healing and marking enemy targets.


Personality:


Serious, polite, but strangely likable, he rarely jokes, but he is able to keep a conversation going with whoever he is speaking with, be it woman or men, or something else, he keeps to himself mostly, but he does care for his team.


He however hates teammates disrespecting each other, and will intrude if things go out of hand, he doesn't agree with crazy tactics and lone wolfing, as doing such a thing is hard with turrets and deployiments around.


Fighting Strengths and Weaknesses:


He can access almost any role in combat, albeit his best is defense, capable of deploying turrets up to a certain limit and his drones help him and his team with survival and damage, while he is able to hold his own with his pistols and shotgun at medium to close range, or even long if he can get a good mark with his pistols.


However he is not that great in meele, while his plasma swords are nice and all, he isn't as adept as others are in meele, most of the time his shotgun is more than enough for close range, and while Savior and Ravager are extremely useful, they may be shot down, and require re-deployment (Respawning) which takes a short ammount of time, and he himself isn't as durable as you'd think, while able to take a good blow, he can't take a second, he is no Destroyer.


Extra Stuff?: He carries around a compass with him, a memento of his family...


Adding more peeps. hold up for more edits


Name: Xicor Cruz.


Agent name: The Destroyer.


Appearance:

b1N1KUv.jpg
Armor appearance:

QQmCBWc.jpg
Gender: male


Armor enhancements:


Fusion engine power: An unique and experimental energy source, only his armor currently employs this as it is highly hazardous. Builds up by itself during combat and out of combat within the suit's core. To a certain limit.


Increases several basic abilities of his suit, capable of boosing them even more, be it boosting the jetpack's capabilities, the suit's strenght enhancer to near superhuman levels, or simply create an energy shield in front of him which can block very high ammounts of damage before breaking, the shield extends up to 6 meters in width, protecting his allies. Allied units can shoot throug hthe shield without any problems.


Firearm of choice:

aYiq1oV.png
Recolored to fit his suit's abilities.


The imperator is high rate of fire, highly damaging, precise heavy machinegun with small spin up time. Its shots can pierce armor after some time with constant fire. it fires highly powered, high caliber rounds. Those 50.cal snipers would fire, except high tech ones.


The imperator can also be enhanced with fusion energy from his suit. Making the gun's spin up time faster and making it capable of firing fusion rounds, which are plasma. Only more volatile.


A.T.O.M.O.S


(The little flamethrower like thing on the right arm of the suit's appearance, it is not the suit's arm. Its simply an attachment.)


Highly experimental Particle cannon, independant fusion energy source, best for close ranged engagements, capable of melting the toughest armor in less than a few seconds, attached to his arm. Capable of keeping a steady, constant particle beam, perfect for welding things together too, albeit if not enough care is taken, it'l flat out disintegrate whatever its being fired upon. Also prone to overheating. Best used in short bursts.


The suit also has a shoulder mounted, anti tank rocket unit. Which fires highly explosive, or incendiary rockets at longer ranges, with very large area of effects. It has two firing modes. One is a straight up rocket. Which runs on a cooldown, meaning he can't keep firing. This fire mode has the most impact power and explosive damage.


Or a mortar fire unit, in which it fires a small volley of smaller rockets (about 7 rockets). Up in the air, in which they will rain down upon the opposition or marked area, even bigger area of effect than rocket mode, albeit marginally lower damage. Also runs on a cooldon.


He can opt to infuse either mode with fusion energy, to make them effectively anti-particle rockets. Disintegrating most of the stuf hit. So basicaly disintegrator rockets.


Meele weapon of choice: Fusion powered, heavy fists. Capable of puncturing through armor entirely. Powered with fusion energy, they can dish out high ammounts of damage, specially coupled with Xicor's nigh superhuman strenght on his armor.


Personality:


Xicor isn't dumb, while he loves to charge into battle, if he sees anything dangerous to him and the team, he opts not to charge in, instead try to distract long enough for his allies to disable the threat, he is not a lone wolf, and thinks ill those who do, are simply going to get themselves killed faster, prone to disagreements with those likely to do so too. Will openly berate them on their tactics.


He is protective of his allies, and doesn't care much for competition, as his job is to tackle the enemy head on, if he doesn't do his best then, well, he'l be dead in no time . He is quite the joker, and flirty with the female members of the squad, quite the likable character. He is rational and thoughtful, always thinking about the best way of action, even if its just charging in guns blazing.


Leaderboard position: VERY high, Destroyer is the team's first and final line of defense in battle, he is always at the front lines, tackling the opposition head on with everything he's got.


Strenghts and weaknesses: While Destroyer is a downright menace in a fight, being able to tank through almost any attack and still pull through fighting at top shape and kicking ass left and right as the team's heavy infantry unit.


He is rather slow in the armor, which his suit is powered by a fusion energy jetpack, that can boost him to any direction, and even help him climb things otherwise impossible for him to so because of his weight, his jetpack is unfit for flying. It is simply used to dodging and general faster movements in battle.


Fusion energy is an extremely volatile, dangerous energy source which can overheat if he uses it too much. Doing so will not only hurt his body, and the suit. But it will also prevent him from boosting his abilities for some time. His body is used to the Fusion energy radiation, but it is still highly dangerous.


And while all his arsenal is very heavy, and capable of utterly decimating large groups of foes. They are only effective at medium to close range, at long range, his abilities start to fall off, onlt the rockets can hit that far, and even then. Not so accurately, and they are easy to avoid as well.


Extra stuff: Very big Heavy metal fan, knows a lot of metal bands.


VERY probable that I will add one more character later. but right now, this is what I got.
 
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Smoaki said:
Kaitlin Cher Jacobs
Taylor-Swift-Glamour-UK-Magazine-May15-R-11.jpg



Agent Name: Delta


Gender: Female


Personality: Kaitlin is a very passionate person. She has extreme emotions, which can come in handy but also distract her. Her rage is something to be reckoned with, but at the same time she can light up a room with her joy.


Strengths:


-Agility


-Speed


-Stamina


-Flexibility


Weaknesses:


-Hand-to-hand combat


-Brute force


-Large and strong opponents


Armor:


sci_fi_girl_by_natalie_becker-d56mwc6.jpg



Armor Enhancement:


Advanced technology so that what she is wearing is as strong as metal armor but hugs her figure to make agile movement much easier.


Firearm of choice:


latest



Free-Download-75+-Weapon-Wallpapers-in-one-Pack-Black-Pistol.jpg



Melee weapon of choice:


s-l225.jpg
(yes two, is that alright?) She has modern technology, but decided to go with classic shapes of weapons.


Current Leaderboard Position: Near the middle, she's held back by her over expressive emotions, but it also keeps her in the higher mid range
Accepted. You seem to have misunderstood the property of Armor a little bit. Armor is much stronger than metal or modern day bulletproof stuff, even in thin form like you have it. Imagine like Halo type stuff. Of course there's still some variation, like you wouldn't be able to tank as much as say Destroyer, because he's specifically good at tanking. Your armor enhancement should be something a bit more powerful. If you don't want it to be that's fine, it's just a recommendation.

rikunobodyxiii said:
Character Sheet:
Name: Jin Nakamura


Agent Name: Tenno (Means "Emperor of Japan")


Gender:Male


Appearance:


a437b27dbd06c5304a65877ac0bb7512.jpg



Armor Appearance:


warframe



Armor Enhancement: Repair Nanites; has a swarm of Nanites that can repair friendly armor suits, and even some human tissue. Can also be used to hack into enemy tech and take control. Has readouts on team's armor integrity as part of his hud.


Firearm of Choice: Gauss Rifle


magnetic_weapons.png



Melee Weapon of Choice: Dragon Nikana


tumblr_no1zkfz4qf1tsqooko1_1280.jpg



Current Position on the Leaderboard: Near the bottom. Doesn't seem to care about the board.


Personality: Sarcastic, has authority issues, protective, brutal when needed, loyal, brave, and obstinate.


Fighting Strengths and Weaknesses: Team player who has no problem acting as support for others. Agile and acrobatic. Excels at melee combat. Armored against small arms.


Short range to his abilities. Tends to act up if the brass gets involved. Weak against heavier weapons and armor.


Extra Stuff?: Despite the conditioning Jin received, he finds the concept of the leaderboard insulting. He trains hard and will give his all in defense of humanity, but the brass can take the leaderboard and shove it up their asses.
Accepted. Glad to have you riku

[QUOTE="Zy That Guy]Name: Tengu Reign
Agent Name: Reign


Gender: Male


Appearance: the black stuff is a part of his suit because he doesn't trust the other members


View attachment 291490


Armor Appearance:


View attachment 291492


Armor Enhancement: The more he uses his suit's power he feels that some of the power stays with him


Electrical charge: He can use electric charges to damage things and even control the flow of electricity


Firearm of Choice:


View attachment 291507


Melee Weapon of Choice: Raijuu Sword


View attachment 291491


Current Position on the Leaderboard: In the higher rankings not at the top but close


Personality: Secluded, paranoid and a logical thinker always looking for a to avoid dumb confrontations


Fighting Strengths:


Logical with every move


In a contest of speed he'll win


Lots of endurance


Very beastlike never attacking the same way


Weaknesses:


Being out of control when attacking


Cocky


His movements aren't that well refined

[/QUOTE]
Accepted. So he's always wearing pieces of his armor because he doesn't trust the others? Interesting. Also, most combat will take place with Armor on, so your enhancement won't get much use. I'd recommend replacing it, but if you like it you can leave it.

Scrapmaster said:
Name: Deacon Haz.
Agent Name:


Gender: Male


Appearance


Out of suit:

5H6caQ7.jpg
Armor Appearance:

6AyOsgt.jpg
Armor Enhancement: Multi electronic connectivity. Able to detect and hack into a variety of electronics, be them ally or not.


Able to deploy an arsenal of turrets,drones,mines and whatnot to assist him and his team. Also can deploy small shielding technology.


He constantly has two drones with him at all times, one named Savior and one named Ravager. Two small drones which circle around him, Savior buffs him and his allies with a constant energy shield around them (Skintights energy shield) for protection, while Ravager, attacks enemies with constant streams of gunfire, explosives, and energy weaponry. While strong, they don't compare to other armor wielders.


Ravager also "Marks" priority targets, updating the squad's visors with its location, and possible weakspots. What ravager excells at however is disrupting enemies, with its electromagnetic energy rounds, messsing with computer systems on impact.


Savior also has healing capabilities, while providing shields for Vanquisher and the squad, it will automatically begin healing them as well, locking onto members who took damage, and firing a constant, green-ish beam which will begin healing their wounds on site, alternatively if the squad mate is greviously wounded, If a squad mate is down, but not dead. But seriously wounded Savior will begin the revival proccess, in which it will desperately attempt to stabilize their condition. Only for extreme situations.


The drone's appearance, the small,white one is Savior, and the bigger, red one is Ravager.

Borderlands-The-Pre-Sequel-Wilhelm-03-490x270.jpg
Firearm of Choice:


Drexer pistols.

mdEPlwP.gif
Two at a time, dual wielded.


Capable of firing laser, regular bullets and even plasma rounds with the right enhancements,these pistols, while considered sidearms, do much more damage than your regular run of the mill pistol, they can pierce armor, are accurate, and have a healthy supply of ammo, and when firing plasma, don't use bullets ta all, but overheat. They also have a nice, steady rate of fire with little recoil.


Tigris double barrel shotgun.

KvkRe52.png
An extremely powerful close to mid range weapon, the tigris, while a double barrel shotgun, easily outclassed in terms of versatility and constant fire by other shotguns, it outclasses them all in two shots, with extreme stopping power, with its pellets, while not able to pierce armor, do extreme damage to it and even dent it or break it entirely, the spread on the Tigris is rather small, albeit its still there, making it unviable for long range, but pretty good for medium range. Can switch to an alternate fire mode in which it fires an explosive round.


Melee Weapon of Choice:


Plasma blades under both his arms (Notice something under his left arm in the armor appearance?), Highly damaging and fast, the only thing they lack is range, as he has to be near point blank to do anything with it.


Current Position on the Leaderboard: While Deacon doesn't care much for ranking, he is around the middle of the board, as he is an all around useful addition to his team. In the way of shielding, healing and marking enemy targets.


Personality:


Serious, polite, but strangely likable, he rarely jokes, but he is able to keep a conversation going with whoever he is speaking with, be it woman or men, or something else, he keeps to himself mostly, but he does care for his team.


He however hates teammates disrespecting each other, and will intrude if things go out of hand, he doesn't agree with crazy tactics and lone wolfing, as doing such a thing is hard with turrets and deployiments around.


Fighting Strengths and Weaknesses:


He can access almost any role in combat, albeit his best is defense, capable of deploying turrets up to a certain limit and his drones help him and his team with survival and damage, while he is able to hold his own with his pistols and shotgun at medium to close range, or even long if he can get a good mark with his pistols.


However he is not that great in meele, while his plasma swords are nice and all, he isn't as adept as others are in meele, most of the time his shotgun is more than enough for close range, and while Savior and Ravager are extremely useful, they may be shot down, and require re-deployment (Respawning) which takes a short ammount of time, and he himself isn't as durable as you'd think, while able to take a good blow, he can't take a second, he is no Destroyer.


Extra Stuff?: He carries around a compass with him, a memento of his family...


Adding more peeps. hold up for more edits


Name: Xicor Cruz.


Agent name: The Destroyer.


Appearance:

b1N1KUv.jpg
Armor appearance:

QQmCBWc.jpg
Gender: male


Armor enhancements:


Fusion engine power: An unique and experimental energy source, only his armor currently employs this as it is highly hazardous. Builds up by itself during combat and out of combat within the suit's core. To a certain limit.


Increases several basic abilities of his suit, capable of boosing them even more, be it boosting the jetpack's capabilities, the suit's strenght enhancer to near superhuman levels, or simply create an energy shield in front of him which can block very high ammounts of damage before breaking, the shield extends up to 6 meters in width, protecting his allies. Allied units can shoot throug hthe shield without any problems.


Firearm of choice:

aYiq1oV.png
Recolored to fit his suit's abilities.


The imperator is high rate of fire, highly damaging, precise heavy machinegun with small spin up time. Its shots can pierce armor after some time with constant fire. it fires highly powered, high caliber rounds. Those 50.cal snipers would fire, except high tech ones.


The imperator can also be enhanced with fusion energy from his suit. Making the gun's spin up time faster and making it capable of firing fusion rounds, which are plasma. Only more volatile.


A.T.O.M.O.S


(The little flamethrower like thing on the right arm of the suit's appearance, it is not the suit's arm. Its simply an attachment.)


Highly experimental Particle cannon, independant fusion energy source, best for close ranged engagements, capable of melting the toughest armor in less than a few seconds, attached to his arm. Capable of keeping a steady, constant particle beam, perfect for welding things together too, albeit if not enough care is taken, it'l flat out disintegrate whatever its being fired upon. Also prone to overheating. Best used in short bursts.


The suit also has a shoulder mounted, anti tank rocket unit. Which fires highly explosive, or incendiary rockets at longer ranges, with very large area of effects. It has two firing modes. One is a straight up rocket. Which runs on a cooldown, meaning he can't keep firing. This fire mode has the most impact power and explosive damage.


Or a mortar fire unit, in which it fires a small volley of smaller rockets (about 7 rockets). Up in the air, in which they will rain down upon the opposition or marked area, even bigger area of effect than rocket mode, albeit marginally lower damage. Also runs on a cooldon.


He can opt to infuse either mode with fusion energy, to make them effectively anti-particle rockets. Disintegrating most of the stuf hit. So basicaly disintegrator rockets.


Meele weapon of choice: Fusion powered, heavy fists. Capable of puncturing through armor entirely. Powered with fusion energy, they can dish out high ammounts of damage, specially coupled with Xicor's nigh superhuman strenght on his armor.


Personality:


Xicor isn't dumb, while he loves to charge into battle, if he sees anything dangerous to him and the team, he opts not to charge in, instead try to distract long enough for his allies to disable the threat, he is not a lone wolf, and thinks ill those who do, are simply going to get themselves killed faster, prone to disagreements with those likely to do so too. Will openly berate them on their tactics.


He is protective of his allies, and doesn't care much for competition, as his job is to tackle the enemy head on, if he doesn't do his best then, well, he'l be dead in no time . He is quite the joker, and flirty with the female members of the squad, quite the likable character. He is rational and thoughtful, always thinking about the best way of action, even if its just charging in guns blazing.


Leaderboard position: VERY high, Destroyer is the team's first and final line of defense in battle, he is always at the front lines, tackling the opposition head on with everything he's got.


Strenghts and weaknesses: While Destroyer is a downright menace in a fight, being able to tank through almost any attack and still pull through fighting at top shape and kicking ass left and right as the team's heavy infantry unit.


He is rather slow in the armor, which his suit is powered by a fusion energy jetpack, that can boost him to any direction, and even help him climb things otherwise impossible for him to so because of his weight, his jetpack is unfit for flying. It is simply used to dodging and general faster movements in battle.


Fusion energy is an extremely volatile, dangerous energy source which can overheat if he uses it too much. Doing so will not only hurt his body, and the suit. But it will also prevent him from boosting his abilities for some time. His body is used to the Fusion energy radiation, but it is still highly dangerous.


And while all his arsenal is very heavy, and capable of utterly decimating large groups of foes. They are only effective at medium to close range, at long range, his abilities start to fall off, onlt the rockets can hit that far, and even then. Not so accurately, and they are easy to avoid as well.


Extra stuff: Very big Heavy metal fan, knows a lot of metal bands.


VERY probable that I will add one more character later. but right now, this is what I got.
Both accepted. And fill the ranks as much as you like.
 
Hmm, a lot of speedy meele attackers, TIME FOR ANOTHER TANK THEN.


Name: Maxwell Crad


Agent Name: The Vanguard.


Appearance:

o6slDeg.jpg
Armor appearance:

xsW8R4O.jpg
Armor enhancement: Further increase in physical capabilities than normal. Allowing him to surpass even Destroyer in physical capabilities if he doesn't overexert himself. As well as a nice ammount of tolerance to pain.


The armor's main ability if "Adaptation." Which is...to put it in simple terms, the ability to adapt to certain elements of combat and use them as his own, in certain ways. For example upon being struck with energy weaponry, his suit will begin storing energy from the blasts, increasing his resistance to said type of attack to a certain extent (Like a cap). As well as boost his attacks with said element. For example if its bullets instead of energy, he will adapt to Kinetic energy in which the energy will be used in quick discharges in his meele attacks, depleting the charge.


Capable of even adapting to EMP blasts, however adapting to that is inherently harder than the other energies.


Firearm of choice: He doesn't use much firearms. But the only one he uses is The "SMI Heavy combat shotgun" Or as he call it "Righteous fury".

5riEm0L.jpg
Heavy damage, quick enough for constant fire at close range. Very high impact, light enough to be carried in one hand. Can also change in element alongside the suit's adaptor.


Very high spread, making fit to close range only, and at point blank. Vanguard has other weapons.


Meele weapon of choice: this is where Vanguard shines.


He wield the GALATINE. "Judgement's blade" As nicknamed by him.

PsbHRV3.png
A prototype greatsword type weapon that adapts itself to his suit's charge as well, changing element in combat. Attuned to high frequencies the sword vibrates at a extraordinarily fast speed, which allows it cut through armor like a hot knife through butter while not being too heavy or unwieldly. Depending on the element, the sword's colors change.


The sword has the size of a normal human being, and very heavy to those untrained to use it, if another member of the squad tries to use it, they'd find it heavy and unwieldly. But not Vanguard, dude can wield it perfectly.


The "Judgement's claw". The laser arm blade in his arm he can activate.


Surprisingly he uses it more to block and parry attacks than to attack with it, its design allows easy deflection of incoming meele attacks as well as a nice alternative should he find himself disarmed. The laser blade can cut/burn through armor easily, albeit not as easily as the galatine, which utilzies its high frequency modification and weight to completely destory enemy armor.


Leaderboard position: Near the top. At least in the top contenders, a bit higher than Destroyer. Vanguard's the "Heavy meele" unit of the squad. And as such, he has a very distinct job. Find the biggest, baddest enemy or group. And lay waste to them with rightetous fury and power. Proving to be a nice tank and distraction for his more, speedy, teammates.


Personality: Righteous, Honorable and noble. Maxwell is a true "Templar" persona, and he adopted this persona to great effect. He thinks himself a knight, and his squadmates as family and he will go to extreme lenghts to protect them. Even sacrificing himself should the need arise. Maxwell has a good humor and can accept jokes and mockings of his teammates, but he'd rather they not disrespect him, nor each other.


He seems to enjoy battle, regardless of the fight, you can be sure Maxwell will enjoy the fight.


Fighting Strenghts and weaknesses:


Vanguard is a force to be reckoned with, his heavy meele weaponry allow him to go toe to toe with the biggest and strongest of foes, and with some help or skill. Come out on top. Don't be fooled, he is faster than he looks...well, faster than Destroyer anyway, Vanguard can sprint, dodge roll and climb structures without too much trouble, but other speedies teammates have the advantage in that, obviously.


Vanguard is an expert meele fighter and combatant, during battle he is very skilled in attacking, breaking the enemy's guard and parrying faster blows that he would not be able to dodge or block in time, so if he finds himself against a quick opponent, like if he was dueling one of his squad mates. He could turn the tides of battle, making their speed their downfall as his parries would be downright nasty. Timing is everything in combat, and he has trained 8 years to master it.


His main weakness is range, strictly a close range fighter. He has no option for medium to long range engagements. However, he has the armor and toughness to pull through and break enemy lines. That does quite a lot of damage to him and his suit, even with adaptor. He can't take as muc has Destroyer, specially because his armor doesn't stay resistant to an element for too long, it can only adapt to one at a time. Leaving a situation with multiple weapon types. Very hazardous to him.


Extra stuff: HE seems to think of himself as a righteous knight, and is very hammy in his speeches.
 
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[QUOTE="Yuffie Kisaragi]Accepted. You seem to have misunderstood the property of Armor a little bit. Armor is much stronger than metal or modern day bulletproof stuff, even in thin form like you have it. Imagine like Halo type stuff. Of course there's still some variation, like you wouldn't be able to tank as much as say Destroyer, because he's specifically good at tanking. Your armor enhancement should be something a bit more powerful. If you don't want it to be that's fine, it's just a recommendation.
Accepted. Glad to have you riku


Accepted. So he's always wearing pieces of his armor because he doesn't trust the others? Interesting. Also, most combat will take place with Armor on, so your enhancement won't get much use. I'd recommend replacing it, but if you like it you can leave it.


Both accepted. And fill the ranks as much as you like.

[/QUOTE]
Hey, I changed her armor enhancement to something a bit more "of the times". Is everything good?
 
SUBJECT #11 "PHANTOM REAPER"




Subject #11
52228c91e1363661dab8ff201576a146.jpg
Agent-Name:

PHANTOM REAPER



Birth-Name:

Nathaniel Isaac "Carmichael" Vincent



Date of Birth:

[Classified]



Age:

20



Sex:

Male



Ethnicity:

Caucasian



Height:

5'11"



Weight:

137 lbs



Body Frame:

Athletic



Sexual Orientation:

Heterosexual






  • Current Position on the Leaderboard: Within the Top Fighters, due to his Ability to hold his own in a fight.


    Personality:

    Nathaniel is a Stoic individual, rarely showing any emotions though he is a very Cunning Agent able to get through any mess he gets himself into using Deceit and Evasion. While being quite an Aggressive and Reckless individual do not let that fool you, he is a very Capable and Resilient person being able to survive almost any unfavorable situations.

    Background:

    [Classified Level 8 Identification Required]

    Strengths:

    C.Q.C. Expertise


    Agile & Acrobatic


    Stealth


    Superhuman Reaction Time


    Efficient with Learning Weapons

    Weak-Points:

    Aggressive


    Reckless


    Facing against a 5 or more people


    Turrets and other Automated Things


    Long Ranged Combat

 
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Scrapmaster said:
Hmm, a lot of speedy meele attackers, TIME FOR ANOTHER TANK THEN.
Name: Maxwell Crad


Agent Name: The Vanguard.


Appearance:

o6slDeg.jpg
Armor appearance:

xsW8R4O.jpg
Armor enhancement: Further increase in physical capabilities than normal. Allowing him to surpass even Destroyer in physical capabilities if he doesn't overexert himself. As well as a nice ammount of tolerance to pain.


The armor's main ability if "Adaptation." Which is...to put it in simple terms, the ability to adapt to certain elements of combat and use them as his own, in certain ways. For example upon being struck with energy weaponry, his suit will begin storing energy from the blasts, increasing his resistance to said type of attack to a certain extent (Like a cap). As well as boost his attacks with said element. For example if its bullets instead of energy, he will adapt to Kinetic energy in which the energy will be used in quick discharges in his meele attacks, depleting the charge.


Capable of even adapting to EMP blasts, however adapting to that is inherently harder than the other energies.


Firearm of choice: He doesn't use much firearms. But the only one he uses is The "SMI Heavy combat shotgun" Or as he call it "Righteous fury".

5riEm0L.jpg
Heavy damage, quick enough for constant fire at close range. Very high impact, light enough to be carried in one hand. Can also change in element alongside the suit's adaptor.


Very high spread, making fit to close range only, and at point blank. Vanguard has other weapons.


Meele weapon of choice: this is where Vanguard shines.


He wield the GALATINE. "Judgement's blade" As nicknamed by him.

PsbHRV3.png
A prototype greatsword type weapon that adapts itself to his suit's charge as well, changing element in combat. Attuned to high frequencies the sword vibrates at a extraordinarily fast speed, which allows it cut through armor like a hot knife through butter while not being too heavy or unwieldly. Depending on the element, the sword's colors change.


The sword has the size of a normal human being, and very heavy to those untrained to use it, if another member of the squad tries to use it, they'd find it heavy and unwieldly. But not Vanguard, dude can wield it perfectly.


The "Judgement's claw". The laser arm blade in his arm he can activate.


Surprisingly he uses it more to block and parry attacks than to attack with it, its design allows easy deflection of incoming meele attacks as well as a nice alternative should he find himself disarmed. The laser blade can cut/burn through armor easily, albeit not as easily as the galatine, which utilzies its high frequency modification and weight to completely destory enemy armor.


Leaderboard position: Near the top. At least in the top contenders, a bit higher than Destroyer. Vanguard's the "Heavy meele" unit of the squad. And as such, he has a very distinct job. Find the biggest, baddest enemy or group. And lay waste to them with rightetous fury and power. Proving to be a nice tank and distraction for his more, speedy, teammates.


Personality: Righteous, Honorable and noble. Maxwell is a true "Templar" persona, and he adopted this persona to great effect. He thinks himself a knight, and his squadmates as family and he will go to extreme lenghts to protect them. Even sacrificing himself should the need arise. Maxwell has a good humor and can accept jokes and mockings of his teammates, but he'd rather they not disrespect him, nor each other.


He seems to enjoy battle, regardless of the fight, you can be sure Maxwell will enjoy the fight.


Fighting Strenghts and weaknesses:


Vanguard is a force to be reckoned with, his heavy meele weaponry allow him to go toe to toe with the biggest and strongest of foes, and with some help or skill. Come out on top. Don't be fooled, he is faster than he looks...well, faster than Destroyer anyway, Vanguard can sprint, dodge roll and climb structures without too much trouble, but other speedies teammates have the advantage in that, obviously.


Vanguard is an expert meele fighter and combatant, during battle he is very skilled in attacking, breaking the enemy's guard and parrying faster blows that he would not be able to dodge or block in time, so if he finds himself against a quick opponent, like if he was dueling one of his squad mates. He could turn the tides of battle, making their speed their downfall as his parries would be downright nasty. Timing is everything in combat, and he has trained 8 years to master it.


His main weakness is range, strictly a close range fighter. He has no option for medium to long range engagements. However, he has the armor and toughness to pull through and break enemy lines. That does quite a lot of damage to him and his suit, even with adaptor. He can't take as muc has Destroyer, specially because his armor doesn't stay resistant to an element for too long, it can only adapt to one at a time. Leaving a situation with multiple weapon types. Very hazardous to him.


Extra stuff: HE seems to think of himself as a righteous knight, and is very hammy in his speeches.
Accepted.

Smoaki said:
Hey, I changed her armor enhancement to something a bit more "of the times". Is everything good?
Still good! Great to have you along!

VirtualNotoriety said:
SUBJECT #11 "PHANTOM REAPER" WIP


Subject #11
52228c91e1363661dab8ff201576a146.jpg
Agent-Name:

PHANTOM REAPER



Birth-Name:

Nathaniel Isaac "Carmichael" Vincent



Date of Birth:

[Classified]



Age:

20



Sex:

Male



Ethnicity:

Caucasian



Height:

5'11"



Weight:

137 lbs



Body Frame:

Athletic



Sexual Orientation:

Heterosexual






  • Current Position on the Leaderboard: Within the Top Fighters, due to his Ability to hold his own in a fight.


    Personality:


    Background:

    [Classified Level 8 Identification Required]

    Strengths:

    C.Q.C. Expertise


    Agile & Acrobatic


    Stealth


    Superhuman Reaction Time


    Efficient with Learning Weapons

    Weak-Points:

    Aggressive


    Reckless


    Facing against a 5 or more people


    Turrets and other Automated Things


    Long Ranged Combat

Awesome! Accepted.


My characters will be up in like two seconds. And just remember guys, not everyone can be at the top, else you know, then some people will end up getting lower places than what I would consider the top.
 
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Name: Milan Mors


Agent Name: Rho


Gender: Female


Appearance:

large.jpg

Armor Appearance: A brown skintight suit, made out of a material that looks like modern spandex. Of course it's not, duh, that'd be ineffective. In any case, imagine Zero Suit Samus' outfit, but with brown coloring with a white secondary coloring. She normally chooses to wear street clothing over it, generally just due to modesty considering it doesn't leave much to the imagination, but during battle the clothing over top will be torn to shreds throughout the fight (not made out of any kind of reinforced material, so it's inevitable). She will also remove the outer clothing before something like a serious mission or fight for the complete mobility. The visor is hosted in a hood of the same brown material she can pull over her head. When she does so, the computer overlay present for the others appears.


Armor Enhancement: Incredibly fast (The Flash speed levels) with far increased reaction and perception times.


Firearm of Choice: A pair of plasma SMGs that can shift fire rates. The faster the fire rate the lower the power, but the slower, the more powerful.


Melee Weapon of Choice: From her feet or knuckles, three six-inch claws can emerge. From there, each claw can be heated to very very hot temperatures, able to cut through things very easily.


Secondary Melee: A 4-inch laser bladed knife.


Tertiary Melee: A laser-bladed tomahawk. Both the tomahawk and the knife are hung on loops on her waist.


Current Position on the Leaderboard: Constantly striving towards the top, but falling just short every time.


Personality: Hypercompetitive, hard working, kind of mean on occasion, refuses to let things go, always tries her hardest to complete the goal. Continually pushes herself to the edge. She holds grudges, and seems to be the one most bewitched by the leadership system, potentially because of how close she always is. Rho could easily be seen as a workaholic, constantly training in one way or another.


Fighting Strengths and Weaknesses: Though she is the fastest of all the Armor wielders, she does not have the boon of strength or heavy hitting equipment that the others do. So, while she can often land many hits, they rarely do much damage at all. She is also quite good at evading attacks with her increased reaction time, but when they do land, they do a lot of damage. A couple good hits from other Armor wielders is often enough to take her out for good.


Extra Stuff?: She understands that Sigma is close to her, but takes him for granted. She is willing to do anything to complete a mission, and believes that the Oath is the end all be all of her behavior. She is also very very modest, and gets flustered easily at the idea of sex or nudity.


Name: Lysander Neyelmnik


Agent Name: Sigma


Gender: Male


Appearance:
2cb70ef5db4e37185dd3286913e75aff.jpg







Armor Appearance:
Halo5_SpartanLocke3_bonusLG.jpg







Armor Enhancement: Explosive deployment. At certain points around his armor, such from under his wrist, he can deploy different sized explosives, ranging in explosive power from dropping a mento in a coke bottle to drop a nuke on a coke bottle. Of course he only carries one nuke on him at a time... No, I jest. Not quite the power of a nuke, but still very powerful explosives. He can control these at will with a near telekinetic accuracy, and detonate them when he chooses.


Firearm of Choice: A powerful pump-action shotgun, the ammunition is made of a certain alien alloy that is the densest thing known to humanity. Add to that an extremely powerful launching mechanism, and you have a helluva gun.


Secondary Firearm: Adaptive Unique Weapon System: A gun sort of thing attached to his back that can fire several types of projectiles. It can be a flamethrower, tesla gun, mine launcher, and a sonic blaster.


Melee Weapon of Choice: An dualblade created from the same alien alloy previously mentioned. Can also deploy a laser deflection field around it, though it loses offensive capabilities at that point.


Current Position on the Leaderboard: Very, very high up. One of the best, if he does say so himself.


Personality: Carefree, reckless, cocky, loyal, kind, taunting. A thrill seeker that has ties to others that he cannot let go.


Fighting Strengths and Weaknesses: An offensive fighter. He's quick on his feet and powerful with his hits, generally leading to ultimate devastation when fighting opponents. But he is often lacking in precision (ironic since he's the one with the sniper). Sigma is also very reckless, putting himself in danger that he doesn't need to be in, taking shortcuts when it could lead to him being more injured than he should really be in.


Extra Stuff?: He loves Milan. No one knows it for sure, and his body language and attitude doesn't spell it out very easily. But it's true. He also loves fighting. It's like a drug for him. He can't get enough, even if he knows he's gonna lose, he can't help but pick the fight anyway. Also, he may not act like it, but when it comes down to it, he'll be the first to sacrifice himself for the others.


Name: Ellie Rogers


Agent Name: Epsilon


Gender: Female


Appearance:
animegirlredhairrender_by_sakurasweetsuite-d94cqg9.png







Armor Appearance:
33992a22c97f23f3a711d01213278b22.jpg







Armor Enhancement: Momentum Switching: Epsilon's enhancement has given her an incredibly powerful ability. She can change the momentum of anything she touches. A bullet, a blade, if she makes contact with a physical object and activates the ability, she can completely alter where it is going and how fast. A stray bullet about to impact? Nullified as long as she gets the timing down pat. A wall blocking her path? A palm strike can send it flying with the activation of her ability. She is far from invulnerable though. She cannot use the ability on the ever popular laser or beam weaponry, and in a huge storm of attacks, she can only do so much before she is overloaded.


Firearm of Choice: A pair of powerful revolvers.


Melee Weapon of Choice: A beam katana, simple and elegant, but purely functional. It hasn't failed her yet.


Current Position on the Leaderboard: The lower end of the middle.


Personality: Quiet and shy, Epsilon doesn't like the spotlight. It's too glaring. She prefers to stay by herself in her room, read a book. That's far more pleasant. She also dislikes live combat, an intriguing development for someone whose entire life is devoted to the idea. Of course, that's not to say that she doesn't always do her best when training. Rather, she understands how important things are, and goes beyond her distaste for it to help out. She is generally very wise and mature.


Fighting Strengths and Weaknesses: Epsilon is not a high damage dealer with her weapons alone. Though she is skilled with her laser sword especially, she prefers to use her environment to her advantage instead, activating her ability to alter the terrain to her desire. Epsilon has near complete mastery of her ability, and often pushes it to the limit of what it can do. She is overwhelmed very easily by large groups of enemies, and in a place or against an enemy her ability can't impact as much, she is especially weak.


Extra Stuff?: She is the mature core of the Armor Wielders, keeping people grounded in reason and logic when tensions are high and emotions are flaring.


Potentially one more but this should be enough for now.


EDIT: Fixed Rho's extra stuff.
 
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Character Sheet

Name: Joseph O'Connell

Agent Name: Broker

Gender: Male

Appearance:
183106ac4614155c81cec6087c3f6614.jpg
Armor Appearance:

c954c2db63be79169d77d24f3a639a4a.jpg



Armor Enhancement:
Energy Manipulation - Using several small, hidden generators in certain areas of his suit, plus a system of tubes that pump an energy-ridden fluid around in a cycle and emitters for the power said liquid generates, all regulated by an AI, Broker can manipulate white, particle-filled energy in either imprecise offensive attacks such as an expulsion of damaging energy in a circular wave that travels across the ground a medium distance from him, directed yet unstable waves of energy that travel straight outwards from the direction he's facing and orbs that, while requiring a charge up time, explode upon impact with solid matter and destabilize said matter to weaken it. Defensively, it can be focused into a completely bulletproof and energy projectile proof shield around his body. This shield however leaves him immobile when used and is also not able to reflect good ol' fisticuffs, aka; Punching Broker. He can also partially activate the shield in emergencies to blow-back incoming enemies to prevent being ganged up on, however this only works if it catches them off-guard and is timed correctly, otherwise it does nothing.




Firearm of Choice:
M-76 Revenant - A Light Machine Gun with a high rate-of-fire and decent recoil. This guns ammo is nigh-limitless but firing it generates considerable heat due to certain mechanisms in the weapon increasing damage and effectiveness. As such, it runs on Thermal Clips that have to be ejected when they reach capacity, functioning as mini-heat sinks.

Bl7ujPd.png





Melee Weapon of Choice:
Rampart Blade - A flash-generated Long-Blade with a white-hot tip created with a Mini-Fabricator from an "Omni-Tool". A Stabbing weapon deployed and used when needed. Hardly a dueling weapon, but it gets the job done: Quick, efficient and painful disposal of close targets.

303-1-1409394963.jpg


Current Position on the Leaderboard: His weapon specialization and the relative instability of his powers, plus his temper, rank him around the lower-middle.




Personality:
A man that often has a facade of someone in control of the situation, a thinly-veiled mask that deteriorates completely and utterly when faced with difficult situations, odds out of his favor and details about his person and events. His bad temperament stems from his distaste of what had to be done to create those who use Armour and his general lack of temperance exercised. He does what he can to get the job done and is truly calm around his allies, doing his best to look past the implicit distrust that came as a product of The Leaderboard. Aside from that, he is emotional and prone to being very, expressive with his speech and gestures, borderline hammy, especially when his attempts at a "Cold Ham Chessmaster" Persona fail.




Fighting Strengths and Weaknesses:
He has an aggressive fighting style, especially when enraged or simply when his facade fails him, utilizing heavy amounts of suppressing fire on those in cover and unleashing a hailstorm of bullets on those who are not, shoulder-charging exposed foes and using his Armour Abilities deep within enemy lines to throw them off or tear them asunder with his bare hands.

His confrontational nature with his superiors, the very term tastes of poison in his mouth due to what they did to him and the others, causes much insubordination and his aggression lands him in serious hot water more often than not in battle because of his unchecked rage from excessive fighting, or a simple remark. On the plus side, any anger blown off by killing his enemies promotes better behaviour later on...not that it's much improvement.




Additional Information:
He is currently taking Anger Management and Therapy, surprisingly not from orders by the Higher-Ups, but from his own desire to change.

I will be making another character, or more, but right now, I must sleep.

 
SUBJECT #15 "ARCHANGEL"




Subject #15
125513aa1fdbedda92c5cc3d44024f25.jpg
Agent-Name:

ARCHANGEL



Birth-Name:

Sarah Allison "Grayson" North



Date of Birth:

[Classified]



Age:

20



Sex:

Female



Ethnicity:

Albino



Height:

5'9"



Weight:

122 lbs



Body Frame:

Athletic



Sexual Orientation:

Heterosexual






  • Current Position on the Leaderboard: Above the Middle-Area closing near the top.


    Personality:

    Sarah is a Cold and Distant person yet as you get to know her she can be seen as a Kinda and Caring yet she can be easily-Agitated and is quite Volatile when she experiences loss. Though she is a Fearless and Fiery individual.

    Background:

    [Classified Level 8 Identification Required]

    Strengths:

    Marksmanship Expertise


    Agile & Acrobatic


    Stealth


    Superhuman Eyesight


    Excellent with Technology

    Weak-Points:

    Cold and Distant


    Easily Agitated


    Close Ranged Combat


    Human Durability "Squishy"


    Needs a Partner to finish a Mission

 
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tumblr_nmsipmqFjf1qb7ukho3_r1_500.png


Name:


Lucia Washington


Agent Name:


Theta


Gender:


Female


Armor Enhancement:


Theta's armour can increase her reaction and thinking times immensely, making it seem to her that time has slowed down. It can only work for a few seconds at a time.


42c186f21a14c8a022ece786a7b82f7f.jpg


Firearm of Choice:


Theta uses both a rifle and a handgun so she always has at least a partially appropriate weapon.

Rifle:


Sniper_1_SideView-e1377155997263.jpg



Pistol:


9c682060c67ac11baeaf0bc7c9059a51.jpg



Melee Weapon of Choice:


Theta's melee weapons are a selection of knives. She was going to specialise in one, but since they are so similar and so easy to learn, she practises with a variety of lengths and styles, though she can't fight well with anything longer than her forearm. Most of her knives are reinforced so they can pierce armour.


combat_knives_by_danimedr-d6nx6cu.jpg







Current Position on the Leaderboard:


Due to her lack of strength and planning, low down, but her stealth partially makes up for it.


Personality:


Theta is a laid back girl, or at least compared to the people that she's around. While she does want to get a good place on the leader board she won't get torn up about it if she doesn't. But this doesn't mean that Theta doesn't like a good competition and it doesn't mean that she wouldn't try if one popped up.


Theta also loves to joke and mess about in appropriate situations and she's a big lover of bad puns, especially ones that she's made. It's just a part of her kind nature. She always tries to keep on good terms with the other soldiers and is generally very sociable, but she's not above lying to them or stabbing them in the back if she has to.


Fighting Strengths and Weaknesses:


Strengths:


-Excellent at stealth


-Great aim


-Efficient and unemotional on missions


Weaknesses:


-Not physically strong


-Not great at improvising plans


-Not good at fighting multiple people at once
 
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df22a91e0e9eef38d826408d4bec93ad.jpg



AMELIA SMITH


GECKO



FEMALE





LEADER-BOARD
Being so competitive, and so adept at fighting, she is in the top middle. The idea of a leader board to her, is a bit stupid. She understands that its a cheap tactic to make people more enthusiastic about battle, and more likely to try harder. But, regardless, she cant stand the thought of losing. So, she tries her damnedest to move up every chance she gets. She moved rapidly for a very long time, but lately, as she gets closer to the top, she finds herself just near the top, but never high enough for her to be happy.



VICES AND VIRTUES



Strengths: Of course, her biggest strength is her ability to go places where enemies may not find her. But, she is also very light on her feet, and agile she's a rouge in every sense of the word. She prides herself on being silent and deadly, one second shes there, the next her enemy is dead. She can also function effectively both as a team player and a team leader, liking nothing more than a smart, good, working team.


Weaknesses: She has a certain knack for not paying attention, often having to ask for directions of what to do. If she finds the topic pointless, or boring, she will not learn anything about it. She also is recklessly impulsive, often acting on instinct instead of following the orders from her superiors. On the physical side of things, while very agile, she isn't very physically strong, relying on speed rather than strength.







ARMOUR
sci_fi_concept___01_by_zano-d7q0fex.jpg
Her suit, which was the namesake of her code name "gecko" gives her the ability to climb and stand on any surface at any angle for any amount of time. A sort of anti gravitation system inside her suit gives her the feeling of weightlessness, allowing her the ability to stake out on the inside roof of a building for hours. Of course, while the 'gecko' ability is done through a non electronic process including different types of magnets, and suction cups, does not run on battery. The anti-gravitational system does, meaning after about an hour it will lose power, and thus having all the blood rush to her head, making it difficult to stay upside down for very long.



WEAPONS
weapon_commission_by_epic_soldier-d8q23o7.png
While primarily using her trusty automatic machine gun to do her dirty work, she also carries an array of grenades and flash bombs on her at all times. Her suit is also equipped with a long blade that protrudes from both of her arm gloves. She prefers to stay away from her enemies and let her bullets do the talking, but if necessary she wont hesitate to hack and slash her way to victory.





cropped-Rifle.png



PERSONALITY
Amelia is the kind of girl who loves nothing more than a good ol' fashioned adventure. She is very curious, and is constantly itching to go outside and explore places she's never gone before. While she respects everyone, and tries her best to not judge them on sight, it is till a bad habit of hers to "explode" over what may seem like nothing. She seems to have a general lack of restraint, and can sometimes be said to be 'reckless' and 'impulsive.' While, full-full heartedly denying these claims, it's not far from the truth.


Generally, in most social situations she is very calm and relaxed, she loves making bad jokes whenever she can, as she loves to see people laugh, and thrives off their happiness. But, she's typically not very good in serious, stressful, or formal situations, and tends to try and make them less so, whenever she can. This can sometimes cause her to not treat authority with the proper respect they may need. She is outgoing, kind, and tries to be humorous even in battle.
[/heightrestrict]
 
Character Sheet:


Name: Eliza Watts


Agent Name: Pixie


Gender: Female


Appearance:


l_lLAJqk.jpg



Armor Appearance:

the_war_fairy_by_novum1-d6vytmq.jpg



genesis_wip_by_novum1-d79o729.jpg
Armor Enhancement: High speed flight capabilities with augmented reflexes.


Firearm of Choice: Built in Repulser Blasters


Melee Weapon of Choice: Collapsable Plasma Spear


sci_fi_spear_by_ah_kai-d8nj52r.jpg



Current Position on the Leaderboard: somewhere in the middle.


Personality: Friendly, observant, nice, hopeful, determined, and gabby.


Fighting Strengths and Weaknesses: Highly maneuverable and agile. As comfortable in the air as she is on the ground. Good spacial awareness makes her good even in tight spaces. Recon and quick strike specialist. Not so good in melee. Armor is less durable then others. Not as natural a soldier as the others, so could hesitate if faced with a show of humanity.


Extra Stuff?: It took a long time for Eliza to accept her role as a soldier, meaning she was at the bottom of the leaderboard for a long time. Over the past year or two, she has accepted her role more and has been working her way up the leader board.


Likes everyone.


Enjoys Assam tea.
 
tumblr_nek9rdmL3F1qb7ukho1_r6_500.png


Character Sheet:


Name:


Damien Castillo


Agent Name:


Calavera


Gender:


Fluid, use they for convenience


Armour Enhancement:


Calavera's armour increases their hit power and speed the more hits they take, but they do have to be physically able to use this so it would be no use if he can't walk or such.


sci_fi_armor_gauntlet_page_by_keeperofages-d6cr4t0.png


Firearm of Choice:


Calavera's suit has guns built into the arms, they use their fists to fire them. They also have another spare gun for supporting allies in the field.

Weapon-Sci-Fi-Wallpapers-5.jpg

Melee Weapon of Choice:


Calavera wields a sword with a photon made blade that retracts into the handle for easy carrying.


95ef67f9a45d05c464cccec3b35bda9e.jpg







Current Position on the Leaderboard:


Due to Calavera's want to prove themselves and their skills, they're somewhere in the top half.


Personality:


Calavera sees themselves as a weapon, something that is there to do a job. Because of this, they see their skills as their greatest asset and they are constantly working on them, trying to improve. This leaves little time for their own well being and social activities. Despite this, they do try to get along with their team mates, knowing that they will need to work well with them to succeed in jobs. However they try, though, Cala finds it hard to interact with them well since they try not to use their emotions too much, thinking that they could their judgement and make them weaker.


Fighting Strengths and Weaknesses:


Strengths:


-Sharp shooter


-Analytical


-Strong and well practised


Weaknesses:


-Not good at teamwork


-Won't take risks


-Sucker for rules


Extra Stuff?:
 
Last edited by a moderator:
SuperiorKunivas said:

Character Sheet

Name: Joseph O'Connell

Agent Name: Broker

Gender: Male

Appearance:
183106ac4614155c81cec6087c3f6614.jpg
Armor Appearance:

c954c2db63be79169d77d24f3a639a4a.jpg



Armor Enhancement:
Energy Manipulation - Using several small, hidden generators in certain areas of his suit, plus a system of tubes that pump an energy-ridden fluid around in a cycle and emitters for the power said liquid generates, all regulated by an AI, Broker can manipulate white, particle-filled energy in either imprecise offensive attacks such as an expulsion of damaging energy in a circular wave that travels across the ground a medium distance from him, directed yet unstable waves of energy that travel straight outwards from the direction he's facing and orbs that, while requiring a charge up time, explode upon impact with solid matter and destabilize said matter to weaken it. Defensively, it can be focused into a completely bulletproof and energy projectile proof shield around his body. This shield however leaves him immobile when used and is also not able to reflect good ol' fisticuffs, aka; Punching Broker. He can also partially activate the shield in emergencies to blow-back incoming enemies to prevent being ganged up on, however this only works if it catches them off-guard and is timed correctly, otherwise it does nothing.




Firearm of Choice:
M-76 Revenant - A Light Machine Gun with a high rate-of-fire and decent recoil. This guns ammo is nigh-limitless but firing it generates considerable heat due to certain mechanisms in the weapon increasing damage and effectiveness. As such, it runs on Thermal Clips that have to be ejected when they reach capacity, functioning as mini-heat sinks.

Bl7ujPd.png



Melee Weapon of Choice:
Rampart Blade - A flash-generated Long-Blade with a white-hot tip created with a Mini-Fabricator from an "Omni-Tool". A Stabbing weapon deployed and used when needed. Hardly a dueling weapon, but it gets the job done: Quick, efficient and painful disposal of close targets.

303-1-1409394963.jpg


Current Position on the Leaderboard: His weapon specialization and the relative instability of his powers, plus his temper, rank him around the lower-middle.




Personality:
A man that often has a facade of someone in control of the situation, a thinly-veiled mask that deteriorates completely and utterly when faced with difficult situations, odds out of his favor and details about his person and events. His bad temperament stems from his distaste of what had to be done to create those who use Armour and his general lack of temperance exercised. He does what he can to get the job done and is truly calm around his allies, doing his best to look past the implicit distrust that came as a product of The Leaderboard. Aside from that, he is emotional and prone to being very, expressive with his speech and gestures, borderline hammy, especially when his attempts at a "Cold Ham Chessmaster" Persona fail.




Fighting Strengths and Weaknesses:
He has an aggressive fighting style, especially when enraged or simply when his facade fails him, utilizing heavy amounts of suppressing fire on those in cover and unleashing a hailstorm of bullets on those who are not, shoulder-charging exposed foes and using his Armour Abilities deep within enemy lines to throw them off or tear them asunder with his bare hands.

His confrontational nature with his superiors, the very term tastes of poison in his mouth due to what they did to him and the others, causes much insubordination and his aggression lands him in serious hot water more often than not in battle because of his unchecked rage from excessive fighting, or a simple remark. On the plus side, any anger blown off by killing his enemies promotes better behaviour later on...not that it's much improvement.




Additional Information:
He is currently taking Anger Management and Therapy, surprisingly not from orders by the Higher-Ups, but from his own desire to change.

I will be making another character, or more, but right now, I must sleep.
Accepted. Love it! <3

VirtualNotoriety said:
SUBJECT #15 "ARCHANGEL"


Subject #15
125513aa1fdbedda92c5cc3d44024f25.jpg
Agent-Name:

ARCHANGEL



Birth-Name:

Sarah Allison "Grayson" North



Date of Birth:

[Classified]



Age:

20



Sex:

Female



Ethnicity:

Albino



Height:

5'9"



Weight:

122 lbs



Body Frame:

Athletic



Sexual Orientation:

Heterosexual






  • Current Position on the Leaderboard: Above the Middle-Area closing near the top.


    Personality:

    Sarah is a Cold and Distant person yet as you get to know her she can be seen as a Kinda and Caring yet she can be easily-Agitated and is quite Volatile when she experiences loss. Though she is a Fearless and Fiery individual.

    Background:

    [Classified Level 8 Identification Required]

    Strengths:

    Marksmanship Expertise


    Agile & Acrobatic


    Stealth


    Superhuman Eyesight


    Excellent with Technology

    Weak-Points:

    Cold and Distant


    Easily Agitated


    Close Ranged Combat


    Human Durability "Squishy"


    Needs a Partner to finish a Mission

Accepted! I like her!

SecretRock said:
tumblr_nmsipmqFjf1qb7ukho3_r1_500.png
Name:


Lucia Washington


Agent Name:


Theta


Gender:


Female


Armor Enhancement:


Camouflage- Theta's armour can become almost invisible and her footsteps and sounds her her hands are muffled.


42c186f21a14c8a022ece786a7b82f7f.jpg


Firearm of Choice:


Theta uses both a rifle and a handgun so she always has at least a partially appropriate weapon.
SecretRock said:
Rifle:


Sniper_1_SideView-e1377155997263.jpg



Pistol:


9c682060c67ac11baeaf0bc7c9059a51.jpg


Melee Weapon of Choice:


Theta's melee weapons are a selection of knives. She was going to specialise in one, but since they are so similar and so easy to learn, she practises with a variety of lengths and styles, though she can't fight well with anything longer than her forearm. Most of her knives are reinforced so they can pierce armour.


combat_knives_by_danimedr-d6nx6cu.jpg


Everything is fine, except that her armor enhancement is the same as Phantom Reaper's. I'd prefer it to be unique, and since he came first, you should change. Once you do so, I'd love to have you!

SimpleReading said:
df22a91e0e9eef38d826408d4bec93ad.jpg

AMELIA SMITH


GECKO



FEMALE








LEADER-BOARD
Being so competitive, and so adept at fighting, she is in the top middle. The idea of a leader board to her, is a bit stupid. She understands that its a cheap tactic to make people more enthusiastic about battle, and more likely to try harder. But, regardless, she cant stand the thought of losing. So, she tries her damnedest to move up every chance she gets. She moved rapidly for a very long time, but lately, as she gets closer to the top, she finds herself just near the top, but never high enough for her to be happy.



VICES AND VIRTUES


Strengths: Of course, her biggest strength is her ability to go places where enemies may not find her. But, she is also very light on her feet, and agile she's a rouge in every sense of the word. She prides herself on being silent and deadly, one second shes there, the next her enemy is dead. She can also function effectively both as a team player and a team leader, liking nothing more than a smart, good, working team.


Weaknesses: She has a certain knack for not paying attention, often having to ask for directions of what to do. If she finds the topic pointless, or boring, she will not learn anything about it. She also is recklessly impulsive, often acting on instinct instead of following the orders from her superiors. On the physical side of things, while very agile, she isn't very physically strong, relying on speed rather than strength.










ARMOUR
sci_fi_concept___01_by_zano-d7q0fex.jpg
Her suit, which was the namesake of her code name "gecko" gives her the ability to climb and stand on any surface at any angle for any amount of time. A sort of anti gravitation system inside her suit gives her the feeling of weightlessness, allowing her the ability to stake out on the inside roof of a building for hours. Of course, while the 'gecko' ability is done through a non electronic process including different types of magnets, and suction cups, does not run on battery. The anti-gravitational system does, meaning after about an hour it will lose power, and thus having all the blood rush to her head, making it difficult to stay upside down for very long.



WEAPONS
weapon_commission_by_epic_soldier-d8q23o7.png
While primarily using her trusty automatic machine gun to do her dirty work, she also carries an array of grenades and flash bombs on her at all times. Her suit is also equipped with a long blade that protrudes from both of her arm gloves. She prefers to stay away from her enemies and let her bullets do the talking, but if necessary she wont hesitate to hack and slash her way to victory.








cropped-Rifle.png



PERSONALITY
Amelia is the kind of girl who loves nothing more than a good ol' fashioned adventure. She is very curious, and is constantly itching to go outside and explore places she's never gone before. While she respects everyone, and tries her best to not judge them on sight, it is till a bad habit of hers to "explode" over what may seem like nothing. She seems to have a general lack of restraint, and can sometimes be said to be 'reckless' and 'impulsive.' While, full-full heartedly denying these claims, it's not far from the truth.


Generally, in most social situations she is very calm and relaxed, she loves making bad jokes whenever she can, as she loves to see people laugh, and thrives off their happiness. But, she's typically not very good in serious, stressful, or formal situations, and tends to try and make them less so, whenever she can. This can sometimes cause her to not treat authority with the proper respect they may need. She is outgoing, kind, and tries to be humorous even in battle.
[/heightrestrict]
Accepted! She's awesome!

rikunobodyxiii said:
Character Sheet:
Name: Eliza Watts


Agent Name: Pixie


Gender: Female


Appearance:


l_lLAJqk.jpg



Armor Appearance:





the_war_fairy_by_novum1-d6vytmq.jpg



genesis_wip_by_novum1-d79o729.jpg
rikunobodyxiii said:
Armor Enhancement: High speed flight capabilities with augmented reflexes.


Firearm of Choice: Built in Repulser Blasters


Melee Weapon of Choice: Collapsable Plasma Spear


sci_fi_spear_by_ah_kai-d8nj52r.jpg



Current Position on the Leaderboard: somewhere in the middle.


Personality: Friendly, observant, nice, hopeful, determined, and gabby.


Fighting Strengths and Weaknesses: Highly maneuverable and agile. As comfortable in the air as she is on the ground. Good spacial awareness makes her good even in tight spaces. Recon and quick strike specialist. Not so good in melee. Armor is less durable then others. Not as natural a soldier as the others, so could hesitate if faced with a show of humanity.


Extra Stuff?: It took a long time for Eliza to accept her role as a soldier, meaning she was at the bottom of the leaderboard for a long time. Over the past year or two, she has accepted her role more and has been working her way up the leader board.


Likes everyone.


Enjoys Assam tea.
Good stuff still riku accepted.

SecretRock said:
tumblr_nek9rdmL3F1qb7ukho1_r6_500.png
Character Sheet:


Name:


Damien Castillo


Agent Name:


Calavera


Gender:


Fluid, use they for convenience


Armour Enhancement:


Calavera's armour allows them to change their own gravity and perform feats like walking on ceilings or walls with the rest of their body feeling the altered gravitational pull.


sci_fi_armor_gauntlet_page_by_keeperofages-d6cr4t0.png


Firearm of Choice:


Calavera's suit has guns built into the arms, they use their fists to fire them. They also have another spare gun for supporting allies in the field.


Weapon-Sci-Fi-Wallpapers-5.jpg



Melee Weapon of Choice:


Calavera wields a sword with a photon made blade that retracts into the handle for easy carrying.


95ef67f9a45d05c464cccec3b35bda9e.jpg


I love them, I just need his enhancement to be more different from Gecko's. If you wanna stick with gravity stuff, he could manipulate the gravity of other inanimate objects. Or you could go full berserker, have him get stronger more hits he takes if you want to make him more heavy-like.
Current Position on the Leaderboard:


Due to Calavera's want to prove themselves and their skills, they're somewhere in the top half.


Personality:


Calavera sees themselves as a weapon, something that is there to do a job. Because of this, they see their skills as their greatest asset and they are constantly working on them, trying to improve. This leaves little time for their own well being and social activities. Despite this, they do try to get along with their team mates, knowing that they will need to work well with them to succeed in jobs. However they try, though, Cala finds it hard to interact with them well since they try not to use their emotions too much, thinking that they could their judgement and make them weaker.


Fighting Strengths and Weaknesses:


Strengths:


-Sharp shooter


-Analytical


-Strong and well practised


Weaknesses:


-Not good at teamwork


-Won't take risks


-Sucker for rules


Extra Stuff?:


Current Position on the Leaderboard:


Due to her lack of strength and planning, low down, but her stealth partially makes up for it.


Personality:


Theta is a laid back girl, or at least compared to the people that she's around. While she does want to get a good place on the leader board she won't get torn up about it if she doesn't. But this doesn't mean that Theta doesn't like a good competition and it doesn't mean that she wouldn't try if one popped up.


Theta also loves to joke and mess about in appropriate situations and she's a big lover of bad puns, especially ones that she's made. It's just a part of her kind nature. She always tries to keep on good terms with the other soldiers and is generally very sociable, but she's not above lying to them or stabbing them in the back if she has to.


Fighting Strengths and Weaknesses:


Strengths:


-Excellent at stealth


-Great aim


-Efficient and unemotional on missions


Weaknesses:


-Not physically strong


-Not great at improvising plans


-Not good at fighting multiple people at once
 

Character Sheet The Second
Name: Mylène Deforest




Agent Name:
Vasir




Gender:
Female




Appearance:
208186-femshep-blonde.jpg
ssb-wiiu-zsscrop0101ye7.jpg


Armor Appearance:

1295855236_allday.ru_25.jpg



Armor Enhancement:
"Avalanche" Cryo System - Utilizing a Bose-Einstein Condensate, a mass of super-cooled subatomic particles, Vasir can coat her opponents or the environment with this stuff in several ways: Containing it within a "bubble" for use as a projectile that "detonates" upon impact, spreading the condensate over a large area, freezing those closest solid and those farthest are covered in ice that can deface organic matter and potentially freeze armor joints. Another way is simply spraying the condensate from two emitters on Vasir's upper wrists in a short burst, guaranteed to freeze enemies solid, but only from a close range that requires her be aggressive in her approach. This substance causes ice cold mist to be emanated from Vasir's armor at all times, increasing in intensity when used, along with ice crystals coating the coldest segments of armor. As a result however, Vasir is not bothered by cold temperatures even the slightest, having gotten used to it.




Firearm of Choice:


Primary: M-13 Raptor Rifle - A Semi-Automatic, mid-to-long-range weapon akin to a Sniper Rifle, but fires faster and isn't as powerful, requiring individual pulls of the trigger to fire bullets. Utilizing a Thermal Clip System and nigh-limitless ammunition, it is a highly dependable weapon.
dd3edb8eaab097745199e9a2e330f194.jpg


Secondary: M-77 Paladin Hand Cannon - An extremely powerful Pistol, with rounds capable of considerable damage, like an old style Desert Eagle. It has a slow rate of fire and larger recoil than most pistols of its type, as well as it only being able to fire 3-4 shots before requiring Thermal Clip Ejection, but its sheer impact makes up for it when it hits its target.
biowarepistolme3.jpg


Tertiary/Heavy: M-920 Cain "Nuke Launcher" - Highly Advanced, Difficult to Fire, Absolute Destruction. Several phrases used to describe this technological marvel of a weapon. Functionally; it is a portable particle accelerator surrounding an array of a dust-form element that when the element's chambers are subjected to extreme positive and negative currents fueled by antimatter reactions, the weapon projects kinetic fields that shear away at targets. The reaction, all of it set off when the warhead is fired and it explodes, warps ambient materials with such explosive force that the impact produces a mushroom cloud. Though it does not produce any nuclear based fallout of any kind, it has earned the nickname "Nuke Launcher".

Its difficulty in usage stems from several factors: Instead of ammunition or Thermal Clips, the Cain uses Graphite Rods as neutron moderators that require frequent replacement and large quantities to sustain power, hence why ammunition is measured in percentage. (e.g: 100% = 1 Shot, 200% = 2 Shots, 175% = 1 Shot etc.) Another major factor is the weapons Charge-Up time to fire, taking 4 Seconds of very visible and arduous preparation before the projectile is unleashed. (The flaps around the barrel extend forwards and outwards along with the barrel glowing and it gradually increasing in brilliance before firing. The glow is a white-red.) It's destructive power is unmatched, but these limitations require careful selection of targets and timing, making Vasir a vital asset in critical situations.
mass-effect-2-mccain.jpg





Melee Weapon of Choice:
Armor Breaker - A "Kabutowari" Style High-Frequency Sword capable of increased effectiveness against Armoured Opponents.
333051CCA0400BA9A39091DC93749CCEF80D4565





Current Position on the Leaderboard:
Around the middle area, due to competition.




Personality:
A confident in her self, sexuality and body individual willing to bend the rules if need be, Vasir does her best to be a dependable team member, her distrust due to The Leaderboard notwithstanding. She has a kind heart and a warming presence, but in combat, she is to be feared for her efficiency and competency in the field. Vasir holds much respect for her peers and allies, never truly disobeying orders, but finding loopholes in the rules that while unorthodox, get the job done.

However, in little part to the Leaderboard Brainwashing rather in significant part to her own reservations, she is almost incapable of opening up about her life and person to anyone but her closest friends...of which she possesses none. Friendly as she may be, she wants someone she can trust implicitly with any of her worries, information or biography, be it a close friend or bondmate of either gender.




Fighting Strengths and Weaknesses:
Often the second to attack in combat, Vasir demonstrates careful tactics and a considered approach, though she is by no means cowardly. She only truly charges into battle when she is facing opponents she knows much about, this normally includes simple soldiers, mooks and the simplest of Lieutenants. More powerful and competent opponents are considered worthy by her, but warrant caution. She tends to use her "Avalanche" system in inventive and potentially risky ways, a high-risk high-reward system that contrasts greatly with her usual tactics, but for good reason: It gets the job done.

She is not unstoppable and she knows it, being humbled by her allies in sparring numerous times has left her without the sin of pride. Vasir lacks in mobility in her suit despite her being a athletic gymnast physically and looking to be at Human Physical Peak, as her Armour and weaponry is of considerable weight. As such, she cannot dodge attacks very well if at all, nor can she sprint all that fast, only being able to make the simplest of Combat Rolls or side-steps, but nothing fancy or even impressive and effective. And while her Cain is her mightiest weapon, she requires the perfect situation to use it and recommendations from her Team, as well as making sure they all get to cover in the unlikely event of it firing. Furthermore, her heavy armor offers protection, but she isn't a Tank-Class Unit, more of a Specialist in essence.




Additional Information:
She exercises regularly, does Yoga, drinks Sports Drinks and plays Chess and Video Games when she has the time if not training.

Here be my second character. Probably my last, as I was going to have a Sniper, but there are quite a few already. :P Tell me what you think, Yuffie. Especially of the Cain. x3

 
[QUOTE="Yuffie Kisaragi]Accepted. Love it! <3
Everything is fine, except that her armor enhancement is the same as Phantom Reaper's. I'd prefer it to be unique, and since he came first, you should change. Once you do so, I'd love to have you.


I love them, I just need his enhancement to be more different from Gecko's. If you wanna stick with gravity stuff, he could manipulate the gravity of other inanimate objects. Or you could go full berserker, have him get stronger more hits he takes if you want to make him more heavy-like.

[/QUOTE]
I've changed them, they okay now?
 
SuperiorKunivas said:

Character Sheet The Second
Name: Mylène Deforest




Agent Name:
Vasir




Gender:
Female




Appearance:
208186-femshep-blonde.jpg
ssb-wiiu-zsscrop0101ye7.jpg


Armor Appearance:
1295855236_allday.ru_25.jpg



Armor Enhancement:
"Avalanche" Cryo System - Utilizing a Bose-Einstein Condensate, a mass of super-cooled subatomic particles, Vasir can coat her opponents or the environment with this stuff in several ways: Containing it within a "bubble" for use as a projectile that "detonates" upon impact, spreading the condensate over a large area, freezing those closest solid and those farthest are covered in ice that can deface organic matter and potentially freeze armor joints. Another way is simply spraying the condensate from two emitters on Vasir's upper wrists in a short burst, guaranteed to freeze enemies solid, but only from a close range that requires her be aggressive in her approach. This substance causes ice cold mist to be emanated from Vasir's armor at all times, increasing in intensity when used, along with ice crystals coating the coldest segments of armor. As a result however, Vasir is not bothered by cold temperatures even the slightest, having gotten used to it.




Firearm of Choice:


Primary: M-13 Raptor Rifle - A Semi-Automatic, mid-to-long-range weapon akin to a Sniper Rifle, but fires faster and isn't as powerful, requiring individual pulls of the trigger to fire bullets. Utilizing a Thermal Clip System and nigh-limitless ammunition, it is a highly dependable weapon.
dd3edb8eaab097745199e9a2e330f194.jpg


Secondary: M-77 Paladin Hand Cannon - An extremely powerful Pistol, with rounds capable of considerable damage, like an old style Desert Eagle. It has a slow rate of fire and larger recoil than most pistols of its type, as well as it only being able to fire 3-4 shots before requiring Thermal Clip Ejection, but its sheer impact makes up for it when it hits its target.
biowarepistolme3.jpg


Tertiary/Heavy: M-920 Cain "Nuke Launcher" - Highly Advanced, Difficult to Fire, Absolute Destruction. Several phrases used to describe this technological marvel of a weapon. Functionally; it is a portable particle accelerator surrounding an array of a dust-form element that when the element's chambers are subjected to extreme positive and negative currents fueled by antimatter reactions, the weapon projects kinetic fields that shear away at targets. The reaction, all of it set off when the warhead is fired and it explodes, warps ambient materials with such explosive force that the impact produces a mushroom cloud. Though it does not produce any nuclear based fallout of any kind, it has earned the nickname "Nuke Launcher".

Its difficulty in usage stems from several factors: Instead of ammunition or Thermal Clips, the Cain uses Graphite Rods as neutron moderators that require frequent replacement and large quantities to sustain power, hence why ammunition is measured in percentage. (e.g: 100% = 1 Shot, 200% = 2 Shots, 175% = 1 Shot etc.) Another major factor is the weapons Charge-Up time to fire, taking 4 Seconds of very visible and arduous preparation before the projectile is unleashed. (The flaps around the barrel extend forwards and outwards along with the barrel glowing and it gradually increasing in brilliance before firing. The glow is a white-red.) It's destructive power is unmatched, but these limitations require careful selection of targets and timing, making Vasir a vital asset in critical situations.
mass-effect-2-mccain.jpg





Melee Weapon of Choice:
Armor Breaker - A "Kabutowari" Style High-Frequency Sword capable of increased effectiveness against Armoured Opponents.
333051CCA0400BA9A39091DC93749CCEF80D4565





Current Position on the Leaderboard:
Around the middle area, due to competition.




Personality:
A confident in her self, sexuality and body individual willing to bend the rules if need be, Vasir does her best to be a dependable team member, her distrust due to The Leaderboard notwithstanding. She has a kind heart and a warming presence, but in combat, she is to be feared for her efficiency and competency in the field. Vasir holds much respect for her peers and allies, never truly disobeying orders, but finding loopholes in the rules that while unorthodox, get the job done.

However, in little part to the Leaderboard Brainwashing rather in significant part to her own reservations, she is almost incapable of opening up about her life and person to anyone but her closest friends...of which she possesses none. Friendly as she may be, she wants someone she can trust implicitly with any of her worries, information or biography, be it a close friend or bondmate of either gender.




Fighting Strengths and Weaknesses:
Often the second to attack in combat, Vasir demonstrates careful tactics and a considered approach, though she is by no means cowardly. She only truly charges into battle when she is facing opponents she knows much about, this normally includes simple soldiers, mooks and the simplest of Lieutenants. More powerful and competent opponents are considered worthy by her, but warrant caution. She tends to use her "Avalanche" system in inventive and potentially risky ways, a high-risk high-reward system that contrasts greatly with her usual tactics, but for good reason: It gets the job done.

She is not unstoppable and she knows it, being humbled by her allies in sparring numerous times has left her without the sin of pride. Vasir lacks in mobility in her suit despite her being a athletic gymnast physically and looking to be at Human Physical Peak, as her Armour and weaponry is of considerable weight. As such, she cannot dodge attacks very well if at all, nor can she sprint all that fast, only being able to make the simplest of Combat Rolls or side-steps, but nothing fancy or even impressive and effective. And while her Cain is her mightiest weapon, she requires the perfect situation to use it and recommendations from her Team, as well as making sure they all get to cover in the unlikely event of it firing. Furthermore, her heavy armor offers protection, but she isn't a Tank-Class Unit, more of a Specialist in essence.




Additional Information:
She exercises regularly, does Yoga, drinks Sports Drinks and plays Chess and Video Games when she has the time if not training.

Here be my second character. Probably my last, as I was going to have a Sniper, but there are quite a few already. :P Tell me what you think, Yuffie. Especially of the Cain. x3

Love it, pretty neat idea as a whole. Accepted. we have snipers?

SecretRock said:
I've changed them, they okay now?
Absolutely! Glad to have you on board!
 
Name: Olivia Gray


Agent Name: Omega


Gender: Female


Appearance:

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Armor Appearance:
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Armor Enhancement: Strengthening Nanites: Omega controls a host of nanites that are useful purely through their huge variety of usefulness. They are deployed into her body from spaces in the armor, and controlled by voice commands. They help by speeding up reaction times by conducting nerve impulses/firing neurons faster, or boosting muscle mass to strengthen melee hits or speed. The nanites can also help her healing, speeding up the healing of wounds, and stalling pain, keeping her fighting for longer. Proper care is still necessary for more serious injuries, but the first aid provided by nanites helps. Those are the most common uses, but the nanites are equipped to assist in most body processes.


Firearm of Choice: SAR 20: Magnetic Assault Rifle, carries several specialty rounds including markers that highlight targets on armor visors, detonators that detonate things, and flashers that blind enemies.


Secondary Firearm: TriTip 45: Dual-wielded machine pistols, made for shredding through huge crowds of lightly armored opponents, or abusing weak points with huge streams of damage.


Tertiary Firearm: Colossus: Heavy artillery railgun. Fires highly explosive projectiles at incredibly high velocities. Prone to collateral damage and high reload times, but it's hella helpful when it's ready and no one's in the way.


Melee Weapon of Choice: Blood and Bath: Dual wielded war axes, laser-bladed. Two and a half feet of handle with double axe heads that are each six inches across.


Current Position on the Leaderboard: Best of the best. Consistently in the top bracket.


Personality: Cocky badass. Rather self-absorbed and prone to lone-wolfing, but that's okay more often than not. She carries through with her bragging and exaggerating, and often, when her teammates make mistakes, rectifies the situation through no more than her wit and skill. She is rather unlikable, not only because of the Leaderboard conditioning, but also just her general attitude. She's a jerk, and very elitist. If you're not top half, then you're simply not worth her time. She knows everybody (hard not to after 8 years of training), but will frequently pretend she doesn't if you're in the bottom half.


Fighting Strengths and Weaknesses: Her versatility is what makes her strong. She has multiple options for range and power, giving her a jack-of-all-trades kind of style. She adapts to situations as they come up, using the appropriate weaponry and tools when it comes up. She is competent in all of her skills, but against a master in a direct contest, she will quickly lose. She can't take more hits than Destroyer, can't obliterate more than Sigma, isn't as agile as Gecko, etc. Also, despite her versatility, she is very by-the-book in her fighting, and creativity is a weak point. She also consistently will try to do things on her own, and while it normally goes well, there is no promise that it always will.


Name: Gabriel Sonn


Agent Name: Psi


Gender: Male


Appearance:
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Armor Appearance:
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Yes I know there's no person in there, but you get the gist






Armor Enhancement: Deceptive Tools: A wide variety of various weapons and devices designed to manipulate and deceive enemies and/or friends. He has hologram projector, as well as mines that are preloaded with a hologram before being thrown and can be activated at will. These holograms are highly convincing and require further investigation before discovery. He also has a voice changer and can cloak his armor not in camouflage but in a variety of disguises. He can also disable video cameras, microphones, and speakers. Hacking is another skill he possesses, and it is assisted by his gear.


Firearm of Choice:
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Pretty self-explanatory and I'm getting lazy with explanations xD






Secondary Firearm: Mach 2 Semi-Automatic Pistol: Does little that requires note. Is equipped with a laser sight for intimidation factor.


Melee Weapon of Choice: Bowstaff than can break into twin escrima sticks. In either form can be electrified to do all sorts of things, from power or shut down electronics, or stun people.


Current Position on the Leaderboard: Dead last. Some of the more perceptive may get the sense that he is holding back.


Personality: An emotionless demon. He cares not for anyone. Not his comrades, not New Earth, not the Oath he took, and certainly not for aliens. He's in for no one but himself. And even then... It's not that he's selfish. He isn't looking for wealth or power. Psi is looking for one thing in his life, and that's entertainment. And he will get it, one way or another.


It is worth noting that only the most empathetic and perceptive of individuals can see this side of him. Most of the time he wears of a facade of a weary child, bratty and lazy, willing to do little work. He likes to crack jokes, at his expense or others, it does not matter.


Fighting Strengths and Weaknesses: His true potential seems to be shielded from the eyes of anyone. But he is a sharpshooter, not only with his bow but also with his pistol. His accuracy is his most redeemable quality, but he is also very adept with his staff and sticks, able to fend off some of the best melee attackers in the Armor. But he isn't good with taking hits, and he's slow on the draw and with adaptation. He cannot deal much damage either. His enhancement is very helpful for stealth missions, and with taking on clueless enemies, but against smarter foes, they often cannot do much, except for his holograms, those are still useful when used correctly. Overall, he seems very adept, but refuses to try his best, or at all for that matter, leading to a bottom position.
 
Name: Alex Meyers


Agent Name: Anubis


Gender: Male (Straight)


Appearance:


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Armor Appearance:


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Armor Enhancement: Twin Shoulder "Osiris Turrets" The turrets hide away into his armor's shoulders when not in use. They are deadly accurate and fire continuous beams of deadly thermal energy. Both turrets fire independently of Alex and each other, essentially making it possible for Alex to fight three targets at once.


Firearm/Melee Weapon of Choice:


gun_blades_by_xx_dark_kite_xx.jpg



Twin VibroRevolvers, Ra and Set

. These pistols fire high caliber armor piercing rounds with extreme accuracy. The blades on the end of the guns are able to cut through enemies like warm butter. Anubis is able to strike very quickly with these blades and tends to get in close during fights to better utilize his close combat skills.


Current Position on the Leaderboard: lower middle on the leaderboard, Alex really wants to prove to everyone that his close combat fighting style that relies on quick punches and rapid shots is viable and strong.


Personality: Has a lot to prove. Sensitive to criticism but tries to learn from them. He tries to be friendly and respectful to his teammates. Aspires to reach the higher ranks of the leaderboard. Prefers to work alone on missions and will never deny a challenge to a duel. Has a strong code of honor and believes that fighting for a cause is the most noble thing a human can do.


Fighting Strengths: Quick on his feet and a top tier close quarters fighter Anubis is a master martial artist. His turrets help cover him when he gets ambushed or if he is fighting too many foes at once. One of the best hand to hand fighters in the group (although he doesn't really get respect from the others for such a "useless" skill)


Weaknesses: Sometimes overly confident in his fighting style. Poor long range capabilities. Limited firepower, Anubis is better suited for taking out infantry targets and assassination missions.


Extra Stuff?: Loves ancient Egyptian mythology.
 

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