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Fantasy Willosya - Lore and Rules

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Frostbuny

~*soft baby*~
Notes

Please be sure to take note of the things in green! These are important to the story.

The lore will be added to as more is revealed. So make sure you check it often for updates!

~OoO~

The clouded city of Willosya

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The city was once a thriving kingdom on Earth. It was beautifully designed with stone and marble, and the palace sat pretty above it all. This city was home to the brightest minds the world could find. They were deeply invested in the research of the civilizations that came before them.

This set of researchers came across an Artifact that should have stayed buried beneath the city. It was a chalice, intricately designed to have a dragon curled lightly around it.

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This Chalice would be immediately taken to the King, where he demanded to keep it as his own personal relic. He had his wine poured into that night at supper.

He took one sip, and felt his body seize and contort. Horns grew from his scalp, scales pooled down his skin, claws sprouted from his fingertips, and wings burst from his back in a bloody display. His body was now part Dragon.

His people feared this. They rushed outside to run from the horrendous creature they just saw be birthed. But there was no escape from this curse. Storm clouds were collecting above their heads in the sky. The rain was a million colors, glittering as it fell onto their skin.

This is what the people refer to as “The Shifting Rain”. It all happened so fast. The entire city had their bodies morph into beastly figures. Not even the children were spared. They were all turned into partly animal or beast.

The curse did not stop here. Willosya was surrounded by clouds as far as the eye could see. There was no escaping their doom, no running from this curse. They now existed in a realm outside of our current reality.

~OoO~

This artifact was found again, in the year of 2020. Where the Kingdom of Willosya once stood was now an average suburban city with a small community college. The only interesting class to take there was Ancient History. In this class is where the artifact is once again revealed.

The professor tells the students to come take a look at it. It is filled with water from the school’s fountain. He tells them it’s a magical concoction. He pours the water into little styrofoam cups for students brave enough (or curious enough) to take a sip.

It was supposed to be a fun way to get his students engaged in the class. Instead, he sees on the news the next morning that the handful of students that took his little styrofoam cups were now missing.

The students will awake outside the gates to Willosya. They will be met with the townspeople. The city has not really developed more than what it was before the Rain. They still live very quaint lives of fetching the water from a well or raising their livestock to feed the town.

However, the students will quickly learn that some parts of the city are completely off limits. These parts are closer to the castle, and they are tainted with darkness and shadows. This is where Darker Creatures, or the Corrupt, roam and prove to be an extreme danger to anyone in contact with them. There are also parts of the city near the outskirts that are claimed by a Rebellion. They kill these creatures on sight to “protect” the town.

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~OoO~

The Biology

Because of the Curse, all residents are hybrids. Though many generations have passed since the first to be cursed in Willosya, their bloodlines are still tainted by animal blood. Most of the citizens feel more comfort being around people of similar species. Predators stay away from prey as a social norm.

The type of animal picked can affect personality, diet, and social interaction.

It should also be noted that all the players will be direct descendants of the people of Willosya. Some people managed to escape before the Rain, but their blood is still deeply tied with the city. When they awake in Willosya, they will take on the beast or animal form of what would have been their family's curse had they stayed.

Some of the family's also received an addition to their curse. They are closely tied to the elements and have some form of elemental ability. The King keeps most of the elementals in his guard, but some have slipped through the cracks. There are many elementals in the Rebellion, and some are average citizens that keep it hidden from both factions.

Please be mindful of what element your character will have! It cannot be overpowered, and it can't overlap with another player's. You do not need an element at all if you just want to have a more peaceful experience without all the fighting.

~OoO~

The Looming Threat

The current King has released a spirit poison that Corrupts his citizens. He is very controlling and does not like when his subjects disobey. He uses this poison to have full control over the citizens while also inciting fear in the ones who are not yet poison. It moves through the Kingdom slowly, but it is still a huge threat.

The Corrupt come in Three Threat Levels:

The Savages: Attack anything and everything, even each other. There is no running from these Corrupt creatures and they must be killed on sight.

The Provoked: These Corrupt only attack if something poses an immediate threat. These can be hidden from if you act fast enough. They have heightened senses and can find you if you don't run away fast enough.

The Watchers: No sense of will or life. They will stand and watch without acting. Most will feel a deep dread when they are near one. They don't physically harm but the mental damage is enough.

~OoO~

The Factions

There are 3 factions within Willosya.

Town: A friend of the average citizens. These are the people that live normal lives and do everything they can to insure everyone else is living happily as well. Most of the players will side with Town as this is the most peaceful of the factions.

Corrupt: The enemy of the citizens. The King is the leader of this Faction. He corrupts the spirits of the citizens using his poison so they obey him. He has a more perfected version of this serum that he gives to his loyal guards. They have some of the benefits of the Provoked but also maintain their free will. This group is very small but they help the King keep control over his subjects.

Rebellion: The protectors of the citizens. They fight of any of the corrupt that come near the town. They give off the image of the protectors, but they have also done some crimes that cannot be forgiven. Over the years, the Rebellion has turned into a bloodbath of cruel members. They kill not only the Corrupt, but also anyone who defends them or is related to them in fear of the poison transferring over to the uninfected residents. They are also always at ends with the Corrupt guards.

Factions will default to Town unless your player eventually switches sides.
 
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NPC
Faction: Town (NPC)

Name: Lena
Age: 23
Species: Giraffe

The face of the town right after the Princess. Sarah does what she can to make everyone happy. She's a great leader to everyone in this faction.

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~~~~~

Name: Faith
Age: 20
Species: Deer

A volunteer at the church. She worships whatever being placed this curse upon them in hopes it will listen and reverse the punishment.

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~~~~~

Name: Dante
Age: 19
Species: Maine Coon

Dante helps out at the local supply shoppe. He was adopted by the kind owners so he feels obligated to help out, but that doesn’t stop him from making horrible life decisions elsewhere.

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~~~~~

Name: Camellia
Age: 24
Species: Koi

Camie spends most of her days floating in the waters or tending to the flowers on the banks of the stream. Her favorite pastimes include napping or daydreaming about napping.

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~~~~~

Name: Gemma
Age: 19
Species: Butterfly

The most free spirited gal in all of the Town. She is never found in the same place twice in one day, and she paints most of the murals (or graffiti) found on the walls of the buildings.

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~~~~~

Name: Beatrice (but she’ll kill you if she hears you say it)
Age: 21
Species: Snake

Bea is a part of Town but only passively. She remains a neutral party and never takes a stance on things when asked. She lives only for herself

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NPC
Faction: Leaders

The King

  • Name: Mallum Sanguis
  • Age: 28
  • Affiliation: Corrupt
  • Species: Dragon, from his royal bloodline
The King is a cruel man with only mal intent. He wants to rule his Kingdom with complete control. He is to be feared. He created the Corrupt to help him achieve his goal. (Though, it could be questioned why he desires this much control in the first place).

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~~~~~

The Princess
  • Name: Sanatio Sanguis
  • Age: 22
  • Affiliation: Town
  • Species: Dragon
The Princess is a sweet young woman. She hates her older brother more than anything in the world, and she tries to undo all the horrible things he has done to their subjects. She could be seen around the town often - checking up on the people she cherishes the most. (She is privy to more information than anyone else in the entirety of Willosya. She is to be protected).

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~~~~~

The Rebel Leader
  • Name: Ophelia
  • Age: 25
  • Affiliation: Rebellion
  • Species: Triceratops
The face an forefront of the rebellion. She fights Corrupt better than anyone, and she keeps the guards away from the town as much as she can. However, her way of life isn't entirely black and white. (Her methods of "protection" aren't the cleanest).

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Willosya: Districts (Aka: where the fuck are we)

Description of Willosya
The city of Willosya is very fantastical. It is full of vibrant colors and foliage, and it is very much a cottagecore dream. The city is very accommodating of all of its residents. There are water ways (streams and man made canals) all over the entire city for the aquatic residents, and it has perches and higher platform buildings for the winged ones. The whole city is made of marble and white stones. It gives off a very clean appearance that reflects the sun just enough to make it feel like a dream.

The weather of Willosya ranges from warm spring sunshine to soft showers that bring more life to their farms and plants.

The walls around the city are all about fifteen yards away from the never-ending clouds.


Districts:

The Centre
The Heart of the town. This is where the characters were first brought to. It is where the medic could be found, and where the dining hall is located. Nearby is the library, and the entrance to the path up the hill to the church. These can be considered safe zones. The Centre will never be attacked by Corrupt. However, it can still be attacked by guards. So don't get too comfortable.​

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1. The Church
Once a sanctuary for Christians in the olden days, it has since been converted to worship the Being that gave Willosya its curse in the first place. The patrons of this church all pray to it in hopes that it will forgive their past generations and lift the curse from their town. They have never heard a response, but they still have hope that one day they could be freed from their floating prison.​

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2. The Dining Hall
A nice meeting spot for everyone in town. The food in the hall is grown and provided by the church. There are many places for the residents of Willosya to hangout at, but the dining hall will always prove to be a favorite. It is a cozy space with free food and laughter.​

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3. The Library
Where you can satisfy all your curiosities! The library is a central hub of knowledge, and it has a very relaxing atmosphere. Your character can come here for knowledge on things if you want to discover things organically instead of ooc. The library may also hold many secrets that can not be found otherwise, so make sure to visit it at least once~!​

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4. The Medic's Shoppe
The medic not only takes care of your character's wounds, but she also sells products to help when you're on the go. Purchase salves and potions from her, but also stick around for a while to enjoy a cup of tea and learn about her story. The medic wants the best for the town, and she will always be ready to help if necessary.​

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The Rebellion's Headquarters
One of the more dangerous places in all of Willosya. The rebellion is confident enough in their abilities to not only live near the most Corrupt areas of the town, but they also tempt fate by living mere feet away from the clouds. There is a giant Corrupt beast that roams the clouds; information about this beast, however, is kept by the Rebellion. The town only knows to fear it.​

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The Corrupt Corners
Some parts of the city are completely off limits to the townspeople. They are full of Corrupt beasts that can harm them. These parts are closed off for protection, but that doesn't mean there aren't still way to get inside them. The most notable being the sewers, climbing the wall, or sneaking between the corners. These areas are usually filled with the Corrupt's signature darkness, and the buildings are falling apart from neglect and ravaging.​

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1. The Sewers
The quickest way to traverse the Corrupt Corners. Underneath the city is full of these pipes and tunnels. While it is the fastest, it also tends to be the most dangerous way to travel. The sewers are full of Savage Corrupt, and they never hesitate to attack. Be very careful if your character plans to take this way.​

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2. The Walls
The walls of Willosya tower high and divide the districts evenly. If your character has the right animal hybrid, they can scale the walls fairly easily. This provides an advantage for sights, but it also leaves you very vulnerable. Everyone can see you, including the guards and the Corrupt. The walls should only be climbed if absolutely necessary.​
3. The Corners
Where the parts of the city have been blocked up and barricaded, there are little gaps that can be utilized. If your character is on the run and needs a quick escape, they can use the gaps and corners that were poorly blocked to make a swift escape. However, it should be noted that these gaps are two way. The Corrupt can come through just the same. These are the areas the Rebellion can be seen protecting the most.​
4. Corrupt Guards Headquarters
Where the King's guards meet to come up with battle strategies and plans. It offers them housing, but none of them really use it. Its mostly just a hub for them to complainat each other.​
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Rules
(That I should have mentioned earlier, oops)

1. 3 Paragraph Minimum - I know, this is a little redundant for some. But! It is important that we put our full effort into posts so that we can develop this beautiful world together and keep each other engaged. Lets show off our writing skills a little~!

2. Be mindful of Post Order - Keep in mind who it is you are interacting with. If you are in a larger group, wait until every person in that group has replied at least once before making another post. This is important so that people do not get left behind, or that your post gets completely discredited by the other characters' reactions that your second post did not take into account. This rule is v e r y important when we are all interacting as one giant group. Wait until everyone has posted before adding another.

3. No Godmodding - You are in control of your character and your character only. Do not try to control another player's character in your post or make up dialogue that the other player did not write. This could be excused if it is an NPC that you are controlling, but even then please be mindful of the scenario you are doing this in.

4. No killing other characters - This explains itself. Don't kill others unless you have discussed it with them beforehand.

5. Obey RPN Rules - We are lucky to have this site to use, don't disrespect them by breaking their rules. Pewiod.

6. Be Kind - We're all a bunch of nerds RPing together. Lets keep things civil. If you are annoyed, just DM me the issue and I will try to solve it. If I'm the one you are annoyed with, then you are in luck! Nessi Nessi is the Co-GM, and she can also take complaints. And then tell me that I'm being an ass, and then I will promptly apologize. Whoo!

7. You wanna be frisky in character? Don't - Okay, well you can. Just not on the site! Let your post end vaguely (fade to black, a simple statement saying that they diddled the fiddle, etc.). Take your promiscuity off site please, thanks.

8. I will add to the rules if certain situations arise that need to be addressed. But for now, go have fun!
 
The First Summary
(Posts 1 - 49)

The players started their first posts with a mild introduction to their characters in the normal world. The characters were all doing various things when they were suddenly sucked into the world of Willosya.

Upon entering Willosya, the characters were immediately greeted by two NPC's - Lena and Dante. They warned the group that it was dangerous beyond the walls. The two tried to pull them inside, but they were meant with resistance. Julissa was very confused and angry, and she demanded answers before anything else. Sebastian, Jade, Chelsey, Madeline, and Sarah reacted privately to themselves (mostly in awe at the new world they found themselves in). Andy asked questions as well about their predicament. Alexis tried to get Julissa to calm down.

The group had their very first run in with one of the King's Guards. It was Lizabeta the Wolf, and she was drawn over by the commotion. Her immediate response tot he group was violence in the name of her King, and she attacked the NPC Dante. She used her dark powers of Corruption to bring out the fear in everyone while also lashing out.

Everyone reacted to this in different ways. Madeline's first instinct was to protect Julissa who had gotten hurt. Jade let her anger get the best of her and she challenged the Wolf with her words. Sebastian and Andy had very similar responses to the Wolf. Alexis readied herself to battle, but this was cut short by the sudden appearance of the Rebellion.

Ophelia - the rebel leader - used her staff to ignite blue flames that banished the Wolf's Corruption. This lowered the Wolf's defenses greatly, but also increased her anger. Julissa was able to get to a safer position thanks to the help of Madeline and Andy. Julissa yelled out more curses and threats before running back to the Corrupt Headquarters.

Lena quickly lead the group into the town and inside of the dining hall; she passed out new clothes to everyone here and allowed them a few moments of time to settle into their new reality. Lena and Faith (a deer girl from the Church) explained why the Guards were evil, and why the Rebellion was such a huge help. Faith lead the group up to the Church and showed them to their temporary living quarters. Meanwhile, Lizabeta was alerting the other Guards of their new city residents.

At this point of the story, the players now had the chance to choose their factions. Their choices are to stay in Town, join the Rebellion, or seek out the evil Corrupt Guards.

The players that chose Rebellion were lectured by Ophelia. She told them about what it was like in her faction and what she had planned for them. The players reacted accordingly to this. Nere is getting gear from Clint (and as should the rest of you rebels).

The players that chose Corrupt were found by that Guards and questioned for their actions. To prove their worth, the Guards sent them on a mission to spy on the Rebellion. Jade and Sebastian are not at all happy with this change in events, but they are still making plans on how to do it.

The players that chose Town were at first going to relax in the Church, but Julissa decided to go off to one of the more dangerous parts of the city. The NPC Gemma was explaining to the Townies that this is not good. Alexander, Chelsey, and Andy got sucked into the Lion's stupidity. Alexis ran head first into the fight to save her, and Al threw a giant rock at the Corrupt Monster.
~~~
Where We Are N o w

The new Rebellion members are getting situated at the Rebel Headquarters.

The Corrupt babies are working on a reconnaissance mission. Tao has taken them close to the Rebellion to spy on the new members.

The Townies are trying to save Julissa from her first Corrupt encounter. It's horrifying and very dangerous.

Meanwhile, Jordan and Frankie are practically drowning - someone please save them.

Things are looking grim.
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