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Realistic or Modern When Hell Freezes Over

Steel Tiger

One Thousand Club
*Asterisks are optional


Name: (Nickname in parenthesis if you want)


Age:


Gender: (Biological Sex in parenthesis if different than gender)


Birthday:


Past occupation:


Talents and Skills: (Things this characters may be particularly good at such as writing, maybe being obvervant as a scavenger..just pick a few to give some ideas)


Fault and flaw: (try to equalize with talents and skills, five or more of either would likely be too much(


Relations:* (Family, friends, people known before and perhaps other people’s characters if you both agree to it and plan it out)


Height:


Weight:


Appearance: (Height, weight and body shape, eye color, so on and so forth at least a pargraph, pictures are allowed only with at least two to three sentences of character description )


Personality: (good paragraph or so)


Fears:


Hopes:


Likes:*


Dislikes:*


Spirit Animal: (an animal that you would think represents the character in some way, and perhaps why that is)


Favorite Mythological Creature:*


History: (Solid paragraph or two, if the character has amnesia for some reason you still have to put their past and explain how they got said amnesia)


Gear: [updatable, perhaps start with two to three items, such as knife and flashlight, etc., starting off with guns or high powered lethal weapons is not allowed] (if you want I could just randomly give out items for this but tell me if wanted)


Misc.:*
 
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*Asterisks are optional


Name: Farah Janan


Age: Fifteen


Gender: Female


Birthday: December 28th


Past occupation: Student and Freelance doll maker


Relations:* No solid relationships except for maybe past clients


Height: 6’1”


Weight: 185


Appearance: Farah has smooth skin and tan complexion and balanced if not built seeming body structure. Her chin seems to be rounded for the most part though with closer inspection it can seem flat near the tip. Her nose is about the size of her pinky and length and the size of a penny in width. Her lips are the shade of a faded dark red with some scars from cuts that were once around them at one point or another the dark faded color of her lips somewhat complementing her brown eyes that often seem faded and often half closed similar to a drowsy like state. Her hair goes halfway down the back of her neck and was dyed a dark purple (but was black) to match one of her fist doll creations, it also having some slight curl to it as it goes along.


Farah for the most part has a lightly toned body shape mostly noticeable in her arms and to a lesser degree the shoulders, from knife fighting and sewing. She may often be seen as a bit tall but not by all too much. Beyond that, she can be found wearing a large black winter coat with what is generally described as ‘fluff’ around the collar to keep the neck and head warm when the hood is pulled up, along with a pair sweat pants of matching color and large and heavy looking brown boots, strongly laced up.


Personality: Farah often seeks and enjoys things where both she and others came be passionate in. When she was little her passion used to be fighting to a degree originally with toy knives. Although this seek for passion, often turned into more of an obsession with aggression more and more often as she grew older and leading into more and more actual fights. Taking up physical challenges just for the thrill of them and how exciting they seemed to be. Although because of this expression in words often became more difficult to use and often things were shown or expressed instead by action or creation. Although the aggressive side still remains around and often quick to challenge others, but often just as quick to try and push others on. Sometimes trying to motivate others through challenges or aggression.


Fears: fear of driving, fear of thunder, and a slight fear of becoming impassionate


Hopes: One of her main hopes is that the nation Caitruvdeamon has also fallen as Dosil has if not worse. Another hope would be to find someone just as competitive as her among the wasteland and keep them around.


Likes:* fights, sewing, cinnamon buns, races, softy and fluffy stuff


Dislikes:* cars, writing, peppers, gossip, hard as rock beds


Talents and Skills: Sewing, Knife fighting


Fault and flaw: Farah’s main flaws mainly flat around her competitive spirit. As, she is often quick to challenge those around her in some way or another often to a physical competition whether it be arm wrestling, racing or the even more dangerous all out brawl which do not always end in her or either party’s favor. Often in her competitive spirit lies another problem as well. Farah’s aggression, can quickly rise throughout it. Leading some simple arm wrestling competitions or something of the like to increase and increase with intensity and force quite rapidly, and in the more negative in cases lead to the more violent means.


Spirit Animal: Least Weasel probably seen more in the aggressive and challenging nature put onto some of those around her.


Favorite Mythological Creature: Nagas


History: Farah was originally born in the country of Migir and lived there until she was about eleven. Her family had two parents, one mom and one dad. Her dad was the one who stayed at home for the most part and took care of her and often tried to keep her out of getting into too much trouble. He was often known for stitching together clothing from time to time and even small hand dolls which were often just cloth with buttons. Passing this on Farah as a pastime of sorts, as it had often relieved him of stress and calmed him, it would hopefully work for her as well and it did, although not enough to keep her out of trouble. Farah often had a more dream or inspirational view of her mother when growing up. Knowing her mom was in the Migir military and even being taught some of the knife combat training moves in the backyard. It wasn’t until her mom died in a car accident, that Farah and her dad moved to Dosil. Farah did not know the reason for the move, but rumor had spread around that a draft into an early military program for the ‘younger future soldiers’ was being brought up, although it was lies, Farah’s dad didn’t take the chance.


They soon moved to Dosil and the change was quite odd for Farah for sometime. She tried to avoid getting into fights more, and did so just by a little. She turned more and more to sewing things together and making dolls that a little business was made of it, though it was difficult to deal with customers at first because of her ascent making her slur must syllables along. For a time things were doing a bit better, there was some negative gossiping at school but there was almost always going to be. She simply challenged the gossipers and they ran away like the little cowards they were.


Everything was starting to go well, starting to get better here and there if slowly. Until the invasions and attacks happened. She found herself spitting and cursing at Caitruvdeamon for doing such and recalling her mother and how she would kick all the soldiers’ butts, or she naively imagined. It didn’t seem too long after that the bomb dropped. How she survived it, she doesn’t really know having been only in the bathroom at the time when everything blew to hell and the roof even came off. There wasn’t much left of her dad, and most things in the house seemed, pointless at the time. There was no point in staying, only to find some way out, and perhaps revenge. Farah, soon gathered two things that seemed important to her at the time, her sewing kit and the remains of her father. The house in ruins and with the loud blast echoing in her ears, seemed like a hell everything turning into a twisted image of itself, she quickly left to look elsewhere, perhaps to simply get away from it or even seek revenge on those who caused this Hellish Nightmare to fall upon the nation.


Gear: Sewing Kit, Jar of Goo, knife


Misc.:*


.


(Spoilers not required just makes it look nicer and I need to experiment it more with such)
 
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Name: Dimitri Krindin


Age:18


Gender: Male


Birthday: 7th January


Past occupation: Caitruvdeamonian conscript


Talents and Skills: Strong, far-seeing, shooting skills, weapon maintenance


Fault and flaw: Clumsy, hard-hearing, creeping cough, likes Caitruvdeamonia


Relations: family and friends somwhere far, far away


Height: 6' 4"


Weight: 190


Appearance: Dimitri is a tall, a bit thin man with a pale skin. For some reason, there is a band-aid on his rectangular chin. His pale pink lips are covered in cracks from the wind and cold, somewhat large pointed nose bears an old scar. Disheveled dark brown hair sometimes covers his bright blue eyes. This wreck of a man wears a tattered military trenchcoat, long scarf, cargo pants, heavy boots, fur hat and an empty backpack.


Personality: Dimitri is an easy-going, careless and amiable kind of guy. He wants everyone around him to be in a good mood, because, as he thinks, life is too short to spend it worrying about things. He takes on challenges like it's nothing, but sometimes, when there is no one around or the obstacle is just too intimidating, he becomes apathetic and stubborn, letting the fate decide on him.


Fears: spiders and heights


Hopes: that Caitruvdeamonia is intact, so he can return to his normal life.


Likes: drinking, chocolate, canned meat, cats


Dislikes: sewing, lies, nonalcoholic beer


Spirit Animal: Sloth. (because Dimitri just wants to be left in peace, but when the odds are against him, he hits back. Hard.)


Favorite Mythological Creature: Cerberus


History: You know how you have a completely normal life, enjoy yourself, and the BAM- all goes away. Dimitri knows. He was an ordinary guy before all this happened: went to school, hanged out with his friends, got bad marks, got good marks, graduated... and suddenly, Caitruvdeamonia wages war against Docil. Krindin never was into politics, he just knew that there is good Caitruvdeamonia and evil Docil, but when the war broke out, he found himself in the first wave of conscription. They taught him how to shoot the rifle, how to throw grenade. All in one week. Then Dimitri was deployed on a battlefield. He remembered the bits of his country's anthem and rushed forward, through smoke and screams, firing his weapon blindly. He killed someone that way. And this was only the first battle. Long story short, Caitruvdeamonia lost a major battle and Dimitri has lost his squad. He was hiding in a sewer, waiting for his comrades to counterattack...


But nobody came.


The only thing that appeared is a hellish explosion, devastating everything in Dimitri's view.


That's a bit awkward.


Gear: Pocket shovel, flare, compass
 
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[QUOTE="Shiki Kenju]Name: Dimitri Krindin
Age:18


Gender: Male


Birthday: 7th January


Past occupation: Caitruvdeamonian conscript


Talents and Skills: Strong, far-seeing, shooting skills, weapon maintenance


Fault and flaw: Clumsy, hard-hearing, creeping cough, likes Caitruvdeamonia


Relations: family and friends somwhere far, far away


Height: 6' 4"


Weight: 190


Appearance: Dimitri is a tall, a bit thin man with a pale skin. For some reason, there is a band-aid on his rectangular chin. His pale pink lips are covered in cracks from the wind and cold, somewhat large pointed nose bears an old scar. Disheveled dark brown hair sometimes covers his bright blue eyes. This wreck of a man wears a tattered military trenchcoat, long scarf, cargo pants, heavy boots, fur hat and an empty backpack.


Personality: Dimitri is an easy-going, careless and amiable kind of guy. He wants everyone around him to be in a good mood, because, as he thinks, life is too short to spend it worrying about things. He takes on challenges like it's nothing, but sometimes, when there is no one around or the obstacle is just too intimidating, he becomes apathetic and stubborn, letting the fate decide on him.


Fears: spiders and heights


Hopes: that Caitruvdeamonia is intact, so he can return to his normal life.


Likes: drinking, chocolate, canned meat, cats


Dislikes: sewing, lies, nonalcoholic beer


Spirit Animal: Sloth. (because Dimitri just wants to be left in peace, but when the odds are against him, he hits back. Hard.)


Favorite Mythological Creature: Cerberus


History: You know how you have a completely normal life, enjoy yourself, and the BAM- all goes away. Dimitri knows. He was an ordinary guy before all this happened: went to school, hanged out with his friends, got bad marks, got good marks, graduated... and suddenly, Caitruvdeamonia wages war against Docil. Krindin never was into politics, he just knew that there is good Caitruvdeamonia and evil Docil, but when the war broke out, he found himself in the first wave of conscription. They taught him how to shoot the rifle, how to throw grenade. All in one week. Then Dimitri was deployed on a battlefield. He remembered the bits of his country's anthem and rushed forward, through smoke and screams, firing his weapon blindly. He killed someone that way. And this was only the first battle. Long story short, Caitruvdeamonia lost a major battle and Dimitri has lost his squad. He was hiding in a sewer, waiting for his comrades to counterattack...


But nobody came.


The only thing that appeared is a hellish explosion, devastating everything in Dimitri's view.


That's a bit awkward.


Gear: Pocket shovel, flare, compass

[/QUOTE] Definitely approved, love the history.
 
Name: Dale Lancaster (“Sirius-A” within traveler circles)


Age: 23


Gender: Male


Birthday: March 15th


Past Occupation: “Traveler” (See history)


Talents and Skills: observant, good liar/story-teller, and knows parkour


Fault and Flaw: Paranoia, Vow


Dale’s main problem is a severe case of paranoia. Before the bombs fell Dale lived life on the run from various forms of authority with the near-constant fear of being found and captured. After the bombs fell Dale doesn’t worry as much about law enforcement, but has grown much more concerned about other survivors.


However, he is aware of his own paranoia and has made a vow to assist any other “travelers” (the group that existed before the war) in an attempt to preserve at least some of his own humanity and/or sanity.


Relations: predominantly any other “travelers” he’s heard of (at least the code names they go by)


Height: 5 ft 10 in


Weight: 180 pounds


Appearance: He has green eyes, black hair, and an overall slender body shape. Most of his skin is realtively calloused and somewhat tanned from exposure to work and the elements. Normally he’s dressed in tan/brown cargo pants, wears dark green long-sleeve shirts, dark-brown shoes, and a black hoodie


Personality:


From years of trying to blend in and avoid being noticed (especially by law enforcement) Dale has become adept at adopting whatever personality the moment calls for. He mistrusts most people and is normally willing to lie, cheat, and steal from them for the sake of his own survival. Because of this he tries to appear as friendly, cooperative, and helpful as possible on the outside while the rest of his mind calculates how much of a threat this person is to him and/or how he can best manipulate them for his own interests.


Very rarely does anyone see his “true” personality underneath the other personalites and lies, but if they did it’s likely they’d find someone who is scared, alone, and trying to find some version of a home. It’s also likely that if, by some miracle, a person gained his trust they’d probably never find anyone more loyal.


Fears: dogs and the ocean


Hopes: Dale hopes that people will re-build and abandon the ways of life that got them here in the first place. He also hopes that he will run into Polaris again or any of the other “travelers”.


Likes: Reading (especially about mythology and the occult), wintergreen mints, the smell of rain, and night-time.


Dislikes: Alcohol, mornings, and insects (except the praying mantis and spiders)


Spirit Animal: Wolf (A loner who is trying to find his “pack” combined with self reliance, endurance, and keen intelligence seems to fit his personality)


Favorite mythical creature: Phoenix


History:


Dale was born in a small tight-knit community in Migir. Most of his life was relatively normal until he was about 17 years old and was framed for the murder of some rich teen. As far as he’s aware, someone in the upper tiers of society killed the teen in a fit of rage and chose to shift the blame on to one of the “lesser” citizens. Rather than being executed for a crime he didn’t comitt he chose to flee.


After amost dying of starvation a year later he met a woman known as “Polaris” who helped nurse him back to health and taught him about “travelers”. While he stayed with her she taught him most of his skills (primarily the observation and parkour), gave him his steel wolf necklace, and the title “Sirius-A”. She said there were other “travelers” out there, but he has yet to meet them and has only heard of the code names: Castor, Procyon, and Saiph. In truth, he has no idea if this group is truly out there but he hopes he will eventually find at least one.


Since then he’s traveled throughout a large part of Migir and eventually managed to find his way into Dosil. He sat out most of the war by hiding in a cabin out in the woods. A short time after the bombs fell the cabin ran out of supplies, caught fire, and he’d been forced to move towards town.


Gear: Swiss army knife, greyish hunting vest, and necklace (a small steel wolf totem)


Misc: Unlike most in the “traveler” group, he prefers a necklace rather than a tattoo or other other identifiying marks. However, his label as “Sirius-A” is similar to the titles of other travelers as most base their code names off of stars in various constellations or other celestial bodies (or so he’s been told).

  • Oh, and “I am [still] a banana”
 
OdysseyImperfect said:
Name: Dale Lancaster (“Sirius-A” within traveler circles)
Age: 23


Gender: Male


Birthday: March 15th


Past Occupation: “Traveler” (See history)


Talents and Skills: observant, good liar/story-teller, and knows parkour


Fault and Flaw: Paranoia, Vow


Dale’s main problem is a severe case of paranoia. Before the bombs fell Dale lived life on the run from various forms of authority with the near-constant fear of being found and captured. After the bombs fell Dale doesn’t worry as much about law enforcement, but has grown much more concerned about other survivors.


However, he is aware of his own paranoia and has made a vow to assist any other “travelers” (the group that existed before the war) in an attempt to preserve at least some of his own humanity and/or sanity.


Relations: predominantly any other “travelers” he’s heard of (at least the code names they go by)


Height: 5 ft 10 in


Weight: 180 pounds


Appearance: He has green eyes, black hair, and an overall slender body shape. Most of his skin is realtively calloused and somewhat tanned from exposure to work and the elements. Normally he’s dressed in tan/brown cargo pants, wears dark green long-sleeve shirts, dark-brown shoes, and a black hoodie


Personality:


From years of trying to blend in and avoid being noticed (especially by law enforcement) Dale has become adept at adopting whatever personality the moment calls for. He mistrusts most people and is normally willing to lie, cheat, and steal from them for the sake of his own survival. Because of this he tries to appear as friendly, cooperative, and helpful as possible on the outside while the rest of his mind calculates how much of a threat this person is to him and/or how he can best manipulate them for his own interests.


Very rarely does anyone see his “true” personality underneath the other personalites and lies, but if they did it’s likely they’d find someone who is scared, alone, and trying to find some version of a home. It’s also likely that if, by some miracle, a person gained his trust they’d probably never find anyone more loyal.


Fears: dogs and the ocean


Hopes: Dale hopes that people will re-build and abandon the ways of life that got them here in the first place. He also hopes that he will run into Polaris again or any of the other “travelers”.


Likes: Reading (especially about mythology and the occult), wintergreen mints, the smell of rain, and night-time.


Dislikes: Alcohol, mornings, and insects (except the praying mantis and spiders)


Spirit Animal: Wolf (A loner who is trying to find his “pack” combined with self reliance, endurance, and keen intelligence seems to fit his personality)


Favorite mythical creature: Phoenix


History:


Dale was born in a small tight-knit community in Migir. Most of his life was relatively normal until he was about 17 years old and was framed for the murder of some rich teen. As far as he’s aware, someone in the upper tiers of society killed the teen in a fit of rage and chose to shift the blame on to one of the “lesser” citizens. Rather than being executed for a crime he didn’t comitt he chose to flee.


After amost dying of starvation a year later he met a woman known as “Polaris” who helped nurse him back to health and taught him about “travelers”. While he stayed with her she taught him most of his skills (primarily the observation and parkour), gave him his steel wolf necklace, and the title “Sirius-A”. She said there were other “travelers” out there, but he has yet to meet them and has only heard of the code names: Castor, Procyon, and Saiph. In truth, he has no idea if this group is truly out there but he hopes he will eventually find at least one.


Since then he’s traveled throughout a large part of Migir and eventually managed to find his way into Dosil. He sat out most of the war by hiding in a cabin out in the woods. A short time after the bombs fell the cabin ran out of supplies, caught fire, and he’d been forced to move towards town.


Gear: Swiss army knife, greyish hunting vest, and necklace (a small steel wolf totem)


Misc: Unlike most in the “traveler” group, he prefers a necklace rather than a tattoo or other other identifiying marks. However, his label as “Sirius-A” is similar to the titles of other travelers as most base their code names off of stars in various constellations or other celestial bodies (or so he’s been told).

  • Oh, and “I am [still] a banana”
Accepted
 
Name: Joe Hanley


Age: 34



Gender: Male



Birthday: January 30th



Past occupation: Mechanic



Talents and Skills:


  • Mechanical Whiz: He can craft items, usual from another item. He can also invent an item, this items are usually very crude and sub-par because of the lack of professional equipment. He can also fix something, really depends on the complexity of the item.
  • Good Strength: He's just strong, that's all.



Fault and flaw:


  • Aggressive and blunt nature.
  • Volatile and hot-headed.
  • He's quite cynical.
  • A bit clumsy.



Relations: All of his past relations were literally nuked.



Height: 6'5"



Weight: 190 lb



Appearance: Joe has a normal Caucasian skin complexion with a slight hint of of tan and a seemingly semi-heavyweight build. He has a broad jaw and chin, typical in most men. He has a average-sized nose which if closely inspected, seems slightly hooked. His eye's are a hazel colour while his hair is black, his eyes are somewhat in a squinted shape, making it look as if he was annoyed, disappointed or just stunned.



His hair is shaped into a long regular cut which is roughly parted to the right and slightly messy and disheveled due to his ignorance for advanced hygiene measures. He usually wears a white shirt and a off-white sweater over which he wears a black Harrington jacket. He wears beige khakis and a pair of dark brown loafers. He also wears a pair of leather gloves, usually whenever he's outside or working. He also wears a modern tuque (called beanie in US and UK) or a balaclava (also known as a ski mask).



Personality: He's really insensitive, harsh or rude whenever he's feeling dark or moody. Whenever he's in a more lighter or cheerful mood, he's usually enthusiastic and friendly, to most people that is. He can be casually called as insensitive or rude since he's normally in a dark mood almost all the time. He's slightly psychopathic, in a cruel and violent term, though he doesn't show this to anyone except for his enemy.



He's very hot-headed and short-tempered, which can result in a simple exchange of words extended to an all-out fistfight. He's also really cynical and a bit sarcastic, as evident in his usual dialogue. He's usually seen as a disgruntled or frustrated man who lacks indefinite amounts of self-preservation, though it's actually the complete opposite.



Fears: Mild claustrophobia, Arachnophobia



Hopes: None really. He really just wants to survive and all.



Likes:


  • Peace and quite
  • A good book, or any book at all
  • Crafting or fixing stuff
  • Modifying equipments



Dislikes:


  • Noisy people
  • Stubborn people
  • Lazy people



Spirit Animal: Bear (due to their brute and volatile nature).



History: He was born in Dosil, in a family of three including his parents and his grandmother. He led a pretty normal life, his mother was the typical housewife who took great care of him while his grandmother pampered him to an extreme extent nevertheless, his father was quite strict, enforcing rules and regulations upon him at a very early age. He grew up in a disciplined manner, he had great ambitions to be an engineer, which his mother supported full-heartedly, but unfortunately, his father died an untimely death at the hands of some drunken muggers. His life went spiralling down at that point, to support his family financially, he joined a mechanical career as he fixed the machinery the disillusioned peoples of dosil used so very much.



He was still pretty much jaded at the past event of his father's death, his grandmother died shortly afterwards while his mother went crazy. His mother was admitted to a mental hospital, and he was left all alone to take care of their house.



And that's when the hellish nightmare started, he was drafted into the army and trained only for a month or so before he was given a gun and tossed into the battlefield with his respective platoon, who were killed before they could even aim their weapon, but he wasn't that stupid as he deserted his post to save his own life from the advancing army.



He changed his identity to Josh Crawford to avoid arrest and martial law for his deserting of his post. He served as a small-time mechanic and the neighbourhood handyman.



He rented a small house and lived there alongside with another annoying roommate. As the bombs were thrown over to them, he was at the basement, trying to fix the television, and before he could even twitch his muscles, the world as he knew it was gone, but somehow, he didn't die. He walked up the stairs to discover that the frontal area of the house was disintegrated, leaving behind a pile of rebar and rubbles. He went to his roommate's room which was at the rear end of his house. He discovered of what seemed a pile of purple goo. He went away from before grabbing a nail puller as a weapon and a flashlight as a utility tool from one of the neighbouring house. He then went off in search for some answers or some closure of sorts.



Gear:



Nail puller



images



High-powered flashlight



images



Misc.: I think I'm a banana, though I've still to confirm it
 
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Elephantom said:
Name: Joe Hanley
Age: 34



Gender: Male



Birthday: January 30th



Past occupation: Mechanic



Talents and Skills:


  • Mechanical Whiz: He can craft items, usual from another item. He can also invent an item, this items are usually very crude and sub-par because of the lack of professional equipment. He can also fix something, really depends on the complexity of the item.
  • Good Strength: He's just strong, that's all.



Fault and flaw:


  • Aggressive and blunt nature.
  • Volatile and hot-headed.
  • He's quite cynical.
  • A bit clumsy.



Relations: All of his past relations were literally nuked.



Height: 6'5"



Weight: 190 lb



Appearance: Joe has a normal Caucasian skin complexion with a slight hint of of tan and a seemingly semi-heavyweight build. He has a broad jaw and chin, typical in most men. He has a average-sized nose which if closely inspected, seems slightly hooked. His eye's are a hazel colour while his hair is black, his eyes are somewhat in a squinted shape, making it look as if he was annoyed, disappointed or just stunned.



His hair is shaped into a long regular cut which is roughly parted to the right and slightly messy and disheveled due to his ignorance for advanced hygiene measures. He usually wears a white shirt and a off-white sweater over which he wears a black Harrington jacket. He wears beige khakis and a pair of dark brown loafers. He also wears a pair of leather gloves, usually whenever he's outside or working. He also wears a modern tuque (called beanie in US and UK) or a balaclava (also known as a ski mask).



Personality: He's really insensitive, harsh or rude whenever he's feeling dark or moody. Whenever he's in a more lighter or cheerful mood, he's usually enthusiastic and friendly, to most people that is. He can be causally called as insensitive or rude since he's normally in a dark mood almost all the time. He's slightly psychopathic, though he doesn't show this to anyone except for his enemy.



He's very hot-headed and short-tempered, which can result in a simple exchange of words extended to an all-out fistfight. He's also really cynical and a bit sarcastic, as evident in his usual dialogue. He's usually seen as a disgruntled or frustrated man who lacks indefinite amounts of self-preservation, though it's actually the complete opposite.



Fears: Mild claustrophobia, Arachnopbia



Hopes: None really. He really just wants to survive and all.



Likes:


  • Peace and quite
  • A good book, or any book at all
  • Crafting or fixing stuff
  • Modifying equipments



Dislikes:


  • Noisy people
  • Stubborn people
  • Lazy people



Spirit Animal: Bear (due to their brute and volatile nature).



History: He was born in Dosil, in a family of three including his parents and his grandmother. He led a pretty normal life, his mother was the typical housewife who took great care of him while his grandmother pampered him to an extreme extent nevertheless, his father was quite strict, enforcing rules and regulations upon him at a very early age. He grew up in a disciplined manner, he had great ambitions to be an engineer, which his mother supported full-heartedly, but unfortunately, his father died an untimely death at the hands of some drunken muggers. His life went spiralling down at that point, to support his family financially, he joined a mechanical career as he fixed the machinery the disillusioned peoples of dosil used so very much.



He was still pretty much jaded at the past event of his father's death, his grandmother died shortly afterwards while his mother went crazy. His mother was admitted to a mental hospital, and he was left all alone to take care of their house.



And that's when the hellish nightmare started, he was drafted into the army and trained only for a month or so before he was given a gun and tossed into the battlefield with his respective platoon, who were killed before they could even aim their weapon, but he wasn't that stupid as he deserted his post to save his own life from the advancing army.



He changed his identity to Josh Crawford to avoid arrest and martial law for his deserting of his post. He served as a small-time mechanic and the neighbourhood handyman.



He rented a small house and lived there alongside with another annoying roommate. As the bombs were thrown over to them, he was at the basement, trying to fix the television, and before he could even twitch his muscles, the world as he knew it was gone, but somehow, he didn't die. He walked up the stairs to discover that the frontal area of the house was disintegrated, leaving behind a pile of rebar and rubbles. He went to his roommate's room which was at the rear end of his house. He discovered of what seemed a pile of purple goo. He went away from before grabbing a nail puller as a weapon and a flashlight as a utility tool from one of the neighbouring house. He then went off in search for some answers or some closure of sorts.



Gear:



Nail puller



images



High-powered flashlight



images



Misc.:
Really like this character. Don't think I have much issues with it. I would like you to explain a bit of what you mean by 'psychopathic' or if you just mean extremely/cruelly violent.


Oh! and would you mind putting the password phrase? Beyond that pretty good
 
Idk of you're still accepting but...


Name: Hazel Rane(Nickname: Haz, Rainy)


Age: About 18 (True age unknown)


Gender: Female


Birthday: Unknown


Past occupation: Survivor


Talents and Skills: A nice voice, though she doesn't sing often (she only sings when she's happy, and it has been a very long time since she has been). Observant and fast. A decent fighter, and resourceful with street smarts. She never learned how to read, growing up on the streets of Migir. Barely survived.


Fault and flaw: Stubborn and blunt. Can't read (said that before but whatever xD )


Relations:* Had one friend, but she disappered after the bombing.


Height: 5'7"


Weight:115 lbs


Appearance: Dark brown hair with red streaks that catch the light down to her waist, and green eyes like the grass that hasn't grown for years. She's willowy and her bones are prominent.


Personality: Some may call her a coward, but she knows how to survive. Listen to your gut, has always been her guide for as long as she can remember. She learned from the mistakes of others and while illiterate, she learns quickly. She knows how to adjust to her situation and make the best of it. Growing up almost alone, she learned how to cook something out of almost nothing, heal her own wounds and avoid the places where "the birds don't sing."


Fears: Death and betrayal, claustrophobic


Hopes: She wants to learn to read. And she wants a place to belong where she doesn't have to worry about where her next meal is coming from. She doesn't trust easily, no one staying in her life for very long.


Likes:* Animals, except bears. Music, stories.


Dislikes:* Bears, people she doesn't know, crowds.


Spirit Animal: Jackal


Favorite Mythological Creature:* Centaur


History: Hazel Rane's earliest memory is being cold on a scratchy mat in a chaotic orphanage in Migir. No one knows who left her there, what her real name is (she was left in the rain, in a hazel bush), or even how old she is. She was picked on sometimes for always being kind to the pests that infested the orphanage. Sympathy was squashed quickly there, and she learned to look out for herself. She made a friend, named Reyna, and they ran away from the orphanage, thinking anything would be better than that. They begged in the streets for money and food for a few weeks before they got enough to travel to a better country. The day they decided to leave, Reyna was in the city when the bomb hit. Hazel got lucky, she was waiting in the caves outside of town. When she saw the bombs coming, she ran and hasn't stopped.


Gear: torn up backpack, a hunting knife, some rope, worn blanket, and a roll of duct tape.


Misc.: she goes around barefoot, wears her hair in a ponytail, and likes the feeling of green grass under her toes. Self conscious of herself when people are reading around her.
 
AwesomeJo said:
Idk of you're still accepting but...
Name: Hazel Rane(Nickname: Haz, Rainy)


Age: About 18 (True age unknown)


Gender: Female


Birthday: Unknown


Past occupation: Survivor


Talents and Skills: A nice voice, though she doesn't sing often (she only sings when she's happy, and it has been a very long time since she has been). Observant and fast. A decent fighter, and resourceful with street smarts. She never learned how to read, growing up on the streets of Migir. Barely survived.


Fault and flaw: Stubborn and blunt. Can't read (said that before but whatever xD )


Relations:* Had one friend, but she disappered after the bombing.


Height: 5'7"


Weight:115 lbs


Appearance: Dark brown hair with red streaks that catch the light down to her waist, and green eyes like the grass that hasn't grown for years. She's willowy and her bones are prominent.


Personality: Some may call her a coward, but she knows how to survive. Listen to your gut, has always been her guide for as long as she can remember. She learned from the mistakes of others and while illiterate, she learns quickly. She knows how to adjust to her situation and make the best of it. Growing up almost alone, she learned how to cook something out of almost nothing, heal her own wounds and avoid the places where "the birds don't sing."


Fears: Death and betrayal, claustrophobic


Hopes: She wants to learn to read. And she wants a place to belong where she doesn't have to worry about where her next meal is coming from. She doesn't trust easily, no one staying in her life for very long.


Likes:* Animals, except bears. Music, stories.


Dislikes:* Bears, people she doesn't know, crowds.


Spirit Animal: Jackal


Favorite Mythological Creature:* Centaur


History: Hazel Rane's earliest memory is being cold on a scratchy mat in a chaotic orphanage in Migir. No one knows who left her there, what her real name is (she was left in the rain, in a hazel bush), or even how old she is. She was picked on sometimes for always being kind to the pests that infested the orphanage. Sympathy was squashed quickly there, and she learned to look out for herself. She made a friend, named Reyna, and they ran away from the orphanage, thinking anything would be better than that. They begged in the streets for money and food for a few weeks before they got enough to travel to a better country. The day they decided to leave, Reyna was in the city when the bomb hit. Hazel got lucky, she was waiting in the caves outside of town. When she saw the bombs coming, she ran and hasn't stopped.


Gear: torn up backpack, a hunting knife, some rope, worn blanket, and a roll of duct tape.


Misc.: she goes around barefoot, wears her hair in a ponytail, and likes the feeling of green grass under her toes. Self conscious of herself when people are reading around her.
Thank you so much for applying to the roleplay thread. It is kind of embarrassing to admit that, the roleplay will currently not be accepting more characters joining at this time. Seeing as things have picked up for people and are quite slowing down to a struggle I would prefer not adding someone else at this time until things are more reassured and kept up with.


If you still wish the possibly join this roleplay in the future. Simply keep in touch and we'll see how things are going but for now the roleplay is not going to be accepting new players in. My apologies.
 



Nathaniel C. Vincent WIP







Ex-Lieutenant

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  • Name: Nathaniel C. Vincent


    Nick-Name: Nathan, Nate


    Age: 35

    DoB: 11/05/----

    Gender: Male


    Past Occupation: Ex-Military Lieutenant



    Personality:



    Nathaniel is a Serious, Calm and Collected, Passive-Aggressive, Quick Witted and Nice all the while Nathaniel suffers from D.I.D. and has two Multiple Personalities other than His Normal Personality
    Shattered and Remnant two of the Same person but different in every way Shattered is a Sadistic, Manipulative, Volatile, Aggressive, Psychotic and Quite Quick Witted While Remnant is Kind, Defensive, Friendly, Quick on the Trigger, Consciously Morale and Caring.

    Sexuality: Heterosexual

    Appearance:

    Eye Color: Blue


    Hair Color: Brown



    Height: 5'11"



    Weight: 132 lbs






I am a banana​
 
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