Intro
SAIGO-NO-HEATS
A drifter, returned
Overture:
You are heroes. Or at least you were, once upon a time. In your own lives you were figures of legend, icons to nations, champions of war, and victors of epic quests. But those lives came and went, and history continued on with only incomplete memories of who you were and what you did as your deeds became myth.
But this is not that life, and this land is not your home. It is a purgatory where heroes like you come to die, rise, fight, and fall again. Each new death erases memory, and those who fall often return as enemies.
Yet hope still remains in this cursed place, and it alone drives the conflict that delivers so much suffering. Three towers, aligned with Mind, Body, and Soul stand as the keys to freedom, but the knowledge of their use is lost and Two great factions war for their possession. The alliance of Destruction, who believe the towers must fall to dispel what they believe to be a false world, and the forces of Preservation, who believe their destruction will invite something far worse.
Both, of course, have only fragments of the truth.
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Inspired by in parts by the Fate Series, the anime Drifters, the Comic series Luther Strode, and just a little bit of the Dynasty Warriors Video games, VALHALLA WORLD is intended to be an RP of epic battles and clashing ideals and ambitions as you take on the roles of history's great heroes, leaders, and demigods as they fight to discover the truth of this strange prison they've found themselves, and perhaps even someday, to escape it. Naturally, in the style of the series listed above, most of these figures will be twisted in ways that history had not anticipated, especially as death has strange consequences for heroes in this land. All those who fall are fated to rise again, but will have no memories of the past life they lived, nor of the comrades and discoveries they made along the way. For that is the true hell of this place, to live a lifetime battling an endless tide of familiar faces, knowing it may all come to nought.
You are heroes. Or at least you were, once upon a time. In your own lives you were figures of legend, icons to nations, champions of war, and victors of epic quests. But those lives came and went, and history continued on with only incomplete memories of who you were and what you did as your deeds became myth.
But this is not that life, and this land is not your home. It is a purgatory where heroes like you come to die, rise, fight, and fall again. Each new death erases memory, and those who fall often return as enemies.
Yet hope still remains in this cursed place, and it alone drives the conflict that delivers so much suffering. Three towers, aligned with Mind, Body, and Soul stand as the keys to freedom, but the knowledge of their use is lost and Two great factions war for their possession. The alliance of Destruction, who believe the towers must fall to dispel what they believe to be a false world, and the forces of Preservation, who believe their destruction will invite something far worse.
Both, of course, have only fragments of the truth.
-------------------------------------------------------------------------------------------------------------------
Inspired by in parts by the Fate Series, the anime Drifters, the Comic series Luther Strode, and just a little bit of the Dynasty Warriors Video games, VALHALLA WORLD is intended to be an RP of epic battles and clashing ideals and ambitions as you take on the roles of history's great heroes, leaders, and demigods as they fight to discover the truth of this strange prison they've found themselves, and perhaps even someday, to escape it. Naturally, in the style of the series listed above, most of these figures will be twisted in ways that history had not anticipated, especially as death has strange consequences for heroes in this land. All those who fall are fated to rise again, but will have no memories of the past life they lived, nor of the comrades and discoveries they made along the way. For that is the true hell of this place, to live a lifetime battling an endless tide of familiar faces, knowing it may all come to nought.
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