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Fandom UA Class 1-C Character sheet

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SilverInu

Senior Member
Welcome to the Character sheet where you can bring your character to life.

The student are first years so their age is 14 turning 15 to 16 Teachers are needed once the student places are filled

2/6 teachers
1/7 cannon teacher
11/20 students
0/6 villains (can change)

Join the Class 1-C Discord Server!

Name:
Hero name:
Villain Name:
Age:
Gender:
Height:
Nationality:
Orientation:
Quirk:
Quirk Description:
Quirk Evolution:
(optional and character will be placed in a drawing for Quirk Evolution)

Reason for becoming a hero/villain:

Equipment and Appearance:

Personality:

Teacher/Student:

Background and Family:

Plot Ideas

Statistical Analysis of your character

Power: 1-6
Speed: 1-6
Technique: 1-6
Intelligence: 1-6
Cooperativeness: 1-6
 
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Name: Yuki Asuka ( Asuka is her first name)

Hero Name: The Phoenix hero : Kite

Age:16

Gender: female

Orientation: Heterosexual

Height: 165.2cm (5'5" ft) tall

Nationality: Japanese

Quirk: Hot wings

Quirk Description:

Her wings are similar to that of Hawks only difference is they are silver and with cobalt blue marking. When her wings are fully extended she has a wingspan of 502.92 cm or 16.5 feet and could reach up to 600 cm (about 20ft) by the time she finishes school.

She can harden the feather on her wings that can act like a shield if attacked during which can use her feather as blades if she plucks them after she hardens them or if they fall out while she has them hardened naturally. She will only resort to plucking them if it is in an emergency as it's quite painful to do so, even though she has an above average pain tolerance. she is still not sure why her wings will heat up to very hot temperatures with out catching on fire

Asuka’s wings are similarly designed like a common swift (bird) which gives her an edge in speed when it comes to level flying.

She is not able to wield her feather to move or protect people like Hawks can.

Her bones are hollow but are reinforced so they do not break in the middle of a fight unless the force of the attack exceeds 7,500 newtones of force since it only takes 4000 to break a normal quirkless human bone


Asukas' quirk also has inhanced her eye sight alowing her to see great distances with little trouble like that of a bird. When looking at her eyes you will black marking in the corner of her eye near her nose that run over her eyelids just above her thick eyelashes causing her to look like she is wearing really well done black eyeliner.


Quirk Evilution:
Wing and tail shape.
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Appearance change

As the quirk evolves her appearance changes slightly her feathers slowly change from a solid white with blue markings throughout the wing to a completely solid white wing with a soft iridescent blue at the tip of the feathers the same happens to her ear tufts. She will grow tail feathers that will match her wings.


Abilities gained
She keeps her original abilities as she gains new ones. As she learns more about her new abilities she also realizes that her speed has drastically increased from 67 mph to about 150mph to possibly 200. ( she won't be faster or stronger than Hawks but she could give him a run for his money.

She gains the ability to use her feathers like hawks allowing her to move people and objects to safer distances with in a 800 Lbs weight limit as well as listen in on conversations with said feathers within a limited distance from her. (Max range is 2 miles when she gets the hang of it). She will be able to now light her feathers on fire only if she is flying at a slower speed because going 150mph would extinguish the flames. Though they would protect her for a short time from other flame attacks that are thrown at her but are useless if she is trapped in flames for a long period of time . This means she is particularly immune to flames.

Reason for becoming a hero:
Her adopted parents show her that there was still good in the worlds and she wants to help those who cant peotect themselves

Equipment and Appearance:

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her small utility belt. She tends to keep helpful supplies ( like gauze and salve as well as some flash bang and some smoke bombs for a distraction

Ear tufts

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Asuka stands at 165.2cm (5'5" ft) tall. She weighs 53.5kg about (117lbs) being a little above the normal. Asuka has waistlingth feather-like silvery hair that she will keep in a ponytail, braid, or bun while in school making it look shorter than it really is. with her hair is out of the way you will be able to see her feather ear tufts that match her wing color. When she lets her hair down it reaches her waist while also framing her heart shaped face and slightly hides her ear tufts. Her skin is a light sun kissed tan with a pink crescent moon shaped birthmark on her right shoulder.
She also has ear tofts to help keep her ears from the wind.
Asuka has blue gray eyes that seem to change to a more blue or gray depending on her mood with exceptional eyesight and her eyes are framed by long thick eyelashes and her black eyeliner like markings. She has an athletic hourglass-like figure due to her training.

Personality:
loyal
honest
respectful
hard worker
Very mischievous
Very protective over the people she calls friends and family.
hot tempered
can be lazy
likes to mislead her opponents into believing she is basically harmless when she is not

Background and Family:
Asuka was born to a normal quirkless family that had a great dislike for those with quirks and she looked to be a normal quirless human until she reached the age of 4 when she started to show signs of having a quirk which she hid. The first sign that showed was when her ear tufts first started to grow in which it itches and hurts at the same time. It took a few days before we were fully in. At the time it looked like grayish white down on a newly hatched bird . Asuka knew of her families dislike of quirk users so she hid them for as long as she could until her wings made a very painful entrance into her life. Due to how her wings formed she could not handle the pain and it ended up that she passed out. It was how her mother found her passed out on her bedroom floor covered in dry blood and bird down.

After that day her life got a whole lot harder has her older brother and sister bullied her while she was ignored by her father and tormented by her mother. When she hit seven her birth family had had enough of her living with them so dropped her off at an orphanage. Just before the left they told her that she was not their daughter or sibling because they did not have a freak like her in the family nor did she deserve them. It was a while later that she learned they moved out of the country and were not planning on ever coming back. Asuka did not understand why they hated people with quirks since 80% of the world population were quirk users since she had learned much from her old school. Thanks to the trauma her ex-family put her through she had became less trusting of others for fear of it happening again. Two years went by before a rich childless quirk couple came to the orphanage looking to adopt. The first few time the came they did not see her but around the forth time took notice of her because Asuka did not approach them to gain attention or affection from them like most of the children there instead she stood off at a distance almost out of sight. They grew curious about her and eventually asked the orphanage caregiver about the little girl that stood off at a distance. The orphanage matron eventually told them her name as well as what happened and how her pervious family treated her. The couple was horrified at what they heard and asked if they could begin the adoption paperwork for Asuka and a little boy called Kai who was two years old. His birth mother passed away due to complications after he was born and his birth father did not want him.


During the adoption process they spent as much time with the two children as possible so that there were still people out there that would love them and care for them. It was a rough road for Asuka due to her distrust and fear. The couple did not give up and even went as far as to get her counseling to help her recover from her trauma.

Seven months and adoption court later the adoption was finalized and her name was changed from Hina Miaka to Yuki Asuka while her now little brother was known as Yuki Kai. The couple continued to take her counseling before she felt comfortable enough to agree to do family counseling.

When she hit 13 she started to lose the down feathers on her wings and ears and started to get her flight feathers in at first it scared her but she now had enough trust in new family that she could ask for help with what was going on. The couple was more happy to help with her during the growth of her flight feathers as well as prevent blood feathers. Once all her new feathers were in they increased her training so that she would have strong wing muscles as well as how to use her quirk. With the help of her new father whose quirk allowed him to fly and her new mother had an ice quirk which was able to help the little brother out as well as her. Since the age of 8 she has been in a school for people with quirks which is how she got to where she is. With her new family she is now in a happy, stable, and loving family.

Statistical Analysis
Power: 3-6
Speed: 4.5-6
Technique: 3.5-6
Intelligence: 4.5-6
Cooperativeness: 5.5-6
 
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Name: Hikanari Ichibana
Hero name: Frozenstar
Age: 16
Gender: Female
Height: 5'4
Nationality: Japanese/American
Orientation: Straight
Quirk: Ice
Quirk Description: Basically like Todoroki, she can make ice appear from thin air in any shape and size, however for now she can only focus on one direction at a time
Quirk Evolution: (optional and character will be placed in a drawing for Quirk Evolution)

Reason for becoming a hero/villain: She admires heroes and wants to make a difference in the world with her quirk. Her family was also attacked by a villain when she was younger, her father lost his arm and her mother lost her life

Equipment and Appearance:
1664940536909.png 1664942084532.png
Personality:

Tends to be sassy
Friendly
Has a ton of sarcasm
Pretty outspoken
Extroverted

Teacher/Student:
Student

Background and Family:
Hikanari was born to a father with an ice quirk and a quirkless mother. Their family was quite normal, at least normal for a family with quirks. Her old man taught her how to fight when she was young so she wouldn't be defenseless. Nevertheless, Hikanari never used the techniques he taught her, or her quirk, to fight. Believe it or not, Hika was a very quiet girl when she was younger. She wouldn't talk to many people and people didn't really talk to her. She would get bullied in grade school, but she would never do anything about it.

The day of the attack, Hika and her parents were going about their day as usual. Nothing seemed out of the ordinary until a villain came out of nowhere and grabbed Hika. Her parents told her to use her quirk too fight back, but she was too scared and didn't want to. In the end, her father saved her from the villain and stopped them, but not before the villain killed her mother. Her father tried to protect her, but the villain took his arm instead. Hika blames herself for this and swore from that day forward to never let it happen again.

As she got a bit older, the bullies tried to pick on her again, but this time she fought back with her quirk and the techniques she learned. She became more outspoken and more people started to like her and talk to her. Hika goes by her full name with strangers, only those she trusts gets to call her Hika.

Statistical Analysis of your character

Power: 4
Speed: 3
Technique: 2
Intelligence: 5
Cooperativeness: 1
 
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Name: Kim Yun
Hero name: Fragile
Age: 16
Gender: Female
Height: 181cm (5'11" ft)
Nationality: Korean
Orientation: Bisexual

Personality:
It is difficult to pin down Yun's exact personality or beliefs for a multitude of reasons, though mostly due to it being difficult to tell when she is being truthful combined with her difficulty forming meaningful connections. Though the latter has often been a result of initial failed attempts combined with the circumstances of her early life leading to a natural poor reputation she seemed intent on living up to after a time. A wild child with a strong independent streak and somewhat theatrical nature at times, she holds a wilful determination that is sometimes indistinguishable from stubbornness, and a variety of personality quirks that have it believed she may be somewhat unstable.

Exact diagnoses have yet to be unsuccessful due to her uncooperativeness on the matter, turning questions around and making light of the situation, though it has revealed rare glimpses of a cunning intelligence to the more observant.

One particular quirk of hers for example was uttering the phrase "...Baraya, Baraya, Agabaraya..." often before performing actions or when in quiet thought. The words were believed to be in a foreign tongue by her carers, though when questioned she would grin and say it doesn't mean anything, with the following questions causing further confusion to the point the adults or children would quickly give up on pushing the matter further.
Quirk: Si Sonata
Quirk Description: Yun can control and extend her senses variety of silicon-based materials though the speed of the movement depends on both mental focus and the size of the material. This is performed via a frequency-based signal her body can emit.
Quirk Evolution: Her control can be extended further by resonating with material to become a new broadcast point, this would exponentially increase the amount she can control and the distance it can be drawn from.

Statistical Analysis of your character
Power: 4
Speed: 4
Technique: 5
Intelligence: 4
Cooperativeness: 1

Reason for becoming a Hero: Legal requirement to use her quirk openly? / ??? / Because she wants to?

Equipment: Yun currently holds no particular equipment though does carry concealed pouches filled with what appears to be powdered glass.

Teacher/Student: Student

Background and Family:
Believed to be Korean-born, she was recovered as a young child by a Japanese fishing vessel off the coast of the country though no record of her appeared to exist when contacting the relevant government. As a result, she was placed into the Japanese foster system, which she has remained within for much of her life well passed the point of normal adoption. Due to her foreign status it was natural that there had also been difficulty integrating, combined with a stigma placed upon them by her carers with the belief she would end up in no place good.

Living up to the belief she would often spend her time getting into trouble on the streets, and while she was caught for minor offences the end result is believed to be she simply became more adept at doing so subtly rather than ceasing such. This was one of the reasons it came as a surprise to the carers that not only had she applied to a hero course, having not seen any inclination towards such previously, but they were actually accepted.

Plot Ideas: TBD

Theme:
 
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Name: Raikou Natsume

Hero name: Black Crimson

Villain Name: (None)

Age: 27

Gender: Male

Height: 5’9

Nationality: Japanese

Orientation: Heterosexual

Quirk: Super Charge

Quirk Description: Super Charge


  • Increases his physical and mental capabilities through generating and infusing his own body with electricity. Primarily this augment his speed and secondarily his strength. Though there is a passive enhancement to his conditioning. He can cause a surge within himself to briefly increase his conditioning for a moment such as to deliver a power strike or to move in an instantaneous burst of speed similar to teleportation.
  • He can project his electricity in a tactile manner to electrocute whatever he is striking. One of his Ultimate Moves, Neural Shock, allows him to also deliver shocks directly to an opponent’s Neuro system. This impact can slow down one’s movements or even full invert the way their body receives neural impulses temporarily.
  • Passively he senses the weak bio electric fields given off by living things. With active focus he produces bio electric fields to see his surroundings both animate and inanimate.
  • He can read the bio electricity of an opponent to predict their muscle movements and eventually how to copy their muscle movements this way. Although this covers only muscle movement not thought or true futuristic precognition.
  • He can drain bio electricity from his opponents to replenish his stamina and regeneratively heal himself. He can also use this to heal his comrades in the same manner. His other Ultimate Move, Full Body Drain, will seek to pull almost the maximum amount of bio electricity he can from an individual which requires his entire hand to make contact with the back of the neck, base of spine, or face. This won’t kill but will most likely cause the individual to pass out.

Reason for becoming a hero/villain: He doesn’t do this out of the good in his heart but because he finds some pleasure in it. If he rescues someone it’s because he didn’t feel like watching them die. If he defeats a villain it’s to use them as an outlet for his problems as opposed to therapy. Afterall, both his parents are villains.

Equipment and Appearance:

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(Below Knee Portion Only)

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(Below Elbow Portion Only)

The armor he wears is maintained by support course students. The boots help him with mobility and agility as well as add an edge to his martial arts. The metal gloves are good for parrying weapons as they metal spins when infused with electricity. The gloves and boots are both good for helping with the discharge of a surge.

Personality: Raikou prioritizes his ambitions and the people he cares about the most. He takes a certain pleasure in just the mere thought of ruining a villain’s day. Probably because both his parents are villains and it helps the resentment he holds towards them. He doesn’t necessarily hate his parents as he understands they did what made them happy. More than anything he wants to find what will truly make him happy.

He does find some enjoyment in teaching, in producing more heroes to ruin the days of villains. It might be his petty streak against his parents or evil itself in having taken them from his childhood. He doesn’t regret them being gone anymore as he would have turn out in their image as opposed to their own. He seeks to replicate that in his students to get them not into his image but their own.

Teacher/Student: Teacher

Background and Family:
Raikou is the son of two electric villains by the titles of Neuro Vampire and Absolute Terror. His mother, Neuro Vampire, dumped him with his uncle and aunt. Being the child of two electric quirk villains didn’t help when it came to gaining control of his quirk.

This contributed to Raikou having a delinquent punk childhood until he found martial arts. He found a sort of peace in the violence. That didn’t stop him from doing things he shouldn’t do. He did find himself fighting in an underground fighting ring as a young teen. However, this was the balance to his life finding himself amidst the peace of training and the chaos of the cage.

However, he couldn’t fight in the underground forever. He needed to new path in life but that built upon the progress he has made. His progress and his resentment for villains drove him to register for the UA entrance exam. There were other hero schools he could have attended but he figured UA would piss his parents off the most, especially with he Sports Festival.

He would go on to have a successful career as a hero. He ran the Crimson Fist Agency complete with sidekick and supporters. The peak of which was at one point being the number 4 ranked Hero. He knows that he didn’t have the necessary persona to advance beyond being rank 4. Hence why he fell from that rank the following year. He kept going about his hero career after that.

He accepted work studies quite frequently for his Crimson Fist Agency. He rather enjoyed mentoring young heroes and having them accompany him on incidents. This is how he ended up being invited to teach at UA, the work study students he took on always seem to improve drastically. He handed over Crimson Fist to one of his sidekicks and stepped down from being a full time hero.


Plot Ideas:
  • He does have villains for parents


Statistical Analysis of your character
Power: 5
Speed: 5
Technique: 6
Intelligence: 5
Cooperativeness: 4.5
 
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Name: Donny Yang
Hero Name:
Dark Matter
Age:
15
Gender:
Male
Height:
5'10 (In disguise), 12'7 (If he stretches)
Nationality:
American
Orientation:
Heterosexual
Quirk:
Black Beast
Quirk Description:

Donny has a heavy mutation quirk that has transformed his entire body into a black mass. His amorphous body is highly resistant against blunt physical trauma, and it can freely change it's shape to fit in narrow spaces. His body is also naturally sticky so those who make contact with him may have a hard time getting free. In addition Donny is able to create various organs and appendages, enabling him to do things like create multiple eyes or ears to improve his senses or many arms to grab and strike at his enemies. He also can consume inorganic matter easily, which he usually uses to dig tunnels or clean up big messes.


However Donny is critically weak against extreme temperature, freezing and burning very easily. Additionally while his body is resistant to blunt blows such as those from punches and kicks he has no particular resistance against bullets or blades, so it's entirely possible for Donny to be slain via being shot to death. His strange form also prevents him from blending in with people easily and even his "disguise" moves awkwardly, at best being as graceful as an obese person. His strange physiology makes him far too heavy to swim without taking on an extremely specialized form and despite being a slime creature Donny does still need to breath so he always risks drowning if he goes into deep water.

Quirk Evolution:
Donny is capable of replicated more than just his own organs from his black mass, but anything he consumes, including physical objects and technology. He can additionally mimic the physical form of others, and can otherwise perfectly mimic the form of things he has eaten, such as animals, even if their mass is smaller than his own such as insects. He can additionally grow his size by consuming biomass, with no known upper limit beyond what he can consume, and he can compress his mass into smaller shapes and even lighter weight, to accommodate smaller forms. In short, he becomes a full on shape and size shifter.

Reason for becoming a hero/villain: To cleanse the world of waste, and prove that you needn't be pretty to be a hero.

Equipment and Appearance:

This is what Donny looks like when he is simply trying to blend in with others. He moves awkwardly but otherwise can pass as human as long as he doesn't have to do anything too extreme.
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Donny's true form is simply a black mass though he has a white mask which he uses as a "face" when interacting with others. He doesn't actually have a head so it doesn't matter where his mask is on his body until he needs it.
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As for equipment, Donny carries an expensive video recorder that he can easily have hidden inside of his body. He uses it to record things that happen so he always has some video evidence of things happening. It also has a night vision mode so he can see in total darkness. He also has a portable wifi device he uses to ensure that he always has an internet connection no matter where he's at, be it in the wilderness, underground, or even if there's is something jamming signals.

Donny also tends to carry snacks inside of his body for him to eat later. Candy, chips, even soda.

Personality:
Donny is a fairly shy youth who is quite aware that he's very awkward and can sometimes be frightening to others. While he prefers to be by himself he's trying to be more social and shed his old neet personality. Though he's still a bit of a dork and stutters a lot around people he's not familiar with. However if he's talking about something he's really knowledgeable about he's much more eager to talk and can even go on and on about his favorite topics. He looks up to heroes, especially ugly or fearsome ones, who are able to do good despite what they look like. He's especially a fan of the type of heroes who were formerly villains and are looking to reform, as it gives him the hope that even if he has done nothing bad people would be willing to accept him as long as he works hard.

Teacher/Student:
Student

Background and Family:
Donny has two fairly mundane parents. His father is quirkless while his mother can grow and change her hair at will. When Donny was born he looked like a normal baby but when he turned four he suddenly became this strange slime monstrosity. His parents had feared that something had happened to him but when the doctors examined him they concluded that as bizarre as he was this was simply the manifestation of Donny's quirk. His parents had no idea how to deal with Donny but they knew someone who could. His maternal grandfather, who had a quick that seemed very similar to what had happened to Donny. So at a young age Donny moved to Japan where his grandfather lived, in a village where many people with ghastly mutation quirks lived. It was here that Donny learned how to use his powers but also had to deal with his monstrous quirk. The village helped him disguise himself among normal people but he had many cases where he accidentally revealed himself and caused a disturbance. But thanks to his grandfather, as well as some heroes with similarly monstrous quirks, Donny was inspired to keep working hard to become a better person even a hero himself.

Plot Ideas:
Donny is very sympathetic to others who have "ugly" quirks, and would like to try to find villains with those quirks and try and help them find a better use for their talents than crime.

Donny is also aware that his powers make him quite capable of cleaning up ecological disasters, and would like to go on jobs to clean up things such as oil spills, industrial wastes, and other sites of mass pollution.

Lastly Donny is always looking for ways to support his hometown and would like to bring his school there to help revitalize tourism and maybe convince some kids to one day become heroes themselves.

Statistical Analysis of your character

Power: 3
Speed: 2
Technique: 5
Intelligence: 3
Cooperativeness: 5
 
WIP
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Name: Yoshihiro Ryusei
Hero name: The Salamander Hero: Gulus
Age: 15
Gender: Male
Height: 5'3
Nationality: Japanese
Orientation: Pansexual
Quirk: Fire Triceratops
Quirk Description: Ryusei's Quirk Fire Lizard is a Mutantional Quirk with Some minor qualities of an Emitter quirk, Ryusei's Appearance takes on a form of a humanoid Triceratops With thought skin that is similar to a rhino, But can't take on bullets that are meant for Elephants and Rhinos. He is Stronger than he looks able to Lift a Car! But he can't lift anything bigger than a Car. Ryusei Emitter part of his quirk Is able manipulate his body heat into Hot firey flames at will, But his powers are Weak to water and He is Fire Resistant but not Fireproof, So He can still get burned.
Quirk Evolution: Ryusei will have more control over his quirk and he will Change his appearance when that happens.

Reason for becoming a hero/villain: He just wanna become Stronger and it's also his younger sister's fault for motivating him to become a Hero.

Equipment and Appearance: Ryusei is a Humanoid Triceriantops-like Creature, With Black scales with Hot Pink Accents, He has a grey muzzle. His Eyes are Black with Grey colored sclera. He has a small black horn as a nose, thunderbolt-shaped upper horns, and a yellow drill-like horn. The Purple markings separate the Grey part of his muzzle from the rest of the black scales forms an X Shape marking. He has a red bipyramidal gem engraved on His Thin chest. Ryusei's hands have three digits with red claws and His feet have four digits with golden claws. Plus tail has a golden harpoon-like tip. H
Ryusei's Oufit, but without the Shoes still wears the belt on his neck.
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For Equiment, Ryusei Carries a Metal Pole Used for Combat as Well for Using it to Direct The Flames from his body, SInce he Still has not Control over it.
Personality:

Teacher/Student:

Background and Family:

Plot Ideas

Statistical Analysis of your character

Power: 1-6
Speed: 1-6
Technique: 1-6
Intelligence: 1-6
Cooperativeness: 1-6
 
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Name: Michiya Handa.
Hero name: Onryo.

Age: 16.
Gender: Male.
Height: 6’0”/183cm.
Nationality: Japanese.
Orientation: Unsure.

Quirk: TV Ghost.
Quirk Description:
  • Electro-teleportation: Handa can break his body down into electrons and travel through power lines, devices and anything connected by a wire. This is where he gets his hero name, as this ability lets him crawl out of monitors and TVs like Sadako. Whilst his electrons are present inside of a device, he can project himself onto the screen like he’s trapped inside.
  • Electric charging: Whilst absorbed into the electrical grid he can siphon off of the electricity to store inside himself. This can also be achieved by any other method that would force a human to interact with electricity. The stored power can then be released in small or large doses as potent melee attacks.
  • Lightning fingers: All of his stored power can be released in a sudden burst of energy creating an effect similar to a lightning bolt erupting from his fingers. At present, the dosage cannot be controlled, so such a move is reckless and risky. The strength of his power varies on how much charge he still has left in his body.
  • Strengths: Recon, Surprise attacks, ‘All out attacks’.
  • Weaknesses: Prolonged conflict, Multiple opponents, Rural battlefields.

Quirk Evolution: The ability to control how much lightning he shoots, to redirect/absorb electrical attacks.

Reason for becoming a hero/villain: To help his father.

Equipment and Appearance:
7KeJPaw2RxsSvWM8ILO7KpoTheizLdwcz3hHvUkbLO470UEyjR0gatEBSjXpp3YRHJIlOL_njMI1dlWNfpQYh657EI6zTrvVQrl73QhgpIZaoXTe8B2OKN_4dpCfiZCkQUTJeucQ2Vf9VJj80Ukf9Xiyft0wf_-kdE_4kCQQeUfZGUX7ph0lApj1Hg


Personality:
Handa is a playful and happy person which is in stark contrast to his gothic sense of dress. Free time is often spent chilling and hanging out. Diligent activities like studying and chores take second place to relaxing. However, he will force himself when needed. He’s often the first person to try and brighten a situation, sometimes even turning to gallows humor should the mood arise. This is a coping mechanism. People frequently accuse him of not worrying about anything, but deep down he’s often incredibly worried. Handa is very sceptical about opening up around people, choosing to help others rather than get help himself.

Student.

Background and Family:
Michiya Handa was born in a rural village full of superstitious people who tried their best to live a normal country life. When he was still young, his mother cheated on his father. After a night of screaming and betrayal, it was just Handa and him. This taught him a valuable lesson from a young age, that relying too much on someone can be destructive. He saw the way his father reacted to the heartbreak and it changed the boy, for better and worse. With his mother gone, it was up to him to help his dad with the farm. Days were spent working, evenings were spent watching films. During the divorce, his father introduced him to a lot of horror films. Handa developed a love for the creepy and scary.

Life in the country was different to the cities, people didn’t care about restrictions on using quirks as long as they weren’t used to bother other people. Handa used his quirk to quickly keep up with his friends, sparking conversations with them through their TVs. Since the farm was taking up most of his time outside of school, it was a guaranteed way to keep up his social status. This was how he honed and developed his power.


Plot Ideas: Uuuuuuuh....

Statistical Analysis of your character
Power: 2
Speed: 5
Technique: 2
Intelligence: 2
Cooperativeness: 5
 
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INACTIVE CS



  • 7513152022.png
    Student Name: Mitzuki Watanabe
    Nickname: Mitzi-chan
    Hero name: Audio Recon: Sonar watch
    Age: 14 (Birthday in two weeks IC)
    Gender: Female
    Height: 5'3
    Nationality: Japanese
    Orientation: Sapiosexual
    [Image credit: Picrew, Konpeitou manufacturer]

 
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Name: Haruto Shima

Hero name: ArachKnight

Age: 16

Gender: Male

Orientation: Heterosexual

Height: 8ft

Nationality: Japanese

Quirk: Spider
Quirk Description:
Haruto can do anything a spider can do, however this means he suffers from the same drawbacks. If he is somehow flipped onto his back he is practically useless until he gets back onto his feet. He also has a limited supply of spider silk, he gets more silk the more he eats and the stronger it is. His bite is Venomous however his venom only paralyzes whoever he bites, and only for a few minutes. His spider silk can also be manipulated to produce varied results from being elastic and sticky to being rigid and tough. The silk in it's toughest form can be as resistant and strong as steel, while the more elastic it is the stickier it can be.

Quirk Evolution:
Haruto's Quirk Evolution would be far more drastic of a change than most others. He would become something akin to a Jorōgumo, as he would have a normal human body. This new body would be able to use his webbing but its now limited to a single strand for each finger, but the upside is that the strands would be incredibly tough and could be use to cut things with little force. The body also has access to his spider limbs, but they can only come from his back (think doc ock from spider man). This evolution would also bring in a 3rd form, that being of a Huge spider which would lose all of the human element.

Reason for becoming a hero: To protect his Sister

Equipment and Appearance:
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Personality:
Haruto keeps to himself and tends to be a loner. He isolates himself more out of habit rather than choice, unconsciously thinking that everyone hates him due to his form. This behavior doesn't mean he is shy, far from it in fact. He is more playful and Energetic than at first glance and is quite willing to be friends if it pops up. Often he is seen making things and running around a lot, however he can get too overboard and can also be seen sleeping in a web hammock. He also tends to make clothing for people out of his silk if they are his friends.

Teacher/Student: Student

Background and Family:
Haruto belongs to a textile family that has been making clothes out of silk for generations. To see his parents would be something akin to a shock, as they look like normal people. Even more shocking is that both parents are quirkless and that the quirks of their parents aren't close to Haruto's quirk. Since Haruto has a quirk quite suited to the family buisness, his parents introduced him to it early in his life. He has always been interested in making clothes and accessories because of this, and often helps his parents. He never wanted to be a hero, as he felt his best when making clothes. He often tried giving people at school clothes that he made but was almost always rejected due to his appearance. This broke his self confidence down a lot, so he tended to avoid people besides his family. When his little sister was born, he was happy there was someone else like him. She was born with a quirk and was somewhat similar to Haruto in that her quirk was not related to anything in the family. She had the power to produce silk, and what are the odds of getting two kids with the ability to produce silk in a textile family?

They became inseparable, like glue to paper. She thought he was the best, the coolest brother she could have. One day however as they walked to school, villains tried to kidnap them both. Haruto didn't remember much due to being tied up and blindfolded but he did hear some conversation as the villains talked to someone, probably on the phone. Something about they didn't know which one to grab and that both were similar in a way to their quirks. They tried discussing payment but apparently the other person was less than happy from the way the conversation went. Haruto is unsure what happened next but he heard a commotion, some fighting, an explosion, screaming, all he knows is that something threw him against a wall hard and probably broke a leg. When he was freed and could see again he was rescued by some heroes who were searching for some missing kids and tracked them here. The heroes took Haruto and his sister to the hospital. Haruto made a vowed to never let his sister get taken away again. He abandoned his dream of running his own textile shop and pursued that of becoming a hero.

He trained hard to get ready for highschool, He even applied for U.A. as well though he knew that more than likely he wouldn't be able to get in. When he did the practical exam he did alright, however there were students who did much better than him so he was rejected. He knew this was an outcome and had already applied for a lesser known school. It was to his shock that during his time at the other school, U.A had extended a hand to him calling for him to take place in their new Hero Course class. He readily accepted the offer, fearing that it would be lost to him if he didn't.


Plot Ideas:

Statistical Analysis of your character

Power: 3/6
Speed: 4/6
Technique: 6/6
Intelligence: 5/6
Cooperativeness: 3/6

SilverInu SilverInu
 
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Name: Ryujin Tatsuma

Nickname: Ryu by those he deems worthy

Hero name: The Crimson Dragon, but many people also refer to him as The Dragon Samurai

Age:
80

Gender:
Male

Height:
6'4

Nationality:
Japanese

Orientation:
Straight and married

Quirk:
Draconian
Quirk Description: Ryujin has both the appearance and abilities of a Dragon. He has the ability to breathe fire and can increase its temperature at the cost of not being able to maintain it for very long. Ryujin is also able to heat up his own body naturally to extremely dangerous levels that would probably burn people into charcoal. This rise in heat would massively increase his speed and strength at the cost of total exhaustion, but it does allow him to use his Ultimate move Jet Flash Cut. He also enjoys increased strength, speed, and endurance due to his draconic nature. He has a natural aversion to cold temperatures due to it affecting him more than other people.

Quirk Evolution:
(Unsure, will try to come up with something later.)

Reason for becoming a hero/villain: To Legally crush those gangs keeping my wife up late at night.

Equipment and Appearance:
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Personality:

Ryujin is what many would consider cranky and short tempered. He acts like the stereotypical grandpa who nags on you to straighten up, with the physical prowess to actually scare you into doing it. He always regales stories of his past hero days to fascinated children. While Cranky and often angry, he honestly cares for those under his wing. Though his way of showing his love is to put a boot in your butt as he pushes you towards his version a boot camp and your version of hell.

Teacher/Student:
Teacher

Background and Family:

Head of the Tatsuma family, Ryujin was always one of the original Classics of Superheroes. He was considered at one point the best hero in his prime though this was more loosely based than simply actually being named the best like in current hero rankings. Still he was proud of his contribution to society and heroes today.

He has officially retired, not because he can't still do the work of being a Hero, but because he wishes to help his granddaughter Ryuko further her career as one. Soon after that he lived a nice comfortable life as an old man who will probably outlive everyone else. That was the plan until Camino happened. Afterwards he watched as society began to crumple and distrust soon wormed its way through.

He wanted to go out of the house and show the young heroes what real heroes should do. Instead he thought about the new generation, maybe they would need a better hand? Maybe the lessons of the old could inspire a regrowth in today's future. Ryujin applied for a teaching license and with enough work he finally had it and an opportunity to raise new heroes. He had been made a new teacher at U.A. Highschool and would put these kids through hell today so that they'll be a better hero tomorrow.

Plot Ideas:
(No idea what they should be, will fill it out later)

Statistical Analysis of your character

Power: 5
Speed: 6
Technique: 4
Intelligence: 3
Cooperativeness: 1

SilverInu SilverInu
 
Name: Tajima Akemi 1665253292119.png
Hero name: Sightline

Age: 16
Gender: Female
Height: 5'4

Nationality: Japanese
Orientation: Pansexual

Quirk: Sighthacking
Quirk Description: Akemi telepathically taps into the vision centre's of nearby living creatures to see what they see, by focusing she can view the perspective of multiple creatures at the same time and create visual illusions or hide things from sight. By touching someone she can temporarily blind them.
Focusing on multiple perspectives or maintaining illusions causes increasing mental strain leading to migraine like debilitating pains and eventual unconsciousness. Incompatible with insects, arachnids and similar creatures of smaller size or significantly different eyesight.

Quirk Evolution: (optional and character will be placed in a drawing for Quirk Evolution)

Reason for becoming a hero: Akemi craves attention and sees the fame and fortune that comes with being a pro-hero as the best way to get it while also proving a point to anyone that ever tried to coddle her because of her blindness.

Equipment and Appearance: Wears a visor with no eyeholes over her face. Wields a reinforced cane that can telescope out into a staff.

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Personality: Akemi thrives on being the centre of attention being at her happiest when she can feel all eyes on her, this tends to make obsess over looking good. She is quite nosy often using her quirk to spy on people without their knowledge on a whim and using that knowledge to ingratiate herself. While sometimes happy to play up the 'poor little blind girl' act to get ahead on occasion she can be easily goaded by implying she's incapable of doing something she actually cares about because of it.

Background and Family: Born blind to the slightly odd pairing of a defence attorney and a police Akemi was raised with care until her quirk awakened when she was three which took a lot of effort to adapt to due to never having seen anything before. Having learned to control her quirk and learning how to see Akemi still found herself being treated as disabled and left out causing her to act out for attention.

Once the more offensive aspects of her quirk became apparent she became interested in becoming a pro hero in search of greater fame and recognition despite the stories of villains she had heard from her parents. Initially Akemi was only able to overcome her parents' objections by attending a school close to home her performance there earned her a place in 1-C at UA once the class was added.

Plot Ideas: Learning the true meaning of heroism and friendship and stuff.

Statistical Analysis of your character
Power: 1
Speed: 2
Technique: 5
Intelligence: 6
Cooperativeness: 5
 
I will begin the rp thread on Saturday so if you have not done so please finish your characters.
 
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Name: Katja Glinka
Hero name: Kabbalah
Age: 16
Gender: female
Height: 4' 6"
Nationality: half Russian half Japanese
Orientation: homosexual
Quirk: Words of creation
Quirk Description:

Katja Has the ability to create golems of various sizes depending of the amount of material in the local area by establishing and maintaining skin contact with a surface of the material with more time allowing her to use more of the material though contact does not need to be maintained after animation. The golems abilities are determined by Katja when she makes them and the material that the golem is made from. The abilities are normally at or slightly above human, again depending on the material, though most will have super human strength. No matter what material a golem is made from they will all be around the same intelligence level, being able to understand and interpret commands, but dumb enough to repeat a command until ordered to stop. When fighting a golem is a fairly instinctual fighter and will use its strength and durability over complex strategies unless directed to do so. Commands between Katja and her golem or golems can be either verbal or mental, though spoken are by far more effective given the golem clearer messages. The golems while tough are not invulnerable and after enough mass or damage has been done the golem will crumble. there is a maximum of 1 ton of combined mass Katja can animate this includes all separate golems even if they are not in contact.

Quirk Evolution: (optional and character will be placed in a drawing for Quirk Evolution)

Reason for becoming a hero/villain: the desire to prove she dosent need constant coddling and protection

Equipment and Appearance: her wheelchair

Personality: Katja is a fairly positive person and friendly, though she can be rather awkward when it comes to others given her rather limited contact with others her age. Katja enjoys things like painting and model war games where she often animates the pieces just for fun to do battle. She also enjoys being a bit over dramatic acting things up at least when it comes to what she called hero stuff. Overall she is an easy person to get along with, only annoyed if people constantly try to give her to much help. She can also be called spoiled sweet as despite being a rich girl she rarely flaunts it or demands things simply because she has money in truth she would rather no one realize she has it..

Teacher/Student: student

Background and Family: Katja is the only child of Artyom and Izumi Glinka the founders and current owner/ chairmen of Eternalis as well known multinational tech company. Eternalis is most known for supplying hero tech but also cater to more civilian needs.

The life of the only child of such people should only know the benefits of wealth and connections but. That is not true for Katja. At the age of 8 she started to display symptoms of a degenerative illness similar to MS. The exact diagnosis has changed over the years but the result was the near completely set of the use of Katja's legs. This was only achieved due to the ability to call on the best medical experts and people with healing Quirks.

This has lead to her parents sheltering Katja from pretty much as soon as symptoms developed. She has only known private tutors and any outing tended to include bodyguards seen and unseen. Still she was not shut away and has often accompanied her parents to public events for this hero or that meeting many big names over the years.

Still perhaps it was because she was even posed to those that to her were icons of self sufficiency that Katja grew unhappy with her gilded cage. She of course made her desire for freedom known and those requests evolved into arguments. While many in her situation might claim they want a normal life Katja wanted more she wanted to prove she wasn't a fragile flower in the biggest way possable she wanted to be a hero. This idea was denied over and over.

Finally after years of fighting with her parents they have giving in. Katja needing to move back to her mother's homeland to receive a new treatment she has been allowed to try out to enter UA.

Plot Ideas: dealing with family wanting her to quit, possable cure found, revealing her status to others.

Statistical Analysis of your character
Power: 1
Speed: 2
Technique: 5
Intelligence: 4
Cooperativeness: 5
 
Click Tab
No. 1370
TOP SECRET
Artist(s): Mentaiko Itto, Jasdavi, Patigonart
 
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Here's a mobile-friendly version if it isn't compatible for mobile devices:

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Surname: Hasegawa

Given Name: Raphaël

Hero Name: Savitar

Sex: Male

Age: 16

Nationality: French-Japanese

Orientation: Homosexual


Quirk: Kinesis

Quirk Description: Raphael can manipulate kinetic energy, the energy possessed by any moving object, I.E. The necessary work for an object with a given mass to move from its resting position. The kinetic energy gained during the acceleration process changes once the speed also changes, and when the object no longer contains the kinetic energy it has possessed as it accelerates it stops moving. The work needed to make an object stop accelerating is equivalent to the kinetic energy that it possesses during the initial stage.

He can transfer kinetic energy from one object to another, thus strengthening his attacks, or tearing holes in walls with a simple touch, turn an object's potential energy into kinetic energy, making it explosive, or cause a target to be unable to move or unable to stop if in motion.

Quirk Evolution: Absolute Kinetic Absorption
- His understanding of kinetic energy will reach a point where he would be able to draw in limitless amounts of inertial & momentum dynamisms that exist on a molecular and subatomic level, eliminating the need to build his own kinetic stores by requisite physical activity. His body would be capable of containing and drawing in an infinite amount of kinetic energy, he could absorb as much as he wants. This can allow him the energy required to use other abilities he wasn't capable of accessing before, survive long amounts of time without food, or output energy for long periods of time.

Reason For Becoming A Hero: To be legally allowed to openly use his ability if he wanted to, as well as to defend himself.


Equipment & Costume: Donning a uniquely crafted graphyne-weave combat suit that is lightweight and renders him immune to most physical damages, especially from collisions and conventional firearms. Due to the lightweight properties of the metal, the suit doesn't inhibit the wearer's mobility in the slightest, and he becomes physically superhuman through the kinetic energy absorption attribute of the suit, enhancing his durability to be able to withstand explosions and gunfire, as well as strikes from physically stronger opponents. A prominent feature of the suit is its ability to redistribute stored kinetic energy. It can receive kinetic energy from any incoming source, such as bullets being fired at him or attacks from enemies, that the suit will hold in place to release later. The suit begins to give off a purple glow from its accumulated charge of kinetic energy, which raphaël can use either by releasing it all at once, or to charge his strikes during combat, further augmenting the force behind them.

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Teacher/Student: Student​

Personality: Raphaël is defined by several overpowering personality traits, some of which are at direct odds with one another. What bridges all of it is his confidence. Raphaël takes great pride in his ability to depend upon himself for just about anything, and never finds a situation too grim for hope. He's of the disposition to believe that anything can be overcome with sufficient know-how, and his wide variety of skills and resources only bolster this belief in himself. Nothing is ever impossible, and raphaël has very little time for anyone who disagrees. Once raphaël has set his mind to something or his belief in something, then it's near impossible to get him to change it. He's quite the stubborn, pig-headed individual when he wants to be, and even when he's actively trying not to be. This is the main reason why he tends to get into arguments that never end because he won't back down.

Going hand in hand with his lone coyote persona, is the fact that raphaël's a very proud individual. He doesn't like to admit that even he needs help sometimes, especially since he's been alone his entire life and made it through a helluva lot without assistance. His pride is what gets him into trouble quite often and it's not until things are dreadfully in danger of going bad does he break down and gets the help that he needs.

Anyone that knows raphaël knows of his temper. And he has quite the temper. While he tries to keep it in check and manages to most of the time, there are still some things that just set him off. When roy gets angry though, he gets irrational, careless and reckless, and bad things can happen. To both the person the anger is directed at and anyone that might get caught in the crossfire.

Impulsive: There comes a time in every man's life where they just stop thinking and start reacting. Well, that's how raphaël's been almost all of his life. He's always been impulsive, brash, and quick to jump the gun, diving head-first into situations and then having to try and get out. He hardly ever thinks things fully though, preferring to jump into action immediately and get the job done.

Loner: Raphaël has always been alone, no matter what family figures he had around him. Thus, it's only natural, that he'd grow up to be a bit of a loner. While he has no problem working with others or on a team, he tends to lean more toward the lone coyote lifestyle. Embracing this lifestyle to the fullest, raphaël tries his hardest not to ask for help from anyone, choosing rather to do everything on his own. Raphaël will always be a loner, regardless of how he may act around others. It's just who he is.

Clever: Raphaël is extremely clever and cunning, which is a nice change up from the academic intellect that most heroes seem to come standard with. While he's not an idiot in that regard, his strength lies in his ability to think in ways that most can not, and come up with or formulate plans that are sneaky, yet morally sufficient, and carry them out. Sly as a fox and cunning as a coyote, is raphaël.

Self-Conscious: Even though he may not show it or tell anyone this, raphaël is quite a self-conscious individual. He's got a list of insecurities a mile long and is constantly trying to prove himself to people that could probably careless. There's always this inner voice in his head telling him that he needs to be better, at any number of things. It's not enough to actually throw him into a massive depression, but it's always there, waiting for him to screw up, and then it pounces.


Background & Family:
Only you can prevent forest fires.

Unfortunately, raphaël's father couldn't do that. Hiroto Hasegawa was killed in a forest fire and that left the poor boy without a father. Raphael never knew his mother and never even learned her name. Fortunately, he was taken in by his uncle, Haru Hasegawa, who was also one of the rangers on the reservations in France where his father worked and taught him the ways of wilderness survival. Granted, raphaël possessed a natural talent and liking for the freedom the wilderness provides that his uncle merely honed and exploited.

Despite his humble beginnings, raphaël proved himself a quick learner, and would eventually be accepted into a nearby school due to his exceptional learning skills despite not getting a proper education. Living wasn't the best as his uncle wasn't financially stable and lived in a large wooden cabin house near the coat of the Iraty forest. Because of this, he would often be bullied by his classmates, which he would most often retaliate and come back home with bruises on his knuckles and face, but in spite of this, he still stuck to himself and tried to control himself (which he clearly failed in).

It was during an evening after school that he was cornered and beaten by some rich kids, jealous that a low-class kid surpassed them in school. It was during this attack that his quirk manifested, allowing him to absorb kinetic energy and release it against his assailants. This experience shook raphaël and his uncle, fearful of what might happen to others if raphaël's quirk remains contained. Haru took raphaël and himself to Japan, knowing quirks were more open and accepted.


Plot Ideas: TBD

Power: 5
Speed: 4
Technique: 5
Intelligence: 3
Cooperativeness: 1
 
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Name: Junepi Shibata
Hero name: Nozumi
Age: 15
Gender: Male
Affiliation: Hero
Nationality: Japanese
Sexuality: Bisexual
Relationship Status: Single
D.O.B: 07/16
Role: U.A. Student

Hair: Junepi has pale green (almost yellow) hair which is typically styled in two wing-like shapes at the sides of his head. It is naturally quite messy, but somehow never needs to be styled for it naturally take such an appearance.
Eyes: Junepi has large, violet eyes which give him a rather youthful appearance.
Height: 4'10 | 147.32 cm
Weight: 102 lbs | 46.27 kg
Hero Costume: Junepi's hero outfit is quite simplistic, consisting of a black and white, short sleeved body suit and an orange cape, which clearly is too big for him, but was a gift from his father.

Personality: Junepi is a childish soul, living a rather carefree and bubbly lifestyle. He is very happy-go-lucky and often has an extremely positive view on life, sometimes too positive to the point of being annoying. While he is considered a ray of sunshine, he is rather dense and often oblivious to many things around him. To say the least, he isn't the most observant of people, but he gets by with what he has. For all he lacks in tact, he makes up for in sheer kindness, though kindness doesn't necessarily win fits. Most would think junepi isn't one fit to take part in fighting given his nature, but he holds his own surprisingly well, even despite his rather short stature. While he isn't fond of combat itself, he understands it, and can put it into action when needed. He is one who typically tries to find a peaceful solution before jumping to using his quirk. Sadly, he often had to find out the hard way that not all things can be talked out. Seeing how cruel the world can be is upsetting for him, but he tries not to let that drag him down in the long run. Besides, he wants to make the world a better place, and spread the happiness which he preaches. This is easier said than done, and more times than not makes others view him as an annoyance. Junepi hardly minds. unfortunately for him, his carefree personality often causes him to disregard negativity thrown his way and easily forgive those that have wronged him. For this reason, it is easy to manipulate him and win over his trust. Even so, he holds strongly to becoming a hero and making a difference in the world around him.

Background: Junepi was born an only child and admitted has lived a rather quiet life. Growing up, he was a spoiled kid, his parents often showering him with attention and love, which would ultimately shape him into the happy teenager he is today. Neither of his parents had been heroes, nor had they ever aspired to be one. Both worked rather average jobs, finding little use of their quirks. However, when exposed to the heroes of the world, Junepi was not the same. He found much interest in hero society and was amazed by them. From the day his quirk developed until he was able to apply for a hero school, he aspired of making a difference in the world, and took great comfort in the heroes that did just that. To say the least, he was a bit of a fan boy, often gushing over heroes too much to those around him, although this aspect of him would tone down over the years and become general positivity towards others who were heroes or aspired to be one.

When he found out about his quirk, he was overjoyed, and his parents couldn't believe how overly fitting it was for him. Struggling to control the aura at first, he eventually figured out how to keep it from randomly triggering and causing him to glow at random times. This was a major step towards him training to become a hero trainee. Over the years, Junepi showed great promise in controlling his quirk, though admittedly, most believed it relied too heavily on others for him to be able to achieve his dream of becoming a hero one day.

Quirk: Believe in Me
Quirk Description: This quirk is an emitter type which allows the user to gain power the more their allies trust and/or believe in them. Most would describe it as a "power of friendship" kind of motif, which isn't too far off. As support gathers, the user gains a special aura which they can manipulate in various means. How this quirk is able to pick up on trust, is typically through vocal cues (such as cheers or praises of encouragement), though it can be garnered via expressions or even gestures if the user is able to visually see them. This golden aura is mostly used as a source of energy blasts which can be fired off. Their power vastly depends on the current strength of the user's aura. It also can be used for minor healing, although not very potent in doing such. It's limited to healing minor cuts or bruises over time (the severity of the injury often leading to how quickly it can be healed). While it does sound like the user would have an unlimited supply of strength as long as others believed in them, that isn't always the case. The longer they use their aura, the more their body tires. The user often cannot keep up with the input they receive (given they are good at garnering support) and thus, struggle to tap into its full potential. Sometimes too much energy coming in can cause them to tire much faster due to this, which backfires on their overall performance. When this quirk is active, the user has a golden aura around them, which glows varying on its strength. The brighter it is, the stronger they are. This aura can encompass their entire body or surround a certain area, allowing them to have control over the amount used and where their attacks come from. In drastic situations, the user may have an outburst of massive energy which is dangerous to both those around them as well as themselves. When this occurs, the user usually is unable to fight afterwards and passes out from exhaustion. Another downside to this quirk is the range it is able to pull from. Its support range is within 25 ft for vocal cues and 10 ft for expressions/gestures.

Statistical Analysis of your character: Power: 2/6 (with little support) 5/6 (with high support)
Speed: 3/6
Technique: 2/6
Intelligence: 3/6
Cooperativeness: 6/6

Extra: ✿ Often mistaken for much younger than he is due to his small size
✿ Trained in martial arts and excels in hand-to-hand combat, which works well with his quirk
✿ His cape was something his grandfather had worn when he was a hero and was given to his father before becoming his. Given his small size, it is too big for him, but he still wears it
✿ Will consider everyone a friend, even if they don't like him. Pure sunshine energy
✿ Loves to sleep, which makes his quirk's tiredness side effect more of an issue
✿ Has a major sweet tooth. Giving him sugar helps him battle against his tiredness for short periods of time
 
1666503905442.png [fanart by mekemekearere]
Name: Ryuji Ishikawa
Hero name: Camazotz
Age: 16
Gender: male
Height: 5'6
Nationality: Japanese
Orientation: Demisexual
Quirk: Bat
Quirk Description: Bat is a mutant quirk that gives its users the abilities and characteristics of a bat.
  • Since this is a bat quirk, he does have the ability to fly using his wings
  • Able to see and move through the night with ease
  • Enchanted: hearing, stealth, balance, agility,
  • Echolocation: helps with navigation due to poor eyesight
  • Sonic Scream/ high pitch sound waves
  • Fang Retraction


Reason for becoming a hero/villain: He just wants to give his family a good name and help all he can in the progess

Equipment and Appearance: His Hero suit is an all-black suit with a hood attached to it. During the day, he wears a hood with a special pair of black glasses. The middle of the suit haves red marking that resembles a bat. In the back is a folded pair of wings that just looks like an extra part of the suit. He requested them just in case his actual wings are damaged

Personality: Not only does his creepy eyes make him look like a bad guy, his quirk as well. Looks can be deceiving and that can be said about Ryuji. He looks like a blood-sucking fiend, but in truth, he's actually really nice. Since he's not used to talking to other people, interactions with him can be odd. He doesn't really talk honestly, observing folks from the shadows...Although it doesn't help him not look suspicious at all. Overall, a very approachable boy with a noble goal..however, he can be slightly timid whenever someone attempts to talk to him

Teacher/Student: Student
Background and Family: The Ishikawa family..a well-known family in the city known for their outstanding espionage, the night stalker as people call them. popular true, but are looked down upon by others. blood suckers, night walkers...it seems like something out of your normal Halloween movie. People didn't come to this hero family unless it was very dire. Fortunately for Ryuji, he was born into this family as the youngest son out of two older siblings

Growing up for Ryuji was kinda rough, everyone around did mistake him for a villain..both kids and teachers. The school he attended when he was younger didn't have any proof that he was one. Instead, they figured out that he was a part of Ishikawa family. Although they were a hero family, they still were being watched carefully

Despite the hate that he had gotten from most, Ryuji kept pushing forward so that one day he could give his family a good name. Even if his good deeds are done in shadows, it was worth it if meant that he could help

Plot Ideas

Statistical Analysis of your character

Power: 3/6
Speed: 4/6
Technique: 5/6
Intelligence: 5/6
Cooperativeness: 4/6

Other:
  • Ryuji does wear glasses, mainly throughout the day
  • more sluggish during the day, thanks to the sunlight.
  • Stronger at night
 

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