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Trial By Fire - Exalted 2e IC Thread

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Alright, rolling attacks all at once for resolving quickly.

Speed is 4

Attack 1 = only 4 successes
Attack 2 = 16 successes
Attack 3 = 13 successes
 
Despite its bulk, the thing is very nimble.

Attack 1 - miss
Attack 2 - 16 - hits for 6 successes
Attack 3 - 13 - hits for 4 successes

Soak is 25L. Go ahead and roll damage.

0 - [Darian]
1 -
2 - [Aredin]
3 - Ragnar, Sirocco
4 - Monster
5 - Darian
6 - Aredin
 
Rolling damage, didn't declare any charms earlier so can't justify it. That soak puts me at Essence ping for both hits. Only 2L this time.
 
The monster's undead body spews out a pale yellow ichor as Aredin's blade cuts into it, but the wounds knits shut almost as quickly as they are made. This is not going to be an easy fight.

D. Rex D. Rex and Red Shadow Claws Red Shadow Claws are up

0 - [Darian]
1 -
2 - [Aredin]
3 - Ragnar, Sirocco <====
4 - Monster
5 - Darian
6 - Aredin
 
A hideous amalgamation of meat. It was an affront to all that was natural. Just what one would expect from am Abyssal.

With the mark of dawn blazing on his forehead, the anima banner blazing behind him, and the kata on his bracers aglow with power. Ragnar summoned his might and unleashed a barrage of blows into the creature. His fists flying at its skull like a flurry of maces and hammers, his muscles straining as if to force each one to land harder than the last. As his very goal was to break through its skull and tear out every rotting fiber of its putrid brain. Left right left right left... he would end his savage assault with a double hammer fisted smash across its bow. Ragnar Smash!



Charms activated. Hammer on Iron Technique. 3m 1wp

Attacks Successes
1. 11
2. 14
3. 12
4. 18
5. 16
6. 11
Punch base
speed 5
Accuracy 1
Damage 0
Defense 2
Rate 3
Tags n

To hit
MA(5) + Dex(3) =8
Specialty = 3
Kata Bracers = Essence(5)
*Excellency = 8
*Punch = 1
*Stunt = 1
Total = 26


Damage
Str(6) + MA(5) = 11
Kata Bracers = Essence(5)
Total = 16

Damage bonus
Carry over success from hit = success x2 for 1mote

Aggravated Damage to Creatures of Darkness


Defense
Tough +2/2
Natural +3/5
Manse +5/0
Kata Bracers +5/5 (essence)
Armor +15/15
*SHF + 5/5

Total= 35L/32B
Hardness 10L/10B

Willpower: 10/9
Essence 5
Personal: 25/ 25
Peripheral: 34/8
 
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Attack 1 hits with 1 success
Attack 2 hits with 5
Attack 3 hits with 4
Attack 4 hits with 12
Attack 5 hits with 9
Attack 6 hits with 5

Soak is 25 L
 
Those successes are added to your Strength, Perfected Kata Bracer Damage and any Charm damage minus the 25 soak.
 
Paying 6 Motes to double carry over successes. 1 for each attack.


(Already adjusted for error. Removed all successes from last 5 dice of each roll.)
1. Hit(2) +5 = 7
2. Hit(10) +4 = 14
3. Hit(8) +6 = 14
4. Hit(24) +1 = 25
5. Hit(18) +4 = 22
6. Hit(10) +4 = 14

Aggravated damage to creatures of Darkness

Solar Hero Supremacy
Screenshot_20190828-170647_Dropbox.jpg

Punch base
speed 5
Accuracy 1
Damage 0
Defense 2
Rate 3
Tags n

To hit
MA(5) + Dex(3) =8
Specialty = 3
Kata Bracers = Essence(5)
*Excellency = 8
*Punch = 1
*Stunt = 1
Total = 26


Damage
Str(6) + MA(5) = 11
Kata Bracers = Essence(5)
Total = 16

Damage bonus
Carry over success from hit = success x2 for 1mote

Aggravated Damage to Creatures of Darkness


Defense
Tough +2/2
Natural +3/5
Manse +5/0
Kata Bracers +5/5 (essence)
Armor +15/15
*SHF + 5/5

Total= 35L/32B
Hardness 10L/10B

Willpower: 10/9
Essence 5
Personal: 25/ 25
Peripheral: 34/1
 
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Sirocco is still wary. This seemed too easy.
Flying higher, she looks around to see if someone or something else is coming.

Spending 1 willpower to channel her Conviction

10 successes
 
Ragnar's powerful fists slam into the monster over and over again, punching holes into the thing, breaking bones and causing serious harm to it. However, as you punch it, vile ichor sprays out on you from its body, and it burns as it touches you. Most of the stuff you are able to sluff off without letting it hurt you, but you do still take two Lethal health levels of damage as it scorches your skin.

Taking to the air, Sirocco is able to get a good look at the thing, as its blood scorches the ground around Ragnar as he pummels it. But, at this moment, the good news is there does not appear to be any other threats going on that you need to worry about.

With both Ragnar and Aredin being right in the monster's face(s), it lashes out and attacks both of you. Reminiscent of the movie The Thing, limbs and tentacles sprout out of the body, stretching out towards the two of you with multiple attacks.

Ragnar
Attack 1: 9 successes to hit
Attack 2: 12 successes to hit
Attack 3: 5 successes to hit

Aredin
Attack 1: 13 successes to hit
Attack 2: 9 successes to hit
Attack 3: 8 successes to hit

This is against either you Dodge or Parry DV.

Rykon Rykon and D. Rex D. Rex have defenses to declare, and Psychie Psychie is up with Darian

0 - [Darian]
1 -
2 - [Aredin]
3 - [Ragnar], [Sirocco]
4 - [Monster]
5 - Darian <====
6 - Aredin, Sirocco
7 -
8 - Ragnar
9 - Monster
 
Aredin sweeps his foot back on the dusty slope, reflecting sunlight across the polished surface of alloyed wish metal over the various eyes he could recognize on the amalgamated horror. The beast was fast, but not too fast for Aredin to raise his blade time and time again. Each strike pushing him another step backwards from the sheer force of the twisting bulk. "I don't know how many people you monsters have killed to create such a stain upon our history, but we won't suffer this atrocity any longer!" Aredin howled, forcing his blade against each strike with all his might to knock it off balance as it lashed against him.

[Activating Dipping Swallow Defense for a total of 3m. With the stunt, Aredin's Pdv is at least 14 with a one die stunt against each attack.]
 
Aredin is able to boost his DV enough to block the monster's attacks.

Just waiting to see how D. Rex D. Rex does.
 
As his hands burned from the ichor, the pain only served to fuel his anger. Even as wisps of smoke drifted up from his skin... but nothing burned brighter than the sun!

Spending 1 mote.

Sherwood Sherwood Let me know if I need to roll more.

Dice pool = Damage die rolled past hardness x2
Successes Max = Stamina (5)
Mote Recovery per succes= Essence(5)


Screenshot_20190625-184751_Dropbox.jpg
 
The mark of the Dawn burned brightly on his forehead as if to represent his rising anger. He could feel the essence flow back into him. His fury was that of the Unconquered Sun, and like his Divine Majesty, it too would know no bounds.

As the first strike from the tendril came, Ragnar raised a forearm against it for it strike it as if it were a stone pillar.

As the third tentacle came, Ragnar raised his forearm for it to strike as if were a pillar of Iron.

But the second one that came... went straight through and struck Ragnar in the face... no... Ragnar stopped it with his face. Refusing to budge a single fraction. For if this creature was some invincible horror of the abyss, then Ragnar was an invincible horror of the Sun! And the abomination would soon feel fear as the light of this Circle pierced it with their own brilliance. Ragnar would resolve himself to that!

Parry: 12
Stunt: 1
Wound Penalty: -1

Charm: 2motes on attack 2?
Spirit that Strengthens the Skin
1mote per pre soak die removed.


Willpower: 10/9
Essence 5
Personal: 25/25
Peripheral: 34/11

Health Levels
-0: [X]
-1: (5) [X] [ ] [ ] [ ] [ ]
-2: (8) [ ] [ ] [ ] [ ] [ ] - [ ] [ ] [ ]
-4: [ ]
I : [ ]
 
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The massive claws of the hideous amalgam of flesh claws ineffectually at Ragnar, doing no harm to the large Solar.

Psychie Psychie is up with Darian

4 - [Monster]
5 - Darian <====
6 - Aredin, Sirocco
7 -
8 - Ragnar
9 - Monster
 
Darian looks on in disgust at the thing, seeing how it tried to attack both Ragnar and Aredin, and is glad that the two of them were both able to be nimble and tough enough to keep from getting hurt!

Moving forward, confident in her abilities to keep her safe, Darian swings her Chain Daiklave about her in a series of wicked arcs, each one intending on drawing out as much speed and force as she can, she focuses her Essence into the weapon to empower it to a supernal level of accuracy. "Vile beast from the Underworld! Your end is nigh!"
Spending 6m on Flurry of August Leaves Concentration for three actions with her Chain Daiklave, enhancing each one with Lethal Paper Fan Attack for 3m to increase accuracy done by 5 dice on each hit. I make a single attack roll for all three actions, and the target gets Onslaught penalties, but applies its defense separately.

Calculating my pool: Dex 5 + MA 5 + specialty 3 + Excellency 10 + Accuracy 11 + Stunt 1 + Conviction + Jewel of the Flying Heart 1 = 39 dice to hit

17 successes to hit

Active Charms: Dreaming Pearl Courtesan Form, Iron Kettle Body, and Infinite Martial Arts Mastery

Speed 5

Health Levels
-0 [ ]
-1 [ ][ ][ ][ ][ ]
-2 [ ][ ][ ][ ][ ] - [ ][ ][ ]
-4 [ ]
I [ ]
Dying [ ][ ]

Soak: 1L/2B - +5L/+5B from Infinite Resplendence Amulet, up to +5L/+10B from Pearlescent Filigree Defense (One Scene), +4A/+8L+8B from Iron Kettle Body (One Scene), +4A/+8L/+8B from Iron Skin Concentration (Instant)

14L/15B/4A

Willpower: 8 / 5

Essence: 5
Personal: 23
Peripheral: 53 (39) / 3
Committed: 14

Dodge DV: 7
Parry DV with War Fans: 8 (11)
Parry DV with Chain Daiklave: 8 (11)

Dodge MDV: 5

Join Battle: 7

Weapons and Armor
Chain Daiklave: Speed 5, Accuracy +1 (+6), Damage 5L/2O (+10L), Defense +3 (+8), Rate 3
Exceptional War Fans: Speed 4, Accuracy +3 (+8), Damage +3L (+8L), Defense +3 (+8), Rate 2 - Enhanced with a Fire benediction
Sash (Seven-Section Staff): Speed 5, Accuracy -2 (+3), Damage 7B (+12B), Defense +3 (+8), Rate 2

Clinch: Speed 6, Accuracy +0, Damage 0B, Defense +0, Rate 1
Kick: Speed 5, Accuracy +0, Damage +3B, Defense -2, Rate 2
Punch: Speed 5, Accuracy +1, Damage 0B, Defense +2, Rate 3
 
Its DV has been dropped down to just 7, so you hit with 10, 11, and 12 successes. Its soak is 25L. Go ahead and roll your damage.
 
I am thinking that I am only going to be doing base damage to this thing, but if it is a creature of darkness, I get to add my Anima effect:

In addition, when she has activated her anima power, her player can also add the Zenith's Essence to the minimum number of dice she rolls for any attack made against a creature of darkness (Meaning that, in most cases, she will roll a minimum number of dice equal to twice the character's Essence). This effect comes into play automatically once the Solar spends 11-15 motes of Peripheral Essence.

If so, is it based off of the Errata of 1 die minimum with my Essence?
 
The spinning Daiklave cuts deep into the undead monster, spraying blood and ichor out in all directions. Thanks to your Anima power as a priestess of the Unconquered Sun, it grants you an unusual effect on such creatures, causing more harm to them with your weapons. With the damage already done to it from Aredin and Ragnar, the holy effect from your Anima sears the flesh from the bone, ripping the thing to bits.

From his protective stance nearby, Aredin is able to block the deadly spray of acidic bodily fluids gushing forth, and he takes a level of lethal damage from the spray.
 
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With the acidic backlashing incoming, Aredin surges essence through his blade reviving its signature resonant thrum. "Not this time! Stormlash!" Aredin stepped forward bringing the Daiklave down like a hammer in reversed grip upon a boulder of discarded refuse by the excavation site. Reaching the harmonic threshold of the stone, the boulder bursts into a cloud of sand, partially absorbing the acidic slime only for the rest to hit Aredin.

Though the burns set in for just a moment, the goo would hopefully slide right off his coat thanks to the Collar of Dawn's Cleansing Light.
 
Darian was fully prepared to face the consequences of attacking the thing when she swung her Daiklave at it, so when Aredin jumps forward and covers her with his own self, it is a bit of a surprise to her. Letting out a startled cry, "Aredin! No!" She runs to his side, half worried, half mad at her husband. "What in the name of the Unconquered Sun Himself were you thinking? You damn fool man!" She reaches inside a pocket of her dress and pulls out a clean cloth and a bottle of water to try and wash away the acid before it can burn the skin anymore than it has already.
 

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