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PROLOGUE: AWAKENING
  • dancew/me!

    awaiting ball to be thrown
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    You flutter your eyes open. It's dark in here. Instinctively, you begin to catalogue the various sensations you feel, to compensate for what you can't see.

    It smells like old water and metal. Rust. The floor is vibrating very slightly under your cheek with a mechanical thrum. You feel it through your jaw and into your skull, rattling around whatever might be left in there after the vicious blow to the head you suffered. Your temples throb with hatred for you and your soft, fleshy brain. There's a burning on your cheek that speaks of a cut.

    After some wallowing on the ground, you fumble around yourself for something with a groan. What are you looking for?

    [1] ------ A weapon.
    [2] ------ Something important to you.
    [3] ------ The key you stole.
    [4] ------ Write in answer.
     
    ENCOUNTER: A HEAVY GAZE
  • Sounds like a smart move to look around the room, so 1. You never know what might give clues into our past or if there's any additional resources.

    You swish your flashlight all over the room. The source of the humming seems to be the gigantic, monstrous machinery situated in the back of the cramped walls. It is covered in rusted pipes and dials, with little handles that appear dusty and uncleaned. It has a door that is securely locked.

    Upon closer inspection, the walls shine very strangely when you send your light at them. Then, you realize quickly that the walls are glass. They're windows, peering outside--into an impenetrable darkness that the bright beam of your flashlight cannot pierce.

    However, there is one thing you notice: a flash of eyes outside of the walls. Looking inward. Looking at you.

    There is no mistaking the sensation of someone's gaze.

    You...

    [1] ------ Hurry to the door and leave. Whatever that was, it knows you're in here. And it knows you're afraid.
    [2] ------ Confront the eyes. Stare back, show them you will not be intimidated. Or perhaps... it can't get you while you're looking.
    [3] ------ Turn off your light. If it can't see you, then it doesn't know you're there, right?
    [4] ------ What are you on about? It's a trick of the light. There's nothing to be worried about. Continue exploring the room.
     
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