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Fantasy The world of Yrin [Important NPCs and Locations]

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RizaTiz

Celestial Adventurer
This is where I shall post important or well known NPCs and locations.
Any miscellaneous things such as curses and such will be put here.




  • Unknown Hero.png

    Legendary Hero is a status that can only be given by an Angelic Leader to someone who they deem worthy of the title. Nobody knows what the "requirements" are but it's agreed upon that someone should be very heroic, good and have a pure heart. However, these are just speculations and an Angelic Leader could give someone this status if they simply like them. Nobody knows.

    Someone who has the status of Legendary Hero cannot die from age nor can they be die from natural causes, diseases or ailments. They also gain all the power and spells that the Angelic Leader, who has given them the status, has. They will not be able to fall into any of the 7 sins as well.

    If a Legendary Hero is to die, the Angelic Leader that gave them that status will be able to give the status to someone else. In the past, there are have been only 9 Legendary Heroes. Unfortunately, all of them except one has fallen in battle. The most recent death was 23 years ago, of a Legendary Hero named Eclaesti, who died at the hands of Star, a being of unknown origin and race.

    If an Angelic Leader decides to do so, they may cast away their higher status and give the fallen hero the gift of reincarnation. This will transform the Angelic Leader into a normal Angel and the fallen hero will reincarnate. They won't remember anything of their previous life and it isn't guaranteed that they'll become a Legendary Hero once more, however, they will retain most of their previous personality traits from their past life.

    It is currently unknown if any of the fallen heroes has been given this gift, but many people like to believe that most, if not all of them, have.


Lust
Someone who has fallen into lust will have their eyes turn a bright pink color.
Like most of the other sins, Lust has two forms. Aeternum and Tempus.

If someone has fallen into Aeternum Lust, it's impossible to remove the curse from them unless an Angel cures them. Otherwise, the curse will remain active until they die.

If someone has fallen into Tempus Lust, it's easier to return them to normal. The curse will remain active until a strong remove curse spell is used. This will not, however, remove the sin permanently as once the sin is obtained, it can not be removed unless an Angel cures them. Extreme isolation can also dispel it, as a lust curse-stricken individual will simply change their object of affection, however, this does not go for all lust curse-stricken individuals, and instead they'd need to have extreme isolation from their object of affection.


Requirement
The "trigger event" of this sin must be either related to love or lust. An intense feeling of unrequited/requited love, or a higher libido combined with constant stimulus might trigger this curse.

There are two types of lust-stricken, the dominant and the submissive. These types aren't always correlated with their personalities, rather, with their inner desires. A shy, introverted individual might turn into a Dominant, just as likely as a brash, extroverted individual might turn into a Submissive.

Types
The Dominant type will do anything to make the target of their curse to stay with them, and forces them to submit, through simply sheer brawn or magic, and everything in between.
A Tempus curse-stricken usually have one or two targets of their affection, and as stated above, they do anything to make the targets be nothing more than loyal pets. Subtle Dominants work under the curtains to make their targets sever all relationships, lying and spreading rumours along with fabricating evidences that corroborate these lies. Bold dominants kill and threaten anyone that might come close to their targets, and might even kidnap their targets to reach exclusiveness. An Aeternum curse-stricken gathers as much people as possible to serve them, not stopping. They grow in power when they make other people submit, but deteriorate without a target, eventually dying. Dominants have the power to transfer any harm done to them to their "pets".

A Submissive type will do anything to please their target of love and will do anything they say, worsening with time. Tempus Submissives force themselves into the life of their targets, trying to spend as much time as possible with them, deferring all choices to their targets. Subtle Submissives worm their way in the lives of their targets as friends, and, like with the Subtle Dominants, destroy their target's relationships until they are the only one in the lives of their "masters". Bold Submissives kill and threaten anyone that come close of their "masters" with the excuse of "protection". Aeternum Submissives go even beyond, turning themselves into almost literal pets of their targets, basically worshipping them, turning themselves into mere puppets of their targets, some even utilizing magic to make their targets act the way they want. They do literally anything their targets want, even killing themselves, and kill anyone that may harm their targets or do them wrong, but certain Tempus Submissives may also do this as well. Submissives grow in power when they act within their target's desires, and deteriorate when their master denies them or dies, eventually dying with them. Submissives have the power to transfer any harm done to their targets to themselves.
Wrath
Someone who has fallen into wrath will have their eyes glow a dark red color.
Like most of the other sins, Wrath can be Aeternum or Tempus.

If someone has fallen into Aeternum Wrath, it's impossible to remove the curse from them unless an Angel cures them. Otherwise, the curse will remain active until they die. Those who have fallen into Aeternum Wrath will continue rampaging until their strength is gone or have been sedated, like Tempus Wrath. They can be somewhat calm, but any slight inconvenience can set them off, triggering another rampage.

If someone has fallen into Tempus Wrath, it's easier to return them to normal. The curse will remain active until a strong remove curse spell is used. This will not, however, remove the sin permanently as once the sin is obtained, it can not be removed unless an Angel cures them. Complete exhaustion/loss in strength or sedation will calm them down. A loved one like a family member or a close friend can also attempt to calm them down, which may or may not work.


Requirement
The "trigger event" of this sin must be related to an extreme feeling of anger or wrath. A bad memory or a sudden increase in anger or wrath can trigger the curse.

Effect
Those affected by Wrath will have their power increased immensely, stronger than any other of the power boosts from the other sins combined, but severely more stubborn and unstable and usually won't hesitate to attack allies if they get in the way of a target. However, they will not defend at all, instead opting to counter attack or simply tanking any attack thrown at them. This can be very dangerous as they can be easily defeated with powerful blows and attacks.

A Wrath curse-stricken individual's greatest strength can also become their greatest weakness. They can easily break the limitations of their body, however, if their body isn't built for the strength given by Wrath, their body can easily break and they can end up breaking their arms or legs, rendering them unable to attack, which will knock them out of a Tempus Wrath.
Pride
Someone who has fallen into pride will have their eyes glow a bright blue-violet
Like most of the other sins, Pride can be Aeternum or Tempus

If someone has fallen into Aeternum Pride, it's impossible to return them to normal unless an Angel cures them. Someone who has fallen into Aeternum Pride will do whatever they can to continue to gain power and more. They'll betray allies, friends, family, anybody in their conquest to become strong and to take over as much as they can. It's one of the most dangerous Aeternum as it's self feeding, due to the Aeternum Pride individual feeding on power.

If someone has fallen into Tempus Pride, it's somewhat easier to return them to normal. The curse will remain active until a strong remove curse spell is used. This will not, however, remove the sin permanently as once the sin is obtained, it can not be removed unless an Angel cures them. One of the easiest ways to remove Tempus Pride is to remove what is fueling their pride.


Requirement
The "trigger event" of this sin must be related to an extreme feeling of pride or accomplishment. After the first time, it's easier to fall into this sin.

Effect
Those affected by Pride will have all their attributes increased but they'll become very reckless. However, this does not mean they become a complete idiot, and they will block, dodge or counter attack. This could be a good thing, as Pride can remove any previous fears someone had, but can also be a bad thing, as Pride curse-stricken individuals can charge into a battle they probably won't win.

Pride curse-struck individuals gain power gradually, as long as their ego is being fed. One of the most efficient way of countering this curse is either through reasoning or complete isolation.
Envy
Someone who has fallen into envy will have their eyes glow a dark green color.
Like most of the other sins, Envy can be Aeternum or Tempus

If someone has fallen into Aeternum Envy, it's impossible to return them to normal unless an Angel cures them. Someone who has fallen into Aeternum Envy will do whatever they can to ruin the lives of whoever they're envious of. Even if they succeed in doing so, they'll become envious of someone else, and begin trying to ruin their lives.

If someone has fallen into Tempus Envy, it's somewhat easier to return them to normal. The curse will remain active until a strong remove curse spell is used. This will not, however, remove the sin permanently as once the sin is obtained, it can not be removed unless an Angel cures them. A sure-fire way to have the Envy end is to have the Envy curse-stricken individual succeed in their goal to ruin the life or lives of the people they're envious of. Ways to snap someone out of Envy vary between person to person, but trying to reason with them is usually the most common way to help.


Requirement
The "trigger event" of this sin must be related to an extreme feeling of envy or jealousy towards someone or a group of people.

Effect
Those affected by Envy will become dedicated to destroying the life/lives of whoever they're envious of. Some Envy curse-strickin individuals will be more aggressive and won't be afraid to hide their envy towards someone while others will work behind the scenes to ruin someone's life. Spreading rumors, sabotaging them and more.

They become strangely more friendly to people that aren't their target of Envy.
Sloth
Someone who has fallen into Sloth will have a light blue mist coming from their eyes.
Unlike most of the other sins, Sloth only has a Tempus form.

If someone has fallen into Tempus Sloth, the curse will remain active unless a strong remove curse spell is used or until it wears off naturally. The remove curse spell, however, will not remove the sin permanently as once the sin is obtained, it can not be removed unless an Angel cures them. There are two types of Sloths, the Aggressive Sloth and the Passive Sloth.

Requirement
The "trigger event" of this sin must be related to an extreme feeling of apathy.
Further activations of this curse can be caused by an extreme lack of sleep or too much sleep.


Types
There are two types of Sloths. The Aggressive and the Passive. Both types will cause the affected to fall into a deep slumber. The Sloth curse-stricken individual may be asleep from a week up to an entire month. There's no way to tell how long they'll be asleep. Both types also gain a strong boost to their defense, however, there is one big difference between the two.

A Passive Sloth will have the highest boost of defense than any of the other boosts from the other sins combined. They'll stay asleep through anything. Even heavy amounts of damage. This can be both a good thing and a bad thing. Obviously, this can help them stay alive through dangerous situations, and could even be used as a sort of shield, however, they're left completely vulnerable by themselves as they have no way to actually stop things from hurting them.

An Aggressive Sloth will do anything they can to stay asleep, but if someone were to actually wake them up, they will attack whoever woke them up in a sort of child-like tantrum from being woken up. They won't stop until their target is unconscious or completely out of sight. They won't hesitate to attack anybody in their way.
Greed
Someone who has fallen into Greed will have their eyes glow a golden color.
Like most of the other sins, Greed has an Aeternum and Tempus form.

If someone has fallen into Aeternum Greed, it's permanent and impossible to remove unless an Angel cures them.

If someone has fallen into Tempus Greed, it's possible to stop the curse. The curse will remain active unless a strong remove curse spell is used. This, however, will not remove the sin permanently as once the sin is obtained, it can not be removed unless an Angel cures them. The only other way to stop the curse is to isolate the cursed from their object(s) of Greed.

Requirement
The "trigger event" of this sin must be related to being extremely greedy or wanting something so much they'd do anything for it.

Effect
Someone who's fallen into Aeternum Greed will have their power grow as they grow in wealth. They'll do anything to earn money and anything valuable be it Killing somebody for something, stealing, scamming or more. They'll begin to want even more than just money and end up wanting to have ownership of towns, cities and kingdoms.
If they lose all their wealth, they'll become so weak that they're body will give up and die.

In it's Tempus Form, The cursed individual will become attracted to an object or objects and begin wanting to have more of it. Be it money, food, weapons, potion ingredients, etc. They'll still scam or steal for that item but they won't murder for it.
Gluttony
Someone who has fallen into Gluttony will have their eyes glow orange with orange mist coming out of their mouth whenever they're near food.
Like most of the other sins, Greed has an Aeternum and Tempus form.

If someone has fallen into Aeternum Gluttony, it's permanent and impossible to remove unless an Angel cures them.

If someone has fallen into Tempus Gluttony, it's possible to stop the curse. The curse will remain active unless a strong remove curse spell is used. This, however, will not remove the sin permanently as once the sin is obtained, it can not be removed unless an Angel cures them. The only other way to stop the curse is to isolate the cursed from food for an hour up to a whole day.
Requirement
The "trigger event" of this sin must be related to being extreme feeling of hunger or an excess of food in a short period of time.

Demons in their youth usually experience this sin in it's Tempus form.

Effect
Cornucopia Gluttony are triggered by the excess of food in a short period of time(from 3 to 7 days), and it's usually characterized them with orange glowing eyes. Their only desire it to experiment on as much different food as possible, eventually starting to eat things that might consider taboo or even inedible, such as monsters or even the flesh of sapient species. They gain traits as to what they eat(for example, eating crocodile meat grants the curse-stricken with iron-crushing jaws, while eating bird meat might grant him flight.)
Tempus Cornucopia will just have a stronger hunger and the ability of getting minor improvements to their abilities however they won't eat anything alive nor will they engage in cannibalism.

Famine Gluttony are triggered by a severe malnutrition and hunger(from 3 to 7 days), and it's usually characterized by not only the familiar orange glow, but a noticeable mist coming from their mouths. They desire to eat anything in their paths, including barely edible things, such as poisonous plants and raw, fresh meat. They maintain full conscience, and seem to relish in the fact about being able to eat anything. Their saliva, combined with the orange mist are their power: They sap the life force from what they bite, strengthening themselves while weakening their targets. Sapient life forms are prime material for Famine Gluttony, gaining not only their life force, but temporarily part of their abilities.
Tempus Famine won't take away any life force of their victims, but they will gain a small part of their abilities. They also won't eat anything that's a danger to their health and won't eat anything alive, instead opting to just bite it.
 
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Locations Post
I will be updating this post with important locations that we find along the way or know of. It's important to check this every now and then because we'll be revisiting many locations.
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This used to be a beautiful temple, visited by many inhabitants of Yrin to do all sorts of things.
Now, since the demon invasion, is has become a shadow of it's former self. The land surrounding the temple has broken and cracked to due to many earthquakes hitting the area. Plants now grow on the side of the temple, slowly consuming it and along with the weather, slowly corroding it.
Our heroes begin in the room at the very top, where the portal is located at

Dusky_Bridge_burnt.png
This bridge seems to be the only way to the rest of the world. The rest of the Yrin temple is blocked off by a rushing river, which could carry a full grown adult away in milliseconds. The bridge has many missing steps and looks quite unsturdy.

trekking-in-green-thick-forest-with-tall-trees-with-tall-trees-on-both-sides_1376-461.jpg

The trees seem endless.

ash town.jpg
A village that seems to have been destroyed long ago.
A river flows through the village.

The place.jpg
A massive city surrounded by gigantic walls to protect the city.
This city is a safe place for people affected by the corruption of the land but still not corrupted. Everybody is welcome here as long as their soul isn't corrupted more than 30%

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The heroes arrived on the bridge road. The Bridge Road houses the stores, such as a general store, the local carpenter and blacksmith, alchemist, a tavern, a temple and the Mayor's House, that has a Nier's Adventurer's Guild bulletin board. The whole city is made out of stone and thatch roofs, and with the river flowing, the whole village is quite cold. There are few people outside, fewer than normal considering the circumstances. The western road is the most worn out, but the damage seems recent.
 
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NPC Post #2
This post shall contain important NPCs


  • Sylvia

    1545190143103.png

    Age: Unknown
    Gender: Female
    Race: Succubus
    Role: 2nd in command of the entire demon army.

    Miscellaneous: Ash's mother who went on a mission right before the corruption attack hit who went missing for a couple of years. Ash doesn't remember her at all.
    As seen in the photo found in Ash's home, she had a human husband.
    She's known to be the 2nd most powerful being in Yrin, aside from Angels and Dragons.
 
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NPC Post #3
This is the post where I shall put not so important NPCs(?) Some NPCs here might or may not be important. If one of the NPCs here turns out to be important, I'll add them to the NPC Post #2.

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Names:
(Left) Alibaster - Ali for short (Right) Aedus - Aedie for short

Race:
Low Level Demons

Age:
Seven or eight
(Time is hard to keep)
But they have the mentality of people much older

Genders:
Ali - Male
Aedie - Female

Height:
Ali - 3'8"
Aedie - 3'7"

Extras:
When these twins are separated they go into a 'panic mode' and scream at high levels (enough to make ears bleed or temporary deafness) until they are reunited
When they're together their powers flourish and strengthen
Ali's power is the ability to create vibrations spread throughout any object he touches
Aedie's power is the ability to silence any noise coming from any object she touches
They both loves any fruit and are obsessed with cats and snakes

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Age: Looks 30-40

Race: Human

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  • Angels

    250px-Herbaon.png

    Angels are one of the most powerful beings in Yrin. They were once humans that were given the blessing of the gods, allowing them to achieve great power and wisdom. They've existed for over thousands of years and can't die from age or diseases, though they can still be affected by the side effects of a disease.

    They do not show themselves to others, staying in their kingdom in the sky, Yrus, named after the paradise of the gods. The kingdom is very elusive as it's never at one spot for long, however, without an Angel's help, it's impossible to enter the kingdom as it'll simply disappear if you get too close. The only way to get in is if an Angel brings you there themselves.

    They possess great power and wisdom. A normal human would stand no chance against them, no matter how strong, however, they do not wish to fight or be in wars. The reason why they are missing in the battle against the corruption is that they are restricted in how much they're able to interact with the world below. Most angels can only directly interact with the world for a few second. They can, however, appear in front of mortals and speak with them, as long as they don't directly interact with them or the world such as attacking, touching, moving objects, etc.

    They are the only race in Yrin with the power to permanently remove a sin and grant someone with the status of "Legendary Hero". They're able to remove a sin with ease, however, they will test someone to really see if they're worthy of having their sin removed. Granting the status of "Legendary Hero" is only possible by the Angelic Leaders and can only choose one person per Angelic Leader.
 
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Name: Alma Zaeirn
Age: 25
Gender: Female
Former Role: One of the leaders of the army of Darkene
Role: Powerful knight, expert in close-quarters combat
Year: 1st year hero
Miscellaneous:Her left arm is very vulnerable to attacks due
to an injury she sustained in battle.

[/div]
 
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]
>Chrystal

Age: 153
Physical Age: 17?
Gender: Female
Former role: 5th Frost Guardian of Yrin
Role: Glass-cannon mage, but she immediately left her group when they arrived in Yrin.
Year: 1st year
Miscellaneous: She seems to have a very strong dislike towards mortals, especially humans. She has no respect for them and is usually dismissive to them. She is, however, respects and is polite to those strong than her, or other celestial beings as herself. She's quick to anger and the angrier she gets, the colder the air gets.
 
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]
>Lance Signei

Age: 22
Gender: Male
Role: Sword fighter who has a variety of lightning magic at his disposal.
Year: 2nd year
Miscellaneous: Belongs to a very rich family who lives near Darkene. He only volunteered to be a hero so he can go to Yrin and save his sister, who was found out and thrown in. Childhood friend of Elena Vira

 
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]
>Drake Ceofrin

Age: 26
Gender: Male
Role: Sword fighter who can attack from the skies thanks to his winged companion.
Year: 1st year
Miscellaneous: Very popular flier in Darkene. Stormy, his bird, has been with him since he was a child. They grew up together and now they fly together, soaring the skies. He volunteered to be a hero out of good will and wanting to help save Yrin.
 
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]
>Joseph Foara

Age: 23
Gender: Male
Former role: Knight of Darkene
Role: Knight in charge of defending his allies and defeating foes.
Year: 1st year
Miscellaneous: Joseph was a knight under Alma's command. Shy, Clumsy and Nervous but he does try and put up a cool and heroic facade when he's near someone he likes. He didn't choose to go to Yrin, Alma chose for him, claiming he's one of the best knights she has and that he's very reliable..
 
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  • ]
    >Elena Vira

    Age: 20
    Gender: Female
    Former role: Popular travelling bard
    Year: 2nd year


    Miscellaneous: Although she's supposed to be an archer, she prefers to support her allies with support and healing magic with her staff. She's a childhood friend of Lance Signei. She wanted to go to Yrin so she can help and save the inhabitants of the world. Lance had to bribe the leaders to allow her to come. She had to learn archery so she can defend herself.
 
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  • ]
    >Rena Ferae

    Age: ???
    Physical age: 25
    Gender: Female
    Role: Strong Warrior with excellent fortitude and power.
    Year: 2nd year
    Miscellaneous: It's very rare to see her sober. She's usually at a tavern drinking or looking for a fight. Originally from Yrin, she came to Darkene to try out the drinks. After the incident in Yrin, She knew she had to do something and so volunteered to become a hero while disguised as a barbarian girl from a far off land. You can easily become friends with her if you drink with her.
 
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]
>Sisilia

Age: 25
Gender: Female
Former role: Knight of the kingdom of Nihr
Role: Swordswoman with the power of ice on her side.
Year: 2nd year
Miscellaneous: Not much is known about Sisilia. She just showed up one day in Darkene demanding to be one of the heroes and disappeared soon after, only appearing once more at the entrance of the cave where the portal is located. She's from the kingdom of Nihr, a kingdom in the north.
 
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  • >Ion
    Age: ???
    Gender: Male
    Role: Skillful assassin, master in killing.
    Year: 3rd year
    Miscellaneous: Actually an assassin, he uses Ion as a fake name. He showed up one day inside the mansion where the Council of Darkene lives in and demanded to be one of the people sent into Yrin. He didn't bother showing up to the Hero ceremony [Which is where the entire city has a big festival, celebrating the heroes, and having fun. The next day they all say farewell to the heroes], instead showing up at the cave where the portal is located at and waiting until the others arrived.

    The only reason he wasn't caught is because nobody knows what he actually looks like.

 

]
>Xaz Einswer

Age: 24
Gender: Male
Former role: Archer of the army of Darkene
Role: Expert Archer, Leader of the 3rd year heroes.
Year: 3rd year
Miscellaneous: Brother of Luna Einswer. The Einswer family is a very rich and well known family in Darkene.
 
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]
>Celestia Saia

Age: 22
Gender: Female
Role: Swordswoman with
excellent knowledge of alchemy.

Year: 3rd year



Miscellaneous: Daughter of James and Emma Saia, famous alchemists in Darkene. Rescued Veronica from the slums, helped her control her snakes and became like a sister to her. After her parents were arrested, she began training harder than ever to become a good swordswoman so she could become a hero and enter Yrin. Her journal was found by Ash in her destroyed village. She seems to have gone after Sylvia, along with the other 3rd year heroes, and hasn't been heard from since.
 
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>Luna Einswer

Age: 22
Gender: Female
Role: Tough Knight
Year: 3rd year





Miscellaneous: One of the leaders in Darkene's army. Xaz's sister. She went with him to ensure his safety. Has a strong sense of justice.

 

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