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Fantasy The Queen's Madness Characters

awriternamedian

Not made of lies and deceit
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So, characters!


Those things that without

which we have no stories








This kingdom and it's surrounding ones are full of fantasy beings and creatures, so feel free to play as you wish. However! If you are going to play a species other than human, you must submit a brief description of it. That way if somebody else would like to play as that species, we don't have a bunch of different lore and contradictions. Shoot it to me in a pm, so I can add it to the Lore tab.

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Name:


Age:

Gender:

Side:
Rebel, Queen, or Neutral

Race: If playing something not already listed, send me
a description of the race in a pm so I can list it for others
to see. Feel free to make up your own race as well! Description
can be as detailed or simple as you’d like, but I do ask that
it’s more than just a couple sentences.

Occupation:

Appearance: Pictures are allowed, but must be accompanied
by a paragraph, even if it’s just simple stuff like height, etc.
If using a picture, please put it at the top of the character
sheet, not here.

Strengths: At least three, with a short description of
each

Flaws: At least three, with a short description of each

Personality: Can be in depth or simple, depending on how
thorough the strengths and weaknesses are described

Background: Can be as in depth or simple as you like,
depending on how you want to play your character. Must be at
least one paragraph.

Other:
[/justify]


Code:
[justify][centerblock=70]
[b]Name:[/b]

[b]Age:[/b]

[b]Gender:[/b]

[b]Side:[/b] Rebel, Queen, or Neutral

[b]Race:[/b] If playing something not already listed, send me
a description of the race in a pm so I can list it for others
to see. Feel free to make up your own race as well! Description
can be as detailed or simple as you’d like, but I do ask that
it’s more than just a couple sentences.

[b]Occupation:[/b]

[b]Appearance:[/b] Pictures are allowed, but must be accompanied
by a paragraph, even if it’s just simple stuff like height, etc.
If using a picture, please put it at the top of the character
sheet, not here.

[b]Strengths:[/b] At least three, with a short description of
each

[b]Flaws:[/b] At least three, with a short description of each

[b]Personality:[/b] Can be in depth or simple, depending on how
thorough the strengths and weaknesses are described

[b]Background:[/b] Can be as in depth or simple as you like,
depending on how you want to play your character. Must be at
least one paragraph.

[b]Other:[/b]
[/justify][/centerblock]
 
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Lord Robert Gareth
latest

Name: Lord Robert Gareth “Lord Gareth”

Age: 38

Gender: Male

Side: Neutral

Race: Human
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Occupation: Master of Whisperers in the Queen’s Council, the spymaster and intelligence overseerer. Owns multiple brothels and taverns around the realm.

Appearance: Gareth has sharp features, a small pointed beard on his chin, and dark hair with threads of grey running through it.He has laughing gray-green eyes like a cat , but when Petyr laughs, his eyes do not. His breath is always fresh, smelling like mint, which he has always enjoyed chewing. Standing at 6’1, and a thin 160lbs.

Strengths:
Intelligence
-
Gareth, whose intelligence helped him advance in terms of power and status. He possesses considerable skill in intelligence and literature, as well as manipulation, and has a gift for political improvisation
Manipulative-
Gareth uses his slender stature to his advantage, which many use to deter him. Most perceive him as a quiet, little man who sits in the shadows. Although those who truly know his nature know there is more behind his eyes.
Ruthless-
Some men,engage in court intrigue and murder because they feel they are doing what they must to ensure safety and order for the realm as a whole. Meanwhile, Gareth does these things just because he can: he enjoys exerting power over other people. Sometimes this can take the form of outwitting or outmaneuvering major court players, also enjoying crushing the powerless when he thinks he can get away with it.

Flaws:
Insecure-
Gareth started out as an impoverished noble from an insignificant minor House in the "Rake" peninsula of the Vale, but felt constantly looked down upon for his relatively lowly status by much higher noblemen.
Lustful-
In truth, underneath Gareth’s people-mask, he is a cold sociopath who hungers for power over others basically for its own sake.
Cynical-
Despite his keen skill at assessing the emotions and goals of others and using this knowledge to manipulate them, he has a disturbing, highly warped, skewed view of the world.
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Personality: Robert is a cunning, Machiavellian, unpredictable, and ruthless manipulator of court politics. He is at times capable of putting on a seemingly friendly face with a friendly smile - but his eyes don't smile when his mouth does. The exact inner motivations that drive Baelish are unclear, as are his ultimate goals, but he has no real loyalty or genuine affection for anyone. Behind his smiles and forced mild manners, Gareth is shrewd and calculating, willing to casually dispose of people who trusted him, like a man replacing a coat he no longer needs. He is an extremely intelligent man, not only a genius at intelligence matters but at cynically controlling those around him. As many observe, he is a grasper from a minor House, with a very great skill at befriending and ultimately maneuvering powerful people.

Background:
Robert grew up poor, to a horrible father who could never manage his territory, and a mother who was a milkmaid. Practically a bastard, he was left to forge his own path in life, while constantly looked down upon and bullied for his size and stature. But with years, he found knowledge being loren powerful than a sword, to the dismay of his father. This dismay rose into fury, and resulted in Gareth murdering his own father with a fork at his 16th birthday. Inheriting the land his father poorly ruled, Robert decided to act differently, enlisting a baron to manage his land while he presued larger ventures.
Moving to the capital, he quickly acquired a small tavern known as “The Iron Lady” and began to run the facility. In under a year he made the tavern the most profitable in all the capital, while having his workers feed him information from the drunken men and nobles. With this information, he blackmailed his way to power, taking a fitting role in the Queen’s Council.


Other:
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Allan Sevill

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Name: Allan Sevill

Age: 28 ish

Gender: Male

Side: Rebel

Race: Human?

Occupation: Tavern Keeper

Appearance: Small for a man, he stands at 5'4, with a deceptively lean and small frame. Much stronger than he appears and willing to prove it if needed. His hair is dark brown with hints of auburn, and is cut too short to pull back, but long enough that he's constantly brushing it out of his sharp face. Bright green eyes sit above a nose that's just slightly crooked from having been broken a couple times, and his skin has the slightest hint of a tan. He typically dresses well, better than one would expect of a tavern keeper. His right ear is pierced, usually sporting a gold hoop.

Strengths:
Personable - There's always been something about him that put people at ease. He's disarming and charismatic, and can talk to anyone about anything. It's very rare for him to come across someone who dislikes him, and when he does he generally finds the situation amusing.

Intelligent - He is a complete sponge when it comes to information and knowledge. New concepts come easily to him, and is always gracious when proven wrong about something. As such, he's found he can hold his own against people in much higher stations, with more formal education.

Gifted fighter - His father was a former guard, and thought it important to teach him at least the basics of fighting. He took to it incredibly well, and spent a good deal of time training with his father, as well as other guards. He wasn't shy about learning from the various people who drifted through their tavern either. While he doesn't have many opportunities to learn from new people any more, he does spend a good deal of his free time training and practicing.

Flaws:
Sadistic - Not so much an emotional sadist, as he's too good with his personable persona, he finds that he very much enjoys the physical pain of others. He's unsure where this comes from, but he does keep it under control.

Emotionless - While very good at appearing 'human', inside he's rather cold and analytical. People are either useful to him or they aren't. The only person he's ever loved is his sister. Not even his parents held a place in his heart.

Disloyal - His loyalty extends to only three things: himself, his sister, and his goals. All others are simply pawns. As long as someone is useful to what he wants, he will remain as loyal to them as he is to his sister. But once they're no longer useful, he could sell them out without any sort of effect on his conscience... as long as he has something to gain from it.

Personality: Despite his outward charm, Allan is a very cold man. Almost everything about his persona is carefully crafted to put people at ease around him. As such, he is the person everyone comes to to spill their woes, frequently along side of their secrets. He is a collector of knowledge, of all knowledge, and he unashamedly uses it to his advantage. While he considers all knowledge to be important, no matter how trivial, he does not extend that to people. Everyone is replaceable, once they've worn out their use, but he's always very careful not to let others see that. Because though he gives his loyalty to no one, he easily commands the loyalty of others, often without too much effort.

Background: Allan's very first memory is of meeting his sister's unseeing eyes. He was around four years old at the time, living on the streets by himself, and has no memory of anything prior to that instance. Her parents, being kind, loving people, brought him home and raised him as their own. He began to notice he wasn't quite like other children around age eight, that he didn't experience the same highs and lows of emotion that they did, and it made it very hard for him to make friends.

His sister was always his one exception. He was fiercely loyal and protective of her, helping her to do the things she couldn't because of her blindness, to manage her mercurial emotions, talking her down when she was struck with a vision. Part of the reason he trained so hard while learning to fight was to ensure that he'd always be able to protect her.

When he was around twelve, their parents changed the name of their tavern to Seer and Sword, in honor of their daughter and her faithful warrior.

At around twenty two, his mother became very sick, very fast. She passed away within two weeks, and their father died maybe a month later, said to be of a broken heart. Having been heavily involved in how the tavern was run since he was small, Allan took over alongside his sister. And while the place was popular before, it thrived under his hands.

Other:
 
Katherine Limilka
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Name: Katherine Limilka

Age: 528

Gender: Female

Side: Neutral, but holds a grudge against the Queen and may be turned towards the Rebellion.

Race: Elven

Occupation: Previous General of the Royal Forces

Appearance:
Katherine stands about 170cm. Where ever she goes, she carries an somewhat superior aura, that comes from both, her race and reputation. She carries around her weapon, a special tool of the elven craft, that is easily stored, the size of a dagger. But it is quickly extended to a spear with a glaive part on it's tip, made for both, thrusting and cutting at decent range. The elves outfit and hairstyle basically never changes. Her face lost a bit of it's stern and military looking expression. But she is still a respect deserving person, it is not like her face shows any resignation.

Strengths:
Eldar -
Her immense age and racial perks make her a force to be reckoned with in any meaning. She has knowledge over way more things than a human can imagine and has skills far beyond mortal capabilities. Her specialty, however, is combat, be it tactical thinking or actually acting it out.

Authority -
Katherine is an impressive person to stand in front of. She has something about her that makes her appear like a mixture of that mother, that you really don't want to get mad at you and that drill sergeant, that you really really don't want to get mad at you. She can be pretty... Convincing.

Cold -
Elves are a lot less effected by emotions than mortals. They know a lot about life and how fading many things are, meaning they do not feel anything about things mortals do. They are somewhat superior on an emotional stage, therefore oftenly not having their logical thinking impaired by emotions.

Flaws:

Arrogance -
If superior to so many people in so many ways, a certain arrogance will come by itself. That makes her pride her biggest weakness. And attacks on it will not be forgiven, thus she keeps the grudge against the queen.

Emotionless -
Due to earlier mentioned resistance to emotions, it can be hard for her to understand a mortals emotions. And should she be feeling something unusual as well, it can be even more confusing.

Racism -
Depending on what race you are, Katherine WILL judge you, creating an almost indestructible image in her mind.

Personality:
To be summed up, Katherine is a typical eldar. Thinking little of mortals, she holds her head high, seeing herself above most others. It is not like she could not love or care, it is that she does not think, the little time mortals spend on earth is worth her emotions. Other than that, she is a soldier through and through. She thinks logical and she is an incredible warrior. She does not know fear or regret. She has seen a lot in her life and sometimes, she can even be convinced to tell a story or two.

Background:
There's not much known about what Katherine's past, before she joined the royal forces. However, it is known that she did not join as an ordinary squire. Instead, she almost immediately received a post as commander. Soon, she raised the ranks, her skill and ability to lead, as well as her dedication and will to sacrifice was outstanding. She made a name to herself. Soon, she was called the "Silver Star", due to her uniques weapons silver color and her heritage as an eldar.

One day, after the queen started to change, Katherine was simply fired. No explanation, no thanks, nothing. Since that day, Silver Star is a daily client in the Queens Madness. She usually sits at the bar, but no guard or soldier dares talking to her. Oftenly, the barkeeper is the only one that interacts with her. It isn't a secret she does not forgive the queen for the sudden decision. Until now, there are rumors about the past general. Some having more truth to them than others.

Other:
 
Lady Lucie Mayhew
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Name: Lady Lucie Mayhew

Age: 21

Gender: Female

Side: Neutral, but sympathetic to the rebels

Race: Human

Occupation: Daughter of one of the advisors of the queen.

Appearance: Lucie is a pretty young woman. She has dark brown eyes that are warm and compassionate. Her hair is long and brown and it fall to the middle of her back in loose, soft curls. She has soft fair skin, and pretty pink lips. She is sort, and only stands at about five feet tall.

Strengths:

Kindhearted: Lucie is a kindhearted young woman, and she always helps people when they are need. She likes to go out into areas with more poverty and give them food.

Helpful: Lucie is always there for anyone who needs her. She loves to help people in any way that she can, and she is always willing to lend a hand.

Intelligent: Lucie is an intelligent young woman and is constantly reading, and is often trying to learn as much as she can. She is much smarter than people give her credit for.

Flaws:
Naïve: Lucie is a young woman who is too trusting. She doesn't see anything bad in anyone, and she trusts people too easily.

Timid: Lucie is a quiet and rather shy person, and she had a hard time talking to people whom she doesn't know well.

Pacifist: Lucie hates confrontation. She will always try to find a more peaceful solution. Lucie prefers talking things through, and she is a bit of a wimp.

Personality: Lucie is a kind but shy young woman. She gets nervous around meeting people for the first time, and she can be rather soft spoken. However, she is trusting, and never sees anything bad in anyone. She always assumes the best in people. She is also ladylike. Having been raised a proper lady, she is the pinnacle of a proper lady. She also doesn't judge something for their social standing, and she will accept them as they are. She is also a romantic, and dreams of marrying a man she loves and having a happy and loving marriage. However, she can be a bit passive, and she is always looks for solutions that require the least amount violence. Overall, she is a sweet young woman, but her naïve and trusting nature may end up getting her into trouble one day.

Biography: Lucie was born into an old family. Her mother died giving birth to her, and she was raised mostly by a governess, as her father was away serving the queen. However, when her father was around, he doted on her, and gave her many lavish gifts. He does love her, and Lucie loves him, and she often wishes that he had more time for her. She grew up being taught to be a proper lady and to one day marry a wealthy man, but she was also taught to give to the less fortunate, and to help those in need.
 
Emmony Sevill


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Name: Emmony Sevill

Age: 30

Gender: Female

Side: Rebel

Race: Seer

Occupation: Tavern Keeper / Occasional Prophetess

Appearance: Stands at about 5'10, with a long willowy figure and hourglass curves. Her wavy copper hair falls to about mid back, and is typically kept braided, with long bangs framing a heart shaped face. Her nose curves up slightly at the end, and her lower lip is slightly fuller than her upper. Her eyes are pale blue, which makes her lack of pupils highly noticeable. As this tends to discomfort people, she typically keeps a black scarf tied around them. Her choice in clothing has been the topic of many drunken men in the tavern, as the curvy woman favors tight leather pants, usually paired with a looser blouse of varying quality, depending on the day.

Strengths:
Empathetic - Emmony keenly feels the emotions of others, both highs and lows. And while she personally does not have much experience with the world, she's seen so much of the past, experienced so much of it, all of it feeling as real to her as the people involved, that she can relate to almost any trouble another person has been through.

Friendly - Like her brother, she is incredibly outgoing. There's no coldness to her however. She genuinely wants to befriend all those who come through their tavern, and she welcomes everyone with open arms.

Generous - Forever taking in the lost and lonely, much of the tavern's staff over the years have been people down on their luck that she's help to their feet. The first to offer help to a stranger, lending not only her resources, but also her time and a listening ear when needed.

Flaws:
Emotional - She is at all times ruled by her emotions, both positive and negative. And while wonderful to be around while sweet and friendly and happy and excitable, she has a very sharp tongue when annoyed. Though thankfully, despite how mercurial her moods are, she doesn't have a short temper. Just quick to annoyance.

Forgetful - If she could see, she'd be the type to leave herself notes everywhere, and then promptly lose them. She's good about remembering the layout of various places, which is important for getting around, as well as most things about the tavern. Everything else however can be gone the moment her attention is turned to something else.

Controlling - In part probably because of her blindness, Emmony needs all things to run exactly as she says. Everything has to be in its proper place, everything done just so. She has to know what is happening with everything at all times.

Personality: Emmony is, above all things, an emotional woman. She feels all things keenly and drastically, often to extremes. Almost everyone who comes through their tavern earns her honest friendship, and she falls in and out of love with ease. Of all the emotions she struggles with, jealousy is not one. And because she's constantly putting her full self forward, as honest and true as possible, she never truly feels regret either. She has a voracious thirst for knowledge, much like her brother, though hers is for the stories of travelers. Unable to leave her city, she lives through the tales of others.

Background: Emmony was a spirited child, always ready for an adventure, or some daring stunt or another. She caused her parents a lot of grief, ever worried as they were for their blind little girl. She never considered her blindness a hindrance however, accepting it as simply a part of the world. The one thing that truly negatively affected her life was the visions. As with all Seer children, she had very little control over what she saw and when. She had all of these normal issues. Sometimes she would touch an object and suddenly be thrown back in time against her will. Other times she'd shake someone's hand and know what they were going to do five minutes in the future.

On top of that, she was afflicted with what Seers call Prophecies, things that were almost likely to come to pass, even despite how murky the future was. They could strike her out of nowhere, with no anchor, and would hold her hostage until they passed.

Things became easier when they adopted Allan. He became her anchor, her rock. He took care of her as she suffered through visions, talking her down afterwards, always seeming to know what she needed before even she did. As she entered her teens, she had almost full control over her visions, able to take a step back when they struck, to observe them without having to experience them.

As she and her brother took over the tavern, she began to offer her services, reading people past and future for a price, making a name for herself in the lower city.

Other: Completely blind.
 
Caelyn

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Name:
Caelyn

Age: Unsure, though they believe themselves to be in their late thirties, older than most Changelings live to.

Gender: N/A

Side: Rebel

Race: Changeling

Occupation: Messenger; Barmaid

Appearance: Above: two of their most frequent forms. Due to the mercurial nature of their species, Caelyn has no true appearance, none that they consider theirs. They do tend to choose younger forms, generally between the ages of twelve and sixteen. While rarer, they have become a child as well. All forms tend to have a delicate, non threatening appearance. They no longer take on adult forms, under any circumstances. No matter how they change their form, however, they always have a brand on their right shoulder, what appears to be a family crest.

Strengths:
Skilled in combat - There are very few weapons Caelyn is unable to wield with near perfect precision. They spent many, many years training and practicing and learning, and many more keeping in shape, so to speak.

Musical - As with weapons, there are few that they cannot play. Unlike fighting however, which they had to work at, music came to them more naturally. It helped that they have a lovely singing voice, and an ear for music that cannot be learned.

Protective - Due to their past, servants or slaves who've been injured in any sort of 'punishment' ignite a ferocity in them, so much so that they easily overcome any and all current fear.

Flaws:
Easily frightened - The slightest thing can set them off. Grown men, weapons, conflict. This makes them somewhat cowardly, and they will not hesitate to leave somebody who may be gravely injured if they're scared enough.

Haunted - They are often plagued by horrendous nightmares about the things they've been forced to do, and having been prized for so long for their voice, they has trouble speaking as well.

Insanity - While stronger than most of their kind, they have recently been struggling with the madness they all face. It creeps across their vision, slowly blackens their mind. They've been able to stave it off so far, partly out of sheer force of will, and partly with the help of Emmony.

Personality: Caelyn's personality has greatly changed throughout their life. As with most changelings, it has become slightly unstable. The few things that linger almost always are their timidity, how easily terrified they are, and their unwavering loyalty to Emmony and Allan. As for the rest, they're rather unpredictable from one day to the next. Sometimes they have a temper, sometimes a sense of humor, sometimes a strong sarcastic streak.

Background: Due to the fact that their mother was one of the few changelings who was comfortable maintaining one form, Caelyn's childhood was more stable than most of their kind. The changeling who fathered them lost themselves to insanity not long after their birth, so it was only the two of them. They lived in a small village in a fairly secluded area, somewhere that they didn't draw a lot of attention with Caelyn's unpredictable 'changing'.

Around ten years old, they finally caught the attention of the lord of the area. Changelings were highly sought after, as they were beings who could be what you needed when you needed. As such, many were captured to be used as either a spy or in the bedroom. The lord had always been fascinated by changelings, and as such had the pair captured. Their mother became his permanent bed warmer, willing to be and do anything to protect their child.

Until their late teens, Caelyn was kept mostly for entertainments sake. They was given as a gift to the lord's son, who was around Caelyn's age. Their uncontrollable changing made them useless for most tasks, but was highly amusing. When it was discovered that they had an impressively beautiful voice, they soon took on the task of entertaining him and his guests in that way too.

Somewhere in their teens, when their changing was beginning to become more controllable, their mother finally lost themself to the insanity, killing the lord, only to be put down by a guard. As the lord had been a cruel man, their deaths went almost unnoticed by his son, who now had a more stable Caelyn to play with.

Caelyn had something inside of them that their mother had not however. Something strong and almost hard. As such, though they still spent a lot of time in his bed chamber, they were used for other things as well. Spying, assassinations, assisting in torture frequently. They were also willful, which led to frequent lashings, some which cut deep and should have left horrendous scars. However, while changing forms did nothing to heal wounds, they could make scars and imperfections disappear, so no matter how many times they were injured, their skin remained smooth and perfect.

As they got older, this became wearing on them. They became less willful, more timid, quiet and almost numb. The more they withdrew on themselves, the more cruel the lord became with his punishments, both with lashings and in his bed, as if trying to force them to fight back again. It only succeeded in turning them into an easily frightened being however, jumping at their own shadow and frequently close to tears. One of the servants, who'd always been kind and almost motherly to them, finally broke down and helped them to escape.

They spent the next couple months constantly looking over their shoulder, waiting for the lord's men to find them and haul them back to him. There were a couple of close calls, the last one forcing them to escape into the city of Draede, where they found they could meld fairly easily with the crowds. They passed out in the stable of a tavern and woke in a bed, being fussed over by a blind woman.

Emmony offered them a job and a place to stay, which they took up quickly, though they were fairly useless in the tavern at first. Not a month after their first meeting however, a group of the lord's guards came looking for Caelyn, only to be turned forcefully away by the siblings. From that moment on, they were fiercely loyal to the pair.

Other: The brand on their shoulder is the family crest of the lord who'd owned them, and is magical in nature, remaining no matter which form they takes.
 
Asavar Del'Vorra

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Name:
Asavar 'The Obsidian Executioner' Del'Vorra

Age:
34

Gender:
Male

Side:
Queen

Race:
Draxxan.

Occupation:
Commander of the Queen's Guard/Royal Executioner

Appearance:
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Thanks to his Draxxan heritage, Asavar is big. Standing a head over eight feet tall, but he is not just big in height, but large in bulk as well. He has a very brawny build, his chest large and expansive. Many have confused him, from a distance, as an Ogre as he is powerfully built, thick arms and tree trunk sized legs round out his physique as large, imposing and almost unnatural.

Asavar's skin is incredibly pale as he rarely ventures into the sun without his armor, and failing that, he tends to cover himself head to toe, especially taking great care to cover his face for his face is... well, as the saying goes, he has a face only a mother could love. His pale face is misshapen, his brow too large, his nose crooked from numerous breaking and poor settings, his lips thin and pursued that seem lost in his large, square jaw, well, mostly square, there are 'bumps' that stick out from a poorly set broken jaw from his youth. On his left cheek, a large stretch of molted skin from an old burn wound give it the look of crumbled paper. His eyebrows are thick and few sunken brown, almost black, eyes.

He is missing more then a few teeth in the back of his mouth, but the rest are straight and white, the only pleasant thing he will admit to having, and while these, alone, would paint a horrid face, the scars that mar most of his face do him no favors. Numerous scars crisscross across his face, some tearing a part of his lip, another tearing through his right eyebrow and through his eye, numerous smaller scars crossing his nose, forehead and cheeks, it looks, almost as, someone took a knife to his face and happily carved away as if he was a Christmas ham which is not far from the truth. His hair, much to the amusement of others, is a rich onyx, thick and luxurious, it is the hair many women would kill for, however, with his pale skin and unattractive features, it merely contracts more and adds to his... unique visage


Strengths:

Diligent: Asavar simply does not give up, it is beyond mere pride or stubbornness and has transcended into the realm of unnatural and that is the most apt way to describe his willpower. If he sets out to accomplish something, he does so or he shall spend the rest of his life in the attempt.

Iron Will: As already mentioned, Asavar's spirit is not something easily broken. The man would crawl through miles of broken glass if that was what was tasked to him. He does not bend, he does not yield.

Master Warrior: The giant of a man is one of the greatest warriors in the kingdom, his diligent nature and sheer size making him a force to be reckoned with and few warriors would dare attempt to face him head on and expect to survive the encounter.

Tactically Adept: While Asavar would never call himself a master strategist, he has an innate understanding of military tactics which surprises many and is able to outmaneuver those that underestimate him.

Cunning: He is not 'book smart'. He has never sat in the Great Library and read the tomes that lay within, his knowledge of the world and its mysteries lack and his understanding of the arcane.. non-existant, however, what he does have is a base cunning. The draxxan is far from being a big, dumb brute and his cunning has gutted many men and women who believed as much.

Flaws:

Obsessive: Diligence, when extreme, has its draw backs, and this is his. Asavar tends to obsess over things, taking them to an extreme level that few can understand and none can match. This makes him predictable, at times, and he will act against common sense if it filled his obsession even at the cost of all else.

Unstable: Due to his upbringing and race, to call Asavar unstable is an understatement. Few know just how often he hangs on the brink of sanity, how delicately he balances upon that razor's edge, but tis the curse of his race. At any moment, the right catalyst can send him into a rage or a sullen depression.

Insecure: Asavar is extremely insecure in his place in the world, his race and his appearance. He takes no pride in what he looks like, although he does in his duty and purpose in life, and goes to great lengths to hide his visage from others so as to not be mocked, it is the weak point in his otherwise impervious figure.

Berserk Fury: A part of his instability, Asavar is a Draxxan. As such he has a capacity for rage and destruction that no other race can ever truly comprehend. It is a beast that lurks in the back of his mind, wanting to destroy and rampage everything in his path, to force the world to look as hideous as he does... but he holds it at bay with his obsession for the Queen and his love of duty, but it is always there. A beast waiting for the slightest weakness to pounce.

Abrasive: Asavar does not play well with most. He is blunt and honest to a fault. He does not care if he hurts your feelings, and often, will not notice he does. He is incredibly direct and waste little time with politics or manners, more concerned with doing his duty to perfection.

Personality:
Stoic || Driven || Obsessive || Insecure || Cunning || Abrasive

The Queen's Executioner is a stoic figure. One who speaks rarely, but does so with force and purpose. Few things seem to phaze him, but this is only skin deep. As a Draxxan, Asavar has little choice but to maintain this tight control over himself, over his actions, over his thoughts... over every facet of his personality with constant vigilance. This makes him feel cold and distant, unattached to the world around him, and for the most part, this is true. He does everything in his power to keep the world at an arm's reach. But his control is not perfect and due to his nature, he can break. This happens, most often, when his anger or jealousy grow too great and he enters a berserk-like fury. He will often try to seclude himself or put himself into the path of his Lady's enemies so as to only spill the correct blood, but.... he doesn't always make it.

He is many things, and has been called many more especially behind his back, but there is one thing no man, or woman, can deny about Asavar, he is driven. Asavar pushes himself and his body further then any other person in the Queen's Guard or beyond. He will fight until he can no longer stand, and then, he will keep standing. Many have referred to him as a freak of nature as no matter how great the injuries or daunting the task, he does it. Without complaint or failure. He would drag his broken body miles if that is what it took to do what he must, especially, if she orders him to. It is almost fair to say Asavar is not a freak of nature, but a force of nature. As unyielding as the mountains and as mighty as the oceans.

This immense strength of will is fueled by his obsession. He is obsessed with his Queen. Ever since he first met her as a child, he has lived for her. He breathes for her. He kills for her, and if she but asked it, he would die for her. To him, she is less a Queen and more a deity, a savior. She is the reason he exist, the reason he gets up in the morning. Without her, he has no purpose. He loves her as only a Draxxan can. While it is entirely one-sided, and she would never return feelings to a monster like he, it doesn't matter, because his heart is her's even if he will never glimpse her's. This... descent to 'madness' has not decreased his fervor to protect her, if anything, it has increased it. She is his Queen, she will get better... and until then, he will protect her from any threats, outside the palace or within and god's save anyone who stands in his way.

Asavar, despite all his strength, is incredibly insecure. He knows, better then anyone, just how hideous he is. He has seen the way people flinch at his appearance, he remembers the look in the Queen's eye, a young princess at the time, when she looked upon him. Because of this, he loathes showing his face and will never, willingly, remove his helm in the presence of others. It is fair to say he hates this weakness and hates a large part of himself. It is also fair to say a large part of his insecurities come from a deep sense of self-loathing and the thought that no matter what he does, no matter how hard he tries, he will never be worthy. These thoughts can also lead him to intense bouts of jealousy and rage especially over anyone that the Queen shows favor to.

While never having a true education, Asavar is incredibly cunning. While he is not 'book smart' nor does he know much in the way of history or mathematics, Asavar is adept at reading others, at planning assaults and traps. He is incredibly shrewd and behind his dull, black eyes is a quick, calculating mind. It is well as Asavar is a very abrasive man. He does not lie, he does not play at politics nor does he attempt to be polite. He is a very brunt and blunt man. He 'tells it like it is'. This abrasive nature rubs wrongly with most people he meets as few people like being told when they are 'worthless cretins not worthy to scrub the latrines in the servant's quarters'. Everyone, save his Queen, is treated to this rough, harsh personality.

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Background:

Asavar is unsure of where, exactly, he comes from. He was raised in an orphanage in the slums, well, an orphanage seems like a very polite word for it. The orphanage was controlled by a local gang that dabbled in the usual, extortion, thievery and prostitution. The children, when they are old enough, were expected to go out into the streets and beg or pickpocket and bring back money to help 'pay their keep'. Those that did not bring enough back didn't eat. Much like the gang, itself, the children in the orphanage quickly established pecking orders, the larger, stronger, kids would force the smaller ones to do their dirty work for them and then reap the rewards. It was simply the way of the world, the strong ruled.

Asavar was one of those smaller children, a... troubled child due to his heritage. He simply couldn't 'behave' as the others did. He cried often, he threw tantrums, he attacked other children... He simply couldn't control his nature, how could any child be expected to do so? It was during one of these episodes, at the age of seven, that he attacked an older, larger child, one who was trying to take what little money he had managed to scrounge in the hopes of getting his share of moldy bread. Driven by a bestial anger, he tore a chunk from the boy's arm and left his right eye blind. The boy ran, and for the first time, Asavar felt large and strong. But it didn't last.

The boy, Fenric, had friends, and more importantly, Asavar was trying to usurp the established order. Late at night, Fenric and his friends made their move. Holding him down with blankets, Fenric climbed on his bed with a rusty knife and taught Asavar a lesson he would never forget. One slice at a time. Asavar can remember screaming, the feel of the hot knife sheering through his flesh, the taste of his blood, the crazed look in Fenric's remaining eye as he brought upon 'retribution' on Asavar. The next morning, their 'caretaker' took one look at him, gave an annoyed huff and dragged his sobbing body to the kitchen where she washed out his wounds. Despite what happened, he was forced to go out and earn money. Even when infection sat in, and he grew delirious, he was sent out. He had a job to do and he was of no use to them if he couldn't preform that simple function. Asavar would continue to... endure the tender mercies of Fenric and his friends even as he grew older, but when he was twelve, his life changed. He met his savior.

It was a normal day, the stink of sweat and desperation rampant through the slums as he tried his luck with purses only to be caught and dragged kicking and screaming to the merchant quarter where he would face the magistrate and 'justice'. But, as fate would have it, the old King and his young daughter, along with their royal escort, were parading and the King saw him. To this day, Asavar is unsure why he stopped, why he dismounted his carriage, why he approached the ugly boy in the dirty rags... perhaps he knew what he was, thought he would be useful, perhaps it was a single random act of kindness.

Lowering his hand, he offered it to Asavar and desperate for anything, he took the king's hand and was lead to the carriage where the king charged him with a single duty, to look out after his daughter... no matter what happened. Asavar, not quite sure what was going on, mumbled his agreement, but when he saw he, his heart stopped. She was so beautiful, even before he liked girls, he knew she was something else. From her beautiful silver dress, to her flowing hair... but she took one look at him and said what only a child, without malice or a filter, could say. She called him hideous and said she refused to ride with someone like him. It shattered him, never before had he considered what he looked like and suddenly he became aware of his stained, soiled rages, of his dirty hair, of his broken face... and was ashamed. Escorted to the front, to ride with the driver, Asavar was taken to the palace where he was made a stable boy.

As he reached puberty, Asavar shot up in both width and height. At fourteen he was larger then most of the men around him, and was quickly, pressed into armed service serving as a squire for one of the King's Guard. He learned the art of the sword, the lance, the bow and how to ride a horse.To his greatest pleasure, he was taught to read. Asavar flourished in this new life, in discipline, in the physical aspects of fighting... and while serving girls turned away at his passing and other 'real' soldiers mocked him often saying how he was great to have around as any soldier lost their appetite when they saw him and so saved the kingdom gold... he was... almost happy.

Just as when he was a stable boy, he watched the princess. Admired her from a distance, always sure to keep his face hidden. He didn't want her to have to see him, have to hear her words once more, words that, years later, still ate away at his heart. Watched her grow up, growing more beautiful with every year, watched her learn to dance, watched her learn to play music, he used to relax under a tree under her window at sunset every third day as that was when she sat down to practice. But she didn't know he existed, not truly. He was the ugly squire and before that, the ugly stable boy, well, at least, he assumed that was what he was. While it was anguish, he preferred it that way.

On his eighteenth birthday, his commander, instead of passing him on to the King's Guard or the army, gave him a job he thought Asavar would be 'fitting' at. The King's Executioner. At least, the commander had told him when he was deep in his cups one night, no one would have to see his face. Well, he did before Asavar shattered his nose and nearly strangled him before five other Guard managed to pull him off, but with that act of violence against a superior officer, and the forty lashes that followed, his 'advancement' as the King's Executioner was secured. While his 'skills' were rarely used, it didn't take long for him to become an image of fear and hatred for the people of the city. Executioners were always pariahs, always hated, but Asavar? The hideous ogre of a man? He was something else, something more. He was a nightmare made manifest, but Asavar held some amount of pride with that. It was just as much fear of him, the King's Executioner, as it was the law, itself, that kept the people in line.

It wasn't a position of honor, but Asavar threw everything he had into it, nonetheless.

Upon the death of the King, and the ascension of the Queen, Asavar continued his duties, but saw even less 'work' now. The Queen was a better ruler then even her father before her. She was kind, wise and intelligent, and Asavar loved her with a fierce desire and loyalty for it was she, and no other, that brought about his change in life. But with this, came his jealousy and rage. The Queen was popular, especially, with suitors. Asavar watched, from the shadows as the Queen, his Queen, entertained and flirted.

The kingdom flourished... but nothing last forever.The Queen was... sick. She was changing, and Asavar, before anyone else, noticed it. Small, little, things at first, but soon she was doing things, issuing commands she never would have, and before he knew it, he was doing his executioner's duty nearly three times a week. Asavar knew she would get better... eventually. How could she not? The gods could never abandon one such as her. One night, he was issued a summons to the court and, before them, the commander was stripped of rank and the title handed over to him. No warning. No reasoning outside the Queen simply said she needed someone loyal to her above all. In a single night, among the shouts of angry nobles and guard, Asavar was made Commander of the Queen's Guard, but he still retained his old position as the Queen's Executioner.

Donned in black plate armor and given a new blade, Asavar was given a new role. He was the Queen's protector, her enforce, her executioner, he was her iron fist, and he would watch over her, just as he promised when he was but a boy, until she got better and no longer needed him, and then, he would go back to watching her from the shadows.

Holding the position for a few years, his reputation has already spread wide and far, there is no one in the Queen's service more feared and loathed then he, the Obsidian Executioner.

Other:

The Obsidian Blade
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A dark greatsword that is used by the Executioner. The black blade glows with red runes that run down the length, a relic of the kingdom that was gifted to the Commander on his ascension to the position. The great blade can shear through even the heaviest of armor with ease, it never needs to be sharpened and is nigh-unbreakable.

It is testament to the Executioner's immense strength that the great six foot blade can be wielded with but a single hand if he so wishes.

Abyssal Plate
The dark, heavy plate armor of the Executioner is what most see and recognize for Asavar rarely, if ever, takes it off, not even removing the helm unless commanded to do so. Much like the Obsidian Blade, the armor is an abyssal black seeming to suck in the light in any room he enters. Over the large pauldrons, a thick bear fur hangs that falls to Asavar's calves.

Much like the blade, the armor has dark red runes running across their surface, while normally, they are dull and hard to see, but in the presence of magic, they will shine brightly as they ward off spells, both beneficial and harmful, from the wearer. The runes are capable of completely blocking lesser spells or lesser mage casters, while merely reducing the power of mightier spells or the efforts of great sorcerers.

 
Joseph Raiden Millborn
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Name: Joseph Raiden Millborn

Age: Joseph remembers only ten years after he was born. He assumes that he has lived for twenty-four years now, which would mean that he would be in his thirties. However, he isn't sure. Hm.

Gender: Male [or at least, he generally calls himself this]

Side: Neutral

Race: Changeling

Occupation: Oh, he dabbles in a lot of jobs. Messenger, carrier, barkeep, thievery - just, a lot of things in general. He has quite the presence in the underground world.

Appearance: In what he dubs as his original form, Joseph has a mess of black hair and a pair of black eyes. He wears glasses on top of them, but no one is sure if he needs it or not. He has a rather lean body and stands at a height of 5'7". Though quite small, he doesn't seem to mind all that much. He has a rather neutral face whenever he's in his original form. However, when taking on jobs, he tends to alter his appearances. It can be drastic, like changing the color and length of his hair, his body type, his facial features - or sometimes it can only be changing his general height and and the color of his eyes. It really depends on how far he's willing to go.

Strengths:
Acting - When you're in the job of being a thief, or a general mischief maker, you begin to pick up on lessons on blending in. This is especially true for Joseph since he can match his appearance with his personality of the day. He can lie through practically anything, and smile through the most depressing of events.

The Art of being a Thief - This comes with many things. He knows parkour to escape quickly from the enemy, he has sticky fingers to get what he wants, and being sneaky most of all.

Unattached - He has no need for friends, the closest one coming to that sort is a fellow thief and his two loyal servants, but she was a special case. This means that no one case use anything as leverage for him. Since he has nothing, nothing can be used against him. Simple logic, on his side.

Marksman - He's a really good shot. Whether it be a gun, a bow and arrow or simply throwing something, he has good aim and has used this mostly for combat purposes or getting away.

Flaws:
Disloyal - Because he feels no sense of camaraderie if he doesn't share any other motives with people, he doesn't care about loyalties. This also means that he only sides with himself and can be very hard to find someone who is willing to help him when everything goes wrong. There are those that are loyal to him - his servants - but Joseph doesn't want them to get hurt for his sake.

Chaotic - Joseph is obsessed with 'fun'. Because of his twisted thinking of what can bring 'fun', he tends to sabotage any efforts on the war, or even little stuff like moving an object from one place to another. He's a generally chaotic man who has a penchant for magic.

Morals - He is bound to his morals. He promised himself that he would never break them. This includes the fact that he can't kill anyone. No matter who they are, he cannot kill them. Merely knocking them unconscious is ideal. He also cannot harm children, only bring them happiness.

Complete Insanity - While Joseph is already deemed rather insane, he still has some semblance of morals and he likes to keep those to his heart and follows them whenever possible. However, due to the madness that is present in the race itself, he sometimes loses himself to it and forgoes all the rules he's placed upon himself. He staves this off by interacting with others and generally being nice, but he's feeling the effects and he wishes that someone will be able to help him keep it at bay.

Personality: Joseph only looks out for himself, and a very select few others even if he won't admit it. Whatever pleases him in his mind is the thing he will do. Basically, he's loyal to only himself. Of course, his 'loyalty' can be bought with money, until he finds a way to get that money and still earn more - in which case, he'll do just that. He's a rather chaotic person because he simply wants to have fun. He wants to live his life to the fullest and he thinks that doing what he does best - causing chaos- is exactly that.

For him to reveal who he truly is means that he trusts you to a greater degree than others - which is saying something since he rarely trusts someone to a degree greater than everyone else. It means you've done him a great deal and he would want to be your friend. Or well, a true friend. Not just those that he makes every now and then. In another sense, he's quite friendly when in his normal form and he isn't plotting anything. He can be helpful as well when he's in the mood to be. He's been known to have a very unstable personality where he can change from friendly to cold to suddenly cheerful in two snaps of a finger, but can also vary day after day. However, he does keep his morals in check and his love for chaotic fun. It would seem that he has no wish to partake in the rebellion, instead, wanting it to end with minimal casualties or for it to not start at all, hence his efforts.

Background: Unlike most people, Joseph cannot remember his past. He can only remember his name and everything that had happened after he was ten years of age. He had the skills he had in his past life - the ability to control his transformations and the love for chaos. He had first been taken in by a young man - a woodsman. There, he took care of Joseph rather lovingly and only asked him to help out on the job whenever he needed. Joseph, on the other hand, loved pranks. He would often prank his 'father' and sometimes the other villagers a short walk away from their home. He would often scare them by turning into a horrendous monster-like figure, or sometimes just generally sabotage carriages and the like. He was never caught because he doesn't keep his appearance.

His father found out about his 'harmless' pranking and being a changeling two years after. His father sat him down and reprimanded him for it. Joseph felt guilt, but the feeling of wanting to cause more chaos was far greater than the guilt he felt. After learning how to live on his own, like cooking things and sewing his own clothing, he left his father. Of course, he made sure to give him a small bag of gold that was worth two months of hard-earned work.

Joseph's life had been quite a wild one after that. He pulled heist after heist, but never truly caught because he can change his appearance at will. He became a highly sought after prize in the underground world. He took up the name Garfield Halovich whenever he took on jobs so he became known and would be offered something. Sometimes, it would be innocent like sending a message. Sometimes, it would be a lot more interesting like stealing something from a local museum. The possibilities were endless and Joseph knew he was living the life. Thanks to the money earned by any means, he managed to build a house in the middle of a forest where he stores most of his stuff. He has a loyal butler residing there, along with his maid sister. They know of his Changeling heritage and has sworn loyalty to him. They take care of his house.

In the times where he doesn't come home, he would often stay at inns under different names - or perhaps his original one which was given to him by his 'father'. His home was closest to the Kingdom of Draede and was technically under it, so he pays taxes there. Though the mysterious man in the woods was only privy to the royal family who found them and forced them to pay taxes. He knew that the Queen had gone crazy and a rebellion was starting. Finding this to be quite a chaotic time, he decided that maybe it was a time for people to chill. In between doing his jobs, he finds himself sabotaging both efforts in the rebellion - whether it be soldiers suddenly falling ill or equipment breaking down, one could chalk this up to a mysterious force who doesn't want the war to continue.

Other: He tends to carry around explosives to create mass mayhem. On certain jobs, he carries around a bow and arrows. He has some throwing knives hidden on his person but he doesn't like using them. They're there just in case.
 
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Kiitaniarra Lykindraos
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Name: Kiitaniarra "Kiita" Lykindraos (Key-tahn-ee-ahr-rah Lie-kin-dray-os)
Alias: Jaevilynn (Jahv-ih-lyn) "Lynn" Shadowsoul
Age: 27
Gender: Female
Side: Neutral for now
Race: Shapeshifter, affinity for cats
Occupation: Jack of all trades
Appearance: Kiitaniarra is about five feet and six or seven inches tall, naturally. She has curvacious figure that is decepively soft looking. In reality, she has little fat on her body and weighs in at better than 160 lbs of muscle. Her eyes are usually mismatched, one gray-green, one blue-gray, but they vary from mostly blue or green to a silvery gray. Her hair falls in waves past her hips, but she usually keeps it ulled back and braided in some fashon or other. It is silvr at the roots but fades into black at the ends and has blueish highlights.

When using her alias, her body remains the same, but her hair is fiery red fading to pale blonde, and her eyes match it, with little golden flecks.
Strengths:
Loyalty - Kiitaniarra is loyal to the point of her own detriment, though she doesn't give it away freely. She will forgive many things often and repeatedly. She will defend and protect thoses she trusts with her life. However, once her loyalty and trust are lost, they are never given to that person again. When she turns her back, it's final.

Stealth - Stealth is another of her strengths. She can slip into and out of things with little or no notice if she chooses. She knows how to manipulate her own body language and actions to convey whatever she wants them too. Her own gifts give her an advange to be silent and unseen, as well.

Body Language - Just as Kiitaniarra knows how to use body language to her own advantage, she knows how to read others just as well. She often picks up on subtle gestures, or the inflection in a person's voice that tells more than their actual words do. It is very difficult to lie to her; she will see the way a person unconsciously tries to hide themselves from the lie. Likewise, she knows genuine emotion when it's there as well. She is more drawn to pople that are genuine with her.

Alchemy - Going along with her whismy for jobs as an assassin, theif, spy, or other such shadowy trades, Kiita has study extensively the properties of herbs and minerals. She can create some incredibly leathal poisons, or vice versa for healing remedies.

Fighting - Blades, especially, are a fascination and a bit of a passion for Kiita. The struggles of her life taught her to fight young. First wiith hands and feet, and latter with knifes and small blades. She's not big on swords or larger blades, and while good with polearms, she doesn't bother with them much in her work either.
Flaws:
Distrustful - Dispite her loyalty to those she trusts, Kiita rarely comes to trust people that much. She expects anyone watching her back, to watch the knife be plunged in more than she does for it to be stopped. It is difficult to win her trust, but not impossible.

Blunt - Kiitaniarra knows how to be discreet and diplomatic. She can be the epitome of charming and flattering when she wants, but she hates deceit more than anything else, and unless absolutely necessary, she'll tell it like she sees it. If anyone gets upset or offended, they can just deal with it. Really, unless she's on the job for something, she's not going to take into account anyone's thoughts or feelings.

Lazy - A day spent lounging in the sun reading or sleeping is a day best spent, in Kiita's mind. She loves what she does for work, mostly, but really, given the option to do nothing, she'd prefer doing nothing if she could.

Bloodlust - Despite her preference to lay about, Kiita does harbor a deep bloodlust. She keeps it well in check, but when she fights, she also fights herself to stop before she kills everyone in her way. She loves battle as much as she loves being lazy. If there's rumors flying about a good large scale brawl, there's a fair chance she had a hand in it, or was are least there to partake of it.
Personality: Although Kiitaniarra is a grown woman of 27, she doesn't act like it. She often seems much younger than she is, acting recklessly. She cares little about most people, only concerned with what would serve her best. At first she comes off as extremely shallow and even a little malicious, but really she's a very loving person. She simply hasn't ever trusted anyone enough to love them. She's pretty laid back, unless she's working, and easy going in general. Not usually a take charge person, but she is good at coming up with ideas or a good course of action. Really, she just likes to have fun, and often her idea of fun cuases someone trouble. The bigger the trouble, the more the fun.
Background: As a shapeshifter, Kiitaniarra grew up on the edge slums of the Draede. Her family had an affinity for cats, and she had a brother that was several years older than her. Her parents were kind and doting, and her brother treated her like a little princess. Her mother worked as a seamstress for a shop. Her work was among some of the best, and the shop was frequented regularly by high society people. Many often even requested her specifically if they could. Meanwhile her father cleaned tables and dishes at a small tavern closer to home. As shapeshifters, no matter how good they were, they still barely made enough money to live comfortably in a small rundown home.

When he was old enough, her brother joined the guard, He taught Kiita a lot of what he learn as a city guard, and he was considered one of the best rookies in the ranks. Many suspected he would rise high, for a shifter. She loved her brother teaching her to fight. She was a girly-girl all other times, but she liked fighting. Like her brother, to learned it well and quickly. Learning much of the basic hand to hand fighting as quickly as her brother. Unfortunately, there were many in the guard that disliked shifters and had been slowly trying to weed them out, thinking them too ignorant and wild. Unsafe and untrustworthy.

One night, her father didn't come home. He never came home. Kiita was only four at the time, and his disappearance terrified her. Things got rough after that. Her brother was beaten thoroughly everyday. He had less and less energy to spend teach Kiita how to fight, and he didn't earn as much money as they father had, despite having a much better job.

A few years later, Kiita and her mother were on their way home when they were attacked by some men. Her mother told her to run and one man thrust a small knife into her shoulder before twisted away and ran. The blade was still there when she got to the house. As he worked the night shift, her borther was still asleep and she had to shake him awake. She wascrying and bleeding and barely able to tell him about mother and the men. He quickly took care of her injury told her to lock the door and left. When came back, he carried their mother's broken body.

That was the night that changed Kiita completely. Her emotions overwhelming her, fear and panic, pain and shock, she shifted for the first time. It was excruciating on small, 7-year-old body. She shifted into a lynx that first time. Her brother took care of her and managed to guide her back into her human form. She came back with silvery hair, instead of her once drown locks. Not unusual. After that, things became really bad.

While her brother slept during the day, Kiita roamed the streets. She learned how to swipe a piece of fruit from a stand unseen, quickly. She watched people, listened to them, picking up on nuances of movement and speech. Her brother started teaching her more about fighting, to defend herself. He couldn't be there all the time and she often left on her own. As a guard, he carried a pike, and taught Kiita everything he knew about fighting with polearms.

When she was 13, she actually managed to out manuver him in a little spar. It was a fluke really. He had dropped his guard and she caught it. They had laughed and celebrated it. Only a few days later, he stopped coming home too. Soon, Kiita was chased out of the little house and onto the streets. Without her brother, Kiita was Left to the streets. A few other families tried to help, to take her in, but she became a bit feral for a while. Roaming the streets, stealing bits of food here and there until she needed more and began picking pockets.

Often she would send the night in animal form, by day she perfected the art of stealing and 'reading' people. Other stray children on the streets tried to target her, but she knew how to fight and always won her battles but never without a scratch. Some kids tried to band with her, wanting her help in their own little gangs. After the first few times, she stopped helping them. It never ended well for her. Most of them were boys. Older and bigger than her. Anytime she tired to let herself rely on anyone, they turned on her when her guard was down. So, she stopped relying on anyone.

Nearing her later teen years, Kiita found herself in a strange position. A man in a shady tavern called out to her. At first she ignored him, but then he grabbed her and told her he had a job for her. She never knew who he was, but he wanted something and he would be back in the tavern in three days with an obscene amount of money for her if she could bring it to him. She did.

Suddenly, Kiita found herself pulling odd and illiegal jobs for people. She began to build a reputation, and spent much freetime practicing and training herself, until she could cultivate her work persona. The alias Jaevilynn Shadowsoul, with fiery hair and crimson eyes became a go to name the underground. Few people know her enough to know that she is a shapeshifter, but her shadow magic is known.

Kiitaniara picks and chooses what jobs she does as she wishes and now lives in a decent home a short distance from the market a little way from the slums she once called home. She could probably afford something nicer or bigger or closer to the nicer part of town, but she didn't want that. The shifters in the slums also often found gifts outside their homes. Just enough to ease their burdens when times were rough.
Other: Kiitaniarra often carries at least a few hidden knives. She also has some shadow magic, and had learned how to shift her features a bit. Just enough to confuse people, but someone wise enough could see through the change in hair color and eye color. If she's feeling good enough, she can alter her height a couple of inches or change her skin tone just a few shades, but that takes her more time and effort that she seldom feels inclined to spend. She also works mostly out of The Queens Madness. Both her personas are well known there, although they are known separately.
 
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Aegis
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Name: Aegis

Age: 250

Gender: Male

Side: Queen

Race: Human

Occupation:
Sentinel for the current Crown

Appearance: A rather hulking figure coming out to around a staggering 7'10. Armor gleams with a justified almost what many would consider "Holy glow". Sword gives off a rather distinct blueish hue, upon further inspection would be cold to the touch for many, to a unnatural degree. While wings are evident, they are not capable of flight, instead used for mostly defensiveness purposes despite armor seeming to be quite durable and bulky.

Strengths: Herculaneum in nature strength: Aegis has quite enhanced strength due to his legendary in nature armor and years of training.
Tough: Aegis is quite resistant to pain, and being pushed around in general due to the nature of his armor and wings, causing him to be extremely resistant to such, as most things wouldn't be penetrating his armor easily to begin with to get to his own physical form.

Strength of mind: Aegis's legendary Helmet prevents many manipulation of mind tricks, due to its filter towards natural abilities and many magics, though some may be able to pass through.

Flaws:

Arrogant: Aegis hasn't suffered a defeat in years, as such he may act overly confident in a battle due to his streak.

Judgement: Aegis is convinced without a shadow of a doubt anyone who betrays the crown can be and probably should be subjected to death, regardless of who or what they are.

Human: If Aegis's armor is somehow removed or destroyed, or he just isn't wearing it, he is nearly as vulnerable as a basic mortal would be.




Personality: Aegis is a confident. battle strategical, individual. What he lacks for in academic intellect (Didn't really get an education, learned mostly from life experience) , he makes up for in combat intellect, which is all he needs for his position. He is quite set in his ways, believing that the kingdom can do no wrong. Anyone who says otherwise can be convicted of treason. Due to his traveling he has knowledge of many lands, although some may be outdated, just due to how long he had been alive, a brain can only hold so much after all.

Background: Aegis used to be a basic adventurer. coming from a rather humble but fair upbringing many years ago, around his mid twenties in life. He grew up on a farm of sorts, doing peasantry work for the most part, until he was old enough to be on his way. Aegis had found a luxury item which he held dearly to himself, a book on swordplay which he practiced for quite some time until he felt confident with the way of the sword. as his original intention had been to become a squire and then finally a knight. Instead he decided he would explore the lands in hope of finding greatness, despite its ever growing dangers.

He would explore the lands for quite some time. One of the most defining moments in his life was when he had defeated the legendary Raging Grieve Cobra, which had been guarding a crypt which contained the armor which Aegis wears to this day, a very powerful set, said to be forged in, and send down from the heavens to graze the middle realm. The sword he possesses was believed to have come from the same place. What Aegis was not aware of was how the armor would extend his life span far greater than any mere mortal, while halting the aging process as long as it was in his vicinity. The armor also is extremely durable forged from other worldly materials, not indestructible, but never the less resistant to certain offensive magics and can take a lot of damage. In addition Aegis has yet to find anyone who knows how to mend said armor due to the materials unknown by many's nature.

After discovering this armor, and sword as if by fate, Aegis went on questing for quite some time, defeating even larger beasts, enemies, making friends and discovering allies, treasures, joining in wars, ect Eventually he would return home, for the moment satisfied with all of the action in the world. He had intended to enlist in the Kingdom of Laithen's military and what not for quite some time, he figured that he should, regardless of how many years had passed and things had changed at the kingdom. After showing the many accolades, and his eventual power, he had been eventually bestowed the rank of a Sentinel for the kingdom. His new job making sure to keep the peace within Laithen, and protect the current crown at all costs, a job which he had taken quite seriously, as of current he had not been needed for quite sometime, due to him being, well to be frank overkill for many situations, but now that times are changing and as the kingdom grows restless, Aegis may be needed in combat again...



 
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Sil'Kethra Arriavaea
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Name: Sil'Kethra "Silk" Arriavaea (Sihl'Keh-thrah Ahr-ree-ah-vay-ah)

Age: 27 respecitvely, but almost 100 in reality.

Gender: Female

Side: Queen

Race: Draxxan Dragoon

Occupation: Mercenary

Appearance: Sil'Kethra is on the shorter side in height for a Draxxan, less than seven feet tall, but she's backed with muscle. Her figure is fairly defined by her physical strength, though she keeps it well hidden under armor most of the time. The rare occassions that she doesn't war her armor, she is usually dressed in semi-loose clothing. Hugging her figure were it is appealing, but not betraying the muscle underneath. She often also, wears soome form of a cloak. While her eyes are the typical Draxxan void of darkness, hers occassionally spark with flecks of silver in the greatest heights of emotion. The stronger she feels something, the more silver is seen. Her hair is sliver and fades to black at the ends.

In her half-form she stands nearer to nine feet tall with silver scales covering her back and top of her head and tail. The scales fade into black on chest, hands, and feet. Her wings are silver and fade to black the the tips as well. Her tail has at least three feet that rests on the ground when she stands still. She has a lean figure with a large wingspan, marking her for speed more than power in this form. She does have a spinal ridge of black spikes, but they are small. There are two black horns the protrude from the sides of her head curving back and up. There are a few more smaller horns around the large ones. Her head is almost completely draconian with black tipped silver fins she can fold back, or fan outwards.

Strengths:
Agility - As Sil'Kethra's half-form is is geared for speed in both flight and movement, that extends to her natural form as well. If one doesn't watch her closely, she almost seems to move as a blur.

Grace - Dragons are incredibly graveful creatures. In flight. Not so much onthe ground. However, as a Dragoon, Silk has inhereted that grace and it carries through all her movements. It makes her motions in battle flow like water, she never stands still and often looks more like a dancer than a fighter.

Quick Thinking - Just as Silk can move with great speed, she thinks fast as well. She sees and analyses things rapidly. While not much of a stategist, she can consider may options and outcomes quickly. It makes her a wicked fighter, anticipating moves, but that doesn't mean she always right.

Control - Sil'Kethra holds iron control over herself. Being half Draxxan, she has to, otherwise her emotions would overwhelm her. She doesn't like being in control of others, however, opting to keep herself in check. She has a slight advatage here with her dragon blood.

Diligence - God her own sanity, Silk doesn't invest herself into much, but what she does pursue, she does so relentlessly. It is part of her Draxxan nature, and so othrs cannot often understand her intense need to see something through to it's end.

Flaws:
Obsession - Just as she is diligent, it can easily morph into obession. As a dragoon she can more easily slid down this slippery slope to her on detriment.

Berserker Fury - Feeling everything so intensely seems amazing until one realizes how close that intensity brings them to the brink of insanity. This intensity is only exponded by the heat of battle. It is only through sheer self-control that Silk can hold herself back from losing herself to insanity and killing everything around her in a fight, but not even that will stop if she's injured enough. Once she gives into the Berserker Fury she can't stop until exhausted into unconsciousness or knocked out and she often cannot distinguish friend from foe.

Arrogance - Dragons all think they are superior, even those that mate a non-dragon (though those are not as bad). Likewise, Silk has a rather high opinion of herself and her abilities. Some is true. Some not so much.

Vanity - Dragons are also rather vain creatures, and Silk takes negative comments against her very poorly. She's barred from a few establishments for brawls, and may or may not have killed one or two people that pushed her too far. On the flip side, she is easily flattered and that has gotten her into a few other predicaments that ended poorly.

Unstable - As all Draxxan do, Sil'Kethra constantly hovers on the edge of a cliff. She holds herself back better than most Draxxan, but it is still a flimsy hold. It doesn't take much to push her too far, though she hides it extremely well.

Personality: The happy-go-lucky merc with a wicked sharp blade.

In gerneral, Sil'Kethra is easy going. She doesn't like to impose upon people, though her height alone is somewhat intimidating to most and she often feels she that they do whatever she says simply to appease her. It annoys her, but she has grown more accustomed to it and even uses it to her advantage sometimes. She loves to fight, and enjoy herself. She's generally friendly, but incredibly sarcastic. It's hard to tell if she's serious insulting someone, or being playful. She is inclined to be playful, sometimes even flirtatious, but that's not generally her intent. Though she'd rather get along with people, she's never met anyone she connected with. Honestly, she's not sure how that will happen, whether her Draxxan or Dragon blood will rule who she will be with.

Background: Sil'Kethra grew up on the outskirts of a large port city that on the edge the foot hills to the mountain range along the northern end of the kingdom. It was called Raivorre. They lived a comfortable life. Her mother had worked as a city guard, and when her father wandered into town out of bored curiosity one day in his human form, she had been on gate duty, monitoring the incoming and outgoing travelers. As soon as sh saw him, the connection stuck. Dragons forming a similar such bond with their mates, though they have a choice in who that mate is, felt something as well. It wasn't long before he took her has a mate and worked his way into working with the local treasury.

They had a son before Sil'Kethra came along. He was a terror to her, but also a fierce protector. She grew up happy and not lacking for anything in her childhood. Her father was not a fighter, but h could tell you the worth of almost anything. That left her mother to teach her how to fight. She loved it. Fighting came to her almost as naturally as breathing. She worked through several weapons, learning at least the basics of each, but ultimately found she liked polearms the best, espcially the sword-staff. Before she left home to make her own way in life, her parents gifted her with one made by a master craftsmen with the finest materials.

She has wondered all over the kingdom for a few decades now. Once she even ran into hr own brother. They had visited, but parted ways before long. Through her travelling she's found herself doing odds jobs helping guard a merchant on the road from one town to another. Chasing down a criminal fleeing the law. One time she actually even put an end to a brawl. That is, she helped end a fight that she had had a bit of a hand in starting.

In one town, some years ago, there had been a mercenary guild hall. The caravan she had been escoting to the town suggested she drop by, check it out. With her wondering the kingdom, she was already doing much of the same work, just as a freelance, but the guild would open more options. Such as some people who would only hire a guild member, larger jobs that paid mor money, and extra hands for a job that needed more than one to do.

Sil'Kethra never regretted that decision to join, and has made a point to stop by every hall she crosses and look in, maybe take an odd job or two bfore moving on. She doesn't stay in one place for very long. There's no particular reason she can think of for way she's always wandering, it is simply how she wants to live. And it is how she has come to be in Draede now.

Other: Thanks to her dragon blood, Sil'Kethra can send her thoughts out to others if she chooses. She actually has a good range she can send them, but regardless of distance she can't connect to more than a handful of minds at once.
 
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Lady Evangeline Dubois
“ And, as she looked around, she saw how Death, the consoler, laying his hand upon many a heart, had healed it forever.”
― Henry Wadsworth Longfellow, Evangeline


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Name:
Lady Evangeline "Eva" Dubois

Age:
26

Gender:
Female

Side:
Queen

Race:
Human

Occupation:
Royal Healer/Physician

Appearance:
Appearing younger than her actual age and consequently teased as a 'babyface', Evangeline grew up in the lap of luxury - soft hands never touching a sword nor hauling workloads or suffering the indignity of being a woman in a poverty-ridden community. Standing around 5'9" with a lithe willowy frame, Eva is above average height for a human and to some extent often forgets about the fact among the hulking soldiers and generals of the court, although is painfully self-conscious about it the moment someone decides to point it out. Once what was long, wavy blonde tresses have been snipped into a bob to allow more 'freedom' on her part; no rebellion nor bad relationships had her driven to it, but a quirky trait and no semblance of impulse control; to the top of her forehead on the right is a scar hidden by her fringe. Lady Dubois possesses an enchanting gaze, like that of a seer within which it's as if those glacier irises can see down into the depths of your very soul. More often than not, one can find the healer barefoot in a plain work-dress during the summer, and thick wool skirts and boots during the winter. Her dwindling visits to the queen and important events have Eva dressed far more respectable.

Strengths:
+ Persistent: If Evangeline says she wants something, she'll keep going till she gets it. Whether that be freedom or jam sandwiches. All humour aside, she can be quite a frightening woman in her quests.
+ Medicine: Eva knows medicinal herbs and plants, as well as a plethora of remedies for every affliction under the sun. Her work as a healer means she cannot turn anyone away, as a servant to not only the royal family but life itself. As a physician she is also skilled in minor surgery.
+ Agility: Her willowy frame gives Eva a far more excelled agility, and considering her childhood it's more or less to be expected.
+ Compassion: As much as it might be a flaw, in her eyes, Eva views this aspect of herself a strength. To show compassion to dying men, women, and children. To the murderers and thieves, rebels and royalty. A well-deserved empathy.

Flaws:
- Maternity: Her downfall is children and the wounded, making it easy to lure her into traps but even so, funnily enough she'd be more happy kidnapped or not to know her assailants were safe.
- Naive Romance: Never given much thought by the current men in her life, and not since she was younger, romance or romantic relationships would be baby-steps for Eva. Meaning she could be otherwise manipulated.
- Sparing Life: If it be staying behind with the injured in dangerous situations, walking into a sick house for lepers, or not killing someone who would only backstab her; Eva has kindness to spare. A kindness and devotion that should sometimes be left behind in such situations. You'll have to drag her kicking and screaming.
- Strength: She might have height on her side, but strength? She's not exactly the muscle-bound weightlifter. It's easier lifting her up than to pluck the wings off a butterfly.

Personality:
Eva Dubois is flatteringly odd, quirky and defines herself as just another speck of life on the big blue sea - (what she means by this is a mystery to most). Although tougher than suspected with a stubborn, one-track mind, the healer isn't scared of pausing her personal races to help others, being the least discriminatory person you can hope to meet. Whether your missing arms, legs, or half your face, Evangeline won't bat an eye. Although she harbours more than enough curiosity to fuel a full-blown investigation into why the grass is greener on the other side.

Not the type to sit idle, and more or less unsurprised by most gruesome things - Evangeline is the type to tackle spiders head on, and then scream bloody murder at snakes. It's either one or the other. Undoubtedly, Eva is a mad maternal figure. The kind who is fleeting, as delicate as a butterfly wing and as wrathful as a hurricane. A wild woman, as the elders called her. She'll mother everything from wolves to children, and be the comfort for dying men. Evangeline, however, is still a girl at heart though. Unexperienced and naive in love, although allured by the thought as many are. Yet, at the age of a spinster, more or less, Eva has accepted that perhaps her prince was never supposed to turn up in the first place. But that never stopped the gal from having a flirt.

Background:
Evangeline has always been rather strange even as a young girl. Whilst most daughters of aristocrats sat inside and sewed; Eva was running feral around the palace grounds falling down hills, climbing trees and almost drowning in ponds. Her father the previous healer and physician was often too busy to reprimand such behaviour and left Eva to the royal nannies and tutors - whom she frequently escaped the clutches of. Her mother, on the other hand, suffered chronic illness and was thus unable to attend her child's needs. But it taught the girl to be confident and upfront, and that comfort could be found in white-lies or blissful ignorance which was better than honesty. Developing the independent mindset in her youth, she was driven by single thoughts and often emotion for the most part.

The gangly, knobbly-kneed little girl with a head of blonde hair would continue to pick fights with boys or play rough rag-tag games and being the only one brave enough to drop a dead rat on a handmaidens head which earned her more than a reputation, but a beating and grounding. After being forbidden to go beyond the sight of her chaperone, Eva befriended the landscaper - who was more than willing to lead the excitable girl and show her how things grew and healed. It blossomed compassion further, holding life in higher regard. That grandfather figure gave back Evangeline a passion, something to focus her energy on, and thus came the days of growing up.

Eva lost the childish plumpness of her face, developing pleasant pixie-like features and yet she grew taller than most the boys and girls in court, but as her mother promised she would fill out - Eva never did. Her bosom was never heavy, and her curves were limited to the width of her hips. Chiding from cooks and elder ladies scolded her for not eating enough, which of course led to Evangeline eating whenever she could - and only earning a sore stomach. No difference. From her increasing frustration with the let-downs of adolescence, she began working beside her father as a healer. A few months after her fifteenth Winter and her mother passed away. Nevertheless, both Dubois, young and old worked till the skin of their fingers were chapped in distraction from the tragedy.

During the years into her service with her father, Evangeline was a common face in concerns of royal sickness. Attending the Queens minor headaches to light colds, as well as a plethora of ladies-in-waiting and other such nobles. But as she approached the age to be married, Eva refused the few suitors who attempted - only for her father to perish after contracting sweating sickness during his charity work outside of the palace. His body was burnt, and ashes scattered to prevent infection. At that age of twenty-four, she took the position was royal healer and physician.

As the Queens friend (or so thought) and medical official, Eva has been fearing her current state and refusal to see her - remaining withdrawn. Although she adores the Queen greatly, the shift in behaviour has caused doubts.

Other:
n/a
awriternamedian awriternamedian
 
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Name: Mialona Kaviliè

Age: 231

Gender: Female

Side: Queen

Race: Human. However, the magic has taken a large part of her body, enhancing it. A longer lifespan is part of it.

Occupation: Royal Mage

Appearance:
The body of Mialona is quite ordinary, or at least it was. The magic that connected to her body paled her skin to a grey color, her once golden hair got dull. Markings and runes appeared all over her body. Her eyes, however, got stronger. The blue now even glows and pierces through darkness.
Mialona can usually be found wearing pretty ordinary robes with a Hood, streaks of the dull hair spilling out around the pale face.

Strengths:
Masterful Mage
Through the centuries, Mialona has achieved mastery in the art of magic. There is little magic she does not at least know about and there is little that she cannot do with her powerful spells.

Unpredictable
Besides the fact that her huge arsenal of spells makes her hard to predict in combat, her personality is quite unique as well. It is hard to find a scheme to what she does.

Loyal
Mialona has been loyal to the crown for over 200 years. Nothing, not even the sudden change of mind, that the queen goes through, can disrupt the mages loyalty.

Flaws:
Weakness
While she can do basically anything with her magic, it is her only strength. Her body is frail and in a normal fight or should her magic be in any way silenced, she is basically unarmed and just a dainty woman.

Stubborn
Once this woman has a point of view or an opinion, there is little in the world that will change her mind.

Fragile
Mialona's whole existence is connected to magic far beyond what humans would usually survive. While her body adapted to the immense power, her mind is very fragile and she dances on a razors edge between a genius and a psychopath.

Personality:
Mialona is a very mysterious person. There seems to be no certain scheme for her actions. One moment she is a bubbly bundle of energy, the next she is a silent watcher. There are some things that are certain however. First, that she has very shifted morals and second, that she would do anything the queen orders. Even if it was summoning a meteor strike that annihilated the capital.

Background:
The story of the kingdoms Mage starts with a scholar, a few hundred years ago. Said scholar was a talented mage and learned quickly. She was a nice, caring person and innocent as could be. However, she also was weak and the youngest in her class. She got bullied for her dainty appearance a lot, rather than valued for her beauty. The frustration just gave her more energy to put into her magic. During her private studies, she found something interesting. Magic spells to strengthen mind and body. But they were dangerous, her teacher did not allow her to use them. And so, she did not. But the idea was in her mind.

It took only a year, until she could not stand the frustration anymore. She used one of the spells and it worked. Her stronger self started even outclassing her teacher and she understood her immense potential. She practiced even more, more and more. Soon, she felt that her body was not enough to give what the magic needed. She continued to enhance it magically. But instead of strengthening her mind as well, it broke it. It drove the poor girl insane.

Her power however grew. Soon, the royals gave her the position of the royal mage. She accepted, in exchange for her own chamber and the freedom to continue her magical studies. Since then she was loyal to the crown, as the centuries passed.
 
W.I. P
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Name:
Amara Peterova

Age:
23

Gender:
Female

Side:
Rebel

Race:
Wood Elf

Occupation:
Palace servant/spy for rebels

Appearance:
Amara

Strengths: At least three, with a short description of
each

Flaws: At least three, with a short description of each

Personality: Can be in depth or simple, depending on how
thorough the strengths and weaknesses are described

Background: Can be as in depth or simple as you like,
depending on how you want to play your character. Must be at
least one paragraph.
 
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WIP

"They have seen my strength for themselves, have watched me rise from the darkness of war, dripping with my enemies' blood."

― Anonymous, Beowulf

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Name:
Lazarus Strongitharm

Age:
34

Gender:
Male

Side:
Rebel

Race:
Human

Occupation:
Defected Soldier

Appearance:


Strengths:

Flaws:

Personality:

Background:

Other:
 
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