The Mafia Games I: A Clue in Gotham [Closed]

thatguyinthestore

Off to a Better Place
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Hello, folks! And welcome to the first of its kind: The Mafia Game! A spiritual successor to The Traitor Games, the "Mafia Game" is a term spun on that, which can be described as this:

"What do you get when you cross 'Mafia/Werewolf' with a pop culture inspired multi-universe crossover RPG? You get something that might be a bit similiar to the Mafia Games, I suspect. Characters from all sorts of different worlds, each from different genres, are all put together in one place to discover the identity of the 'Traitors'. This results in the strangest gatherings one is ever likely to see."

Essentially, what we have here is a multi-fandom crossover roleplay, where characters (or OCs!) from all across the multiverse are dropped into one place, and much do just as described: hunt down the traitors before they kill them! Each roleplay will very much be disconnected and its own thing, so there is no need to fret! This first roleplay will be hosted in Gotham City (obviously), and will revolve around the players trying to hunt down the traitors while being hunted by Gotham's foes! Can they survive, or will the traitors among them get the last laugh?

There's only one way to find out! So what are you waiting for? Sign-Up today!

RULES


  • Naturally, all of RPNation's rules apply.​
  • Absolutely NO godmodding or meta gaming by ANY means!​
  • No OOC talk in the IC, please. An OOC chat will be made on the site for this, and you can also join our own Discord Server.​
  • Please be respectful to your fellow players! No harassment or bullying of any kind!​
  • Try and at least post once or twice a week. I'm pretty flexible with posting speeds, but this isn't intended to last forever.​
  • Cliche, but have fun!​

MECHANICS
This first roleplay will be pretty simple mechanic wise. There will be two roles: Traitors and Agents. Three traitors (picked by me, the GM), are assigned to pick off the players one by one. Likewise, Agents have the ability to DM me once per round (which will be every week-few weeks), on who they think the traitor is! OCs are allowed here as well, so if you don't enjoy playing canons, don't fret!

Despite following a set plot, this roleplay will also be extremely player-choice based. All interactions with NPCs, whether they be good guys or bad guys, will be up to you, the players! Instead of being babysat and forced to follow a linear plot, YOU make the plot! Your decisions influence my posts, and as such what you do will decide what happens here! Wanna team up with The Joker and go against the main group? Go on ahead! Wanna sit back and drink hot coacoa with Commissioner Gordon? Sure, why not! Gotham is your playground, and as long as you figure out who the traitors are and stop them by the end, go nuts! Do keep in mind that, while you have freedom, this is NOT sandbox rp. I still intend to follow somewhat of a plot, just a very loose one.

Also, despite the darker subject matter, this is intended to be a rather comedic and lighthearted rp, as are the rest of the future rps here! It's all meant for fun, guys!

CHARACTER SHEET

Name

What is your character's name?

Age
Well?

Canon
What universe does your character stem from? If they're an OC, simply put "OC".

Powers/Abilities
What powers or abilities do your characters have? Just a wiki link is acceptable here.

Weapons/Equipment
What weapons or equipment do your characters own? Again, just a wiki link is acceptable.

Extra Info
Any info that you fell I, the GM, should know about.

MORE SPECIFIC RULES YOU SHOULD READ PROBABLY (credit to Traitor Games Wiki for this part)
New to the Mafia Games? Intrigued enough by the concept to post in the sign-up thread but intimidated by the onslaught of posts once the game has actually begun?

Don’t despair- and please don’t quit! Bear with us through that initial and oft-confusing portion of the game, and we can almost certainly guarantee that you’ll have a really satisfying and fun-filled roleplay and gaming experience.

In the meantime, here are some suggestions as to how to get started. Bear in mind, these are guidelines, and not rules.


First Things First
We're All In This Together
What you post should reflect why we're here in the first place--the Mafia Game itself. The Mafia Game is part whodunit game, part collaborative fan fiction. The operative word being “collaborative.” The TGs involve many players writing different characters, all interacting with one another. If your only goal is to write a piece of fan fiction about your character(s) specifically, you can be guaranteed that the presence of other people will affect the story you want to tell. Don't let your storytelling plans get in the way of the game itself. However, if you enjoy having a few curveballs thrown your way, and like the element of uncertainty that comes with collaboration, then this game is for you.

In other words- Develop your character, but do so in a way that joins him/her with what's happening overall. Write posts that are relevant to the story. Don’t keep your character in a box; make them interact with the other characters. Have them react to the strange situations they find themselves in.

Pacing
New players should also feel free to do any IC bits at their own pace. Voting is really the only thing that is a regulated act (set according to the schedule of the host, and normally laid out in the first page of the game thread). Sometimes, especially for new players, they could be intimidated with a group of folks all yammering on at once.

Recaps
Occasionally, hosts will attempt to provide recap posts, so that people can quickly catch up on what has been occurring in-game since their last posting. Check with your host for the policy on recaps. They may not always be there, and they may not always be easily accessible from the first page of the thread, but if you make a polite request in the OOC Thread, someone will usually be able to assist you in getting up to date.

Particularly eager persons are usually more than welcome to volunteer their efforts at assisting the hosts with Recap posts.


No Godmoding
As this game is collaborative, it is highly frowned upon to have your characters “God Mode”. Give other players a chance to have their characters react to your activities, rather than taking it upon yourself to determine their reactions. Don’t force others to interact in your scenarios, but leave it to them to choose to respond. At the very least, expect instances of Godmoding to result in a stern negative reaction from other players.

Questions, Discussion Thread, and Discord
Try to keep all posts limited to In-Character responses. We do have an Out Of Character Discussion thread AND Discord Server for the Mafia Games for things not related to the ongoing game. Questions, proposals for new games, suggestions for character roleplay and development, etc. are all things that are discussed in the OOC thread or the Discord.

THREAD TOOLS

Quotes
An incredibly useful function of the RPN forums, for purposes of roleplay, are the quote and multiquote buttons at the bottom of each response in the thread. Use these buttons liberally to respond to specific things that other characters have said and/or done. The multi-quote button, in particular, can be very useful if playing “catch up”, when several pages of posts have gone by before you had a chance to respond.

A nice side-effect of the quote buttons is that they provide a link back to the original post, so that players can follow the thread back to the relevant sections, without having to wade through several pages of posts looking for context.

Another note about quoting- please quote only the relevant portions of the posts you are replying to. Don’t haphazardly quote the entire text (and pictures) every time. Not only will this help to keep the page count lower, but it will provide a more concise and directed flow to the game. It is also a general rule of etiquette that will serve you well on any forum you are posting to, in any context.

Private Messaging
Private messages (PMs) are great tools for use in the Mafia Games, particularly for those players with special roles (Traitors, Agents, Vigilantes). Traitors always PM their correspondence to one another and their kills to the host; Agents PM their guesses to the host, etc. Essentially, they provide a means of communicating with other players and the host that won't be viewed by other players.

This need not be used only by people in special roles. Players often PM one another about special scenes they want to have played out in the In-Character Thread; coordinating their efforts for a more "cinematic" post, rather than a series of actions and reactions.

PMs are also especially useful for discussing and settling conflicts that arise in either the IC or OOC threads.

However, if you have an "Agent" role in the game, there is one rule you might want to follow faithfully: Do not trade "inside information" about players you've unmasked as Traitors. This is frowned upon and will likely result in a huge backlash from players. If you've learned a Traitor's identity as an Agent, the burden of swaying the popular vote in public posts lies on you.

Images
Using Images
Images are an optional playing aesthetic that adds an artistic element to a portrayal.

An image can convey a character's reaction to a certain scene, set the stage or create dynamism in a fight scene, or simply be a placeholder to separate walls of text. Some users tend to incorporate dozens of images for use in one portrayal.

Image Hosting
Free sites like Imageshack and Imgur are commonly best for hosting and sorting images, unless a player has their own site for hosting files.

Image Manipulation
From time to time a player will edit an image or series of images to place a character of their choice into a new background or to appear that he/she is fighting another character. Alternatively, they might be creating a video-game inspired Select Screen of the characters in their stable. This can be done with the use of programs ranging from Microsoft Paint, PIXLR, Irfanview, GIMP, Jasc Paint Shop Pro, Adobe Photoshop, or any combination thereof. An inexperienced user can feel free to request a manipulation from a veteran player at their own discretion.

Getting in Character
Research (ONLY APPLIES TO CANONS)
It helps to have a deep-rooted familiarity with the character you're deciding to portray. This can be attuned by simply viewing or reading the material they appear in with a degree of diligence. Having a knowledge of a character better enables a roleplayer to get "into their head" and know how they would react to certain people and things.

Voice
Using a variation of fonts, font sizes, and color codes, your character's speaking voice can be made more distinct among plain text and other characters' dialogue.


Style
Over time players tend to develop their own individual style of roleplaying. Often times they may also break tradition to try something new. (i.e., someone once wrote The Silver Surfer's dialogue and narration in a voice reminiscent of Stan Lee penned Silver Age comic books.)

AND THAT'S ABOUT IT! HOPE YOU GUYS HAVE FUN ROLEPLAYING!​
 
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