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Fantasy The Five Kingdoms - Character Thread

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Ms. Sparrow

Queen of SHIIIPS
(* means optional)

Basics
Name:
*Nickname:
*Title:
Age:
Gender:
Sexuality:
Occupation:


Looks
Appearance(Realistic Faceclaims only. If you can’t find one a heavily detailed description works):
Height:
Weight:
Body Type:
Hair Style (worn up, down, shaved, etc):
Hair Color:
Eye Color:
*Unusual Markings/Scars:
Type of Clothing/Armor they typically wear:
Weapons:


Personal:
What Kingdom do you come from?:
What is the name of your kingdom? (Royals only, name you’re Kingdom, The Kingdom of Ardalan, Windfall, etc):
Family/Relatives:
Likes:
Dislikes:
Fears:
Skills/Abilities:
Personality(1-2 paragraphs):
Bio(1-3 paragraphs please, keep it relevant):
What are they fighting for? Why are they fighting?:

Fluff:
*Pets:
*Hobbies:
*Theme Song:
*Other:

________________________________
Shade Lord CS

Name:
Age:
Gender:

What is their physical appearance?
What Kingdom have they taken over?:
What is their reputation/personality?:
Skills:
Special ability( a power something such as invisibility, elemental manipulation, etc. Don’t go overboard.):
Weaknesses:
Likes:
Dislikes:
Fears:
Weapons:

What do they want/what do they wish to gain?:
 
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Name: Ceallachain Auscent
*Nickname: Cale (people read the spelling of his real name and dropped it for Cale. And since the conception of it he goes by Cale)
*Title:
Age: 23
Gender: Male
Sexuality: Straight
Occupation: Inventor/Engineer


Looks
Appearance
Emily-Soto-2.jpg

Height: 5'11
Weight: 145 lbs
Body type: Slim
Hair style: Scruffy hair.
Hair Color: Black
Eye color: Blue
Skills/abilities:
Good marksman
Solid weapon maker

Type of Clothing/Armor they typically wear: typical clothing befitting an inventor. Always has goggles on hand
Scars/odd marks: A small lash mark on her back.
Weapons: Typically favors Crossbows


Personal:
What Kingdom do you come from?:
What is the name of your kingdom?: Lorelthia
Lorelthia is a kingdom that has a saying "Forward, always forward" while some things are traditional in terms of inventions the people or Lorelthia are never satisfied with just being done. Every weapon can be improved to greater heights, every invention has ways to be improved and you should never be done. Lorelthia is a kingdom of unending improvement. Yet despite that the kingdom is largely self centered. It cares for itself and the most aid it ever offers is sending weapons to the other kingdoms. Though sometimes said weapons may be experimental and they use the plights of the other kingdoms to act as tests for their inventions.
Family/Relative's:
Aria Auscent (mother) Dead
Tarin Weisen (Half brother) dead
Violet stormwind (Aunt) unknown
King Weisen (father) dead
Likes: Inventing, any form of challenge to his prowess as an inventor, anyone asking about what he has done (you need the self esteem boost in dark times.)
Dislikes: People bringing up that freaking train. Snooty types, Lazy types.
Personality(1-2 paragraphs): For the longest time Cale has been the normal everyman. He goes out of his way to help others. And has a strong sense of justice. At times however he can snap if put under immense pressure despite him saying he works better under pressure.

However he is not that social and only interacts with fellow inventors or his own circle of very few friends. He has no experience with being royalty. Or even dealing with it, he lacks the properness of a royal and always has never been one for formalities. He's rough in his way of speaking and is not above cracking a joke to lighten the mood or just to test out one of his new jokes. That or just try her damndest to adapt to whatever new scenario he finds himself in.
Bio(1-3 paragraphs please, keep it relevant):
The illegitimate child of King Weisen and one of his maids Cale has lived the life of a commoner. Just getting by from doing what he can and always having his life go his way. By the age of 15 Cale had proven to be very creative and was trained to be an inventor, someone to help the kingdom move forward. So Cale was tasked with thinking up improvements for many items. All the while having to help keep him and his single mother afloat.

She was responsible for helping improve the firing speed of Crossbows, a feat which has caused Crossbows to be more popular in the continent. Yet she also attempted to help with the firearms project yet no matter what they just couldn't be made that effective. It was quick to be dropped for the moment until they could come back to it with more insight. And as Cale grew more people took note of the similarities between her and the prince, to which her mother made the remark that Cale was different, she couldn't tell him immediately but in due time she could reveal it.

Fate however had a different plan in mind, Cale was thrown into the world of royalty when those things attacked. His mom gave him a parcel of some form and hired a guard to get him out. Now he knows he is Royalty, not like the old prince. He was illegitimate, yet to his mom he was the next in line and she was willing to throw him into the ring.

What are they fighting for? Why are they fighting?: He honestly has no idea at the moment, The only real reason is to survive. And be the ruler his dying mother wanted him to be. Even if he has not the slightest idea where to start.

Theme song:
 

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Basics:
Name: Annabel Hollenbeck
Title: Princess of the East
Age: 20
Gender: Female
Sexuality: Straight
Occupation: A gang leader, a maid, and an unknown princess

Looks:
Appearance:
il_570xN.1462460545_o8vc.jpg

Height: 5’8”
Weight: 130 lb
Body Type: Ectomorph
Eye Color: Blue
Hair Style: It’s down and wavy.
Hair Color: Blonde
Unusual Markings/Scars: Star birthmark on her right hip.
Type of Clothing/Armor they typically wear:
w_7_0063472_fur-trimmed-medieval-dress-with-hood_550.png
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The outfit in Annabel's appearance was a secret gift from her real mom: Lydia, but Rosa managed to lie to Annabel about that.
Weapons:
Bow and arrow, and a longsword.

Personal:
What Kingdom do you come from?: East
What is the name of your kingdom?: The kingdom of Ezeris
Family/Relatives: The hopeless king Reagan, The greedy queen Lydia, and her brother prince Damon. <- They are all dead.
Fake family: Rosa and William. <- Also dead.
Nephew: Clyde <- Alive

Likes: Fighting criminals, freedom, her gang members, flowers, drawing, books, and cleaning.
Dislikes: People who don’t want her to be independent, greedy people, liers, and those who give up on trying to find a solution.
Fears: Losing her remaining gang members, and not finding the truth about who she is. ( Annabel found the truth about her royal identity, but now she is afraid of the Ezerisian people. )

Skills/Abilities: Swordsmanship, archery, cleaning master, street hand to hand combat + martial arts, stealth master, leadership of a gang, gardening, really good at playing poker, and drawing.

Personality: You would think Annabel would be a bad leader like her true parents, but that is completely wrong about her. She is a smart girl who often escapes from her house in order to find the truth about what her fake parents are hiding from her.
Annabel would protect innocent people from the criminals at night, and would try to get them the proper help that they need if they are injured.
She is extremely friendly towards her gang but is timid towards strangers. Annabel is independent as well, and isn’t afraid to punch you in the face if you try to say she needs a guy to do everything for her. Respect her independence, and she may consider you as a friend.
Annabel has a secret bad habit of being a bit too organized with her stuff, and would try to do that if they are a little bit out of place. She is also laid-back, but will be serious if there is a serious problem that needs to be solved.

Bio: Annabel is the unknown second princess of the kingdom of the east: Ezeris, who was taken care of by the castle maid: Rosa and the castle guard: William as their child. They have been lying to Annabel about her true family, and have been preventing her from reading the royal family’s bloodline book at her job.
Being frustrated that they were hiding something from her, Annabel left her house with her longsword at night to go find the truth for herself.
As she was trying to do that, Annabel ran into some criminals who were trying to kill her. However, she was able to protect herself, thanks to William’s training. She then met some people who saw what happened and asked her to make a gang so they can learn how to protect themselves from the criminals.
Annabel agreed with that, and they created a gang called Demonic Velvet in order to protect themselves from the horrible criminals.

This is what usually happens in her kingdom until the day the Shades have arrived. Annabel was heading out of her house to go meet up with her gang at night, but when she arrived at their meeting spot. Most of her gang members didn’t appear to say hello to her.
She was extremely concerned by this, as Annabel has been training her gang members for a very long time in order to protect themselves from the criminals. When Annabel was about to leave to go check on the castle, one of her four survived gang members stopped her. They told her that dangerous creatures attacked them, and Annabel should head towards the kingdom of the north for their own safety. Not wanting to abandon her remaining gang members, Annabel asked if they can come with her in order for them to survive this invasion. They all agree, and they ran for their lives in order to reach the kingdom of the north.
What are they fighting for? Why are they fighting?: To protect her remaining gang members, and to find out why Rosa and William were hiding the royal family's bloodline book from her. Annabel wants revenge on the Shades for taking her family away.

Fluff:
Hobbies: Gardening, Cleaning, Practicing her sword skills, Archery, Combat Practice, Drawing, and Poker.
Other: Annabel isn't a serious leader, as you would like to think she is. In fact, she is pretty laid-back when she isn't fighting against the criminals in Ezeris. Annabel would try to have fun if there isn't a problem that she and her gang have to deal with. Hell, they sometimes play poker at their base for fun. She used to have a garden at her house before the Shades invaded Ezeris, and would draw beautiful pictures in her sketchbook. Annabel would secretly dance when prince Damon was practicing his ballroom dancing, but would immediately stop when he was done with his practice.
She lived with her family in the middle class.
 
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Basics
Name:
Azalea Eve Windfore

Nicknames:
Az, Lea

Title:
Princess and Heir of the Midland Throne

Age:
20

Gender:
Female

Sexuality:
Heterosexual

Occupation:
Princess


Looks
Appearance
c9da08c481a4c7d1a96867b8d1171340.jpg

Height:
5’7”

Weight:
119 lbs

Hair Style:
Her hair flows in long, voluminous waves all the way down to her lower waist, because of how long it is, she keeps it in a loose side braid.

Hair Color:
Dark burgundy hair

Eye Color:
Bright yellow-green

Unusual Markings/Scars:
She’s got five pink jagged scars running diagonal down her cheeks, from her cheekbones to her jawline, scars made by a hand it seems.

Type of Clothing/Armor they typically wear:
Now that she no longer has the luxury of corset dresses, Azalea typically wears some simple leather trousers, some leather riding boots, and a simple loose but form fitting simple tunic, usually a fitting white tunic, with a leather vest over it when she’s out and about and not relaxing.

Weapons:
She’s got a rather expensive wooden hunting bow engraved with silver vines running through the wood and a the small emblem of her kingdom on it, the silver stag with only the head showing. Along with a light sword strapped to her hip, picked off a dead soldier.

Personal:
What Kingdom do you come from?:
The Midland Kingdom

What is the name of your kingdom?:
Calore

Family/Relatives:
Aria MacLaird - Cousin - Alive
Beatrice Windfore - Mother - Murder
Nathanial Windfore - Father - Murdered
Violet Windfore - Eldest Sister - Murdered
Karliah Windfore - 6th youngest sister - Murdered
Isis Windfore - 5th youngest sister - Murdered
Delilah Windfore - 4th youngest sister - Murdered
Hyacinth Windfore - 3rd youngest sister - Murdered
Jasmine Windfore - 2nd Youngest sister - Murdered
Hale Windfore - youngest sibling and only brother - murdered


Likes:
+ Stealing sweets from the kitchens for the younger siblings
+ Causing mischief
+ Sneaking away from the castle
+ Archery
+ Dancing
+ Corsets
+ Sweets
+ Horseback riding
+ Drinking

Dislikes:
- Lessons
- Authority
- Anybody that tells her to act like a lady
- Being confined to one place
- Waiting
- Not being in control or being able to act
- Idiots
- Know-it-alls
- Spiders
- Most people in general

Fears:
- The Shades
- Him
- Being helpless
- Love
- Living a simple royal life of boredom and being a lady

Skills:
• Dancing
• Archery
• Sneaking
• Causing a distraction
• Stealing
• Blending in

Weaknesses:
* Holding her tongue
* Keeping her temper in check
* Swordplay - she hardly knows how to wield a sword
* Close combat
* People asking questions on what happened to the Midland - good way for her to lose her temper
* Her guilt


Personality(1-2 paragraphs):
Azalea is beyond that of what defines a normal princess. Other then her love for corsets, Azalea is everything but the lady. She’s never been one to hold her tongue, especially to strangers, and her sharp tongue never usually wield anything kind. She’s got a fiery personality and she’s incredibly bold, blunt and reckless. She’s got a bad habit of acting on her emotions, and she’s incredibly protective of those she cares for.

She’s a strong girl, and from the outside seems fearless, yet she fears love for the purpose of being tied down. She’s also hopeless for her future, but she keeps fighting nonetheless. Ever since the Shades arrival, she’s no longer the trusting sort. She’s wry and quick-witted, sarcasm and pessimism being her first language, and she’s quite mischevious when she wants to be. She’s got a witty, dry sense of humor as well, yet the hardest part of Azalea is her incredibly stubborn attitude, there’s no telling her what to do most the time, and her quick temper only makes it worse. Overall, she’s a very blunt, wry individual with a fierce heart.

Bio(1-3 paragraphs please, keep it relevant):
Oh Azalea, she’s always had quite the reputation amoung those closest with her kingdom and especially the nobility in the Midlands. Wether it’s leading a riot with her younger sisters, kicking guests under the table that she wasn’t fond she was always known for causing trouble, even as a young girl. She was known as the funny one, but even when she wasn’t stealing sweets for her sisters or chucking potatoes at her father in a fit of temper, she’s always held many secrets. As she grew older, Azalea longed for something more. Her family - no - her father - was a very strict firm man that followed in the ways of tradition.

She could not learn how to fight, for she was a women and it was hardly ladylike. She knew she’d be married off to some boring gentlemen some day, she had far too much spirit and spunk for any man to choose her. The King was eventually forced to compromise with Azalea, and he began to take her out hunting, in secret of course. Between that and archery lessons, Azalea learned to hone her archery to a razor sharp point by seventeen. Of course, she wasn’t always reckless, she still respected and looked after her much more responsible older sister, whom always seemed to be looking after them. Though there Mother was very attentive towards them, her queenly futures kept her busy, just as her father, who never seemed very interested with them to begin with, was kept busy with his own duties. Though her sisters all varied immensely in personality, there was one thing they all loved to do - dance, and Azalea was the best of them all, her balance unbeatable, often awed at by many gentlemen when she danced, she was taught by her fathers sister, Ana, an incredible woman and dancer, who unfortunately took ill when Azalea turned nineteen.

No doctor could find a cure for her it seemed, and the kingdoms funds couldn’t be afforded to be spent anymore to try and find one. Ana’s health continued to decline until she passed one evening. The castle was thrown into mourning, her usual joyful mother locked herself away in her bedroom in her grief, and her father became more withdrawn in his duties then ever. The girls were miserable in mourning, and looked for a way out of their own palace prison...


What are they fighting for? Why are they fighting?:
She fights for the people and kingdom she couldn’t save and fights for her own family that was massacred.


Fluff:
*Pets:
She’s got a brown stallion with a black mane that she’s named “Wind-Cleaver”, and he happens to be a horse known for his appetite and stubbornness.

*Hobbies:
• Horse-riding
• Dancing
• Archery lessons
• Hunting

*Theme Song:


*Other:​
 
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Basics
Name:
Morag Aria MacLaird
Nickname: Aria
Title: Lady Morag MacLaird/ Lady Aria (informal)
Age: 20
Gender: Female
Sexuality: Asexual, hetero-romantic
Occupation: Princess of Trodaire and sole heir to the throne, Lieutenant of the Resistance


Looks
Appearance:
(FC: Sofya Buzakova/ Oksana Butovskaya)
4cpxssxe4euz.jpg
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ceb31315e7817c711b5fb1bf3bf11cbf.jpg
a0965e949b54f31f772e27f7a59fdeb8--emotion-redheads.jpg
Height: 5'10"
Weight: 65kg (muscle weight)
Body Type: Mesomorph - very muscular with barely an ounce of fat on her body.
Hair Style: Her hair reaches her hips, and is generally braided in varying styles to keep it out of the way, although sometimes she wears it down (as seen in FC pictures);
3a6cec4282f8cb22bcffd9a7f1e9be7e--french-lace-french-braid.jpg43909e4be5e0994eb069abc8b05c12b4--redheads-french-braid.jpgea6f7862909945e0d41de33da1bfa004.jpg32145cad9ea7a984008503fa8ea3498e.jpg6e6f50e8e9ed2d056a4eaaddeb796500.jpg
Hair Colour: Fiery red
Eye Colour: Mix of green and grey
Type of Clothing/Armour they typically wear: Usually light armour over simple tunic and trousers - or light armour over an old-fashioned (very un-Victorian) dress. Does wear heavier armour or formal dress when the situation calls for it.
An idea of what she usually wears;
e93bdeb2de05a1898bb76d3e9c90104a.jpg
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Heavier armour concept;
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The only two 'formal' or 'modern' dresses she owns;
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Weapons: Generally carries her swords, a few knives and her bow and arrows. Trained in all forms of combat she will often carry various weapons - swords, knives, bow, crossbow etc
She always carries two swords with her that her father gave her;
swsculptfinal.jpg


Personal:
What Kingdom do you come from?:
The Kingdom of the North
What is the name of your kingdom?: Kingdom of Trodaire
Family/Relatives: Azalea (cousin, alive), Rhona MacLaird (Mother, deceased), Ethan MacLaird (father, deceased).
Likes: Training, swords, nature, dogs, horses and riding, hunting, reading, running.
Dislikes: Constrictive clothing and corsets, people thinking she's useless because of her gender, being treated like a frail woman, running away, people bad mouthing her family.
Fears: The Shades, failure, having children, being worthless, becoming just another helpless, frail lady.
Skills/Abilities: Master swordswoman, adept at hand to hand and martial arts, and trained in almost all forms of combat - including guns. Very strong and fit, brilliant horse rider and dog handler/trainer.
Weaknesses: Will put others and her duty before herself - even if doing so would put her in mortal danger, bad liar and not good at talking her way out of situations.

Personality:
Aria hold her duty and responsibilities above all else, placing the good of the country and the people before her own wants and needs - not that it's necessary, as her own desires often line up with her duty and doing what's right, no matter how difficult it may be. She is hardworking and determined but disciplined, she sticks around to see things through and won't quit until she's accomplished her goal, stubborn and hates quitting or running away.
She is strong willed, courageous and brave, able to face her fears unflinching despite the dread she feels, she is fearless. A difficult woman to scare or surprise, Aria is quick thinking and isn't afraid to act, she's confident but retains some humility thanks to her selfless nature.
Observant and intelligent, she has a brilliant tactical brain and comes across as a natural leader, honourable and noble - with an affinity for the military, when she speaks it's difficult not to listen to her captivatingly strong voice.
She takes after her father, fair and just as any great ruler would be, also inheriting his tendency to speak his mind with little regard for the feelings of others, brutally honest and pulling no punches. Her straightforward and unwavering attitude can make delicate diplomacy difficult, especially if she doesn't see eye to eye with another, although she does reluctantly accept that others often think and feel differently to her and tries her best to understand and talk things out to come to an agreement, though it isn't her strong suit.
An only child, Aria was brought up as any male heir to the throne would be, and will often act more like a prince than a princess, her mannerisms and demeanour aren't exactly manly, but she certainly isn't a fragile lady, she's a warrior queen through and through.
Despite her practical and logical mind, she does have a raging sense of humour, and certainly isn't boring or dull to spend time with.

Bio:
An only child, Aria was the apple of her parents eyes, and she adored them in return. She was brought up as the sole heir to the throne of Trodaire, every waking moment of her life was lessons, training and preparation for her eventual succession of the throne. Her father a fair and noble King, her mother a kind and fearless Queen who was much more than just a noble lady, they brought up their daughter teaching her everything they knew. Aria was also trained in the formidable Trodaire army, taught by the best of the best, training until she became better.
When she wasn't training or in lessons, Aria would be spending time shadowing her father, or his generals, and when she wasn't doing that she would be reading. Every year her family visited the Kingdom of Calore, the two royal families related. She enjoyed spending time with her cousins, their lives so different from her own, she was always fascinated when her lessons were about the other Kingdoms, and their difference to her own.

When Calore went silent, her Kingdom made preparations for the worst. But while her father prepared for war, either protecting Calore or fighting against them, Aria was worried, worrying for the family she had in the silent Kingdom.
When she Shades came pouring from Calore, Trodaire put up one hell of a fight. Not that they stood a chance against an enemy they knew nothing about, and Aria watched as her Kingdom fell, their castle in the far North the perfect vantage point to witness everything burn as their enemies moved closer and closer.
Before they could properly react, in one night their feared Kingdom had fallen. And as daylight approached, their castle, Aria's home, was overrun. In the throne room, her father and mother fought side by side as Aria was ushered out of the castle, sent through a hidden passage alone as her friends, allies and parents fought and gave their lives. She escaped with her horse, her dog, a bag of her possessions, and her life... All she had in the world as she ran to keep them. Aria hated that she had to escape, she wanted nothing more than to have fought and died with honour alongside her parents...
It is her duty to protect and serve her country and her people, and that is exactly what she intends to do. She joined the resistance, fighting harder than she ever has before to win back her country. She is tasked with seeking out other royals, the people she once learnt about in her lessons a lifetime ago, to bring them to the fragile security of the resistance... Especially her family from Calore, the only blood she has left.

What are they fighting for? Why are they fighting?: She fights for her parents, her country and her people. It is her duty.

Fluff:
Pets:
Dog - a large Irish Wolfhound named Gelert. Standing normally he comes up to her chest. She raised him herself.
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Horse - a large black Friesian stallion named Loki. He's 18 hands tall, she raised him herself.
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Hobbies: Training, combat training, reading (any books she can get her hands on), running, riding.
Theme Song:


Other:
 
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Basics
Name: Princess Aurelie Beauchamp of Aubigine

*Nickname: None

*Title: Aurore, Princess of Aubigine

Age: 20

Gender: Female

Sexuality: Straight

Occupation: Princess of Aubigine

Looks
Appearance:
tumblr_oq3udzBkHJ1w5ioxwo2_500.gif


Height: 5'1

Weight: 107 lbs.

Body Type: Petite

Hair Style (worn up, down, shaved, etc): Her hair goes down past her waist. She usually wears it up with plenty of her hair styled down her back. Usually with flowers or ribbons in it.

latest

Hair Color: Strawberry Blonde

Eye Color: Blue

Type of Clothing/Armor they typically wear: Aurelie can always be seen in pastel colored dresses. As is the style in her nation, the bigger the better. She is particularly fond of pale pinks and lavenders. She always wears a corset, and after having worn one for so many years, it doesn't give her any sort of problems. She is particularly fond of chiffon and taffeta fabrics. Her dresses tend to have many frills of laces and ribbons.

Weapons: None.

Personal:
What Kingdom do you come from?: The West kingdom

What is the name of your kingdom? (Royals only, name you’re Kingdom, The Kingdom of Ardalan, Windfall, etc): Aubigine

Family/Relatives:
-Claude, King of Aubigine, murdered
-Queen Hortense of Aubigine, murdered

Likes:
-Dancing
-Dresses
-Reading
-Writing
-Sweets
-Taking Tea
-Music

Dislikes:
-Talking to people
-Blood
-Dirt
-The way her parents educated her
-Responsibility

Fears:
-Spiders
-Bears
-Public Speaking

Skills/Abilities:
-Dancing
-Singing
-Sewing

Personality(1-2 paragraphs): Aurelie is a quiet and soft spoken. For a future queen, she's really timid and shy, and she has a hard time talking to people. She is heavily dependent on the people around her, and incredibly trusting of them, due to the poor leadership skills that she has been taught since she was little. She is timid and meek, and not at all what someone would expect from someone who was trained from birth to rule a kingdom. She is very anxious and gets nervous around large crowds. She is trusting of everyone around her to make decisions that will be best for her kingdom.
Aurelie is a very kind person though. She does have a good heart, and does try to do the right thing. However, her trusting nature tends to be a hindrance to that. She is a timid and meek thing, someone who is afraid of her own shadow. She has been so poorly prepared for the throne, and she has very little knowledge of politics. She was more trained to be a proper lady, and she excels in that. She actually finds that she enjoys it. However, she didn't realize that it was keeping her from being a good queen.

Bio(1-3 paragraphs please, keep it relevant):​
Aurelia is the first and only child of the late King and Queen of Aubigine. Her birth was a disappointment as her parents expected a son. Due to complications of the birth, her mother was unable to have any other children. Thinking that women were unfit to rule, her father instead trained many of the high ranking men to make decisions for Aurelie. Aurelie's mother made her learn everything that a princess would learn. While she excelled in that, it made her easily swayed and influenced by royal advisers, as she was never given any training on how to be a good queen.
Her parents were often disappointed in her, simply because she was a girl, and she was never close to them. She didn't have many friends apart from her private tutors. When the Shades came and her parents were killed, Aurelie had absolutely no idea what she should do. Aurelia had been luck to be in a private hamlet in the palace garden all on her own. She was devastated to hear her parents and many members of the court had been killed. They made her sign a multitude of orders as the new queen, before they set her off in a small carriage of her own, with only a trunk of possessions and her cat Minette, going North.

What are they fighting for? Why are they fighting?: To rule her kingdom as its queen, and to be a good queen.

Fluff:
*Pets: A white cat called Minette

*Hobbies:
-Sewing
-Dancing
-Singing
-Playing the piano

*Theme Song:

*Other:​
 
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Basics
Name:
Angelique Gale/Angelo Gale
Nickname:
“Angie, if you really must.”
Age:
24
Gender:
Female
Sexuality:
“Eheh... ehhheheh... no comment.”
Occupation:
Mercenary/Idiot Prince Bodyguard


Looks
Appearance:
9e1a740c2031f36b494caa36bd441d6e.jpg

Height:
5’9
Weight:
168 lbs
Hair Style:
A half undercut, with hair grown out to the chin on the left side. Needs a trim, it’s kinda starting to look a little scruffy.
Hair Color:
Rich reddish-orange
Eye Color:
Teal blue
Type of Clothing/Armor they typically wear:
Sorry, I can’t find a concise picture, but I’ll give a quick description;
Underneath the armor, Angie is wearing actually pretty decent men’s clothing. A black pair of men’s riding pants, long socks, and boots. The only thing that shows signs of her profession is her shirt, which is an off-white button down shirt, stained and yellowed with age and abuse. You can probably match the blood stains on that shirt to the scars on her body. And none of it fits her correctly. Helps hide her distinctly more feminine figure.
Again, no picture. Sorry~
She takes off the dirty shirt and puts on something fresh and presentable. The usual men’s attire; Dress shirt, waistcoat, overcoat, bow tie, cuff links, dress pants, loafers, cravat, all the layers. She hates it.
Armor? See appearance.
Weapons:
Angie uses a broadsword and shield combo, which she keeps strapped to her back when she isn’t using them. She also has a small dagger she uses for mostly just whittling.

Personal:
What Kingdom do you come from?: Reportedly, the East.
Family/Relatives:
“... Nobody worth mentioning.”
Likes:
+Peace and quiet
+Definitely a cat person
+gentle rainstorms
+
Dislikes:
-loudmouths
-men who think they’re superior
-
Fears:
-The eventuality that someone will find out she’s a woman under the armor
-Birds. Specifically ducks for some reason?
-Heights
Skills/Abilities:
Angie has many, many years of experience on the road. She knows how to survive out there. She can make a shelter, build fires, perform first aid, hunt and forage for food, and most importantly, she knows how to fight. Both swordplay and hand-to-hand combat.


Personality:
The generic personality she puts on when she’s working is that of the cold, get-the-job-done mercenary. Angie doesn’t care about whatever sob story you’re about to spout, she just wants to get from point A to point B and collect her pay. She will be wry, cold and serious, shoving you out of her mind to stay professional and just get the job done.
She’s only really herself when she thinks she isn’t being watched. Her generous, protective nature comes out when she sees someone in trouble- It wouldn’t be the first time she stopped whatever she was doing and gave some of her hard earned rations to a homeless child on the street.
Biography:
Border reports suggest that Angelique Gale, writing in as Angelo Gale, came from the Eastern Kingdom to the Southern Kingdom, and her accent seems to suggest she is native to the East.
She came to the Southern Kingdom about five years ago, quickly taking on the persona of Angelo Gale and joining a mercenary guild. She quickly made a name for herself (literally and figuratively) by becoming a renowned merc with a specialty for protecting those who are traveling. She’s often called upon by merchants and city officials to escort them between cities. She soon separated herself from the Mercenary guild, however- the cut the guild took from her pay became too much after a while.
The story she would generically give to anyone who asks is along the lines of;
“My father never approved of anything I did, and my mother never told him off for his harsh treatment. One day, I just got sick of it and left. Packed some meager belongings, and escaped out the window in the middle of the night. Haven’t looked back since. Now do you mind? I’m trying to keep watch.”

What are they fighting for? Why are they fighting?:
“Honestly, this guy’s mom just paid me a lot of money to ‘keep him safe’, so I’m just doing my job.”

Fluff:
Pets:
A Palomino mare that Angie bought very recently. Angie named her after the tiny, golden flowers that grow in massive gardens around her hometown.
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Hobbies:
She’s not really one for hobbies, but she has been whittling a piece of wood for a while. She also has an affinity for humming while she’s traveling.
She also has a fascination with myths and legends.
Theme Song:
The Lion’s Roar - First Aid Kit
 
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(He’ll be played as more of an NPC sorta)​


Basics
Name:
Nathanial Whitefield​

*Title:
General

Age:
40

Gender:
Male

Sexuality:
Heterosexual

Occupation:
General of the rebellion army


Looks
Appearance:
Viggo-Mortensen.jpg


Height:
6’1

Weight:
178lbs​

Body Type:
Ectomorph, a bit on the pudgy side, he’s got a bit of a beer belly now.

Hair Style:
His hair falls down just past his chin in slight curls

Hair Color:
Dark chocolate brown

Eye Color:
Ice blue

*Unusual Markings/Scars:
He’s got scars all over his body from past battles, especially on his arms, and a slight scar just above his left eyebrow.

Type of Clothing/Armor they typically wear:
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Weapons:
He carries a pistol at his hip, with a sword strapped to his other, four knives, two in each boot, and another sword strapped on his back.

Personal:
What Kingdom do you come from?:
Trodaire

Family/Relatives:
Jeremy Whitefield - Father - Deceased
Miranda’s Whitefield - Mother - Deceased
Alina Whitefield - Daughter - Murdered
Katherine - Daughter - Murdered

Likes:
• Silence
• Kids
• Reading
• Killing Shades

Dislikes:
• Women fighting
• People bringing up his daughters
• Children in war
• Innocents caught in war
• War
• Ignorance
• Idiots
• Royalty and nobels

Fears:
• Losing more people he cares about
• Being weak
• Caring for another person
• Being a poor General

Skills/Abilities:
• Swordplay
• Leading
• Intimidation
• Aiming
• Survival skills
• Medical skills

Personality(1-2 paragraphs):
Nathaniel is and never has been an easy man. He knows two things war and loss. He’s a gruff, harsh and stubborn man. He’s especially stuck in his ways, and he defies being challenged. He cares quite a lot, but he’ll never show it, hiding behind a stony, stubborn wall. He’s a very determined man, passionate for his cause at best, swearing his second language with anything. The man can hold a grudge by far, and when it comes to battle, he’s doesn’t hesitate when it comes to killing, and he makes hard decisions, even if he doesn’t like it. He’s harsh and strict with his soldiers, but only to make sure they’re trained well.

Bio:​
Nathanial has felt little love in his life. When he was only eight his father sent him off into the military. To his father, only how much Nathanial succeeded really mattered. Nathanial learned that being a good soldier was all that mattered. He grew up in the army, it being his only home. Over the years he rose in the ranks and was well known. When he was twenty he married to a beautiful Eastern woman by the name of Astrid, they had two beautiful daughters together, though the domestic life was hard for him to adjust to, he was happy. But not for long, he awoke to the sounds of his children screaming on the night of the attack, he ran out of his room, sword in hand just in time to see his daughters get run through by the Shades, his wife already dead on the floor. His killed the Shades and fled, helping to establish the rebellion in the north to be rid of the Shades once and for all.

What are they fighting for? Why are they fighting?: He fights to make sure another family doesn’t lose its innocent children as he did.
 
Name: Aversa
Age: N/A
Gender: Female

What is their physical appearance:
56272ef63f8da655117b18da130ff92d.jpg

What Kingdom have they taken over?: Lorelthia
What is their reputation/personality?: Aversa has been a source of argument between shades, while she is strong she never fights honorably, The shades have even given her the title of the siren as most of her victims have been males that were enchanted by her beauty. In fact even during the invasion of the Lorelthia the only kills to her name were the royal family. She only cares for the primary objective and let's lower shades take care of the fodder. And it has aways worked, she embraces her weaknesses yet makes sure she does everything in her power to make sure nobody can exploit them. She always has shade minions hiding near her and has been known to somehow recruit humans to assist her. More often then not they are people she has "Persuaded" into joining or those who have seen the kingdoms as a farce and the shades the clear rulers now. Backing this up she has always been known to be slow with her kills, always making sure that those she must kill are broken before she removes them from this world. And those are the lucky ones, the people she refuses to kill are put to torture by her, she takes pleasure from tormenting those who stand in her creators way.
Skills:
Expert Manipulator
Stealth
Persuasive
Deceptive

Special ability( a power something such as invisibility, elemental manipulation, etc. Don’t go overboard.): Aversa has the ability to Mimic whoever she has heard the voice of, This ability is commonly used to Lure a single individual to her and a group of shades or in a rare case if she's working with another Shade lord she can mimic their voice and confuse the enemy into believing there are two of them.
Weaknesses: Aversa is not an up front fighter. If you were to force her into a close quarters she would likely run away. She is more of an infiltrator or assassin in terms of how she was made.
Likes:
Pleasing her creator
Manipulating humans for her own gain (Bonus points if she tricks them into killing other humans)
A plan going right
Destruction of any sign of the five heroes
Dislikes:
Any sign of the five heroes
Incompetant Minions
Shades who failed to follow their orders. (seriously she may have killed quite a few shades just from this alone)


Fears: Failing her master (She is desperate when she learns she failed at something)
Dying before her aspirations come true.
Weapons: A dagger coated with some Cobra venom

What do they want/what do they wish to gain?: "Oh you know maybe a few hundred human slaves. Repurpose this filthy castle into a place that has me on those statues. This Matthias has done harm to my creator so I simply wish that no sign of the worm is left."
 

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Basics
Name: Raymond Theodore Callahan
Nickname: Ray, Roy, Theo, Teddy
Age: 22
Gender: Male
Sexuality: Heterosexual
Occupation: Blacksmith, Street Magician, Thief/Rogue

Looks
Height: 6'1"
Weight: 187
Body Type: Athletic
Hair Style: Raymond's hair is typically short on the sides and somewhat tousled on the top. His facial hair is usually clean shaven or a five o'clock shadow.
Hair Color: Dark Brown
Eye Color: Hazel
*Unusual Markings/Scars: Will have a dark tattoo looking marking on his neck as seen in the gifs.
Type of Clothing/Armor they typically wear: Raymond wears pants and a long-sleeve button-up polo with his sleeves rolled just below his elbow. He slides a coat on every now and then especially while he's taking on his side jobs. Otherwise, he's wearing "armor" or something along the lines of the second picture.
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Weapons: Raymond carries hidden weapons like his gauntlet (contains hallucinogenic darts, rope launcher, hidden blade), six-shooter revolver, and chain whip. He can fight with swords, bows, staffs, and other weapons as well.​

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Personal:
What Kingdom do you come from?: East
What is the name of your kingdom?: Ezeris
Family/Relatives: George Callahan (father): Deceased, Rayne Callahan (mother): Sick, Baxter Callahan (older brother): Alive, Hazel Callahan (younger sister): Unknown, Clyde Callahan (nephew): Alive
Likes: Magic tricks, martial arts, parkour, weapons, technology, games, pranking, dancing, acting, puzzles, relaxing, surprising others, learning, being productive, challenges
Dislikes: Boredom, inconsiderate people, wasting time, close-mindedness, slow walkers, slow riders, slow anything, nagging, bad scents, discrimination, illogical decisions, abuse, lack of freedom, Shades
Fears: Losing loved ones, Betrayal, Dark magic, Leaving loved ones vulnerable
Skills/Abilities: Hand-to-Hand combat, sharp shooting skills, blacksmithing, most weapon usage, parkour, improvisation, magic tricks (mainly production, vanish, and fire), criminal maneuvers (pickpocketing, lock picking, stealth movements), networking, public speaking, riding horses, . . ballroom dancing
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Personality:
Raymond is a spontaneous yet clever man who knows how to use his resources. His confident demeanor makes it easy for his daring, courageous acts to cover up the child-like curiosity he has about the world around him. It doesn't really help that he's as impatient and oblivious to romance as a child as well. On a separate note, Ray's intelligence should never be underestimated despite his playful character. He's got a strong sense of practicality that's usually only thrown off at the expense of protecting his loved ones. The self-critical mindset Raymond also has definitely pushes him to grow every day.

Ray is a sly guy, but anyone connected to the man on a deeper level understands that he's a respectful and sociable man willing to do anything to put a smile on his loved ones' faces.

Bio:
Raymond Callahan was born into a middle class family in the Kingdom of Ezeris. All was well growing up in the East for the most part despite the spiking crime rates around the area. As a child, the boy spent time studying street magicians, helping his wannabe princess of a sister learn ballroom dancing, or even getting some rogue training up his sleeve. It was odd that the Callahans were usually protected by most if not all types of criminals. In fact, Ray was around them so much that they even began training him as one their own. The criminals called it "self-defense training" in exchange for a slight discount. This allowed Raymond to gain rogue skills at a very young age.

As the middle child of the region's main blacksmith, Ray sought to learn all he could about the booming business his family was running in the East. Striking the iron while it was hot was a great way to make a living, but the family's path wasn't always clear. Guilt began to sink into the Callahan's veins forcing them to relocate to the northern Kingdom of Trodaire. Strategically, the half of the family (Ray's mother, brother, and nephew) first journeyed to the north to begin the necessary means of opening a blacksmith shop in the area. In the meantime, the other half (Ray, his father, and sister) would work on closing up the eastern shop and relocating supplies to the north after hearing of a secure place from their family who went ahead.

Soon enough, Ray's father made the bold move of refusing to create more weapons for the kingdom's top criminals. As a result, criminals raided the shop almost every other day forcing Raymond to go behind his family's back and use his criminal maneuvers to take down who he could. Then the Shades broke out. There wasn't much for Raymond to remember except returning to find the blacksmith shop in flames with a few crisp bodies somewhere in it. He knew who had done it. No criminal would even go the mile to cut their number one supplier. It had to be the Shades.

Since then, Raymond has spent a year traveling between a few kingdoms clearing his own mind. Hopefully he could reunite with his other family members before the Shades reach them first. . . also, there was some word about a rebellion. He would probably look into that as well.

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What are they fighting for? Why are they fighting?: Raymond is fighting for freedom against the Shades and protection over his family.

Fluff:
*Hobbies: Check "Skills/Abilities" section

________________________________
Shade Lord CS

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Name: Zedhryx
Age: Unknown
Gender: Male
What is their physical appearance? Check out all the gifs.​

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What Kingdom have they taken over?: West
What is their reputation/personality?:
Zedhryx is an arrogant being with zero care at all for the entire human race or his other Shade Lord companions. Although he exhibits high indifference for the well-being of others, Zedhryx does exert effort and passion into any situation with potential drama. That's right, drama is his form of entertainment. Another quirk is Zedhryx's fondness of sarcastic speech.

This guy is a callous creature with high ambitions of making his victims suffer emotionally, mentally, or physically till their last breath. It's a bit odd how Zedhryx actually enjoys living a "human" life through his appearance though . . ONLY with the major perk of doing anything he wants. In his thoughts, even a Shade Lord like him deserves to be pampered. Conquering Aubinge was a perfect target in Zedhryx's eyes since it was the richest and largest territory of them all. Accomplishing this feat reinforced his idea that he was the most valuable Shade Lord out there. Was Zedhryx wrong? Not in his world! With land the size of his ego and wealth flowing like the blood down the streets, he was in control.

Skills: Persuading, fighting, debating, networking, strategizing, and acting
Special ability: Emotion manipulation. A weak ability? Think again! Anyway, each Shade Lord also has unnatural reflexes and enhanced senses.
Weaknesses: His big ego, fire, pride, dramatic distractions
Likes: Himself, drama, power, riches, challenges, being ahead, puns, sarcasm, riddles, puzzles, victory, living a lavish lifestyle, his creator
Dislikes: Useless humans, try hard humans, every human, awful scents, nonsense, feeble plans, nagging
Fears: Fire, Lack of power
Weapons: Zedhryx has twin swords composed of Shade material and his own special abilities. This allows him to take down most opponents physically, mentally, and emotionally.

CriminalWelloffBasil-max-1mb.gif


What do they want/what do they wish to gain?:
Zedhryx wishes to gain ultimate power at least above the other Shade Lords. If not, he at least wants to gain the ability to live a luxurious "human" lifestyle in his physical form with control over his human subordinates. This would also give him easy access to all the drama he needs in his lifetime.​
 
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Basics
Name: Baxter George Callahan
Nickname: Bax, Ace, Geo, Joe, Joey
Age: 26
Gender: Male
Sexuality: Heterosexual
Occupation: Blacksmith, Rebellion Leader

Looks
Height: 6'3"
Weight: 203
Body Type: Athletic
Hair Style: Baxter has short curly hair. His facial hair is usually kept at a five o'clock shadow or at medium length. The latter meaning his beard could fully cover his face, but not oddly dangle off his chin.
Hair Color: Dark Brown
Eye Color: Blue
Unusual Markings/Scars: Baxter has a long diagonal scar across his back.
Type of Clothing/Armor they typically wear: Unlike Raymond, Baxter is usually seen in a complete gray Victorian suit complete with the long-sleeve, vest, and coat. He sometimes removes his coat and substitutes it for a blacksmith apron when he needs to get to work though. During battle, he wears an armored suit.
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Weapons: Baxter carries his double swords, bow, arrows, and handgun. He can fight pretty well with other weapons also.

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Personal:
What Kingdom do you come from?: East
What is the name of your kingdom?: Ezeris
Family/Relatives: George Callahan (father): Deceased, Rayne Callahan (mother): Sick, Raymond Callahan (younger brother): Alive, Hazel Callahan (younger sister): Unknown, Clyde Callahan (son): Alive
Likes: Strategies, weapons, his family, meat, martial arts, taking a walk, cooking, books, lessons, events
Dislikes: Cheaters, unorthodox ways, illogical people, risks, disturbances, mean people, wasting time, Shades
Fears: Losing his son, Leading the rebels to death
Skills/Abilities: Strategizing, public speaking, hand-to-hand combat, archery, blacksmithing, most weapon usage, lifting, cooking, riding horses, survival skills
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Personality:
Baxter's composed and responsible character made him the perfect candidate for the rebellion's leadership. He's also got a heroic heart that stems from his protective and family-oriented mindset. Baxter is a rational person similar to his brother, but what separates them most is that the elder of the two is a careful planner. This leader is a wise fellow who sticks to traditions and carries himself like a gentleman. On the surface, people see his brutally straightforward and serious personality. However, the man is a selfless and kind guy. Baxter is strict during training, but doesn't mind making a new friend every now and then.

Bio:
Baxter Callahan was born into a middle class family in the Kingdom of Ezeris. All was well growing up in the East for the most part despite the spiking crime rates around the area. As a child, the boy spent time studying books, bonding with noble children, or even getting some training from royal guards. It was odd that the Callahans were usually protected by both criminals and eastern nobles. In fact, Bax was around nobles so much that they even began training him as one their own. It was the least the nobles could do for the blacksmith's eldest son. This allowed Baxter to gain formal etiquette and combat skills at a very young age.

As the eldest child of the region's main blacksmith, Bax sought to learn all he could about the booming business his family was running in the East. Striking the iron while it was hot was a great way to make a living, but the family's path wasn't always clear. Baxter had a secret affair with a noble woman that soon cut off the blacksmith's business with higher class customers since the arrival of their son. Clyde, Baxter's child, was immediately thrusted into his house and banished from even seeing his biological mother. Then, all the customers the Callahans had to make a living off of were the criminals. Guilt began to sink into the Callahans' veins forcing them to relocate to the northern Kingdom of Trodaire. Strategically, the half of the family (Baxter, his mother, and son) first journeyed to the north to begin the necessary means of opening a blacksmith shop in the area. In the meantime, the other half (Bax's father, brother, and sister) would work on closing up the eastern shop and relocating supplies to the north after hearing of a secure place from their family who went ahead.

Soon enough, Baxter set up their blacksmith place. As a result, he was able to provide for both his sickly mother and five-year-old son. Then the Shades broke out. There wasn't much for Baxter to remember except receiving a letter about his father and sister being engulfed in the eastern blacksmith's flames. He knew who had done it. No criminal would even go the mile to cut their number one supplier. It had to be the Shades.

Since then, Baxter has spent a year putting a rebellion together with his late friend Isidro Wayland. This was of course until he was thrown into the leadership role within the first two actual weeks of its creation.

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What are they fighting for? Why are they fighting?: Baxter is fighting for his family's survival.

Fluff:
*Hobbies: Check "Skills/Abilities" section
*Other: Clyde's appearance
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[div class=openwindow]








[div class=openbutton]ELIJAH KOVACS CALISTAIR
[/div][div class=mainpage][div class=closebutton][/div]
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[div class=textbox]
basics

descendant of soris



name
elijah kovacs (ko-va-ch) calistair

nickname
people call him by his middle name - kovacs

age
26

gender
m (he/him)

sexual/romantic orientation
hetero/heteromantic

occupation
lone shade hunter


[/div]

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[div class=textbox]
looks


height
6'4
weight
200 lbs

hair/style
dirty blondish-brown/smoothed back, shaved around the sides
eyes
murky, mysterious blue/greenish, a trademark trait in the royal line of Calistairs

body type
mesomorph/heavily tattooed/lean

unusual scars, markings, etc;
tattoos on every inch of his body, a few piercings here and there

style
one // two // three

weapons
a - this is a Lorelthian invention shipped off to Trodaire where elijah had stolen it from - a kind of medieval flamethrower gun he uses to kill shades
b - an ordinary sword gifted to elijah from a grateful farmer whom he had defended Shades from in Ezeria
c - and last but not least, the lucky charm elijah carries on his person at all times, a mysterious family heirloom elijah had inherited, and a supposed sacred and powerful weapon (one of the magic items King Soris had abused the power of during his reign, of which elijah has really no knowledge of).
[/div]

[div class=textbox]




[div class=textbox]
personal


kingdom of origin
the midlands
kingdom name
the kingdom of calore

family/relatives
guardian - lavinia codona, a settled gypsy spinster living in a distant Calorian village
guardian's children - twins by the name of Eden, the boy (dead), and Edena (alive), the girl, who is currently 28
real parents - low nobles assassinated not long after elijah was born for the discovery of their Calistairian blood

likes
travel, taverns, killing those godawful shades, not being judged, autumn, his gypsy adoptive mother, whiskey, smoking, honesty, having the control of the situation, humbleness, swordsmanship, helping the helpless, women (he can be suave when he wants to be), cutting to the chase, being accepted and loved for who he is

dislikes
being played with, liars, stupidity, being helpless, nosy people, being rejected, judged, shamed, ridiculed; his privacy being invaded, not having the control of the situation, the shades, the secrets he has to hide, his Calistairian blood

fears
being rejected, cast out, love (though deep down, he craves it), being persecuted for his Calistarian blood, losing his gypsy mother, and also an irrational fear of the dark

skills/abilities
swordsmanship (expert), excellent knife-throwing skills, hand-to-hand combat skills, and aim (when it comes to killing shades with his flamethrower medieval gun), good survival skills/knowledge, a great tactician

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personality

elijah is complicated.

honestly it's like 1 am in the morning right now, so basically at this point I'm just thinking and writing up ideas on the spot.

so yes, i believe elijah is a complicated person. which shouldn't come as a surprise - every person's complicated and unique in that way. i also believe elijah never had luck when it came to first impressions - with his build and appearance, people wrote him off as intimidating, scary, cold, heartless, just as Soris's descendants should be, they said. his bloodline was a curse, they said, a dangerous curse, and nothing good could come of it.

but...the thing is, elijah wasn't like that.

elijah, in all respects, is soft, timid almost, despite his hard, seemingly intense stare. elijah had always been a deep-feeling, deep-loving, deep thinking person. this side of his only came out to those nearest to him, his adoptive family for example - especially his adoptive siblings, but sadly, life had hardened him, forced him to put on this punishing mask of unloving, unfeeling, burying that gentle giant part of himself deep, a part of himself that rarely came out. instead, in came a sarcastic, cynical, prideful being of sort, friends with many but trusting almost no one. it's wiser to tell a truth rather than a lie to this guy, who values honesty and cutting to the chase highly and detects lies almost as easily as breathing. having had no control over his life, elijah is always seeking to take control of the situation, and when he doesn't, it disturbs him greatly. sadly, what he tries to control usually ends up controlling him.

another thing about elijah is that he cannot stand rejection. lacking acceptance and love for most of his life, elijah, now grown, no matter how much he denies it, craves it. deep down, he thirsts for love almost as much as he fears it.

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re·jec·tion
rəˈjekSH(ə)n/


the action of dismissing or refusing of

de·sire
dəˈzī(ə)r/


strongly wish for, or want something

ac·cept·ance
əkˈseptəns/


the action or process of being received as adequate or suitable, typically to be admitted into a group.

if i could summarize elijah's whole summary into three words, these words above would be the exact words i'd use.

rejection, desire, and acceptance. here's why.

the world seemed to reject elijah the moment he was born. his parents, poor, low-ranking nobles left and never came back, murdered in cold blood when he was barely seven years old, all because of their kinship to the Mad King centuries before, the most hated man in the history of Sarthenfall. it was tragic, a cold blow to young elijah back then. somehow though, he had managed to escape before the forces that had killed his parents killed him too, helped along by sympathetic servants.

but who would protect the boy? be his guardian? no one would be willing to adopt another mouth to feed, especially one associated with such controversy. it was a looming, problematic question, until finally, a poor settled gypsy spinster was convinced to keep the child as her own. she took him to a distant Calorian settled gypsy village, treating him as she would her own twins.

unfortunately, many of her fellow gypsies did not share the sentiment.

to them, elijah was a complete outsider - from the colour of his skin, hair, eyes to what blood coursed through his veins. unwelcome, unappreciated, an outcast from the very beginning. his mother, Lavinia, would try her very best to include him, to make him apart of the community, and so did he. as a child, leading into his teens, he would try his very best to talk and act like his fellow neighbours. in fact, the desire to be accepted, to be loved was so strong, elijah would spend hours to learn their culture and their traditions but for a very long time, it was no use. the people simply rejected him. and it hurt him. deep.

he grew up an outcast because of his blood, and so he grew to hate it.

Lavinia, seeing her adoptive son's self-loathing, desperately wanted to help. she dug around for awhile, and finally, after hours of searching, she had found what she had been looking for.

an ornate, beautifully decorated spear-headed knife, given to her on the night of elijah's escape from being killed as a child from his dead parents' servants. "A family heirloom," they had told her. "Sacred and powerful, one of a kind. Give it to the young boy when the time is right."

this time is as good as any, the gypsy woman had thought, and on Elijah's eighteenth birthday, just as he was readying to leave his home to live independently, she granted him the gift, telling him almost exactly what the servants had told her all those years ago.
"This," she had murmured, "is the remaining legacy of your family's roots, and an important reminder that no matter what anyone says, no matter whose blood you share, you shouldn't be ashamed of who you are."

And with those last parting words, Elijah left, out to make a name for himself in the world, and perhaps gain the acceptance and respect he knew he deserved.


Elijah spent three years abroad, traveling, exploring, visiting each of the other kingdoms, gaining valuable experience and knowledge. He learned important survival skills in the chilled forests of the North Kingdom, mastered the art of swordsmanship and knife-throwing in the military capital of Sarthenfall, Trodaire, and self-learned hand to hand combat as he navigated the crime-infested streets of the East Kingdom.

Elijah was wise to keep his identity secret, knowing that if people knew whose blood he really shared, he'd be persecuted for sure. but that sure didn't stop him from having fun!

Elijah would earn money one moment, and then blow it all off in the next, all in the spirit of youth and fun, spending a good amount of time in the taverns of the East Kingdom, rumoured to have the best in all of Sarthenhall. After a one-year period of this, Elijah sobered up and decided to earn good money, working various jobs to save up and planned to visit his gypsy mother and his adoptive siblings, wanting to surprise them not only with himself, but with some cash as well.

He did exactly that, and on the day of his 22nd birthday, he showed up at home.

His mother and siblings greeted him with joy.

the rest, well...they were indifferent. some were even hostile, wary of Elijah's newfound skills and 'new point of view', their distrust of him growing especially with him being a man now. but it didn't matter. Elijah wasn't here to spend time on that - he was there for his family. and so, he spent a happy few months there, regaling his family with his tales and sights of what he saw, and then, those few months ended. Elijah set out again, refreshed, planning to visit next summer.

little did he know that it would be the very last time he'd see his family or his village.

The Shades.

not many would tell you this, and even fewer would know, that the first ever Shade attack had struck in Elijah's very village. all it took was a full moon's milky light on a very specific night, and there you had it.

bloodshed and loss of life swept through like the plague, killing everyone and everything in it's sight. some survivor's accounts retell the sight of a huge, ominous fog swirling around the humble area, menacing and dark, and very, deathly silent. it wasn't long before the term 'Shade' had been coined, and even sooner before the Shades hit their next target: the Midland Kingdom, just weeks later.

It was chaos in no time.

news of the Shades ruining the Midland Kingdom and it's residents in just a single night spread like wildfire. What made things worse was the Shades had already begun their mysterious and terrifying siege of other kingdoms, like Trodaire. People were scared, and desperate. Years into the invasions and destruction came the hopeful news a rebellion gathering in the North, and people began to migrate to the kingdom, like moths desperately attracted to a bright light.

but where, would one ask, was elijah in all of this?

grieving, of course.

the news of the Midland KIngdom's fall shattered Elijah. it shattered his heart, his soul, his mind. the deaths of his mother, his siblings, it hurt too much. secluded away in some part between East Kingdom and the North Kingdom, elijah spent months in a deep pit of depression, not knowing what the fucking hell to do with himself, losing almost all will to live. it was a very dark time for everyone, but none could've suffered more than elijah.

finally, after months of isolation in the woods, elijah had mustered up the strength and resolve to get out of those woods, and back into civilization, or whatever was left of it.

don't get me wrong, he was still angry, and depressed, but he had channeled that into a grim determination. he began to get all the information he could on the Shades, what kingdoms were left and how they were faring, etc;. he was preparing for something - before he knew it, he was polishing his abandoned swordsmanship and knife-throwing skills to do exactly what he was planning to do:

kill the Shades.

and so, elijah, after preparing for some time, began to hunt Shades, quickly learning their habits and behaviours, gaining and sharpening ways to kill them. He soon learned that their weaknesses bore no sharp points, or keen edges, but in the power of a flickering flame. Before he knew it, he was traveling to Lorelthia, trying to get some genius inventor to invent a weapon of fire designed to kill Shades.
He spent months hunting them down, honing his techniques with his flame-thrower gun. Not long after that, elijah began getting hired for this kind of shit - farmers too stubborn to move out to the North Kingdom hired him, high-end noblemen hired him, to which he performed with great excellence - earning himself the name of the best Shade hunter.

And yet, despite all these new fancy additions to his inventory, Elijah made sure to always keep the dagger his gypsy mother had gifted to him on his person at all times, despite the fact that he would often think about throwing it away - it was just too painful. but somehow, he managed to keep it and instead of treating it as a curse, he treated it as a blessing, just like his mother had with him when she accepted him.

Years past, and before he knew it, Elijah had turned twenty-six. He was still working as a Shade hunter, well-known all across Sarthenfall. at this point, he was just aimlessly wandering, taking any job willing to take him, acting as if he really had no other purpose in life. for every successful kill, Elijah got a tattoo. it became a habit, almost like a self tradition, and before he knew it, his body was covered in them. they were a testimony of his skill, of his new purpose in life, and to say that he didn't enjoy it was an understatement. Elijah, underneath that armour of cold-heartedness and grimness was still a gentle giant with a generous heart, and it did him good when he did others the same. but he craved more. something more to his life, but he could never pinpoint what. for then, it was just the same process over and over again, and again, and again, until----

that is, until, he heard news.

not just any ordinary news, but news of his adoptive sister Edena having survived the Shade attack years ago that had decimated their village. something in Elijah just clicked. He began his trek to the North just like anyone else, not because of the rebellion, but because of the hope of his sister being alive growing bigger every day.

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Basics
Name: Jeod Swift
*Nickname: Swift (just calling him by his last name)
*Title: Tinker, But there's no real title for him
Age: 21
Gender: Male
Sexuality: Hetero
Occupation: Traveling Tinker and inventor


Looks
1539021715073.png1539022106392.png1539023603035.png



Height: 6'0
Weight: 190
Body Type: Athletic, but not carved out of granite
Hair Style: *Shown in picture above*
Hair Color: Black
Eye Color:Black
*Unusual Markings/Scars: If he takes off his shirt, marks of lashes are all over his back
Type of Clothing/Armor they typically wear: Usually wears an old suit and jacket, with a top hat and carries a cane. Of course in the jacket is many wonderful pockets; and on his belt many belt pouches. He keeps lots of items in there, and holsters 2 pistols on his belt
Weapons: The Cane he carries ends up being a very good weapon, as he is quite good with it. Of course his main weapon lies in his two guns, which though powerful are extremely unreliable and inaccurate. He has various explosives and such, though most of it is for show or for scare.
AU-WS006-lg.jpg

Personal:
What Kingdom do you come from?: South
What is the name of your kingdom? Lorelthia
Family/Relatives: None that he would speak of
Likes: New inventions, secrets, puzzles, getting into trouble
Dislikes: Shades, Wars,
Fears: Shades, as his talents are hardly a match for a shade
Skills/Abilities: He is a great tinker/inventor, and has a knack for figuring out puzzles and getting into places he shouldn't be. He would claim to be the most knowledgeable about the old world, and can fire his guns and reload them rather well for how inefficient they are. He is a great lock picker, as he is almost a locksmith himself; and fancies himself as a charmer and a con man.

Personality(1-2 paragraphs): Jeod believes that in order to be a great inventor, you need to maintain a childlike wonder towards the world. A personal saying of his, "If you have ever said the words "That's impossible", or any form of that, you will never invent anything.", meaning that accepting impossibilities is what limits thinking. He is very fun loving and often is carefree, always talking and having a good time. His personality might get annoying as he is one to play practical jokes and refuses to take much seriously, but there are times when the moon is right that he will talk openly like an adult.
He considers fighting stupid and unhelpful, but is not above brawling it out when he has something to drink. Of course, he is no great fighter, but can do some decent damage when he gets to swinging his cane. While he is not a coward, he would prefer to wait out a fight and come in for a final blow than to participate in it, but is once again not below getting into a fight.
Bio(1-3 paragraphs please, keep it relevant): Jeod might have been content to sit in his basement and spent his entire life trying to unlock the secrets of the old world, but of course with his sense of curiosity, that could never be. Oh sure, he could be content for hours with a piece of scrap metal and some wax; but his attention always drifted. As a child he was always found making things and taking things apart and putting them back together (not always in the right way, as his father found when his wagon fell apart). At age 14 he drifted away from his home in search of adventure, seemingly numb or uncaring about his family. It was certainly a wonder where his family went, as they seemed to vanish just as fast as he did; and stranger yet, the mysterious fire that burned down his house destroyed every bit of research and invention that was in the house.
Jeod spent the next 6 years of his life drifting from place to place. If deep research is done, 4 of those years can be accounted for: Him moving from place to place, seeing the world. Bit of thievery, posing as a magician, traveling with a music troupe. However, 2 years of his life seem to have vanished off the map, as nobody, even people who knew him, had any clue where he was in the 3rd year of his travel, and again in the 5th year. He would call them the lost years, and will not speak of them to anyone. It is probably no coincidence that each time he returned from a lost year, he had picked up another gun, and another set of scars.
Jeod's call to war came when he pissed off a bit of royalty after he was found out in the treasury melting down jewelry to make silver bullets. Angering the wrong people, he fled the palace and tried to live out his life in the country, but after being harassed by assassins, made his way towards a supposed refugee camp somewhere in the mountains. He figured he could just live there for free, but of course there was a price for everything, and he plans on impressing their leaders with his talents as an inventor, and whatever else he might need to get in good with the higher ups.

What are they fighting for? Why are they fighting?: Good Question.

Fluff:
*Hobbies: Inventing, pranking, exploring, breaking into locked rooms
*Theme Song:


Ms. Sparrow Ms. Sparrow
 
Name: Ivanna Karnstein
Age: 23
Gender: Female
Occupation: Hired Mercenary


Looks
image_123986672.JPG
Height: 6'0
Weight: 140
Body Type: Muscular
Hair Style (worn up, down, shaved, etc): Long curly hair
Hair Color: Black
Eye Color: Blue/Green eyes
*Unusual Markings/Scars: Deep scars throughout her body from the many battles shes been in.
Type of Clothing/Armor they typically wear: She typically wears her signature wool heavy black cloak with a length touching the floor. She wears armor (chest , part of the leg, shoulder) over her clothing. Also, wearing a strapped black corset. She wears black leather fabric from top to bottom (around the chest piece,arms,etc), the boots have black straps wrapped around and leather bracers.
Weapons: Large sword, long dagger, crossbow, and smokebombs.
IMG_2960.jpeg
Her Sword


Personal:
What Kingdom do you come from?: North
What is the name of your kingdom? (Royals only, name you’re Kingdom, The Kingdom of Ardalan, Windfall, etc):
Family/Relatives: Dead
Likes: Nature walks, The fall and winter seasons, Relaxing next to a campfire, Meditating, Music with a good melody, A good challenge, exercising, adventures with a lot of action involved.

Dislikes: Working for other people, traditions, people that touch her without her permission, environments with limited freedom, overly optimistic people, religion in general, weak warriors , losing a fight.

Fears: Her own demons, her loved ones dying because of her


Abilities: Peak Strength, Peak Speed, Peak durability, Peak flexibility, Skilled Swordsmanship, Elite martial artist (created her own type of martial arts based on the footwork of waltzing) , Weapons expert , Stealth
Personality(1-2 paragraphs):

Ivanna can be mostly described as a industrious and enthusiastic individual with a sharp temper on the battlefield. Usually, she maintains a calm and cold distant personality with a serious demeanor. Having a lot of ambition, she has a lot of determination in what she does and a lot of drive when performing any task. She’s a hard worker, so much so she will not get any sleep until the job is done. This mostly relates to her unmatched willpower she inherited ever since she was a kid, people say she got it from her father. Intelligent in the art of battle, She’s very analytical when it comes to any situation and keen to details, able to spot an opening or opportunity when it presents itself. Due to many past experiences, Ivanna doesn’t trust people easily. She only shows her soft and gentle side to those who deserve it, mainly those who are innocent in her eyes.

However, Ivanna can be stubborn, and also impatient, self-absorbed in most cases. She ends up doing the job herself when people take too long to come up with a solution. This often leads her into dangerous sticky situations that leaves her either exposed or injured. Her drive contributed to a lot of the scars she has, emotionally and physically. Another thing that hinders her is the rage inside of her. When in rage, she often doesn’t think and lets her sword do the talking. Seriously, you don’t wanna get on Ivanna’s bad side and if you do , run for the hills.



Bio(1-3 paragraphs please, keep it relevant): As a child, Ivanna was very naive about the outside world. Every child grows up to become anything they want to be and Ivanna chose one of the most impossible dreams a child could ever imagined, becoming the greatest female swordswoman that ever lived. Daughter to an ancient family with a grounded foundation. She grew up in the North as a noble child housing in a big castle in the forest . After the death of her sister and the rest of her family gone, Ivanna was left all alone to fend for herself. Armed with a large sword and a raging fire inside of her. She becomes one of the most feared and ruthless warrior, that with her incredible talent inspires people to go beyond their limit.

What are they fighting for? Why are they fighting?: The death of her family, especially the two people that were major role models in her life: her uncle and sister, is the secret to her willpower and why she fights to the very end. She mostly fights to survive in the harsh world that she was thrown into. As a wanderer of the world, her path is one that no one should take part of: The path of blood and bones.

Fluff:

Theme song:


 
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Basics
Name:
Alex
Title:
Resident Klutz
Age:
Ehhh??
Gender:
Male
Sexuality:
Hahaha, I dunno
Occupation:
He’s trying, alright?

Looks
Appearance:
3252b3069429c33a8296efd90fbf3a25.jpg

Height:
5’’6
Weight:
156 lbs
Body Type:
Ectomorphic
Hair Style:
Shaggy and disheveled
Hair Color:
Platinum blond
Eye Color:
Pale blue

Unusual Markings/Scars:
He’s just very pale. Has very distinctive features though.
Type of Clothing/Armor they typically wear:
Honestly, this guy doesn’t wear any armor, he mostly just wears pretty basic garments. Typical common folk stuff.
Weapons:
Alex? Weapons? Ha! The guy is lucky that anyone lets him hold a butter knife. They’re afraid he’ll accidently stab himself if they give him anything sharper.


Personal:
What Kingdom do you come from?:
Haha, who knows? He doesn’t.
Family/Relatives:
...
Likes:
+Music
+Soft things
+Animals
+People in general
Dislikes:
-The dark
-Fire
-Quiet
Fears:
-Fire, definitely
Skills/Abilities:
Due to all the time he’s spent being passed around from job to job, he’s kind of become a jack-of-all-trades.
Personality(1-2 paragraphs):
He’s just a clumsy, sweet guy who wants to be everyone’s friend. Seriously, this guy is a people person, and an animal person, and just- ughhh, he’s so sweet, it’s almost easy to ignore all the things he manages to screw up accidentally.... almost, easy to ignore.
Bio:
Man, who knows with this guy?

He showed up one day in the Rebellion’s territory, dressed in tattered rags, looking like he had crawled from the grave and started to stumble about the world like a newborn child.
When he was brought before the leader of the little encampment, he revealed that he had no memory, not even a name. And he showed absolutely no signs of lying, so everyone believes him. He names himself Alex after hearing the name, and he was quickly taught to read and write. He tried to pick up other skills during his time in the camp, but honestly, he does his best but he normally just ends up making things worse. It’s almost a joke, really. “Oh gods, who is going to take care of Alex today?”
What are they fighting for? Why are they fighting?:
Hahahaha! I dunno.​

Fluff:
Pets:
Nah.
Hobbies:
The guy is actually quite musically inclined- He loves music.
Theme Song:
Bad Guy - Set It Off
Other:
 
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Basics
Name: Priscilla Curtis
*Nickname: N/A
*Title:
Age: 23
Gender: Female
Sexuality: Bisexual
Occupation: Engineer


Looks
Appearance(Realistic Faceclaims only. If you can’t find one a heavily detailed description works):
1543784401675.png
Height: 5'10
Weight: 100 pounds
Body Type:
Hair Style (worn up, down, shaved, etc): Curly
Hair Color: Black
Eye Color: Green
*Unusual Markings/Scars:
Type of Clothing/Armor they typically wear: Outside of her usual clothing she will often wear chain mail for the extra protection.
Weapons: The armorcracker v2
The Crush claw

Personal:
What Kingdom do you come from?: Lorelthia
Family/Relatives: No one she really knows. Even her mother is nameless to her.
Likes: Loyalty, Teasing other women, anyone willing to listen to her
Dislikes: Creeps, nutjobs, Nobles,
Fears: Losing Cale, Being stuck in a world where the shades rule.
Skills/Abilities:
Skilled melee fighter
Professional inventor
Knows how to manipulate someone
Skilled Marksman

Personality(1-2 paragraphs):
There are two sides to Priscilla, the cool friend that can show you everything and be loyal and stick by your side, and the manipulator that knows how to play with the hearts of her enemies. Which side you see depends on how she thinks of you. And even her friendly side is not above playfully teasing someone, whether it be Cale or whoever she's just friends with. Or just some guy or gal that she thinks is into her. She often has a sassy side, more used when someone does something or says something that she believes is stupid.

Bio(1-3 paragraphs please, keep it relevant):
From the start Priscilla only has memories up to 6 years old. Everything before that is blank. She remembers the orphanage that held her for a small amount of time. Her escape from it, meeting Cale, his mom taking her in. The times she had, but for her it started when her and Cale became engineers. The two were a perfect match for the two person squads of the engineering world. She was quick to think outside of the box and was responsible for a few outlandish designs. But Cale was there to keep her in check, he was the blue to her red. And she owed quite a few things to her adoptive brother.

But during their beginning years of being engineers Priscilla saw an event that led to her despising Nobles.

It was an average night for her and Cale. They both had become 21 and had taken advantage of being able to visit bars to rope in new customers. But this visit had a Noble who had noticed Priscilla the man was instantly smitten with her and on multiple attempts tried to woo her despite her rejecting his advances. But when she had tried to let him down easily he started making rumors of her and Cale being in a relationship. And one time when Cale was gone the Noble tried to make his move and force her into being with him. But Cale finally realizing this man had shot their business and had harassed Priscilla. She tried to get Cale to calm down but for the first time the two had switched places. When Cale was finally done he slugged the Noble in the face and proceeded to start beating the other man. But the mans father showed up and proceeded to whip Cale as punishment for beating his son. Priscilla took her friend and brother back home and slowly developed a hatred for Nobles. Only ever taking jobs from them if her and Cale had no other choice.

Come the invasion she was out buying supplies. The shades were fast to shut down Lorelthia and she witnessed the hard truth trying to survive in the new Lorelthia the shades had made. She had to be obedient and never step out of line with the shades. Not ever seeing Cale she had assumed the worst. He was one of the many that probably died. And then the spineless Nobles stepped up and gained favor with the shade lord Aversa and ran Lorelthia when she was gone on her masters business. And it was during this that she had heard tale of some sort of Rebellion in the north. She knew they needed to know what the kingdoms were like after the invasion. She had to find them no matter the cost. And so she via tempting an Ezerian bandit had played a helpless and attractive woman that was ripe for the taking. To the bandit it was all to easy until for all she knew he experienced a quick death once she pulled her version of the Armor cracker when he turned his back. She took the mans warmer clothing and well cared for horse and made her ride to the north. Hoping to find the Rebellion. She had to, this was all that was left for her.

What are they fighting for? Why are they fighting?: "I'm not going to be living a life being in fear some old shade asshole will want to kill me just because. Or be stuck with some guy that tried to make me a slave to his demmands. And for those that took care of me. Alive or dead!"

Fluff:
*Theme Song:
 
25D7619A-1FC0-42F5-A19F-3992635D44EA.jpeg
Name:
Adrian Gale

Age:
24

Gender:
Male

What is their physical appearance?
FCE84E14-7DFB-469A-806E-AC6BD43D8336.gifF9E6BE89-7EAE-48ED-836C-BAA5C88864B3.gif341B149C-AF63-419E-8C1D-0F4385E11616.gif02A251D6-1F53-4941-9829-58D63BEC54D1.gif204B8385-5EBC-4680-9E10-6466A13FA3CA.gif9E1F3453-8497-4977-91A0-3C2CC1AE7C0A.gif
What Kingdom have they taken him over?: came straight from midland
What is their reputation/personality?: cold and cunning Adrian often uses his ability as a former human to manipulate the minds of those he was close to before becoming what he was

Reputation/personality:
Adrian is in many ways one of the most powerful shade lords out there. Created in the exact image of the original Adrian gale, childhood friend of Azalea. Given every memory, every emotion, everything the original had before his death. A perfect copy of him in shade lord form. Being the personal hunter of the creator Adrian was given the sole task to hunt down the very people that haunt his memories. He’s strong willed but very confused at what he wants, the Adrian side dying to go to Azalea and be with her, the shade side willing to do anything it takes to complete his task, even eliminate his other shade lords violent and vicious with his doings he has pure devotion to his hunt. Though the true reason he hunts so relentlessly is..... to be determined
Skills:
Stealth, manipulation, cunning, fighting, the ability to use The life of who he was made after as a way in
Special ability( a power something such as invisibility, elemental manipulation, etc. Don’t go overboard.): Darkness Manipulation
Weaknesses: Azalea and being reminded of her and there time before the shades, blinding light as it nulls and weakens his shadow effect
Likes:
Not being reminded of the past,hunting down who he’s told to

Dislikes:
Seeing or even any mentions of azalea or what the midlands used to be, the light, not knowing who he truly is
Fears:
Losing his way and doing something he regrets, death, failing, azalea,
Weapons:
A2AACBAA-853A-4CB8-89CA-6476C54081C8.jpegCFBFFB4E-A6E5-452D-A9B1-CB7DF71BF91F.jpeg
What do they want/what do they wish to gain?: to truly know himself, to do the creators bidding, to find out if he is really evil or not[
 
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Name:
Nox _ _??????

Age:
Looks to be in her mid-twenties

Gender:
Looks female

Sexuality:
She doesn’t do love. But she could go both ways.

Occupation:
Creation//Hunter of rebels


Appearance:​
The “friendly” appearance:
86F8FCBA-1AB9-40B0-AAE8-01ACFBC637F5.jpeg
Her dark form/non-so friendly appearance: 411AA9B4-066F-4D2E-A7A7-4474432ADEBD.jpegHeight:
6,5”

Weight:
128lbs

Body Type:
Hourglass, honed, thin and lithe, muscled and trained.

Hair Style:
Usually kept into a braid that runs down her back.

Hair Color:
White as the moon

Eye Color:
Bright gold, practically glows

*Unusual Markings/Scars:
Rather than normal teeth, Nox has a retractable set of pointed, strange, dark metal, teeth, and her nails are long, deadly claws that can slice easily.

Type of Clothing/Armor they typically wear:
Typically adorned in black leather armor, with a red cloak that’s never removed.

Weapons:
Two twin swords made of some mysterious dark, black metal.

Personal:
What Kingdom do you come from?:
Midland​

Family/Relatives:
Only the other creations.

Likes:
+ Killing
+ Blood
+ People who follow orders
+ The sea
+ Obedience

Dislikes:
- Losing
- People who don’t follow orders
- Not being in control
- Being thought weak
- Being called a monster

Fears:
• Becoming a monster
• Being lied too
• Serving the wrong cause

Skills/Abilities:
- Intimidating people
- Stealth
- Agility
- Hand to hand combat
-Swordplay
- Duel-wielding
- Acrobatics
- Climbing
+ Enhanced senses
+ Enhanced reflexes​

Personality(1-2 paragraphs):
Nox does not have a heart, at least, that’s what her Creator told her. She does not feel, does not care for others. He tells her she’s a monster, a soldier, and her only purpose is to kill. A weapon. She believes it, of course. The Creator is her master, her leader. He would not lie to her on this. These are what Nox believes. She’s often cruel and ruthless, and can be very cunning and resourceful. Nox has only been described as icy, cold, heartless and uncaring—for those that have lived to tell the tale. Nox is loyal to what she believes in—when she thinks it’s right. She sees the world as she’s been told too—harsh and unloving. But somewhere, beneath the monster, theres a heart that just doesn’t know it exists yet.

Bio(1-3 paragraphs please, keep it relevant):
W.I.P

What are they fighting for? Why are they fighting?:
She’s a soldier. She’s just doing what she’s told for the King that made her.


*Theme Song:
W.I.P​
 
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Basics
Name: Brax Talonguard
*Nickname: Brother Brax
*Title: Brother, High Priest (neither are recognized by formal government)
Age: 26
Gender: Male
Sexuality: Straight
Occupation: He used to be head of a cult, but has left it when the crown destroyed them.


Looks
Appearance(Realistic Faceclaims only. If you can’t find one a heavily detailed description works): (IN HONOR OF LAST SEASON OF GOT)
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Height: 6'2
Weight: 190
Body Type: Lean, muscular under robes but nothing extraordinary
Hair Style (worn up, down, shaved, etc): I mean...look up?
Hair Color: Brown
Eye Color: Green
*Unusual Markings/Scars: A personal choice, but the Gods his cult worshiped was carved onto his forehead as a simple of the High Priest
Type of Clothing/Armor they typically wear: He wears light chain underneath his robes. Other than that, his robes with the black chain around it is his apparel, something that shows that they are chained to sin and their mortal flesh.
Weapons: He carries around a spiked hammer (not entirely accurate to picture). He also carries daggers hidden within his robes.


Personal:
What Kingdom do you come from?: He doesn't know, he was given to the Order of the Dark Sun as a child.
Family/Relatives: The only family he knew was his brothers in the Cult, but almost all were killed by the crown in a single raid. He was the only survivor he knows of.

Likes:
Deep faith
signs of the "Gods"
Power
Order

Dislikes:
Chaos
People who are unfaithful
Sinners
Weakness

Fears:
That he will be forsaken in the eyes of the Gods, dying before he can rebuild the Order of Dark Sun

Skills/Abilities:
He is a talented fighter despite his smaller frame and low armor-he uses what he has quite well.
He is usually able to persuade people to join him or his belief, he was not chosen to lead his Order for nothing
He is a talented alchemist when the time comes, and often uses potions or herbs to increase his strength or speed while in combat.
His fanatic devotion allows him to do a great job with anything he sets his mind to.

Personality(1-2 paragraphs):
He is friendly, though there is always a bit of tension when he speaks. His fanaticism has always limited his charisma, though he still manages to win people over. He is very smart, though once again his zealous attitude towards his goals often clouds him from judgement, and directs his craftiness in a much darker way. While he has a lot of patience, and is willing to take a lot, he holds grudges steadfastly, and will never forget an offense. Nothing makes him happier than watching his enemies burn, and serve people he sees fit.
He understands that he cannot see the Gods, but he takes great pleasure in serving those he sees as blessings of the Gods. His view of them is warped to a fanatical level from the Order, but he does truly believe that he is doing good. Because of his wish to serve the Gods, he is very humble, and accepts his sin-and usually uses it to inflict deep pain upon his enemies. He is ruthless, and has little care for other life as he believes that he personally can send those to the Gods. His pain tolerance is quite high, as he is quite used to torture now.

Bio(1-3 paragraphs please, keep it relevant):
From a young age, all that was in his life was the Order. That's all that mattered, and that's all he ever served. His family was gone, or his birth family was; his new family was the Order of Dark Sun. The Dark Sun worshiped 7 Gods, hense the 7 edges of the star carved on his forehead. The actual symbol of the Seven was not carved until he turned 16, where he fully devoted his life to the Order (or he would have been killed). He watched two High Priests serve in front of him, the second was murdered by his best friend in the Order. Friendships were normally frowned upon, as it was seen as a mortal connection, but it happened nevertheless. Still, when his best friend was found to be guilty, Brax had no problem in torturing him until he confessed, before bleeding him upon an alter.
It was this fanatic devotion that made him a great candidate for the High Priest, which he accepted with honor at the age of 18-the Youngest High Priest to ever run the Order of Dark Sun. Under his rule, the Cult was able to take hold in many villages, towns, and even a few cities; where groups of fanatics harassed the government and people until they were chased out. After causing problems for the common people for a few years, the crown finally decided they needed to be destroyed, and begun witch hunts to destroy the Order. They were ultimately successful, though the Order was never officially disbanded, and perhaps not all the members killed. Still, the Order has not assembled in years, and won't until Brax calls them all fourth again.
After the Order fell, his mark made it hard for him to hide from the common people. He was a pretty obvious member of the Order, and spent many years in the wilderness trying to wait for the people to forget. After 3 years, he returned to the road, and while sometimes he was recognized, he still was able to make it around the land with relative ease due to his charisma. When the Order was killed, he started looking for a new purpose. He knew the regular church was weak, and their faith was based off of greed-not truth. Instead of that, he looked for others that would embody the truth of the Gods. He figured he wasn't ready to lead, and looked for someone else to serve-a profit, a god among men and women alike. When he finds said person, he shall serve them with the same diligence he served his Order.
What are they fighting for? Why are they fighting?:
The Gods, and glory to the Seven!

Theme Song:



Ms. Sparrow Ms. Sparrow
 

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