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Futuristic The Factions:

The war to end all wars

Panzer

Suffering
Insert your faction here:

Name:
Flag:
Current Political status:
Current Economical status:
Current military status ect:

A general run-down of the faction and it's history:
region: (make one up)

Citizens-(or what they look like and do)

Military units (ranging from Soldiers to ships to armor or air.) (what they look like and what they do, plus some history)

(anything else you would like to add...)
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(As for characters)
Name:
Role:
Appearance:
Age:
Personality:
Skills:
Strengths:
Weaknesses:
Inventory:

(Rp area)
https://www.rpnation.com/threads/the-war-to-end-all-wars.317815/
 
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Name: The Alkaran Federation
Flag: Flag_of_Europe.png
Current Political status: A civil war is going on between loyalists and the Federation. So far the Federation is winning.
Current Economical status: The only remnant of Alkar is on the planet Tibon.So, there economy is diminishing quickly like the resources they have.
Current military status ect: The Alkaran military is split between the two sides of the civil war.

A general run-down of the faction and it's history: Alkar was once a flourishing planet that housed the Republic, but the civil war that unsued after their defeat left the planet in ruins. Now the only remnants of the Alkaran people are on Tibon where the same war is still raging on.
region: Small area on Tibon

Citizens- The citizens look like normal humans except a little taller.

Military units: Not much is left at the Alkaran's disposal. Most of the armor was destroyed in the Great War or the civil war on Alkar. It has a fraction of its original number of soldiers but they are split among the two sides of the civil war. For ships they have a small fleet comprised of old Blackbird Carriers and Falcon Class Destroyers.

If the Federation win this civil war, the Alkarans will turn towards a more militaristic kind of faction. This would make them some sort of military for hire.
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Name: Garret Miller
Role: Second in command for the Alkaran Federation Army.
Appearance:
Sketch1051713.png
Age: 33
Personality: Garret is a strong believer in the concept that the Alkarans are people that make great warriors and soldiers. He is very patriotic and stern. Due to his beliefs he is very aggressive and a tad fascist. He inspires his followers with his strong influence on Tibon.
Skills: Crude military training. He is also a great leader.
Strengths: Aggressive, determined, strong
Weaknesses: Aggressive, a little bit fascist.
Inventory: His father's KBA assault rifle, P90 handgun, R10 shotgun, and combat knife with "Jaxson" carved into the handle. He always wears a ballistic vest under his old, black trench coat.
 
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Name: Principality of Atlus

Flag:
fic-gnz2.gif


Current Political status: Stable, recovering from a civil war while assisting with rebuilding.

Current Economical status: Recovering. Due to the Civil War and volunteering for the rebuilding process along with the giving away of their outer colonies, Atlus' economy is at an all time low. Hard work and improved mining lead to a slight incline after 2 recession years.

Current military status: Reformed into a Self Defense Force. Also serves as the Alliance's Police Force. Navy's size was cut down severely with the Merchant Fleet now being the largest.

A general run-down of the faction and it's history: Atlus was formally a neutral faction who preferred diplomacy before combat. Unfortunately, a series of events forced Atlus into the Great War where they were beaten down and withdrew after the loss of their ally, the UTA and the eruption of a Civil War on the Atlus Home-world. After the Coup was crushed and the reformation of the Council, Atlus served as the neutral base for the signing of the End War Treaty.

Following the War, Atlus is serving as a the main supplier to the war-torn system in accordance to the Treaty. They are also one of the founding members of the Alliance and serve as the policing force.

Region: Olympus System and a portion of Diagna called the Fulgar Region. Mainly used as a forward outpost and refueling depot for Alliance Forces.

Citizens: Standard humans although some require exo-suits depending on the gravity of their birth planet.

Military units: Still more or less the same as back during the Great War but in a much smaller number. The rifles were given a new ammunition type designed to counter armoured/robtic units. Knights were phased out of military duty and are only used within the Royal Guard. Arbalest hover tanks were replaced by the Polybolos. (Pic below) Formally made to counter Kaisic units, they were re-purposed to serve as survey units for the Alliance Frontier Fleet while still carrying the same arsenal as before. (50mm rifles with underslung 120mm granade launcher, 37mm shotcannons, 105mm howitzers, 30mm handguns, riot shields, vibro-blades, rocket pods)
*struck out weapons have been discontinued or in limited use
latest

The navy underwent similar changes with most military ships being decommissioned and the new Archbishop-class cruisers (Pic below) serving as the bread and butter of the fleet.
latest

Another addition to the fleet would be the Wryvern-class Battleship (Pic below) although only 10 were built in accordance to the Treaty. All Wryvern-class ships remain in defense of the Atlus homeworld.
latest

Arclight-class ships still serve as troopships but were upgraded with the addition of CIWS by removing some of the missile bays. Now mostly used as landing ships for the Alliance Frontier Fleet.
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Name: SgtMaj Arven Ward

Role: Polybolos pilot/AFF Botanist

Appearance:
271503.jpg


Age: 22

Personality:
Arven is a rather easy-going and slightly eccentric person.

Skills:

  • Piloting (Limited to land vehicles and Polybolos mechs)
  • Botanist
  • Marksmanship

Strengths:
+ Creative
+ Quick on recovery
+ Sociable

Weaknesses:
- Gets airsick easily
- Bit of a coward
- Would rather look at plants then fight

Inventory:
x1 Geara 10mm Pistol
x1 Zudah carbine
x1 Schneider vibro-knife
 
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Name:
The Kaisic Empire.
Flag:
Alternative-History-Flag-for-German-Dominated-Europe.png

Current Political status:
Losing the war, The faction is reduced to a laughing stock. It is either distrusted or simply laughed at with the threat of destruction being one of many things that make it a push-over.
Current Economical status:
The faction is going through the worst economical depression in history. It cannot pay the other factions for war reparations, and such tried to print money to pay them back. A single pint of oil (which would cost only a bit of currency in other regions) now costs 190X the original price. the pay is lower in the region , making even the common necessities too expensive.
Current military status ect:
After the treaty, the Kaisic empire's military was greatly reduced. All military officers were deactivated for war-crimes and the military was reduced to a few platoons of untrained riflemen.

A general run-down of the faction and it's history:
The faction was relatively new in the world, made up of unemployed combat drones that wanted to be both independent and useful.This wasn't well received.
They were mostly "Forced" to invade a neighboring faction to obtain fuel .(although the history books say they did it out of greed).
They are now contained in a small region.

region: KI

Citizens:
dieselpunk___soldier_by_damxvilla-d5zd36b.jpg

They are usually Identified with the spike on their head and the gas mask looking face.
The body is mostly made up of exposed gears and wires that lead to places. They wear regular civilian attire as they are likely to copy humans.

Military units :Almost nothing. It has become a running joke. The old armor was scrapped to the point where the civilians (above) are given weapons and put into 3 platoons.



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(As for characters)
Name:
Sturm
Role:
SturmGehShutze


Appearance:
(see pic above)

Age:
1 (since manufacture)
Personality:
Curious and Idle. His Clever A.I. is great with planning, yet terrible with combat.
Strengths:
Strategic and curious
Weaknesses:
Weak willed and frightened easily.
Inventory:
Barely anything other than the clothes on him and his rifle.

 
Name:
Republic of Lorraine​
Flag:
Unknown.png
Current Political status:
After being an overall Victor in the war, the Republic takes the lead of the Galactic Alliance to keep peace and order in the Galaxy. The empire after the initial political debates after the war has unified and generally agreed to take the lead as the Galactic peace keeping force. The Republic has since become the lead in military and foreign affairs.​
Current Economical status:
Since the treaty that ended the Great War, Lorraine's economy has been booming from industry and resource gathering on Diagna as well as from other areas in the Everest system.
Current military status ect:
Having the largest military, it is used extensively as a peacekeeping force to quell terror attacks and rebellions or to help those affected by war whether it be providing medical aid or refugee control.
A general run-down of the faction and it's history:
Originally the Imperial Empire of Lorraine, it's coming quest expanded quite far into Ademar and even puting an end to Terra completely. At the dawn of the war, the empire was reorganized into a Republic. To historians, it's hailed as a force that put and end to peace and held to high respect for its prized navy.
Region: (make one up)
Owning the Stardom Region in Diagna, a region made mostly of dense forests and a few mountains, it is used as a resource base and military depot to hold troops. In the region is a state of the art Alliance base commissioned under the Republic.

Their homeworld is in the Everest system. Since the war, Cleron has become an urban center due to mass immigration and urbanization.
Citizens-(or what they look like and do)
The citizens are typically informed and free to do as they please within the law. Soldiers often as a police force in city streets. The people are typically normal humans although aliens aren't unheard of much less a rare sight.
Military units (ranging from Soldiers to ships to armor or air.) (what they look like and what they do, plus some history)
Having th largest fleet and a high tech military, it is the pride of the Alliance. Many of the acting officers were veterans of the great war. The Republic prides itself on its naval power however containing three fleets and 3 Behemoths.
(anything else you would like to add...)
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(As for characters)
Name:

Perry Lofree​
Role:
Brigadier General of the army of the Republic.
Appearance:
jerjerrod_big.jpg

Age:
48​
Personality:
He has a ration and calculating personality although he doesn't mind the occasional joke.
Skills:
With a mind if a tactician and being a veteran of the great war as a junior officer, he has seen the horror of war and how to go about it.

Trained in weaponry, he specializes in ground assualts and landings as well as outfitting different brigades with proper equipment.​
Strengths:
He's often seen as a brilliant general, he has overseen the victories of previous wars. His charismatic way of leading troops earn his respect.​
Weaknesses:
Although he has skills with weaponry, he isn't often seen using them due to him not being directly in the Frontline. His popularity among politics aren't high either due to his unconventional means of attacking enemies.​
Inventory:
He carries a B-88 standard pistol on him at all times as well as a vibro-blade knife.​
 
Name: The Brotherhood (not a Fallout 4 reference)

Flag:
th

Current political status: Just as always, Organized
Current economical status: Slowly declining
Current military status: Heavily outdated (Some divisions are still using relics from the second world war)


Faction history: After the war of great trillions, The Brotherhood had to resort to the old remnants from the Second world war, including Sherman tanks and suits of fusion core power armor. Their navy is better off, with the most advanced equipment that they have at their disposal. (still heavily outdated though) They are the only ones who can effectively fight the Republic through advanced tactics.


Military: 250 T-51B power armor soldiers, 8,000 Troops, and 50 Tunpar drop ships

Navy: 800 heavy assault craft, 50 pheron Light cruisers, and 1 Battlestar.

Leader: Actung Gigubar
 
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((Um, sorry to be picky but... My Navy's the most high tech and has experienced generals from the previous war... Also, I'm sure Atlus could fight me off just as well with highly advanced tech... My Navy's also the largest.. I dunno, what does Panzer Panzer think?))
 
Name: The Brotherhood (not a Fallout 4 reference)

Flag:
th

Current political status: Just as always, Organized
Current economical status: Slowly declining
Current military status: Heavily outdated (Some divisions are still using relics from the second world war)


Faction history: After the war of great trillions, The Brotherhood had to resort to the old remnants from the Second world war, including Sherman tanks and suits of fusion core power armor. Their navy is better off, with the most advanced equipment that they have at their disposal. (still heavily outdated though) They are the only ones who can effectively fight the Republic through advanced tactics.


Military: 250 T-51B power armor soldiers, 8,000 Troops, and 50 Tunpar drop ships

Navy: 800 heavy assault craft, 50 pheron Light cruisers, and 1 Battlestar.

Leader: Actung Gigubar
((Um, sorry to be picky but... My Navy's the most high tech and has experienced generals from the previous war... Also, I'm sure Atlus could fight me off just as well with highly advanced tech... My Navy's also the largest.. I dunno, what does Panzer Panzer think?))

pretty cool, maybe the two factions could compete with each other for the most advanced navies.
 
Name: Nexus Federation
Flag: wip
Current Political status: Currently a 4 person government, fully owned by each. They plan to move towards a democratic government in the future.
Current Economical status: Due to over crowding, the Federation are currently in the mist of Terraforming Alagon, a desert planet that would have held fossils of great civilatiins, but will now remained burried. They will terraform the planet, then plant trees and farms, and move people in during the infrastructure build up.
Current military status ect: Alot of the different military devices were scraped in favor of new, freshly made and strong....everything, including grown weapons (guns, rifles, ect), space ships (space cruisers, space jetters, ect), and armors....the catch, is that thanks to the reformation, their military is relatively small (they only poses 5 cruisers, about 60 jetters, for example. Manpower is also low, less because of underpopulation, and more because of the few weapons and armors they have)

A general run-down of the faction and it's history: During the great war, as in all wars, there were neutral factions, and one such faction was called the Nebulian Order, a somewhat big faction prized for its top of the line infrastructure, and over achieving military. As is also known, the war brought waste apon all factions, and neutral ones, mostly unprepared, got the worst of it. Some factions lost whole regions, whole planets and solar systems, and the Nebulian Order, one such that survived these brutal tolls, stood up for al neutral nations, calling them into one singularity, one that would rebuild together....and that's where the Nexus Federation came in. There were many small factions who joined, whether they started that way, or were reduced, but one rule was such; only previously neutral factions could join, and together as one, they plan on not continuing the war, but rebuilding themselves.
region: Nexus Region tag; Homeworld: Where the rebuilding starts, and where it will be remembered in history starting, their region consist of 3 (soon to be 4) planets, the main planet, old Homeworld of the Nebulian Order, now re terraformed and the highest in space, it is the most crowded, and smallest . It's main atmosphere is warm, yet humid, jungle like ecosystem, yet without the jungle like watwr. The second planet to be used is a mostly construction based planet; a planet where most mining jobs and corporations can be found, it is the hotspot for manual labor. Its atmosphere is the hottest so far, being closer to the center star (the sun), it wasn't desert, but rocky and full of dry mountains, water flowing few only underground; it's also rich in materials. The third is more of what could be considered a suburban planet, no big higher-ups or mining opperations, just an average planet with normal like housing and jobs, though most of the military is stationed here. It is the biggest planet. It's atmosphere is cold and rainy, consisting of lush forest and flatlands, it holds also the biggest ocean, covering 48% of the planet.

Citizens- The citizens are of a viraity of species, ranging from human, to all diferentes kinds of aliens, the diversity would usually set ones faction apart, but racism is past them, as they all share their dark memories of the war.

Military units:
Ground units/Planet Ops: These guys will rage war on a planetary scale, being the ones for grown fighting, they use armor that can adapt to temperature, filter toxins, and come with all sorts of sights (to infrared, to seeing vibrations). Also, the armor is protective.
They use AI-plasma rifles
Space ships/cruisers/ Federation Destroyers: the strongest ships, and yet, of the fewest numbers, these space cruisers are used for space battle, conquring planets and systems, and overall the ruin of someones day. Equiped with cannons on every inch, advanced shielding capibilities, and other features, these are reserved for big situations
Mini ships/starflyers/ AF-Federation Starcrafts: fast, mean, packing a punch, these are used for small scale space war, used mostly for space war, boarding cruisers, landing on planets, each cruiser can hold two people (one for gun control, one for piloting). Canons and other weapons are multidirectional, or can spin to certain directions.

(anything else you would like to add...)
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Name: Adam Confretz
Role: One of the big four, rulers of planet
Appearance: https://www.google.com/imgres?imgurl=https://s-media-cache-ak0.pinimg.com/564x/95/91/06/959106d68e8fa2854d02eecdfc04d4ea.jpg&imgrefurl=https://www.pinterest.com/pin/252060910367464892/&docid=gBdI5vJaXXZm3M&tbnid=QqnPl29iGBX7SM:&vet=10ahUKEwi9vbquqf3SAhXDSyYKHeHnAYYQMwghKAYwBg..i&w=564&h=1020&client=tablet-android-samsung&bih=800&biw=1280&q=space commander concept art&ved=0ahUKEwi9vbquqf3SAhXDSyYKHeHnAYYQMwghKAYwBg&iact=mrc&uact=8
Age: 36
Personality: Strait foward, kinda blunt, this guy can seem like a real smart-ass to people, but with his hopefullness, and his good look on things, he's good for motivation. Not soft spoken in the slighest, he holds an authoritaved voice and stature.
Skills:
Peoples person: good at talking in large crowds, not shy
Tatics: as the one in four controlling military operation and galatic aid, he has a good mind for planning
Strengths: Motivational, cunning
Weaknesses: Blunt, stubborn
Inventory: Not much in terms of weapons, though he does hold a sort of tablet device on him at all times, keeping him updated on galatic policies, war plans, and anything to do with other factions and his own.
 
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Name: NIL (Alliance official designation: Benths)
Flag: NIL
Current Political status: Hivemind
Current Economical status: NIL
Current military status ect: Expanding

A general run-down of the faction and it's history: Dormant, asleep, waiting. Say what you will but we
have no clue as to what do these things want. Or what they are after.

Region: Frontier A-Class Planet

Citizens: Depends on host. Currently using machinery and wildlife as 'bodies'.

Military units:
Infantry: Comes in two types. Feral and organized. Currently Feral. Feral infected act via instinct,
showing hostility to uninfected lifeforms and are driven to spread infection by any means. Surprisingly
intelligent. Some infected show an ability to use firearms, albiet very clumsily.
Vehicles: NIL
Ships: NIL Although some oddly well preserved ships of unknown make were discovered in large hives.
Planes: NIL
Mechs: NIL
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Name:
Role:
Appearance:
Age:
Personality:
Skills:
Strengths:
Weaknesses:
Inventory:

ALL ARE ONE. RELEASE THINE BONDS AND BECOME ONE WITH ALL.

Panzer Panzer (The aliens)
 

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