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Fantasy The Dragon Chronicles Characters

DVationz

Sleepless Gamer
Roleplay Availability
Roleplay Type(s)
Character Sheet
Name:
[Image]
Age:
Gender:
Sexuality:
Height:
Weight:
Race:
Sub-species: (Part Animal Races Only)*
Racial Traits: (Refer to Character Resources to check if your race already has been added. If it has not, feel free to give 2 positive traits, 1 negative trait, and one major positive trait in the OCC for approval.)

Magic Used: (Optional)*
Weapons:
Companion(s): (Small beasts you've tamed in some way) (Optional)*
Flaws: (Are you a gambler, are you reckless, is power irresistible to you, etc.)

Personality: (1 paragraph or five bullet points minimum please)

Backstory: (1 paragraph minimum that explains how you became the person you are, and what has brought you to Silvergate, the beginning area of the rp.)

Themes: (Songs that fit your character in various situations.) (Optional)*

[x] IC [x] OCC [x] CS [x] NPC List [x] Character Resources [x]
 
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Misuki Masami
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Ashen One
Age: 22
Gender: Female
Sexuality: Straight
Height: 6'1"
Weight: 135 lbs.
Race: Furraine
Sub-species: Fox
Racial Traits-
+Diversity: Due to the diversity of Furraine, they have many passive traits that vary based on their sub-species.
+Conditioning: As a race of semi-animal people, their hair and fat doubles as resistance to weather as well as fire and ice magics.
-Feral Tendencies: Being part animal, the Furraine are susceptible to going feral, the Furraine equivalent of going mentally insane.
++Beast Magic: A magic exclusive to the Furraine and other part-animal species, they are capable of taming beasts and their instincts. (*Furraine have unique magic that allows them to fully transform into the animal of their sub-species. They can also communicate with the same species.*)

Magic Used: Shadow / Fire
Weapons: Dual Short Swords, Pocket Spell Tome
Companion(s): -
Flaws: Kleptomaniac

Personality: Adaptable, Patient, Selfless, Clumsy, Predatory

Backstory: Misuki comes from a town that sees magic as a negative force in the world. Growing up she believe magic to be a curse one was forced to live with, and as such avoided the practice at all costs. One fateful day however, her town was attacked by a large raid of bandits who happened to use magic themselves. Being one of the few survivors of the small town, she vowed that she would learn magic in order to protect those like the people of her home. This of course meant that she could never return home, so now she wanders the lands, learning to master her magic while aiding those along the way. Hearing of the Silvergate tournament, she decided to attend in hopes of learning more about magic from someone who shares her magic proficiency in shadow and fire magics.​

~Theme~

Sometimes a curse is needed to save the innocent.
 
Rikado Iezuka
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Sea Fox
Age: 20
Gender: Male
Sexuality: Straight
Height: 5'11"
Weight: 231 lbs.
Race: Furraine
Sub-species: Fox
Racial Traits-
+Diversity: Due to the diversity of Furraine, they have many passive traits that vary based on their sub-species.
+Conditioning: As a race of semi-animal people, their hair and fat doubles as resistance to weather as well as fire and ice magics.
-Feral Tendencies: Being part animal, the Furraine are susceptible to going feral, the Furraine equivalent of going mentally insane.
++Beast Magic: A magic exclusive to the Furraine and other part-animal species, they are capable of taming beasts and their instincts. (*Furraine have unique magic that allows them to fully transform into the animal of their sub-species. They can also communicate with the same species.*)

Magic Used: Blood
Weapons: Short Sword, Dual Daggers, Smoke Bombs, Flintlock Pistol, Claws
Companion(s): -
Flaws: Kleptomaniac, Over Confident

Personality: Adventurous, Daring, Resourceful, Sociable, Deceptive

Backstory: Rikado grew up as an orphan until running away at the age of thirteen. Eventually ending up as a ship hand of a pirate vessel, he ever so slowly worked his way to becoming first mate of the ship. Now, along with his captain and crew, they travel the seas. Most of the crew uses magic frequently, so at the orders of the captain, they set sail to Silvergate to attend the celebrations. Nobody knows that Rikado knows how to use magic.

~Theme~

Who needs magic when you can have a ship full of cannons!
 
Vanessa Vossen
Vanessa Vossen Full.jpg




Crimson Witch
Age: 29
Gender: Female
Sexuality: ???
Height: 5'9"
Weight: 140 lbs.
Race: Human
Racial Traits-
+Hardy: Humans are a hardy race capable of surviving things most races would perish from.
+Capable: Humans have thrived on their own resources and instincts for millennia. They're capable of making just about anything.
-Frail: Compared to other races, they're very frail and average. Without armor they're not too tough.
++Adaptability: Humans can adapt to just about anything, and as such they can master almost anything.

Magic Used: Fire
Weapons: Scythe
Companion(s): -
Flaws: Enjoys causing mischief

Personality: Vivacious, Aggressive, Destructive, Impatient, Venomous

Backstory: Vanessa comes from a long line of magic users who's activities are mostly unknown. It is rumored that many of her ancestors dabbled in deals with demons, giving the rest of the bloodline demonic powers of their own, and other rumors state that they practice blood magic regularly. Despite all the rumors, Vanessa is a threat to peace, as she enjoys causing chaos wherever she goes. However, today is a special day where she calms down to enjoy the festivities of Silvergate.


~Theme~

What's wrong kid? Scared?
 
Name: Pippy Yanthae

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Age: 23

Gender: Male

Sexuality: Heterosexual

Height: 5 Foot 10 Inches

Weight: 170 (?)

Race: Half-Elf

Racial Traits:
+Capable: Humans have thrived on their own resources and instincts for millennia. They're capable of making just about anything.
+ Enhanced Hearing
-Frail: Compared to other races, they're very frail and average. Without armor, they're not too tough.
++Magic Affinity: Unlike their pure race counterparts, Half-elves have an odd affinity for magic, and as a result can master 2 advanced magics should they choose to do so.

Magic Used: Nature [Advanced] + Shadow[Advanced] + Earth [Basic]

Weapons: Dagger + Fan (Able To Release Different Toxins Via Potion Bottle)

Flaws: (Anti-Social, Is Not Used To A Flux In His Emotional State (This Causes Him To Be Unable/Worse At His Powers [Extent Of Power Dampening Depends On Extremity Of Emotional Flux]But If Its Anger He Loses All Sense Of Danger And Goes All Out)

Personality:
- Intelligent (Based On Things I Say You May Choose How Smart You Think He Is)
- Lonely
- Stubborn
- Sly
Backstory: Pippy was born smarter than most of his kind this meant his family didn't know what to do with him they did not abandon him but they did distance themselves from him. He spent his childhood life being picked on by others so he had begun to think people were all evil, no one showed him compassion and he had no friends to talk to. When Pippy grew up he spent his time underground in a cave he found at a young age, in order to survive he had to steal food but he was caught and exiled from his home. He had to learn to survive in the wild, he had to find his own food by killing small animals and he had to take shelter until he got to his destination, Silvergate.
DVationz DVationz
 
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Name: Crow Aer Francis
[Image] (Can't find an image so I'll just say: he looks like a black rito from legend of zelda: breath of the wild.)
Age: 23
Gender: Male
Sexuality: Heterosexual
Height: 5'11"
Weight: 127 lb
Race: Avemtor
Sub-species: Bird
Racial Traits:
+Flying
+Natural Weapons
-Hollow Bones
++Creating gusts of wind

Magic Used: Fire, Arcane
Weapons: Feathers, Bow and arrow
Companion(s): None
Flaws: Ignorant, reackless

Personality: Crow is a lonely person with a temper. He will go to the moon and back to protect his friends. He suffers and thinks no one cares. But deep down, he is very kind and understanding. He is also an attention glutton.

Backstory: Crow grew up in Hapli village, a kind and happy boy. Then, 'they' attacked. Mercenaries. They slaughtered everyone, looking for a specific Avemtor who betrayed their leader in a deal. Crow was only spared because he was still young. This traumatizing experience led to Crow taking flight and landing in a forest. There, he met a fire mage who taught him the art of fire magic, as well as some arcane spells. He then toke off flying again to Silvergate, his destination.

Themes: Megalovania
 
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Name: Zafirah, or Zarah for short.
Age: 18
Gender: Female
Sexuality: That's for her to know and you to find out
Height: 5'5
Weight: 143 lbs
Race: Human
Sub-species: YEET
Racial Traits:
+Hardy: Humans are a hardy race capable of surviving things most races would perish from.
+Capable: Humans have thrived on their own resources and instincts for millennia. They're capable of making just about anything.
-Frail: Compared to other races, they're very frail and average. Without armor they're not too tough.
++Adaptability: Humans can adapt to just about anything, and as such they can master almost anything.

Magic Used: Nature and Earth Magic
Weapons: Bone Daggers
Companion(s): Nyoki, a snake
Flaws: Perhaps overly confident in herself and others (not to be confused with cockiness)

Personality: Zarah is quite an uplifting person. She always looks to the brighter side of things as well as encourages others to follow her lead on life. She knows how to collect herself, she stays calm when needed and she gets work done with time to slack off afterwards. The job comes first. She can get attached to easily if you somehow get past Nyoki, and with that, she will protect whoever's close enough to her through the end no matter what. A morally sensible gal, she knows how to make tough decisions as well as being selfless, often putting herself in more danger than she needs.

Backstory: Growing up far away from Silvergate in village tucked away in an oasis, Zarah has always had an interest of magic, specifically Nature. From a very young age, Zarah taught herself, along side her grandmother, how to use magic for medicine for the village. Zarah also learned how to use it to calm animals, grow crops when it's a bad harvest, filter water, etc etc. Never once did she manage to hurt herself or another soul, as her grandma taught her. Skipping ahead a few years, Zarah found herself at 12 years young. The village was debating rather heatedly on what to do with a rather large python. Most of the village, including Zarah's father, was up for killing it to save the rest of the livestock that this creature was known for terrorizing. The other few, including Zarah's grandmother, was for letting the creature go. It just got more and more heated until eventually Zarah practically took the snake from all of them, no hesitation and ordered for it to live. Her father was the first to speak, but unfortunately, Grandmother whacked him with her cane across the jaw. From that point on the python, later renamed to Nyoki, and Zarah became best friends. At 18, Zarah decided to take her village's trials. They were made to keep the weak in and send the strong out to explore, travel, help with the Village to keep them protected. Normally. . .Females were excluded from these, but Zarah pushed until she folded the Elders of her village. In fact, she did better than most men who went through these and gained approval to be on her own, as long as she returned once every year near harvest season. This revealed the secret teenager in her mature stoic look as she headed out with the biggest grin. Eventually, she led herself to Silvergate for the nature magic as well as a tournament for various magic users. The looks she received carrying a gigantic python on her back made her want to stay even longer and meet people. So here she is.

 
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Name: Raen MacHearth
Age: 23
Gender: Male
Sexuality: Heterosexual
Height: 6'4
Weight: 220
Race: Human
Racial Traits: +Hardy: Humans are a hardy race capable of surviving things most races would perish from.
+Capable: Humans have thrived on their own resources and instincts for millennia. They're capable of making just about anything.
-Frail: Compared to other races, they're very frail and average. Without armor they're not too tough.
++Adaptability: Humans can adapt to just about anything, and as such they can master almost anything. (*Humans can master two occupations*)

Weapons: A bastard sword and a shield.
Companion(s): A two year old Caucasian Shepherd.
Flaws: Raen finds it near impossible to learn magic no matter how hard he tries. He undersells himself and has very little faith in his abilities.

Personality: Raen is very calm and collected, and has a tactical mind to some degree. He desires to be a magician, even with all his failings to become one. He likes to be with others, but finds that he does best when he has time to himself. He is a follower, not a leader, and prefers to be given directions rather than give them himself. Raen is an optimist at heart, but tries to make himself sees things realistically.

Backstory: Raen has always had a talent for physical combat, but was always outshone because of his lack of magical abilities. Because of this he compensated by practicing with a sword rather than with spells. Eventually he left his home city and became a hermit for a few months, so as to practice magical and physical combat alone. While a hermit he made great strides in his experience with a sword, he encountered and befriended a Caucasian shepherd dog, but was unable to make any progress with magic. Because of this he decided to go to Silvergate to see if he could find someone who would be willing to teach him the ways of magic, even if just the basics.
 
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Lothric Van Aulen

Age: 26
Gender: Male
Sexuality: Heterosexual
Height: 6' 0"
Weight: 171.1 lbs.
Hair: Light Brown
Eyes: Brown
Race: Human
Racial Traits:
+Hardy: Humans are a hardy race capable of surviving things most races would perish from.
+Capable: Humans have thrived on their own resources and instincts for millennia. They're capable of making just about anything.
-Frail: Compared to other races, they're very frail and average. Without armor they're not too tough.
++Adaptability: Humans can adapt to just about anything, and as such they can master almost anything.

Personality:
Lothric is widely known to have an energic and confident personality around people. His sense of optimism and gracious nature often reflects on that. As the freethinking man himself, he is the type of guy to run along headfirst into a dangerous dungeon cavern, vigorously eliminating all evil within before letting his trusted companions advance on ahead. Not a deed of egotism or selfishness, but an act of valor by putting himself on the line for purely others sakes. A well-known trait of heroism. While this may seem like a personal strength for Lothric, there are unfortunate drawbacks to his naiveness. One of those being that he slowly becomes ignorant of his own well-being. Yet, he is surprisingly mindful of the many risks lying await. His benevolence allows him to cooperate with people and is more than happy to lend his hand to those in greater need. He has a fun sense of humor to help lighten the mood and increase the morale of the people around him. Lothric can be quite cunning and observant at times and especially during heated battles. He greatly strives to win every battle at hand by any means necessary.

Biography:
Lothric grew up in the small village of Pinewood, located in the far eastern region of the northern kingdom of Asaethiel. It was here where the broken loss of his mother had been kept. Not even learning her name, Lothric had lost her during childbirth. His late father, who he knew only on the accounts of his name, had mysteriously disappeared into the winter void, never to be seen again. Left all alone, Lothric's fate was now in the hands of Pinewood's residents. After of what seemed like weeks of harsh arguments and heated debates, the townspeople were clueless on whether or not should be done with the boy. As a long and hardened tradition, Pinewood had taken its pride back to the days of raiding and barbarism. To take care of a fatherless child was completely unheard of for the townsfolk. Certainly the first of its kind. With more nights wasted away, it was until the decision reached by the town council that they barely agreed upon to temporarily raise the child until he'd reached a proper age. For the remainder of his stay in Pinewood, he would be taken under the care of the village elders. As the years passed away, the villagers of Pinewood quickly noticed that Lothric had begun to show weakness. Unable to wield a proper blade, Lothric had been shunned by the only people who seemed to really care about him. Bitter words, isolation, and physical abuse started to gradually break him. His sense of faith and hope were slowly being diminished alongside his life's purpose. There was nothing he could do to hide from the misery. Around the age of 6, Lothric had finally built enough courage to run away. Fleeing as his father did once before, Lothric stole whatever supplies he needed from the villages storeroom and took off into the blackness of night, never looking back.

As day's passed, Lothric had suffered under the unforgiving environment. His ration levels became low and heat was scarcely limited. With no fighting expertise or survival skills, it was almost certain he was already dead. Even wolfs and predatorial birds were beginning to close in on him. Not even a fool could survive the frozen wasteland. Collapsing next to a great pine tree, Lothric laid his back against the bark, there in defeat. Unable to continue on, he had given finally given up. Closing his eyes, he prepared himself for what came next. For what seemed like forever a sudden shadow began to overcome him. A second not too sooner he had been swiftly saved by an old man who lived in a nearby cottage of the winter forest. The old man took Lothric into his care and to the best of his abilities would heal him. After a short while, he had finally recovered. To pay back the old man, Lothric offered to give up his services to the man for all he done for him. Surprised by the boy's generosity and dedication, the old man happily accepted. For sixteen straight years, he lived with the old man, doing an assortment of chores and tasks that at one point proved to be too difficult for Lothric to handle. But after a short while, he had gotten used to the workload and started to see his body change into a more muscular build. At the end of his second year living with the old man, the man one day came up to Lothric and asked if he wanted to learn how to fight with a blade so that one day he may lend his services to others in better need for when his time comes to be gone from this bitter world. Enthusiastic about the idea, Lothric's eyes beamed with excitement. By around this time, the training had become a hundred times harder than his daily tasks. With each passing day Lothric would be practically dead with the amount of stress and hardship he had to endure. Yet, he survived the training. On his sixteenth year, Lothric had changed significantly from when he first came into the old man's care. He had now become a man, unlike no other before. Before Lothric's departure on his journey into the world, the old man gave him his final parting gift; a heavy steel axe and a set of heavy wolf armor. The old man explains to Lothric that he used to be a former warrior for Asaethiel a long time ago. A hero of sort, doing many quests, dungeons, and adventures in his time. But due to his advanced age he had to eventually retire. He wanted to someone to one day retake his position as a hero to continue on his everlasting legacy. And that person was of course him. Inspired by the grand tale, Lothric announced to the old man that he would take the mantle of this new hero and become a legend for generations to wonder upon. After thanking the man for all his help he took his belongings and sat out to fulfill his long quest. After several years of traveling the countryside, he found himself at Silvergate, briefly finished up with his latest journey.

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Weapons & Armor:
•Giant Steel Axe
•Steel Wolf Armour
Like all hero's of epic legends, Lothric is inspired to be one day placed among the greats in the rich history books of the world. His fighting style is centered around the idea of trapped close quarter combat. Rather than letting his opponents freely wander the battlefield unhitched, Lothric tends to get up close and personal, castrating on their ability to move before releasing his deadly strength onto those less fortunate. With the right timing, precise aim, and a little luck, Lothric can unleash a devasting blow far worse than his own. While he prides himself on over his own strength, there are a couple of drawbacks that need to be considered. One of them being his choice of weaponry, the axe. Compared to most weaponry, its massive size and weight transitions to its full potential yet at the same time sacrificing both its speed and accuracy in trade. The second thing is to look at is his defense. Combined with what has been considered, met with Lothric's style of offensive combat, and the right weapon in hand, Lothric's opponents can be easily defeated him with a few well-placed strikes. While his armor is meant to defend him from bladed weapons, not much is said about magical spells and attacks. For that reason alone, Lothric must tread carefully and put faith into his allies to support him from behind while he defends them in turn.
 
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Name: Daeden

Age: Unknown

Gender: Male

Sexuality: Asexual

Height: 6'4

Weight: Being mostly bones he would weight about 37lbs without equipment. When he shape shifts he can be any weight he wishes to be.

Race: Eternal Skeleton

Racial Traits:
+Undead: Being dead has many perks, such as not having to eat, drink, breath, anything that living creatures need, the undead don't. Oh and they only talk through Telepathy since they don't have any vocal cords and such to make sounds.
+Supernatural Traits: Eternal Skeletons are run by old magic, they are found to be much stronger, faster, and wittier than their common undead cousins.
-Necromantic Control: While the Eternal Undead are vastly superior they can be easily controlled by Necromancers through the use of magic.
++Magical Disguise: The Eternal Skeletons can wear the skin of any race and can become that race. So if a skeleton wanted to be a human, they place a human face on their skull and bingo you now have a human. This helps to hide the fact that they are dead and can not be killed on the spot for being a monster.


Magic Used: Ice/Thunder

Weapons: A steel Longsword

Flaws:
Without Morals: Being undead, Daeden doesn't seem to have any morals, or if he does they are extremely different than the common morals of a society.

Personality:
You would think the undead skeleton would be mean and evil, in actuality he is not. He is kind, scholarly, helpful, and pleasant to be around. He sticks to his decisions and isn't afraid to mock you or downright insult you. He's blunt when he wants and cryptic when he desires, it's almost like just talking to him is setting yourself up in some kind of game. The only thing wrong is his lack of morals, he seems to suggest the most logical option even if it is the most evil thing around, save a group of kids or a guard and he'd suggest the guard because they're more useful than a child.
paragraph or five bullet points minimum please)

Backstory:
Daeden doesn't know why he is alive, but when he awoke from his deathly slumber he was a skeleton and in a crypt. No Necromancers, no rituals, nothing, he just felt like he woke from a long slumber. Yet he held no memories except his name and that the idea he had a purpose to complete, though what that was is unclear. Having no reason to stay he left the place of the dead and to the world of the living, looking for his purpose.

Years rolled by as the undead learned the customs, races, and the malice they have for creatures like him. He soon disguised himself and continued forth seeking his purpose. He learned of silver gate and the competition it held annually? He couldn't remember but he felt like his purpose was there. So he traveled to the city in the hopes he could discover why he lived.

Themes:
Battle theme:

DVationz DVationz
 



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"I don't hate you. It's rather the opposite."

Vixa Dierlock


Race: Furraine

Subrace: Wolf

Age: 25

Gender: Female

Sexuality: Bisexual

Height: 5'8

Weight: 105 lbs


Powers​

Magic Used: Ice&Shadow

Weapons: Black blades that she wears as gloves so they appear like claws.

Flaws: Terrible memory, sometimes loses control of her own consciousness and actions, cannot fully control her shadow magic due to Ryan's tampering.

Racial Traits:
+Diversity: Due to the diversity of Furraine, they have many passive traits that vary based on their sub-species.
+Conditioning: As a race of semi-animal people, their hair and fat doubles as resistance to weather as well as fire and ice magics.
-Feral Tendencies: Being part animal, the Furraine are susceptible to going feral, the Furraine equivalent of going mentally insane.
++Beast Magic: A magic exclusive to the Furraine and other part-animal species, they are capable of taming beasts and their instincts. (*Furraine have unique magic that allows them to fully transform into the animal of their sub-species. They can also communicate with the same species.*)

Companions: Ryan (Female)
Ryan is a mythical creature that spawned from a shadow magic experiment long ago. Though they don't have an official name, they are known as shadow dancers, for they dance in the shadows. Practically a legend, they are an all female species, and only a limited number of them exist in the world. Only a person who has mastered the art of shadow magic can tame these devilish creatures. The exception would be if you are able to offer half your soul in return for a life-long contract.

They love to cause havoc and torment people, making them do things they don't want to. They live in the shadows, literally. Nocturnal animals, you won't see them set foot in daylight. They would die if they did. They are carnivores and generally hunt small rodents. But they can and will eat any living being, even humans. Looking into the eyes of these creatures cause you to become susceptible to hallucinations. Often they prefer to show you your worst fears in order to drive you mad, or to suicide so they can feed on your corpse. They are about the size of a fox.
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Personality​
Vixa isn't used to interacting with others. Because of this, any conversation with someone can come across very awkward. But she loves to observe and learn about the behavior of others. She's very protective of people she holds dear and she's a sweet person. But she's also very blunt about her feelings. This can sometimes cause her to seem rude without even meaning or realizing it.

She usually stands up for those who are unusual or mistreated. There's a part of Vixa that isn't the most normal. Whenever the sun goes down, her personality changes. She becomes more cold and cynical. It's a state where her selfish desires will overcome logical choices. During this time she even can be a threat and lose rationality. This is all due to Ryan's influence. More TBR...

History​
Vixa doesn't know too much about her past. She never knew her parents. Finding herself lost in a labyrinth forest around age 11, she can only remember the feelings of having family. But she cannot remember names or faces. It was a price she had paid for merging with a shadow dancer, aka Ryan. Those memories were removed from her mind. Vixa was dying in the forest and ran across Ryan. Normally Ryan would have waited for her to die, and eaten her for dinner. But there seemed to be a mysterious aura radiating off of her. Well, at least Ryan seemed to think so. So she saved her life and took half of hers at the same time. Giving her strength to hunt at night, Vixa was no longer a damsel in distress, nor was she entirely the sweet and innocent person she used to be. Vixa was already familiar with ice magic. She had learned it early in life. She had always assumed it was due to her parent's teachings. She honed her skills and she continued to live in the forest alongside Ryan, who later taught her how to use shadow magic. At 18, she decided to step out of the forest and learn the ways of humans and others like herself.

So what brought Vixa to Silvergate? She had caught word from a neighboring town of the glorious tournament. Though Ryan would have liked to "crash the party", Vixa is pleased to find the event is held during the day, where she can take part in watching the battle. She also wants to see what a festival is like and hopes to find other magic users to converse with.

Special Relationships?​
Vixa has a very special relationship with her companion Ryan. In order to tame this creature, she had to give up half of her soul. During the day, Ryan resides in her shadow. But as night falls, this allows Ryan to slip out. As her presence becomes more defined, it triggers an awakening in Vixa's soul and influences her to become harsher and think more deviously. Ryan is also the reason she has multicolored eyes. Though Vixa cannot speak to other shadow dancers, she can hear Ryan's voice in her mind. Ryan is very possessive, and doesn't wish for Vixa to gain any friends.

Theme Song​
 
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Name: Luca Flynt
Age: 21
Gender: Male
Sexuality: Heterosexual
Height: 5'9
Weight: 122 lbs
Race: Furraine
Sub-species: Cat
Racial Traits:
+Diversity: Due to the diversity of Furraine, they have many passive traits that vary based on their sub-species.
+Conditioning: As a race of semi-animal people, their hair and fat doubles as resistance to weather as well as fire and ice magics.
-Feral Tendencies: Being part animal, the Furraine are susceptible to going feral, the Furraine equivalent of going mentally insane.
++Beast Magic: A magic exclusive to the Furraine and other part-animal species, they are capable of taming beasts and their instincts. (*Furraine have unique magic that allows them to fully transform into the animal of their sub-species. They can also communicate with the same species.*)

Magic Used: Fire, Ice
Weapons: Claws, Elemental Sword
Companion(s): Lucia
Flaws: Reckless, Showoff/Boastful, Not at all large and in charge

Personality: God I'm Lazy
  • Boastful
  • Protective
  • Playful
  • Smart Mouthed
  • Very Caring
  • Very Compassionate/Passionate
Backstory:
Born to a rather noble family with another identical twin, Luca lived most his life inside the walls of Silvergate with his parents and twin, Lucia. Family life was great to be completely fair. Luca and Lucia saw their parents most of the time and even learned magic at a very early age from those two. Eventually, the twins were moved into an education system where they studied their own choice of magic. The goal was to have them both be successful mages like their parents and. . .Well in short, yes. That was exactly what was happening as the two chose elemental magic.
Luca wanted to experiment with polar opposites and already studying fire, he began to pick up on ice, wanting to see exactly what would happen if you mixed the two together. On the other hand, Lucia chose electric for whatever reason. Luca teased her for it and would always playground brag about how Ice is so much cooler (haha) than a jolt. Speaking of jolts, this is when the sibling's rivalry began. This exact moment. Right as Luca developed his smart mouth, Lucia developed the ability to shock her brother to submission.
In their later years, after their apprentice testings, the two decided that there was a better way to one up each other. The Magus Eternalism. This last one that came up, they competed in it with Luca finishing in 4th and Lucia in 3rd. They made their names stand out but unfortunately for this year, they missed the registration dates and were stuck spectating. What a way to spend the tournament.
 



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"What is it? Apologizing now won't earn you any favors."

Lucia Flynt


Race: Furraine

Subrace: Cat

Age: 21

Gender: Female

Sexuality: Heterosexual

Height: 5'3

Weight: 100 lbs


Powers​

Magic Used: Fire&Lightning

Weapons: An elemental sword
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Flaws: Temperamental, Pushes herself too hard

Racial Traits:
+Diversity: Due to the diversity of Furraine, they have many passive traits that vary based on their sub-species.
+Conditioning: As a race of semi-animal people, their hair and fat doubles as resistance to weather as well as fire and ice magics.
-Feral Tendencies: Being part animal, the Furraine are susceptible to going feral, the Furraine equivalent of going mentally insane.
++Beast Magic: A magic exclusive to the Furraine and other part-animal species, they are capable of taming beasts and their instincts. (*Furraine have unique magic that allows them to fully transform into the animal of their sub-species. They can also communicate with the same species.*)

Companions: Jico&Luca
Jico is a small mythical creature called a Chibano. They are a race related to hamsters. The size of a small bunny, the Chibano are normally docile creatures. They make excellent scavengers if trained well, but to be honest they aren't that smart. Tell them to bring you food and they will come back with a gem because shiny objects catch their attention. They are omnivores, but prefer nuts, berries, and everything sweet.
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Personality​
Lucia can appear sweet and innocent looking, and she tries to live up to that image. But she's prone to a bad temperament if she doesn't get her way. She won't go out of her way for others she doesn't care about or knows. But she's a huge animal lover, and would gladly risk her life for their safety. Lucia often overworks herself and pushes herself beyond her limits.

If she finds someone she admires or adores, expect her to be a tad bit possessive. Don't expect this woman to give up an argument easily. She's stubborn and holds grudges. She's also a little bit perverted and enjoys teasing others or placing them in awkward situations.

She comes across as more shy and curious until she gets to know you. Unless you piss her off first hand or she's pissed to begin with...then you are just screwed. More TBR...

History​
Born to a rather noble family with another identical twin, Luca lived most his life inside the walls of Silvergate with his parents and twin, Lucia. Family life was great to be completely fair. Luca and Lucia saw their parents most of the time and even learned magic at a very early age from those two. Eventually, the twins were moved into an education system where they studied their own choice of magic. The goal was to have them both be successful mages like their parents and. . .Well in short, yes. That was exactly what was happening as the two chose elemental magic. Luca wanted to experiment with polar opposites and already studying fire, he began to pick up on ice, wanting to see exactly what would happen if you mixed the two together. On the other hand, Lucia chose electric for whatever reason. Luca teased her for it and would always playground brag about how Ice is so much cooler (haha) than a jolt. Speaking of jolts, this is when the sibling's rivalry began. This exact moment. Right as Luca developed his smart mouth, Lucia developed the ability to shock her brother to submission.

In their later years, after their apprentice testings, the two decided that there was a better way to one up each other. The Magus Eternalism. This last one that came up, they competed in it with Luca finishing in 4th and Lucia in 3rd. They made their names stand out but unfortunately for this year, they missed the registration dates and were stuck spectating. What a way to spend the tournament.

Special Relationships?​
Lucia has one twin brother Luca. You could say he is her everything. Life with him is a constant competition, and she wants to prove herself better than him in any way possible. Often she acts as if she dislikes her brother, but at the same time doesn't approve if anyone tries to get too close to him. She also tends to cling onto him despite refusing to acknowledge any adoration towards him. She loves to shock him for no reason.

Theme Song​
 
Name: White Wolf (real name unknown)
Age: 20
Gender: Female
Sexuality: Heterosexual
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Height: 5'7
Weight: 126 lbs
Race: Half Elf

Racial Traits:
+Capable: Humans have thrived on their own resources and instincts for millennia. They're capable of making just about anything.
+ Enhanced Hearing
-Frail: Compared to other races, they're very frail and average. Without armor, they're not too tough.
++Magic Affinity: Unlike their pure race counterparts, Half-elves have an odd affinity for magic, and as a result can master 2 advanced magics should they choose to do so.

Magic Used:
  • Shadow Magic
  • Fire Magic
  • Has not started learning another advanced yet.(Plan to later in the rp)

Weapons:
  • knives
  • daggers

Flaws:
  • Loner
  • Unsure about herself
  • At times rude
  • Reckless

Personality:
  • Introverted
  • adventurous
  • speaks bluntly
  • stubborn
  • In some situations caring

Backstory:
Wolf was born to a normal family of farmers. She lived a normal life for four years, but one day a group of bandits ransacked her home. They took everything including her. They sold her to a clan called The Wolves or The Wolves of Rayden. They had planned to use her as a slave. For several months she helped the servants cook and clean. During the day she would sneak out and spy on the trainees. She loved watching them learn Shadow magic and how they grow in the clan. She was caught one day and was severely punished for it. One of the higher clan members noticed something in her and decided to test her in shadow magic. Most children weren't tested until age ten so it was crazy to hear a four-year-old being tested. She passed with flying colors and became the third youngest child to start training as a Wolf member. Today she is one of the best agents in the clan. She was sent to the festival to gather information on a few individuals.

The Wolves/The Wolves of Rayden- a clan known for there shadow magic. They are usually hired by people to gather information or retain things for them for a good price.

Themes:
 
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