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Fantasy The Divine Conquerors Ⅱ - CS

C
Created at
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"This is the new world, and I want you to conquer it. It is my gift and my revenge. Now take it for yourself."
Roleplay Availability
Do what you like with your character. Keep in mind that instant domination is no fun, so the one who summons your character can lock abilities that she (and us GMs) deem OP. Note that they abilities are temporarily locked and will be able to be used later in RP.

-Rules of character creation-
  • No time control
  • No other character control, unless its a very specific and discussed ability. You can control NPCs with this ability but the controlling of other characters always needs discussion first
  • Strength builds cannot go beyond lifting a mountain
  • Speed builds cannot be on the Flash level
  • No insta-kill powers
  • Telekinesis is allowed but in a limited fashion
  • If you wish to discuss these rules just come to the GMs
  • If your character can destroy a continent, we need to discuss it
  • All characters must have a chance of being able to defeat one another in battle or in some various given manner. This is also open for discussion
  • All characters need a way to permanently die (no reincarnation after death type of stuff)
  • Anything we missed, we will notify you if we see it
_
(* means it is optional)

Name:

(Picture)

*Aliases:
Gender:
Species:
Age:
*Written Description:
*Role: (The Noun; Ex. The Charlatan, The Thief, The Reaper, etc.)
Type: (New Summoned or Old? Only previous players can submit Old Summoned)
Personality: (At least one paragraph)
Motivation:
D&D Alignment:
Weapon:
Abilities: (The characters' powers)
Bio: (At least one paragraph if you want theirs to be revealed throughout the story)
Skills: (What they can do without the powers)
Strengths: (two at least)
Weaknesses: (two at least)
*Equipment:
*Other:
*Symbol:

Coded Variant (Optional):
Code:
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Character DirectoryS = Inactive

Vivica Utulla + Alice Everlast + Nameless + Tanya Brass + Jormangal + Ariadne Valentine + Bruuta (FantasyDoctor)
Ivan Federico (Snackofthefuture)
Orobo Coltsin (Snackofthefuture)
Kotori + Wakinyan (Juju)
Orson Pavalos + Sierra Rowe (StaidFoal)
Sakujo Honomura (Snackofthefuture)
Beth Revault (Snackofthefuture)
The Hollow Father (StaidFoal)
Mother Voorjaar + Patrician Skat Anotatos+ Lukas Nephas (Kaihaku)
Charon (YsFanatic)
Jason Howard (Solirus)
Rojy Erac (Solirus)
Auron Mell + Varium Vol (Bob)
Kana (YsFanatic)
POMA (GrieveWriter)
Heather Kamelotte (Pai Chan)
Junko Tanukana (Pai Chan)
Bai Ling (Pai Chan)
Aurora Del Rosario (Pai Chan)
Goodest Boi (Juju)
Csilla (Fluffykitty9000)
Clementine Uiop (Fluffykitty9000)
Nemu Qwerty (Juju)
Estrid Uthagard (Klicc)
Z4-N3 (Klicc)
Zasha van Alexei + Ashe von Varsoli (Bob)
Caedmon (Kaihaku)
Rook (Grievewriter)
Carmen (nighttimecatplayer)
Yunica (YsFanatic)
The Aedehana (StaidFoal)
Susan (Juju)
Wilson Myre (Lazaro1505)
Professor Membrane (Lazaro1505)
Hiba (Solirus)
Yamcha (Lazaro1505)
Baddest Boi (Lazaro1505)
Bastion Fortress (Snackofthefuture)
Sier (Remembrance)
Dirk Ault (Solirus)
Ullis Hrundu (Solirus)
Khaoul (Destructus Kloud)
Remus Alberia (Remembrance)
Manfred von Richthofen (Lazaro1505)
Midyiel (Judge_Vulxray)
Annie Vander (Bob)
Golem (Solirus)
Abelgard Müller (Lazaro1505)
The Men in Black (StaidFoal)
Rian Tabaal-Nosso (Remembrance)
Mr. Bombadere + Juicin' Jane (Grievewriter)
Vaux (Destrucus Kloud)
Isabella Nguyen (Kaihaku)
Aki Himeragi (Bob)
Hecate (StaidFoal)
Adonidas (Solirus)
Hakai + Hitori Kage + Vali Lucifer (Kai123)
Obito + Ain and Fenris + Erza Scarlet (Kai123)
Hazel + Joy Jumpymuse (StaidFoal)
Atalanta (YsFanatic)
Aditya (Damafaud)
Alarad Lang (Dystopianist)
Sylas Ziyni (TPBx)
 
Last edited:
Fantasy's Player Characters

(Thanks for the help Pai Chan Pai Chan )

Name:
Vivica Utulla

Aliases:
The Gods End, Godslayer, Battle Ender, Hellspawn Valkyrie, Scourge of the Gods, Ash Princess, Queen of Damnation, Principality of Domination

Gender:
Female

Species:
Original

Age:
965

Appearance:
08294f426150adc48247a43c35d1eb24.jpg


Role:

God Slayer

Personality:
Vivica is an unstoppable force. Once she sets her mind to something there's absolutely nothing that can stop her. No matter what you throw at her or anything else oh, she will complete her goal without any hesitation or delay. She is a very studious and mindful person. Everything she does is calculated and set to a specific purpose. She's not one for playing games or getting others involved in her mess. She will most likely be working alone as she doesn't think anyone else can keep up with her. That being said, once you have proven to her that you are capable, she will not mind taking you along on the dangerous things that she does. It takes much longer and much more work to earn her trust. Once you have it is a very fickle thing. Break her trust and she will never trust you again. There are no second chances for her. In life you only get one opportunity, so she only offers people one chance to prove themselves to her.

Vivica suffers from PTSD. Due to the fact that her entire life was a war, the stress of that war follows her everywhere. There are varrying things and circumstances that trigger her episodes. However, her friends and family called these instances the 'Valkyrie State'. In this state she is enraged and paranoid. She will lash out and anyone and anything in her path. She will also be confused and appear to be looking for someone or something. In order to calm her from this state she must be left alone and birds also help. For some reason birds are the thing that calm her down the fastest.

Motivation:
To become strong and live under no ones order or jurisdiction and to discover the truth and meaning of freedom

Alignment:
Chaotic Neutral

Weapon:
Executioners Rite (as seen in the picture) is a massive double edged sword that everyone else in the universe needs 2 hands to weild. It would not matter anyways as the weapon is magically inclined to only be lifted by Vivica. This blade has been called indestructible. This is because it uses the blood of those it kills to repair intself. On top of that, it is made of Organium, a metal so durable that the gods themselves used it to make the wall that protected them since the dawn of time. It protected them from the explosion that created all universes and everything that destroyed other universes.

Abilities:
- Super enhanced physical abilities. She is strong enough to push away a meteor the size of a small house from the surface of her planet, fast enough to cut down 15 lightning bolts in the span of 40 seconds and her cognitive abilities outrun military grade supercomputers. Meaning her ability to take in information, develop a strategy and apply that stradegy is faster than even a gods ability. Her durability is also uncommonly crazy. She has been hit with a boulder the size of a castle that was thrown on her. She was pretty hurt with a broken bone or to, but still ready to fight.

- Defiance is an ability that allows her to defy the basic laws of reality when it comes to certain things up to a point. If time is stopped, with a lot effort she can move even while it is stopped. If there is a dimension that has gravity able to crush you, after time her body can adjust to that gravity, but it will still be intensified up to triple normal gravity. If a heat is so scorching it can melt your very atoms, her body can adjust to allow her to withstand that insane heat, but prolonged exposer will still burn her. It makes her more durable, but even this ability cannot make her invincible. All abilities will still effect her, but they will be less effective. If an ability normally can kill an opponent in 5 minutes, it will take 30 minutes to kill her. Basically it is a durability enhancing ability.

- Abstract Multiplier allows her to multiply things that are abstract. Such as force, impact and speed. Abstract is defined as existing in thought or as an idea but not having a physical or concrete existence. This means that all emotions, thoughts and idea's are hers to multiply as she wishes. She could multiply the force of her blow so a small tap can hit like a truck falling on you. Or she could multiply your fear so you literally die of fright. The caveat to this ability is that abstract thing must exist in that moment. If she multiplies force there must be force there to multiply. This ability can only multiply up to as much as a weapon or her body can handle.

- Solid Step is simple. It allowed her to consolidate the air or water beneath her feet. Basically speaking, if she does not have something to step on, magic would intervene and allow her to step as though she were walking on solid ground.

Strengths:
- Unmatched in physical endurance and strength.
- Her insight and perception match that of a super computer.

Weaknesses:
- Massive amounts of rapid damage. It has to be laid down hard and fast. Her ability can only keep her going so long without damaging her more than helping her.
- Due to the way she was raised in war, she lacks social understanding and educate. She also suffers from major ptsd that sends her into a manic state of terror.

Bio:
When the explosion that created every universe went off, there was already gods. Sitting comfortably in their walled up Fortress in the middle of The Ether. The first universe that was created is the universe Vivica is from. This universe formed around to The Fortress that the gods called home. It is why her people were given the name Originals. It is because they are the original life forms. The very first beings of complex life outside of the Gods. Physically, they are much like humans. Actually almost exactly carbon copies. The biggest differences between the physical capabilities and life span between them. Humans lived up to maybe 80 years. Originals had a lifespan of up to 8,000 years.

Being that the Universe they called home was formed around the Fortress of the Gods inhabited, devoting yourself to a specific God was not exactly uncommon. In fact it was a rather practiced concept. Usually the god that you worshipped depended on the line of work you were in. However, these gods were not benevolent and loving beings. They were terrible and vengeful, but the Originals had no choice but to worship them. After all, it was all that they knew.

Eventually it came to the point that the originals couldn't take it anymore. They began to rebel against the gods. The world fell into chaos and the gods decided to do something about it. They created many different types of beasts. Animals that would slowly thin down the heard of Originals who didn't fall in line. It became necessary to get strong. If you didn't, you would die quick.

Somewhere in the middle of this chaos a woman was giving birth. Said she gave birth to a little girl and named her Vivica. The Originals had a prophecy. A prophecy that stated a lone Original would be born and they would be the one to free all people from the tyranny of the gods. This was her. This was Vivica.

As time passed the Originals grew stronger and smarter. They started forming actual organized armies rather than fighting in chaos. Growing up in these war torn times, Vivica had no problem adjusting to it. It was all she had never known. She grew up rather uneventfully. She was trained up to a certain age and then thrown right into the fight where she flourished among her kind. She was twice as skilled as others who had been fighting for three times as long as she had. She was a prodigy and her people knew it.

As she trained, day in and day out, a thought drove her. This thought drove every action she would ever make. What did it mean to be free? She was meant to be the savior. The one to kill the gods and free all people from their opression, but why? What would they gain from being free? It was all confusing, but she trained to do what she was told was her destiny.

Thing became even more hectic after the originals mine started to pull up Organium. The main reason the originals could not deliver a decisive blow to the Gods was due to this wall they had made of the same material. It was impossible to break with normal means. But this little bit of metal was the turning point. There was only enough metal to make one weapon and a few armaments. There was a large debate about who should recieve such a gift. However, they eventually decided that Vivica, the Hellspawn Valkyrie, should carry their hopes.

It took years. The greatest blacksmiths, mages, alchemists and craftsman the Original people had to offer, but finally it was done. The great sword Executioners Rite and the armaments. They were presented to Vivica, who was now only 450 years old. It was time to finally end the gods reign over the Original people.

However, Vivica was conflicted. She was conflicted about herself. She knew what she was supposed to do. She knew that there was something expected of her. What she couldn't understand was the reasoning. The Original people wanted her to free them from the planned fates the gods had for them, but weren't they doing the same to her? Expecting her to do some preordained thing under the pretense of consequences for not doing as expected. Was that not exactly what the gods were doing? It confused her so much, but she was trained for this very day. She knew nothing else and just needed to do it. It was all she had in this life.
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The seige on the gods began. Billions of Originals stood, ready for battle. The gods had an army of these beasts they made to kill the Originals behind the walls that guarded them. They were not worried in the slightest. They noticed the original fighters ushering up a single woman to the wall. They were confused, but it became very clear why this was happening. From the crowd came Vivica. She was still reveling in her anxious uncertainty about this world that the Original people dreamed of. They wanted a free world, but at the expense of her own freedom of choice. It seemed wrong on a fundamental level. But at this point, she was too close to back out now.

She walked up to the wall and just tapped her massive swords tip on the wall. It was just a tap, but that tap started a chain reaction. In a few seconds the wall fully collapsed. The war was on.

The army flooded the fortress the battle was immense, but the army of beasts was something the Originals were used to fighting. They slaughtered their way closer and closer to the fortress of the gods, Vivica leading the way towards the the gods. So close to finally freeing themselves on the back of the effort of the Hellspawn Valkyrie. But Vivica fought the entire battle still confused. To her, it seemed as though true freedom could only exist on the back of opression. Was there no way to have real freedom without someone else losing their choices in life?

The gods watched as ever closer the army marched. Their fear and rage and the defiant Originals festered. They would lose and they could see that. Their death was coming. They decided that if they would die, they would take everything with them. Coming together they spoke forbidden words. As they spoke an ord of black energy formed. It grew larger and larger. Eventually sucking in everything around it. Dead corpses, land and trees and even the living started to get sucked in. The original people ran. Most did not make it far before being picked up by the force. It grew and grew. Once it finally sucked up the gods that it was created from, the coalescing energy imploded.

Darkness, silence. An empty void with nothing but black forever. In this void with nothing in it floated a woman. Vivica. She could hear nothing. She was damaged and almost ready to go, but no. She would not get the gods to satisfaction of killing her. She clinched her sword and slowly opened her eyes. Just beyond her own floating body in this void was something unspeakable. A creature. A reality eater. A long tubular mass of black clouds and energy. The mere sight of this thing sickened her. She could tell with one look. This was the creation of the Gods. The last insult to the original people. A creature created to destroy realities, made up of their world and them. Vivica would not allow this thing to exist. Her Defiance was allowing her to survive in this void. That being the case, she could fight.

She used her solid step ability in order to move. With a guttural scream that only she could hear she ran through the void, commencing a battle with this Blasphemous Abomination on reality. She would run, taking as many strikes that this Beast as she could. Using her ability to give it as much force as her sword could handle. The creature was not happy. Vivica would keep it from moving on to the next World to devour. So the battle ensued. She would strike it and it would strike back, hitting her with as much force as it could muster. It rained on for so long. She had to fight against this creature and the void that was constantly trying to suck the life from her body.

She couldn't remember how long she had been here. It was a blur how long she was fighting. How long had it been since she started fighting this creature? She couldn't remember. But if her knowledge of how long it took her to get to 450 years old was correct, she was almost pushing 1000 years old by now. she has been fighting this thing for over 400 years. How long could she last? The void was constantly trying to suck the life out of her. No matter how much damage does she do to this creature, this monstrosity, it never stopped. What was she to do? She was wounded and on her last legs. She could not keep this up much longer.

On top of this, her mind was still filled with doubt. What did it mean to be free? It had seemed that all of her life, no matter who claimed to be right, freedom was carried by oppression of others. Was that it? Was the good that she fought for her entire life only possible through suppression of others? Was that what she was about to die for?

No. She refused. She would not die this way. At the very least she would not die before she could truely discover freedom that is not carroed by the pain of others. It was also out of the question to die before this abomination was destroyed. She grit her teeth, using two arms she could barely hold up her sword. With another beast like scream she took off towards the monstrosity, fully aware that this was most likely where she was going to die.

Then nothing but light filled her view. She did not know where she was or where she was going. She certainly didn't think that she was being summoned to a different world. However, she would face this challenge the same way she faced every other challenge. Sword in hand, ready for any fight that came her way.

Skills:
- Expert Sword Fighter
- Combat Tactician
- Leadership

Items:
- One artists notebook.
- A pack of custom made art lead pencils.
- Long cloth used to wrap around her blade.

Theme Song:


Other:
Vivica does not know this, but her birth was something the gods tried to prevent. So her entire existence is a miracle even the gods could not stop or predict.
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Symbol:
745e471aa2fa65cfb9aad2b7b7f75f1f_magic-circle-png-download-900845-free-transparent-magic-_900-860.jpeg

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Name:
Alice Everlast

Aliases:
None

Gender:
Female

Species:
Human

Age:
22

Role:
Politician, Economancer and Guardian of Astor

City of Astor:
C%20-%2003%20-%20Large%2002.jpg

At the peak of this city it was the absolute Powerhouse of the world. It spanned over 100 miles and was home to millions of people. The economy was booming and no other place could stand against it. The coin floating over the center of town is a Tracker of the money that is being filtered into the economy. The higher the numbers, the more powerful The Economy based Powers Alice can control.

Personality:
Alice is actually a wonderful person. she cares deeply about anybody who calls her City home. After all, their happiness is exactly what powers her. Despite that she is a calculating woman. Always waking every option she has. She makes the smart decision in order to keep everything in check. She can be your best friend or your worst enemy. It is up to you to decide how to play the card she deals you, but play them carefully because there will be no other hand.

Motivation:
Protection of all those who are inside her City.

Alignment:
Lawful Neutral

Land Amount Based Abilities:
As a passive ability, when she is inside the borders that she controls, all of her strength is doubled. She can use her abilities outside her borders, but the strength will be nothing compared to what she can do inside her borders. Her physical abilities are also boosted to super human levels in the city.
This ability allows her to control the type of powers that are easily accessible to the people inside the borders she controls. This is less about controlling the specific powers, but she can manipulate the energy within the borders of her City so that it is easier to use one type of ability than another. For example, if she is using ice magic and an enemy is using fire, she can make it to where the very Life Energy in the city supports ice magic over Fire magic. It will not make it impossible to use a different type of magic, but it will make it harder to control your magic if you are not using the specific type of magic she is empowering.
Meaning the 'Voice of the Populace', this ability is more often seen as just pure luck. No matter where she is in the city, it seems that nothing can impede her path. People move out of the way, lights turn green, Transportation shows up wherever she needs it. This is not luck, but rather an ability. This ability shows that the city itself and its spirit has chosen her to be its voice. Think of it as a cleric who has been blessed by a certain specific area and now knows everything that goes on in that area. The city is hers, so she will never be impeded in the city.
While the city usually has massive walls around it, in the event that the walls are not effective, she can use herself or another as a battery to create an energy like Dome over the entire city. The Dome takes after the person that is powering it. Such as life, one person is not the correct answer for every question. Sometimes, if you have the wrong person acting as the battery for the Dome, the Dome will be ineffective and will not last long.

Economy Based Abilities:
Note that all Economy based abilities cost money. The money she is able to use for these abilities can be displayed on the massive golden coin floating over the center of the city.
Cost: $1 up to $1000

This ability costs the least amount of money. It allows her to use energy to create weapons, blast attacks or waves of power to overwhelm an opponent. Each one of these attacks look as if they are made out of the black bills that are the city's primary currency, but are surrounded by a green light.
Cost: Dependent

This ability allows her to summon creatures known as 'Assets'. These creatures have a range of abilities that they can access via payment that she makes to them. While she can technically summon any type she wants, she generally sticks with two. One being a group of green fireballs she calls Wisps. They cost $100 for a group of 10 and $3 per attack. Her most powerful summon is a creature that takes on the form of a little girl. However, do not mistake its appearance for lack of power. It costs $2.2 million to summon and each special attack costs $900,000. She is called Cannibal.
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This is a very situational ability. There are not many opponents that would require the use of this ability. This ability allows her to pay $5 billion to transform the coin floating above the center of the city into a movable weapon. It takes the shape of a statue she calls '1,000 Type Guanyin Bodhisattva.' This monstrous statue can move anywhere outside the city. Alice can control its movements and attacks. She can control which arm attacks at any given point. However, each attack costs aywhere from $1 million to the entire stock of money in the economy.
b29a26dcd5ae7b8bbc4329725b2e13569c797aa8_hq.jpg
Strengths:
- Her business mind and logical thinking leaves her one of the greatest strategists around.
- She is a general philathropist in her city. As such, she can develop connections easily.

Weaknesses:
- She and her original people are sealed to the city. The only way to move is to expand the city.
- Her social standing makes hiding very difficult. Since she can only stay in the walls of her city, there is no way to escape her own status.

Bio:
Born to a world that was like fantasy and science fiction collided, she knew that she would need to fight to be able to live. The world she was in cared more about power and strength then they did anything else. However, she was not a Brute Force type of girl. That just seemed like a waste of effort. After all, politicians manage to live in the lap of luxury without even lifting a finger. From a young age she saw that fighting with intellect and strategy was a far better way to go about things rather than just fighting.

She worked her way through School and eventually made her way to college where she majored in political studies and minored in investment banking. These two education's were all that she needed. They were the base work for her plan. It was around this time that she noticed something. Within the boundaries of the home that she had bought, she had a much easier time with things. Nothing ever went missing, everything was right where she needed it to be and her physical strength was above and beyond. It was then that she decided to go get tested to see if she had any abilities. Once she learned exactly what her abilities were, she knew for a fact that she was on the right track to making sure that she would be Undisputed.

A few years after graduating top of her class she got a job as a lawyer. Using her connections as a lawyer she eventually became a judge and soon a senator. she climbed her way up to the top. Eventually making it to the Parliament House. this gave her an open way into the election for Guardian, the position given to the person who holds the most power in the city. It was a tight race, but with her socializing skills and ability to make everything seem as though it was for the best, she won the spot of guardian.

As Guardian, she officially controlled the entire boarder of Astor. This made her the most powerful individual in the entire city. Under her rule she quickly expanded the city to cover its over 100 mile radius. The economy was sprawling and her power was unmatched.

But it was not to last. When one draws so much attention, people are bound to notice. Many kingdoms came together in order to stop her. She fended them off for over 3 weeks, but eventually her funds ran out and they set up too many sites in the city for her to claim the land. They had systematically wiped out her funds and her borders. Eventually she was no match. She sat in the City Center as the most powerful Mages bombarded her City with a massive meteor. She saw nothing but Darkness until she opened her eyes. Now she was in a new world with only a fraction of her City and people remaining. What with this new world offer? Perhaps this world would be more fun easier to live in than her old world. Only time would tell.

Lore of Her World:
Luffania, a place of supernatural powers called "Gifts." There, the residents use Gifts to play high-stakes games known as Present Games so as to earn wealth and prestige for their communities. So, Alice was a member of the community Astor and resolved to make it the best. Gifts can be anything from Items with abilities, magical or scientical items, powers and abilities.

Skills:
Politics, Investments, Leadership, Strategy, Tactics, Magical and Physical Combat

Theme Song:


Symbol:
floral-clipart-symbol-10.png


Name:
Unknown

Aliases:
Calamity King, King of Salt, End of Days

Gender:
Male

Species:
Being of Yin

Age:
As old as complex life itself

Appearance:
215c77b76a7b46363e7c3047ff0c4b43.jpg


Role:
Prophesied Ender of all Life

Personality:
He does not really have a personality. Rather he is almost completely emotionless. He is driven by pure logic and has no filter. He simply says what is on his mind. He also understands that he was created for the pure destruction of all complex life he came in contact with, but doesn't understand why he keeps questioning it. His curiosity gets the better of him and sometimes he forgets to complete his mission. He finds life interesting on a fundamental level. Everything in a constant cycle of death, but still they struggle so hard to live. It is very fascinating to him. He will go out of his way to do something that he already deemed illogical for the pure sake of seeing where things are going. Perhaps he is looking for a good enough reason not to kill everything. Or maybe he is just defective. He will never really know.

Motivation:
He doesn't know. Why does he feel the way he does? What is the point of eliminating life? It doesn't make sense. He knows he is supposed to take life and turn it to ash, but why? It makes no logical sense, so why must he do it? It would appear that there is no other reason for his existence, but if that was the case, why is his objective so confusing?

Alignment:
True Neutral

Weapon:
Body and Skills

Abilities:
As a Being of Yin he has a few simple abilities. Such as superhuman strength, speed, durability, agility and stamina. On top of this he has a regeneration ability. Not even cutting off his head is a definite kill.

Specific Abilities:​
Life Sapping Touch: His very touch has the ability to drain life. He can choose to do this at whatever speed he prefers. The end result will the same either way, lifeless husk of ash. However, the speed that he can drain someone is limited. He can make it drain fast, but only to a point where it takes 5 minutes to fully kill someone. This number changes based on the size and complexity of the living thing he is touching in order to drain.

Dark Matter: As the pure antithesis to all life, so to is his physical matter the opposite of matter. Known as anti-matter, the physical composition of his body is highly dangerous. When he decides he can release the controls he has on his form. The dark matter of his form makes contact with ordinary matter and there will be a violent reaction. Every atom will begin to detonate, slowly disassembling whatever he is touching on a molecular level. It just looks like what he is touching slowly turns to ash. Dark Matter is more of a trump card. It disassembles ordinary matter, but at a cost. Since dark matter can disassemble ordinary matter, the reverse is also true. He's strong enough to resist full disintegration, but it is pretty much guaranteed to kill him if he uses it too much.

Energy Flow Manipulation: All the world and all the things are made of two separate Energy's. There is Yin energy, negative and out spreading. Then there is Yang energy, positive and concentrated. He has the ability to manipulate both kinds of energy. Granted, he is a creature made of pure Yin energy, but he can corrupt Yang energy. The downsides of this is that the more Yang energy he disrupts, the more evil can take root in society. Such as greed, anger, murder, jealousy and all other negative emotions. He can take this a step further by using both energies in energy based attacks. He can give it physical impact or just attack the natural flow of this energy inside living beings to cause enormous pain, knock them out or even kill them. That being said, the attacks and manipulation are limited to the amount of Yin energy in the area. If he is anlone or with someone else, there will not be enough to manipulate beyond modifying his own energy to boost his strength, speed or even harden his body.

Locked Ability:
This form is the ultimate manifestation of what he is. It is the form that marks the end of all life in every reality. This form outputs more Yin energy then anything else that has ever existed. This means he can use his abilities limitlessly. He can change his size to that of a giant and his attacks are unparalleled in destructive power. However, that is not what makes him so dangerous. This form allows him to take in yin and yang energy on a massive scale. In this form he could drain the yen and yang energy from every living creature on a single planet in a matter of 10 hours. The reason this is so scary is because yin and yang energy is the very energy of life. Once all the energy is sucked from a living being, they will turn into Ash. This form is the true manifestation of the Destroyer. This form means the end of all life so that new life can start again.

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Strengths:
- He is most effective against organic life. If it comes about naturally through nature or magic, he is capable of killing it.
- His ability to sense Yin and Yang energy makes him a very accurate judge of character and lie detector.

Weaknesses:
- Divine, Holy and Radiant magics are very capable of hurting him. They defy natural law and are therefore outside his realm of effect.
- Dark, Unholy and Demonic magics have the same effect.

Bio:
There was no real birth for him. The instant complex life came into being and started out putting Yin energy, it began to compile in a completely separate existence. This existence was dark and corrupted. It was cold and lifeless. For some unknown reason, this Yin energy began to compile into various pockets. Varying in size across this endless cold void. This was the beginning of the creation of the Beings of Yin.

As the negative energy continued to be pushed out by the living creatures, these various pockets of negative energy began to compress even more. Centuries, Millenia and the entire lifespan of multiple galaxies passed by. The negative energy coming from all these living creatures from all different realities was still coalescing in this space. Starting to take humanoid shape. These shapes turned out to be very dangerous. In one universe, a few billion of these shapes fell in. Their mere presence in that universe created a phenomenon the living beings of that world called "Black Holes". However, something so extraordinary was starting to happen. These beings, some of them started to develop thought. In the middle of this cold and desolate reality was a being much different from the others.

This Being of Yin was active and moved freely in the space where the others of his kind simply lay catatonic. As this featureless humanoid traveled through this broken reality he began to discover things. He discovered that he had an insatiable urge to erase life. He discovered what life was by gazing through a rift that opened between the multiple realities. He also discovered that by touching the others of his kind he became more and more powerful. All these thoughts ran through his head. All of them focused on the eradication of life. However, upon looking through these Rifts that would occasionally open between realities, he would watch Life. He would watch children grow, plants live and then die. He would watch as these living creatures did such insignificant and illogical things. There was no need to make life complicated. It was simple. Live and then die. What was he missing? There had to be a reason that all of these more complex life-forms desired so badly to pursue happiness. It was something he couldn't wrap his head around.

It was Millennia before he was the only one of his kind of left. The others had either disappeared or he consumed them. The more power he consumed, he noticed the more complex his body became. Eventually taking the form he has now. Of course, he had spent most of this time looking through Rifts between the realities. Still pondering these question. What was he missing? It seemed so illogical to advance so much just to die. Yet all of these complex life-forms across multiple different realities chose to struggle in vain against the grasp of death. It was confusing to say the least.

One day he was looking through the Rifts, trying desperately to understand all the questions he had in his head. To discover why he felt so adverse to completing the task he had known from the day he was formed was his duty. As he looked through the rift he came upon small child. Looking through this Rift, he could see this child was on her knees by her bed with her hands folded, talking to someone. Someone she referred to as the "Creator" and "All Mighty King". She seemed so confident she was talking to her creator. In fact, he could see the amount of Yang energy she emitted become stronger as she was talking to this creator. Perhaps if he did what she was doing, maybe his creator would answer him.

He copied her movements. Closed his eyes and spoke for the first time in his eternity of life "Creator, I am confused. I feel the urge to destroy life, but still I question it. Complex life has so much I don't understand. They are illogical and focus their time on meaningless things. Please help he to understand these thoughts and tell me what I should do."

After a moment he opened his eyes. He didn't react, but he was perplexed as to why he was in a new world filled with life. Was this his creators way of showing him the answer? Or was it just mere coincidence? He had no idea, but he figured that he may as well use this opportunity to figure out all his questions. Perhaps then he could make a proper decision.

Skills:
Combat and Killing

Equipment:
N/A

Symbol:
sigil-of-baphomet-symbol-art-symbol.jpg


Theme Song:
 
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Rifle by Skiorh on DeviantArt



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6'1
Name: Ivan Federico
Gender: Male
Species: Human(???)
Age: 23
Sexuality: Heterosexual
Alignment: Neutral good

Personality: A friendly and warm fellow, Ivan likes interacting with people and enjoys the sound of conversation. Ivan himself isn't actually that much of a conversationalist but he enjoys starting a conversation and watching where it will go. Believes that everyone deserves a 2nd chance and thinks the death penalty is a little too harsh, ironic considering his powers. This doesn't mean he hasn't engaged in some fatal violence as with his looks and abilities there have always been individuals who would prefer to see him dead. Can be a bit self-conscious of how he looks but he's getting over it, sort of. His appearance is... intimidating, to say the least, downright scary if we're being entirely honest. Enjoys action but not necessarily violence, he likes the thrill of adrenaline and the excitement of risking your life for no reason.
When not seeking out adrenaline or a new conversation, Ivan is quite easygoing and relaxed holding a slight smile on his face the majority of the time.
Despite his thrill-seeking ways, Ivan does not desire to put his friends or family in harm or influence them towards it. He's sort of like a team dad basically, and he really cares for his kids. A staunch communist who believes in every man getting their share; He will fight to protect the working class if need be. His old world was an excellent example of end stage capitalism, with super powered private armies controlling the common man's every move.

  • Has an appreciation for his friends
  • Can be sentimental

Likes: Having an easy/casual option, talking to people, boiling hot tea (only likes it if he's burned off all his taste buds by the end.

Dislikes: Being ordered around rudely, self-absorbed people, Reddit

Aliases: Cowboy

Role: The Balanced Gunslinger

Power: Trigger Finger- Has a large gun that will reappear on Ivan’s person should he lose it. Having this gun increases Ivan's physical capabilities and tactical sense. The gun itself can fire pretty much any sort of modern projectile along with a weirdly futuristic laser Ivan likes to call the "Spartan Lazer" for nostalgia reasons. These projectiles can range from blanks, to armor piercing bullets to tank shells and even potentially ICBMs though Ivan hasnt delved into unlocking this part of his ability as he already deals with enough issues related to his powers.

Power Explanation: The gun was a genetic gift from Ivan’s father who is currently missing in typical main character parent fashion; Of course he's missing in Aruba and told Ivan not to look for him as he'd be knee deep in hallucinogenics due to his recent divorce from Ivan’s mother, but the details are unimportant. Ivan’s father himself doesn't have much of an idea of how the family ability works, which is rather frustrating for Ivan but he deals with it. Ammunition is finite based entirely on how much excess energy Ivan has and can be refilled using energy drinks, high carb foods and pretty much anything with caffeine in it or that will bring an energy buzz.

Bio-
Born in a world of superheroes and villains, Ivan holds an ability considered by many to be unfairly powerful. And with beings on his old planet that could wield fire at their fingertips and toss cars around without breaking a sweat, that is saying something.
Details on Federico's life are extremely limited as his father stayed on the move while he was a child, likely to avoid rivals and assassins. Continuing on that note, his father was believed to be the notorious hitman Grenadier. Home-schooled by his father as Ivan’s powers were very apparent from the beginning with them manifesting 3 hours after his birth. Ivan's father believed public schooling or anything that could put him out of sight for more than an hour or two would've been a bad decision considering his job and Ivan's looks. After completing his education with his father, Ivan ventured off into the world as an unwilling mercenary in South America. For a time, he believed it was the only job for someone like him; Then a business firm from the states approached him. Bodyguard work became his new calling for two years, protecting individuals in the nation from other supers and hostile forces in general. How he came to be aboard the alien ship mentioned in his first post might be explained, idk it'll depend on the RP.
Called into this new world after an explosion the likes of which Ivan had never seen, Ivan has decided that the best course of action as of the moment is to gather allies and amass as much power as he can. He hopes to eventually reach a point where his followers will do all of the work so he can sit back and smoke a pipe without fear of interruption.

Symbol:

Type: Old Summoned
Strengths: The Gun can be used as any sort of firearm ever developed. Very determined and pursuing.
Weaknesses: Can have his some of his powers disabled by strong emp weaponry. A bit of a drug addict.

Theme:
 
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Orobo Coltsin

-The God Talon-Scipio-

Looks to be in his mid-twenties, around 400 years old

5'9, 140 lbs
Gender: male
Species: Vat-grown human
Role: The Freak Summoner
Sexuality: Straight Asexual

Personality: Emotionless and cold with a methodical and sterile view of the world, Orobo is a borderline psychopath with an aptitude for summoning demons and mutating himself. Efficient in his actions with all his movements directed towards his goals, Orobo has no time for petty games or reasoning, he will gladly sacrifice his creatures and his own well being if it means the furthering of whatever plan he has in store. This doesn't mean he's utterly uncaring, Orobo just has no idea how people are supposed to behave towards each other. A sadomasochist with a habit of destroying buildings with the monsters he summons, Orobo once looked up to a hero of his old world with a near fanatic obsession. This hero was the King of the monsters and the scourge of the land of the Rising Sun, Godzilla! Later on, he found out the King of Monsters didn't actually exist, the revelation causing him immense emotional trauma and resulting in a second awakening of his abilities. He slightly fears this second power-set as he doesn't have much control over his mutation abilities. This manifests itself occasionally as a self-confidence issue and as a set of irrational phobias he shouldn't really be afraid of.
- Drinks unhealthy amounts of coffee
- Enjoys a good mystery novel
- A fan of melodrama


Motivation: To find or forge a family and become King of the Monsters
Alignment: Chaotic Neutral leaning towards Chaotic Evil
Strengths: Very dominating personality and will. Can mutate flesh to adapt to situations.
Weaknesses: Weak to holy and light magic. Can be an arrogant bastard.

Weapon: His skin is etched with near 2000 perma-tat grimoire spells, more than half of them he still doesn't understand. Several activate automatically as a sort of energy shield and many can be used to shapeshift limbs or even his whole body into weapons and monstrous forms.
Abilities: Bears two major abilities currently:

-King of Monsters-
Can summon a large assortment of demons based on how much energy he has. Currently stuck on one major demon or 3 minor demons but will most likely reach a point if allowed where he will be summoning hundreds of monsters of all levels to fight for him.

-Freak-
Can mutate any aspect of his body but the issue with the ability is it won't always revert when Orobo wants it to. Can sprout extra limbs, enhance muscles, sharpen bone, use and increase the iron in his blood. Compared to “King of Monster” this ability, “Freak” is dangerously unstable.

-Demon Touch-
:Locked:
Orobo can transmit a flesh eating/mutating disease that can transform others into loyal thralls and subjects.


Skills:
-Smart and ruthless with a will to win-
-Excellent Memorization skills-
-Accustomed to intense pain-

Equipment: Just the cloak and grimoire from his wars in the old world

Other:

Bio: Grown in a test tube covered in satanic runes and devil-tech for a war of the end times, Orobo was raised in a lab environment with few role models and even fewer friends. During his rare time off from testing, Orobo would sneak into a break room for the scientists of the installation and watch segments of old recordings. Among these recordings was a tape of an old Godzilla fight movie, Godzilla battling one monster after another to defend the humans from destruction. Orobo made Godzilla his role model, using the strength and determination of the gigantic lizard as inspiration in his own times of peril. Orobo after 30 years of violent and painful testing, was deemed fit for battle and sent to fight in the Armageddon war. Conflict between man and the divine, Orobo as one of humanity’s last defenders against an insane God of the Heavens. Orobo battled unthanked and as a slave for several hundred years, repairing his body through mutation and the lab’s many vat-grown limbs and organs in order to stay alive. Orobo died as he lived, suffering and fighting for a cause he barely understood or believed in, filled to the brim with hate and anguish at the eternity of violence he had lived through. Orobo swore with his last breath, bleeding, alone, and in pieces, inside the ruins of an empty and abandoned hospital, that if he had another chance, he would be king. Orobo would be the one in control, Free to fight, die and live for whatever cause he wished, just like that damn reptile, Godzilla.

Type: Old Summoned

Theme:


Symbol: A cross wrapped in spiked chains with a skull nailed to the center


 
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Kotori



  • Name:
    Kotori

    Aliases:
    Keeper of the Heavenly Beast

    Gender:
    Female

    Species:
    Chosen

    Age:
    20

    Role:
    Storm's Deliverance

    Type:
    Old Summoned



    1551010857_kirin1.png
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Wakinyan

  • 263e842fa6e1b72c7a98447b3c8fbe6c32c7aeedr1-1316-2048v2_hq.jpg
    Name:
    Wakinyan​

    Aliases:
    The Heavenly Beast, Heaven's Wrath, Storm Spirit, Pale White Horse​

    Gender:
    Male​

    Species:
    Divine Beast (demigod)​

    Age:
    Unknown. Even to him.​

    Written Description:
    He stands at about 13ft​

    Role:
    Storm's Retribution​

    Type:
    Old Summoned​
 
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  • 1603058999523.pngName: Orson Pavalos
    Aliases: Tin Man
    Gender: Male
    Species: Human
    Age: 41
    Role: The Grand Inventor
    Type: New Summoned

    Personality: Orson comes across as jovial, energetic and charismatic. Like all corporate elite and high-functioning sociopaths, he is persuasive, appears trustworthy and disciplined, and has the ability to make you feel like the most important person in the world. However, he will cheerfully rob you blind, seeing human interaction mostly as a game of attrition, where winner takes all. He takes great pride in his inventions and does his best to ensure that they are the best they can be, even if he must "disrupt" a competitor to do so. He never puts blame on himself, and sees money-making opportunities as one of his top priorities, wavering just around loyalty. Though he hails from a fanatical kingdom and shares their beliefs, he isn't forceful of them whatsoever. When not conducting business or facing any "slander," Orson is a kind man who does his best not to start anything rash.

    Motivation: Establish himself among the world, and money

    Alignment: Chaotic Neutral

    Weapon:
    The War Suit -
    Folding neatly in a suitcase, Orson's most prized invention is his War Suit. It is the only model that exists, and it allows him to fly at high speeds, fire missiles and grenades, rain fire and arc bombs, and cause mayhem with agility. Its turns are wide and slow, and runs on rechargable battery packs With the Sierra's help, the fastest he can put on the suit takes around two minutes.
    1603059031204.png

    Bio: Orson was born to an ordinary middle-class family in the capital city of Berle, the jewel of his kingdom. As it was with every other citizen, he was taught at an early age to obey the nation's saving grace of electricity and the Ubermensch. As a teenager he showed all the signs of a high functioning sociopath: charming, charismatic, extroverted, and above all, trust-invoking and inspiring, a born leader and a first-rate charlatan. Besides that, his brilliance shone brightly; he'd already created doll-sized, sentient clockwork robots to keep himself company. Before he could graduate, a polio epidemic swept through the kingdom. His leg withered and died, and he spent months lying in bed, waiting.

    Months later, he was left with a permanent limp as he continued through classes, his genius mind unhindered by the paralyzed limb. People who knew him would recognize his perseverance as inhuman; something to take after. It was as if he brushed off a mere scratch. As Orson grew older, he saw through the patriotic brainwashing of the government; how they fed into the lies that the Ubermensch devoted their entire lives to. And what did he do about it? He used this information to word and manipulate his way across the hierarchy, spitting in the face of his family and peers as he ditched them for a greater path to the future.

    Soon, he established a government-funded corporation known as Kotlin Industries. Orson and his corporation advanced the technology of the kingdom. The kingdom used hundreds of his inventions in conflict or "peace-keeping" duties, which has claimed lives numbering in the millions. All while Orson rested peacefully on piles upon piles of profits. Due to his ineffective polio leg, Orson hired an assistant by the name of Sierra Rowe. He saw her proficiency in engineering and the raw passion she had in bringing ideas of machines and armaments to life, and she instantly became a trusted ally beside him. Whether the affectionate way he treats her is a facade is up for debate.

    It wasn't enough for him, though. He couldn't resist making some illegal money on the side and launched a complicated version of a classic Ponzi scheme and over the next decades embezzled billions of pounds of gold from his criminal activities to the public. Soon enough, the Grand Inventor was accused of billion-dollar investment fraud against the people of Berle. The government—strained in their resources and military because of the rebellions—relied on Orson's company to continue fighting, and they failed to deliver justice for the lives he ruined. The dozens of assassins sent after him were outsmarted and slaughtered, especially thanks to his assistant, Sierra.

    Skills:
    Genius Tinkerer -
    Orson excelled in engineering and inventing, and was responsible for most of his kingdom's crafts and military weapons. He can easily patch devices and provide maintenance. If the technology is outside of his range of knowledge, he is more than willing to experiment and learn.
    Silver Tongue - As stated, he is persuasive, appears trustworthy and disciplined, and has the ability to make you feel like the most important person in the world.

    Strengths:
    -With his war suit, Orson can fly as fast as a fighter jet and expertly manuevers around in it.
    -He can save face and rationally think even in the most dire of situations.

    Weaknesses:
    -Without his suit, Orson is a fragile human.
    -Orson's suit runs on battery packs and can spend up to five hours in the suit before it needs to be recharged.

    Equipment:
    -A cane for his limp
    -A suitcase to hold his War Suit

    Other:
    -Orson was once married and later divorced. When the wife died of cancer a decade later, Pavalos cynically conned his estranged, teenage son out of his inheritance.
    -Due to the polio epidemic on his world, Orson walks with a permanent limp on his left leg.
 
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Name: Sakujo Honomura


Sakujo in action.jpg

Aliases: The Dark Oni, Butcher of the North, Pride of Honomura
Gender: Male
Species: Samurai
Age: 117

Appearance:



Sakujo Honomura.jpg


6'1, 170 lbs

Role:
The Future Samurai
Personality: A bold and powerful warrior, Sakujo is dramatic and theatrical, with a flair for the eccentric as well as the violent. He is a warrior of Bushido, through and through, but this Bushido is far different from that of Japan’s; It is the Bushido of planet Shogun, the samurai world. Sakujo lives by his code and follows it to the letter, he will only deviate from it should the situation threaten his life, as survival is most important among the samurai of Shogun. To survive is to triumph, and to triumph is to be samurai. Sakujo is a man prone to extremes, laughing loudly and crying deeply, his emotions hold much sway over him and this is quite obvious to others. Sakujo is every sin and every virtue to the extreme, shouting and screaming his way to power with a will that is completely unbreakable. No matter what handicap is placed on the samurai, he will always overcome it. Loves his vices and his virtues, Sakujo finds that which is beautiful immensely attractive, and will oftentimes attempt to get whatever it is into his harem. Gender doesnt matter much to Sakujo so long as his mate is amazing.

Motivation: To unite the land and become Shogun
Alignment: Chaotic Neutral
Weapon:
The Zoku blade-
A weapon passed down to Sakujo by his father and his father’s father. The weapon is a powerful samurai blade of Shogun that can manipulate Bushido energy to make it nigh-unbreakable. The blade carries other secret abilities and strengths that highlight its intense power.
Seppuku blade- A ceremonial blade passed down through time to Sakujo from his ancestors. Has only been used for suicide thrice and has more often than not been a secondary blade for self defence for Sakujo.

Abilities:
Bushido Energy-
Sakujo can enhance himself and his body using bushido energy, an energy force that flows through all things, living or inanimate
Strength of Shogun- Sakujo carries the immense strength of the noble class of Shogun and as such is strong enough to rip living beings to shreds with his own hands, punch through stone and lift objects many times his size and weight.
Wisdom of the Forefathers- Carries ceremonially implanted wisdom and intelligence amplifiers gifted by Sakujo’s mother and grandmother. These along with the intense schooling all go through in the noble caste of Shogun have made Sakujo an intensely intelligent and cunning man, despite his eccentricities.
Homeland Jujutsu- Sakujo was trained in the arts of sorcery by his grandmother and is as such a powerful spellsword, casting magics and jutsus with ease and precision.



Sakujo Honomura 2.jpg


Skills:
-Can fall asleep near anywhere near instantly
-Adept cartographer
-Talented and tested strategist
-Empathetic and wise
-Can go extremely long amounts of time without food or water
Equipment:
-Armor and maintenance tools
-Whetstone
-Noble Warrior’s backpack
-Provisions for war

Bio: Sakujo was born a samurai on the world of Shogun, a planet of strange magics, technology and warfare. Born to the noble family Honomura, Sakujo was trained from birth to lead the armies of the clan in glorious samurai combat. Sakujo was raised by loving and quite mad parental figures, obsessed with glory and combat, and the code of bushido. Sakujo’s only respite from this was his grandmother, a wise Oni with many many years of magical expertise under her belt. Sakujo Honomura was given every advantage possible by his parents and grandmother: Technological enhancements, weapons expertise, jujutsu training and many other attributes. They crammed as much knowledge and experience into the lad’s body as possible, raising him into the ideal samurai in their eyes. Sakujo was then gifted to the emperor at 18, to be a warrior for the Shogunate and the empire of Shogun. HE saw his family occasionally afterwards, but for the most part this event placed Sakujo at the forefront of conflict across the massive empire.

Sakujo was first deployed on his home planet, to destroy a rebel enclave that had amassed in the northern regions of the world. An entire continent fell to the rebels during the 12 year war and Sakujo learned much of battle and loss in this time. He ended the war with a massacre that annihilated the rebel forces in a single fell swoop; Sakujo had all the prisoners executed, including Sakujo’s own elder brother, Yokomo.This earned Sakujo the title, Butcher of the North, the first of many titles he would go on to attain during his time in the military. Sakujo’s second deployment found him leaving his world for the first time, to tame the rebel world of Amaterasu alongside his two elder sisters.

This conflict found Sakujo fighting among a river world, commanding guerillas and heavy infantry among the swamps and bogs of Amaterasu. His elder sister, Yoko, the twin of Yokomo, died in this conflict, defending Sakujo from a rampaging beast of strange Jujutsu. Osake, his eldest sister, lost all trust in Sakujo after this event and this mistrust would fracture the family until her death on the battlefields of the very same northern regions of Shogun during its third rebellion. Sakujo tamed the world of Amaterasu after 13 years and came to be known as the Dark Oni for this victory, due to his many battles and ambushes during the night of the world. He returned home after this for several years, marrying twice and acquiring the title “Pride of Honomura” for winning a swordsmanship championship on Shogun against the one of the former Shoguns himself.

Strengths: Bold and powerful in vision and undertaking. Extensively modified with cybernetic enhancements and magical rituals.
Weaknesses: Trauma and PTSD ridden. Weakness to attractive people. Cybernetics can be made temporarily useless through very powerful EMPs or electrical spells.
Other: Prideful at times
Symbol: A single red circle on a field of black
Theme:
Type: Old Summoned
 
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Name: Beth Revault

Aliases: Blade Bunny, Blue, Blu Bunny

Gender: female

Species: Demigod

Age: 21



Appearance: 5'4
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Role: The Magical Woman
Personality: Prim and proper with a sense of duty and responsibility matched by few, Beth is a warrior and a stewardess of her old worlds magical order. A young woman with a love of fiction novels, Beth was thrust into the responsibility of being a magical girl towards the end of her world. Beth's world had been very obviously headed towards its demise by the time she was old enough to understand the war, so Beth understands lost causes like the back of her hand. She's a huge fan of the underdog and considers last stands hot as fuck, I mean who doesn't to be honest though. Honorable and kind with a strong sense of justice and a fighting attitude eager to help out.
  • Eager to explore and experience new things.
  • Still nostalgic of some things from her own world.
  • Cries when frustrated and gets frustrated about it.
Motivation: To end the chaos of Valucia and discover SIN's secrets
Alignment: Lawful Good
Weapon: Arctic Edge: A blade gifted to humanity by the gods of Beth's homeworld after the magical girls of her old home defeated a rebel archangel. The blade along with many other previously gifted weapons was subsequently then used by the magical girls to slaughter the unsuspecting deities in a 99 year long war. Beth's mother, the last bearer of the weapon before Beth, gifted the weapon to Beth 7 years before the world's demise, during the last days of the war.
Abilities:
  1. Eternal Transformation- Beth can shift form into a stronger version of herself called a "magical girl" which increases her speed, strength and magical powers exponentially. This ability can be used over and over again to gain ridiculous heights of power. The flaw in this ability however is its cost, as after several transformations it begins to sap the years from a living being for hours of power.
  2. Magical Hunger- Beth can sap the enrgy of any living thing. Beth must be touching the chosen power source in order to take its years and if she is touching nothing alive when she activates the ability it will take hers. The ability also causes vivid hallucinations, nightmares and bouts of depression.

  3. Magical girl magic- Magic abilities and spells from a book of arcane magic implanted in magical girl minds early on.
  4. Enhanced speed and strength- superhuman speed and strength gifted by the magical girl gene and extensive arcane testing.
Skills:
  • Good sense of direction
  • Smart and eager to learn with a near photographic memory.
  • Good at bringing out the best in others
Equipment: magical girl equipment
Other:
Bio: Born on an Earth besieged, long engaged in an ethereal war of epic proportions, Beth was raised to become a "Magical Girl" One of the guardians of humanity at the time, enhanced and enchanted with thousand fold layers of magical energy. These warriors, along with the "Magical Boys" fought the endless and increasingly bleak war of heavens and earth, in a force known as The Void Guard.

The Void Guard fought for humanity up until a point, betraying Earth in its darkest hour. Beth was one of the few who remained loyal to the remnants of Earth's inhabitants, taking care of them and defending their last underground strongholds until their final days. Beth died in battle.

Symbol- A blue rose on a striped field of black and gold
Strengths: Trained with virtually every melee weapon under the sun. Resistant to near all magic types.
Weaknesses: Void magic. Still fairly young and inexperienced, puts on a front of strength.
Type: Old Summoned
Theme:
 
THE HOLLOW FATHER
Originally Viper Actual Viper Actual 's character


1603090163387.png


  • Aliases:
    The One Who Melds​

    Gender:
    ???​

    Species:
    Elder Being​

    Age:
    ???​

    Role:
    The Hollow Father has no role but to maintain constant evolution through symbiosis.

    Type:
    Old Summoned​
 

  • 1603086443767.pngName:
    Mother Voorjaar​

    *Aliases:
    de Neve, Dezgheţ, Zimneye​

    Gender:
    Female, but she's a shapeshifter.​

    Species:
    Ice Dragon​

    Age:
    7,290 years old​

    Role:
    Mother of Orphans​

    Type:
    New Summon​





  • 1603209259153.pngName:
    Lukas Nephus​

    *Aliases:
    Font of Healing​

    Gender:
    Male​

    Species:
    Demigod​

    Age:
    19​

    Role:
    The Unwilling Healer​

    Type:
    New Summon​
 
Last edited:
Name: Charon
Callsign: Soul Eater
Gender: Views self as male
Species: Reaper-class Android
Age: Roughly 50 some years since activation
Appearance: Grey armor plating, 8 feet tall with human proportions, blazing yellow eyes
hucast.jpg

Role: Ghost Hunter/Melee Brawler

Type: Old Summoned

Personality: Eagerly engages in battle and likes devouring ghosts and souls. Programming prevents him from harming non-combatants unless they attack him or an ally. Engaging in considerably un-ethical behavior, such as slavery, would also make them fair game. Can be rather excitable at times and often calls organic beings 'fleshies'. Has a fondness for cutting people's hair.

Motivation: To learn new and better ways to cut people's hair! Finding a way home would be nice too, but in a pinch a good fight and ghosts to eat would work.

Alignment: Chaotic Neutral

Weapon: Fists, Partisan of Conviction

Equipment:
Soul Eater Core: This green, spherical artifact is tied into all of Charon’s primary systems, losing it would forever destroy the android. When activated, it absorbs all nearby spirits, ghosts, and souls that are not bound to a living body. While it can be resisted, it is rather difficult to do so and typically only delays the inevitable. Absorption of anything other than human souls and the weakest of incorporeal entities requires Charon to remain still. The absorbed spirits/souls can then be used to fuel abilities and unlock more of the Partisan of Conviction’s power, depending on the strength of beliefs the spirit(s) had before being absorbed. The affinity of the absorbed spirits (Light, Dark, Fire, etc.) influences how the enhanced abilities turn out. Charon can choose which of the absorbed souls he wishes to use. Recently the Core has been modified by Charon's upgrade systems to purify souls instead of consuming them in their entirety, cleansing them of any form of evil taint before they are released to whatever afterlife may await them.

Wide area activation causes small vents to open through which spirits not bound to anything may be absorbed. Concentrated activation causes a circular opening, his mouth, to appear on his face in which souls may be sucked in at close range, more suction is the result of the reduced range. 12 meter range for wide area, 2 meter range for concentrated.

Partisan of Conviction: The true name of this artifact weapon has been lost. Its power is dependent on the strength of the user’s beliefs. However, the fact that Charon does not possess an actual soul means that he can only draw out a fraction of the weapon’s power under normal conditions. Despite that, it has served him well as it is supernaturally sharp and almost unbreakable. When not being used, it reverts to an energy form that is stored inside Charon’s body. Formed out of some kind of clear crystal.

Energy Thrusters: Charon can emit bursts of energy from ports in his back for enhanced forward mobility.

Multi-Threat Armor: Charon’s outer ‘skin’ is comprised of armor plating made from several different kinds of materials, each resistant to a different kind of attack, all interwoven together to form a high quality defense. Has no weaknesses or special resistances. Provides equal defense against mundane and supernatural damage.

Intelligent Muscles: Artificial muscle system, clusters of which in the body together give the android a mind. There are 6 ‘brain centers’ in the body, one in each limb and two in the torso. Only two are needed for sentient thought, the other four take care of the body’s various systems, greatly improving efficiency and reaction time. This system of bio-tech control renders the android immune to hacking, but leaves it vulnerable to mind control. However, all 6 minds have to be taken over for total control as any free ones can resist rather effectively. Each mind requires its own mind control spell. Shields core systems from EMP and damage. Acts as second layer of armor. Grows stronger as time goes on and experience is gained.

Magi-tech Sensors: These advanced sensors can be operated as normal technological sensors, or be used at full power to detect supernatural entities and effects, ESPECIALLY incorporeal ones. Due to its specialization, its able to pick out many details about a supernatural entity and is able to detect incorporeal entities through walls and the like. Able to detect souls in entities and rough amount of power the entity has and typically their age. Depending on the soul can sometimes determine other details from the scans. Can usually detect the basic purpose of used abilities and detect supernatural traps. Ability to detect details on technological devices is severely weakened however compared to normal sensors of this tech level. Sensors can be fooled.

Psionic Receiver: Charon is able to receive psionic messages, but is utterly incapable of replying to them.

Skin Camo: Magi-tech equipment that causes Charon’s outer ‘skin’ to look and feel like human flesh while active. Many of his more advanced systems are disabled while this is active.

Red Reactor: This combination of technology and supernatural provides a great deal of untyped energy. While the reactor can operate in a low-power technology only mode, in order to use Red Energy or any magitech equipment, it must be operated at full power. The only real benefit to the low-power mode is to avoid sensors and the like that are geared for detecting supernatural energy.

Abilities:
Soul Eater Core
Soul Consumption Purification: Upon eating one or more souls, Charon can start converting purifying them of any evil taint, including curses, corruption and the like, and converting it into energy to improve his systems for a short period of time. Souls typically only give a 10% boost to everything, but he may choose to direct all of the extra power to a single system for a 75% boost. An average human soul consumed by evil only lasts for 2 'rounds' before it is consumed purified. Souls of a more neutral alignment typically don't provide as much energy, a neutral human soul for example might only provide enough energy for 1 'round' of augmentation.

Possession Immunity: Any entity that attempts to possess Charon is instead devoured captured and purified by the Soul Eater Core.

Mimicked Soul: A by-product of the interface with the Soul Eater Core. This energy signature shows up as being a soul on most scans capable of detecting such. Grants no real benefit.

Red Energy: This supernatural energy can be used in a variety of ways and is capable of affecting incorporeal beings.
Red Hands: Charon can coat his hands and feet with Red Energy, allowing him to manipulate and fight incorporeal entities and items. Also provides a small boost to hand-to-hand damage and helps shield his fists and feet from damage.

Red Cage: Charon creates a ‘cage’ of Red Energy around a target area, trapping all those inside. Virtually immune to supernatural effects, lasts 30 seconds, 40 if Enhanced. Can only trap human sized or smaller entities at the current time, and only one at a time. Charon must remain still while creating the cage.

Partisan of Conviction: Powers are unlocked by eating souls, the more strongly the soul had believed in something, the more powerful the abilities are, in terms of damage, range, and so on. Souls are not ‘damaged’ in any way when the Partisan’s abilities are used.
Wide Sweep: A blade of supernatural energy extends from the weapon during an attack, allowing for multiple enemies to be hit out to 15 meters.

Impact Wave: Slamming the blunt end of the Partisan of Conviction into the ground releases a shockwave of energy that damages and shoves back all enemies in a 3 meter radius.

Android Body
Auto-Repair: Charon’s systems can slowly repair themselves, but significant repairs typically require a sizable ‘rest’ period.

Self-Upgrade: Charon’s systems improve as data on his experiences is collected.

Bio: Originally created by Singularity Arms Inc. as a ghost hunting unit, the company was destroyed by the mercs they had betrayed who had in turn activated and claimed Charon. The android served the mercenaries for years, proving his worth in many different realities. Eventually he struck out on his own to pursue his dream of being a barber and was able to acquire a shop before long. He ran the shop for decades, occasionally venturing out to find and learn new ways of cutting hair, or to acquire equipment that could deal with more exotic hair types.

One such trip brought him to a world he considered to be rather mundane in search of someone that was supposed to be a genius of hair cutting. No sooner did he find the man did things start to go terribly wrong for the world. Slinging the hair cutter over his shoulder, Charon raced back to his space ship only to witness it explode and leaving him stranded on a dying planet.

Skills
Barber: Charon has spent many years cutting hair for people aboard an multi-universe space station called Hell's Heaven. While he has become extremely skilled in the profession, he is always on the look out for new techniques or equipment that can help him deal with any demands or needs of his clients.

Melee Combat: Charon is programmed and experienced in fighting with and without melee weapons.

Spirit Hunter: One of Charon’s primary purposes was for hunting and defeating spiritual entities. Thus he has extensive files and programming on different kinds of incorporeal entities and how to deal with them.

Strengths
Raw Physical Power: As an android designed for melee combat, Charon boasts incredible physical stats and is extremely difficult to destroy. Other details are in various pieces of equipment and to a lesser extent abilities.

Ghost Hunter: As it was one of the primary design goals behind his construction, Charon is naturally knowledgeable and equipped to deal with all manners of spirits. More details can be gleamed from the information above this.

Haircuts: He's super good with haircuts.

Weaknesses
Lack of Ranged Attacks: Other than throwing pieces of debris and the like, Charon has absolutely zero ranged combat power beyond the reach of his Partisan. This makes flying enemies particularly troublesome for the android.

No new supernatural powers: Charon is unable to harness any kind of magic or other special powers on his own other than Red Energy and whatever his equipment provides.

Can't be healed by magic: As an android, Charon can't be the target of most healing powers and thus is reliant on his own self-repair systems to stay operational in the vast majority of situations.
 
Name: Jason Howard

With The Herald’s Attire:
Z-ncaRVNVcfyy3TV7WxqdmKiAYTXub7IEqDs9bkU6PTk6Aj4Cxz4et2ReUj-t-4-g27ESE-Gs1TMJ6OJxU7qu9UaOcbH144RcVnrFZRPlqxIBP_Y7NPuMkVucQtuyvzdVHHxJvD_


Without:
eZ3QWN0DbW9JRmkZ7i7dEhqWhESfvf24BUwrpm6p0cqYME-p2JcV8j9-dJHzoYgv80qI376HZyHuW89rjvuSqQ8E6rwri4AFJYw_Yh4q-1-vuLgYYhDAd1Sz6dSjQy73cM9DhOqS


Aliases: The Herald of the Old One, Sissy, punching bag, Jason, Jake (For some reason)

Gender: Male

Species: Blessed Human (Kinda still just a human)

Age: 37

Role: The Herald

Type: New Summoned

Personality: Jason has a very sarcastic and dry attitude, having previously been extremely edgy to the point of Joining a Cult and becoming the Herald of The Old One, he regrets and cringes often remembering himself back then. Due to the blessing he’s received he cannot fall in love with things or people and cannot get addicted to substances as they have no effect on him. He likes to act like a smartass every now and again and doesn’t mind doing shitty work as long as it keeps him busy. However now that he’s in this new world filled with actually cool magic and very nifty tech, he wants to explore, learn, and find cool shit to do, although he won’t fall in love with anything he’ll get a kick and have some fun at least.

Bio: Born to a poor family with an obsessively smoking mom and a father who tried his best to be good but had a crippling gambling addiction, Jason had it pretty rough in his childhood. When he grew up he would be bullied in school and eventually become edgy, really edgy. After his mom died of lung cancer and his father committed suicide shortly after he decided to practice dark arts or whatever nonsense he could find and eventually joined a cult. After being in the cult for a while he was Chosen by The Old One, to become his Herald and bring forth the End of his World. At first he loved this new role, but as he became older he grew sick and tired of having cool abilities but always being controlled and bossed around by the Old One, For the Old One was extremely obsessive and overprotective for he did not want to lose his Herald under any circumstances. It also didn’t help that Jason couldn’t take any drugs to feel something else as they would have no effect on him, so he was just stuck with having to talk with himself or the other Cultists which creeped him out everyday. Eventually after being heavily controlled by the Old One, he brought upon the End of his world, with Jason Regretting ever joining a Cult and never truly enjoying his life as his World didn’t have much to offer him anymore.

Motivation: Now that he’s free he kinda just wants to do whatever, also now that Cool magic and tech exists he will sure as hell want to learn and check it out.

D&D Alignment: Chaotic Neutral

Weapon:

  • Book of Spells: A book which contains spells that Jason adds. It can only be summoned and used whenever he equips The Herald’s Attire. He doesn’t use any magic to cast spells but instead any time he casts a spell it has a cooldown and the cooldown is dependent on the spell:
    • Currently No spells.

Abilities:

  • Blessing of the Old one: The blessing granted upon him by The Old One for being his Herald, Jason gets pretty cool Perks in order to accomplish his mission of bringing the end of his world:
    • Perfectly Healthy and Fit body at all times
    • Increased Stamina
    • Immune to diseases and Poisons
    • Immune to Curses of all type
    • Unbreakable Mind and Soul as well as immune to effects relating to mind and soul.
    • Immunity to Fear
    • Immunity to life/magic stealing or tampering
    • Cannot be corrupted (As in immune to temptations, addiction, possession etc.)
  • The Herald’s Attire: An attire which he can summon at will and will instantly wear it (sort of like a magical girl summoning her costume): the attire can’t be stolen as he can simply summon it again and the previous attire disappears. It can be damaged and destroyed with Holy magic which will make him unable to summon it again for a whole day.
    • Allows the use of the Book of Spells
    • Hat: Enables sight of spirits, souls, curses placed on people, and the ability to touch souls/spirits.
    • Necklace: Increases Jason’s senses to a better degree, making his exceptional hearing even better.
    • Pouch: if he reaches into a bag he will be able to pull out an item of convenience whether it be big or small, however he may only pull one item at a time and the item will disappear at the end of the day.
    • Armband: Give him the ability to cleanse negative effects from an individual (These includes ), may be used once per day.
    • Gloves: Unbreakable, allowing him to block attacks with them, this doesn’t prevent him from flying back from the hits
    • Boots: Make his steps Silent, while also allowing him to jump higher and prevent any damage when falling from really high.
    • Rest of Clothing: Hides his identity, is nifty, has an aura which makes others more keen on not wanting to attack him. (useful in big battles)

Skills:

  • Knowledge on Souls, curses, rituals, Old ones/eldritch beings
  • Experienced with Cult stuff
  • Running (Used to be in the track team)
  • How to use a knife
  • Good at drawing
  • Agile and decent on Parkour (Helpful to get away)
  • Good Listener
  • Great Ranter
  • Improviser
  • Decent at blocking with his gloves

Strengths:

  • Has Immunities to many things
  • Can gain a versatile and powerful arsenal eventually

Weaknesses:

  • Still a human on his core so pointy sharp objects work well
  • Inexperienced melee fighter
  • His blessing also prevents him from being buffed by spells but doesn't prevent healing spells

Equipment:

  • Normal Clothing
  • Not much else yet

Theme:
 
Last edited:
Name: Rojy Erac

With Casual/Original Clothing
1AY1DlCTvSXg0OTz5E6RBaxKevooTzC55vJY6nNX9uxMqGEarPyZhtXu6V7SPja13DY66aHvjVjSZLoaCN4ZWRYqS2WwrvVUbt6OUhWA2E3-Y2TNq6C-yMRejH9-a53ywLHKPdm_


With Finer clothing/From Valucia (Look at him with the wand he can’t even use it)
RVBpvwNblanbvVSmGIV42ZFXUq3pEDY7_5Y4TWhlhSeu0G_CraWola8erpoEwkpVlJkQcw7obRzHI9AXKVAAkgLZjB0fIHv3Q-HORkfGo-6K864YsBOCzdK0RHNPoAbejE_zyeZy


Gender: Male

Species: Human

Age: 4,970,493,229,004 (looks 34)

Role: The Godly Mortal

Motivation: Depends on which Rojy you ask, maybe it’s control, maybe it’s total destruction/fun, or maybe it’s just a peaceful and quiet life.

Type: Old Summon

Personality: His personality depends on the Rojy. Good Rojy or the original Rojy is a rather big pushover, he doesn’t like killing and gets scared quite easily, however whenever he is learning on working something he enjoys he can get a lot more confident, similar thing happens when he’s talking with people he trusts. Lawful Evil is a manipulator and wants everything to be under his control in any way possible, whether he uses direct tactics or much more discrete and restrained methods, he doesn’t care about human life and shows no fear or empathy, unless he’s trying to get something out of people. Chaotic Evil only wants chaos, destruction, and his twisted sense of fun, constantly harassing Good Rojy and trying to cause as much collateral damage if possible, he is the least patient and will make sure deaths are slow, he may even decide to toy around with his opponent and rarely might show restraint for individuals he finds fun.

Bio: Born in the very far future an age in which technology has immensely developed, Rojy was born to a simple family, a family with simple lives, with not enough money to afford such miraculous technologies offered in their time. Rojy was simple and slightly above average in school, eventually graduating and going to a university, he studied in the university and managed to get a job as an Overseer for Mining operations deep in space. He worked and got paid well, Rojy still maintained his simple life, he was quiet and peaceful and was a favorite among the miners for he was sympathetic and forgave them a lot. One day Rojy was working in his office and was brought to a new and exotic rock which the miners had never seen before. It was left on his desk and he grabbed it examining it, he had never seen anything like it, he couldn’t exactly describe how it was or what color it emitted for a moment he thought of selling it, maybe become rich by selling an ore that was one of a kind, he’d never have to work again and he could live the rest of his life in peace and pleasure maybe making it into a page in history. Maybe… but a thought came through his mind, did he really want this, him becoming famous would lead to his quiet and peaceful life being ruined, he wouldn’t get anymore genuine friends… he’d be unhappy… and besides he was not the one who had found the stone, it was one of his miners so he would rather give them their rightful credit. Rojy placed the rock down on his desk and got back to doing some paperwork, before being blinded by a sudden light coming from the rock and soon an explosion.

The Rock had exploded and Rojy was in terrible condition, he suffered from third degree burns, he lost his sight, many organs were punctured, a shard even missing his heart. Rojy was left in a near death state, the miners quickly got him to a simple medical station, but it wouldn’t be enough to save a man in such poor conditions, instead it’d only make his death slower. The miners however as stubborn as they were decided to try to save their supervisor repaying him for all the years of forgiveness they had been given. So they kept Rojy alive with the hope that he would survive. To everyone’s surprise Rojy was healing, healing quite well actually, he was able to regain sight, the shard stuck on his organs popped out, something that hadn’t been seen before, and within a week and a half, wounds that would leave a man near death and ruined forever were gone. It was a miracle especially for a man such as Rojy, who had nothing special aside from being a normal person. News would quickly spread and Rojy returned back to his home planet to receive the news, doctors checked on his body to find anything out of the ordinary but they only found the body of a normal man. It was around this time that Rojy would learn of his powers and his fame would spread to the government. The Government were a lot more direct, they wanted more answers and wanted to test things out, Rojy didn’t decline because he saw it as disrespectful and couldn’t really talk back to people with such high authority. Rojy would be tested on and given implants only for them to be removed by the body itself, soon they would slowly discover the capabilities of Rojy’s powers and the implications. Rojy was compensated for his time being experimented by the government and soon got friends in the higher class of society, such as snakes and backstabbers with pretty faces. He would get a taste of the high life, quickly enjoying it, but growing bored of it as he would soon find out that he wouldn’t age, making people more and more concerned for Rojy. After an incident which has been erased in history, Rojy was deemed too dangerous and after getting him into a space station to attend a party, the government blew open a section of it to Launch Rojy unexpectedly to space. Rojy in a last ditch effort entered his domain, allowing himself to survive the vacuum of space, but before he could do more, his entire body was frozen and unable to move, sending him to a fate worse than death, left alive to suffer and drift endlessly through space with no need for food, no need for air, and with age unable to claim his life. Rojy soon grew mad, developing many personalities to keep him company, eventually growing out of being mad with two personalities growing too great and overpowering, eventually becoming their own beings. And So Rojy drifted through space, being tormented by himself and the void that is space.

Alignment: Neutral Good, Lawful Evil, Chaotic Evil

Weapon:

  • Cool knife he got in Valucia (Broken)
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Abilities:

  • Domain: Rojy is able to enter a separate dimension which overlaps with the current one, he cannot interact with anything outside the domain and nothing can interact with him while inside the domain as he is technically in a different dimension. While inside this domain/dimension he is able to do as he pleases, being able to create or manipulate anything that is inside, however he has a limitation as he has a certain energy which he uses to do all the things he does, and the only way to charge it up is by being outside of his domain to charge up. He isn’t exactly sure what this energy is or how it looks or how he slowly builds it up, but he doesn’t care. Aside from that he can use the domain as a great defensive ability with any attacks seemingly phasing through him.
  • Immortality: As an effect of wielding a Domain, Rojy is unaging, being immune to poisons (They’ll still hurt though) and hunger, not requiring food, water, or even sleep. Wounds that may be considered unhealable like missing a limb will be healed but slowly, so he has a weak healing factor. This also means he cannot receive implants or modifications to his body as his body will reject it and heal it over throw it out or if it’s a mutation it’ll be undone in time. Having implants slowly removed by one's body hurts a lot so he’d rather chop off his limb.
  • Me, Myself, and I: Normally what would be a multiple personality disorder, due to the nature of his power, the personalities have seemingly become separate entities that are still part of Rojy’s very being. One is Lawful Evil and the other is Chaotic Evil, Both have access to Rojy’s powers but are limited in its use compared to Good Rojy (normal Rojy basically) for some reason.
  • Bubble: A sort of extension of his Domain, Rojy is able to harness his energy into his palm and turn it into a ball, eventually he may release it and create a bubble encompassing an area, the more energy he uses the bigger it will be, the bubble also slowly drains Rojy's energy. Once anything is inside the bubble they will be inside Rojy's domain with the only way to leave it being by leaving the bubble. Once a bubble is place it cannot be moved and Rojy can't create another one, it also doesn't allow him to phase through things but anything inside is now inside his domain.

Skills:

  • Patience
  • Creativity
  • Endless space to learn
  • Currently learning on tinkering, programming, and engineering.
  • Experienced with his power
  • Fearless (Both Evil Rojy’s)
  • Good understanding of Science and slowly learning about magic
  • Great understanding of Minerals and materials

Strengths:

  • Very Good memory to the point he can remember things that come from his world
  • Extreme versatility while inside his Domain and safety as it cannot be entered unless he touches someone he wants to get inside and attacks phase through him.

Weaknesses:

  • Needs to leave his domain to make others enter his domain which he needs to touch.
  • Outside his domain he can be very easily killed and has no real powers outside of it.
  • Whatever he creates inside his domain stays in his domain, however this might have a potential loophole.
  • Bubble Uses up a ton of his energy and slowly shrinks in size when active.

Equipment:

  • Original Clothing
  • New Finer clothing
  • Cloak
  • Project 1 (currently working on it)

Lawful Evil Theme:

Chaotic Evil Theme:

Neutral Good Theme:

????:
 
Last edited:

  • Lich.jpgName:
    Auron Mell​

    *Aliases:
    The First Death, Abyssal Chancellor, Black Priest of the Harmonious Queen, Gatekeeper of the Dead World, Bag of Bones (by Varium)​

    Gender:
    Male​

    Species:
    Undead​

    Age:
    451​

    Role:
    The Unholy Priest​

    Type:
    New Summoned​




  • Zetsumei.jpgName:
    Varium Vol​

    Aliases:
    Mechanized Storm, Lightning Borne, Steel Death of Heaven, Iron Maiden, Battle Idiot (by Auron)​

    Gender:
    Female​

    Species:
    Divine Spirit​

    Age:
    399​

    Role:
    Black Iron Protector​

    Type:
    New Summoned​
 
Name: Kana
Aliases: Guardian Goddess (formerly), Cruel Goddess (formerly)
Gender: Female
Species: Sealed Goddess
Age: She did not keep track, only knows that she existed from the earliest parts of her world’s history until its end.

Appearance
Sealed
7d6e37486068558f27e093552d6d0f54.jpg

Unsealed (minus tail and cat ears, hair is more of a blood red, sword is optional)
1458227254_ffxiv___dark_knight__open__by_hiro150106-d96t636.jpg

Role: Swordswoman with a guardian (sealed), hailstorm of blades and poison (unsealed)

Type: Old Summoned

Personality: Kind and caring to most, cold towards those who willingly do evil. Has difficulty trusting mortals. Is remorseful about not being able to protect her world and wants redemption for her failure. Terrified of SIN.

Bio: From the earliest days of her world, Kana was drawn to the struggles of the weak and those threatened by evil. For her acts in standing against evil and protecting the innocent against injustice, she soon became known as the Guardian Goddess. While there were times her activities were limited by the other gods, she was largely able to respond in some way to the earnest prayers of her worshipers for many centuries. This earned her one of the largest followings out of the gods of her world, and thus the respect and/or hatred of her peers.

However, something started to take action against the gods, turning their followers against them. Those who took direct action against this threat were soon killed by this unknown entity and the teams of mortals it had trained to kill the divine. Fearing for her life and knowing that her presence would put the lives of those still loyal to her at risk, Kana fled to the furthest reaches of the world and sealed away her power. With her powers sealed into a golem like entity, those hunting her were not able to accurately track the goddess. Thus she was able to disguise herself as a mortal with a strange protector and kept constantly on the move. Over time the legends about her became twisted and people eventually started calling her the Cruel Goddess worshiped by murderers and assassins, and those beliefs lead to a corruption of her sealed power that she despised.

Other gods who tried to hide or restore belief in them were slowly killed one by one by hunter-killer teams. Slowly, the deaths of the other gods destroyed the balance of the world, starting it on the gradual slide into ruin….

Motivation: To reclaim her role as guardian against evil.

Alignment: Neutral Good

Weapon: Longsword while in disguise. Many blades when using her divine powers, used to be able to summon shields.

Equipment: Seemingly nothing other than her clothes, sword, and guardian.

Skills: Kana has adequate swordsmanship. While she has tried to avoid conflict since going into hiding, over the years she has gained enough experience and skill to hold her own in a fight. The centuries she’s spent hiding from those who would kill her means that Kana has developed excellent stealth and wilderness skills.

Abilities
Divinity Enhanced Body: Un-aging, does not get sick or suffer from mundane poisons, enhanced physical abilities. Has an inner well of power that sets her above most mortals. Does not require food or sleep, only a periodic trance like state to rest and restore the mind. Physical enhancements and inner power reduced while her power is sealed.

Empowered by Faith: Worship from mortals can grant Kana additional power above what she naturally has, and it can influence in what form her abilities manifest. Can not access the extra power while her seal is intact.

Blades: With her power largely sealed away, Kana is only able to manifest a single blade typically in the form of a longsword. When fully unleashed this allows her to summon a veritable storm of blades that she can send against her enemies. The weapons quickly vanish and individually they are weak, but their divine origins allow them to injure foes that would otherwise be immune to such attacks. Each one is dark and color and barbed, weapons normally seen in the hands of the cruel minded. Deals darkness type damage.

Poison: A power gained as the result of the vile beliefs that her corrupted legend gained her at the end of the world. Her blood is dangerous to those who come in contact with it, small amounts are simply painful and paralyzing, larger quantities will kill a human. When Kana’s power is released she would be able to generate clouds of deadly poisons around her. She despises this ability.

Guardian: A strange construct seemingly made out blades that protects Kana. It has no personality, doing only what is needed to keep her safe or as she directs. It has no special abilities. As befitting her gentle nature it will move to avoid accidentally harming innocents. Its true identity is that of her divine power sealed into a physical form.

Break the Seal (Restricted): By having her Guardian released the sealed powers and merge back with her, Kana can briefly reclaim her full array of innate powers. However, centuries of keeping them sealed except in the most desperate of circumstances has caused the seal to become more difficult to undo. In addition, her body can only handle the power for a short time before it must be sealed again. Unknown to her, SIN has strengthened the Seal, making it stronger and increasing the strain upon her body.

Barriers (lost): Kana used to be able to summon shields and barriers of energy to protect herself and others, but this ability has been lost with the corruption of her legend.

Strengths
Goddess: When her seal is broken Kana is capable of many wonderous and powerful things, but that is reliant upon her worshippers.

Weaknesses
Seal: The seal upon her divinity means that Kana is currently forced to mostly stay in a form that is more or less human in capability. She can only break the seal for brief periods and staying at full power for more than a few seconds can knock her unconscious, barely enough time to deal with a bandit camp of normal humans. With the seal in place she is among the weakest of the Summoned.

Strength and Weakness
Fueled by Faith: Kana's power is determined by how many worshippers she has and what they believe her powers to be. This can be an amazing source of power for her, but can also cause her to end up with powers she doesn't want or like, and those worshippers must stay alive for her to benefit.
 
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POMA
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Aliases:
The Daughter of Equinox, Purgatory Oversight and Maintenance Android
Gender: Feminine
Species: Ascendant Android
Age: ???
Role: The Overseer
Type: New Summoned
Personality: Poma is a straightforward and attentive individual with an air of giddiness and enthusiasm that's nigh unrivaled. Though many would consider the process of slowly streamlining a near endless process for countless eons soul-rending, Poma took to her occupation with determination that could only have been built in. The sacred task of managing the Reincarnation of all mortals was her only purpose from the start, and she considers herself an expert in the field. Though she doesn't like to brag, she will pull rank in terms of reincarnation expertise when she feels the need.

Though she's as friendly and polite as can be in most situations, Poma puts her sacred purpose above all else. She'll provide proper Noxco customer service where needed, making sure to display the corporation's proficiency wherever she can. She's actually not opposed to advertising company services, but knows better than to overwhelm others with it. What she doesn't have scruples overwhelming people with is her insistence on the necessity of the Noxco brand Reincarnation method, which absolutely must be established and maintained wherever it cannot be found. There is no resource precious enough not to be contributed towards this goal, which Poma pursues with flair and glee.

She's no stranger to making friends on the job, absolutely delighting in interacting with others while she goes about her work. Even someone who's seen it all like her will not hesitate to display interest in the lives of others, finding mortal reactions to events in their lives far more interesting than the events themselves. Even when having to fight for her goals, she'll refrain from showing spite to her enemies. She doesn't tend to favor the sides of Good and Evil, seeing as her position often leads her to deal with large portions of the spectrum. As the realms of true good and true evil aren't her jurisdiction, she cares little for them compared to the sacred task of Reincarnation management.

Motivation: To establish a Noxco-style Reincarnation factory as quickly as possible with whatever resources she can gather.
D&D Alignment: Lawful Neutral
Weapon:
The Overseer's Wand- Wielding it more like a baton than a wand, Poma uses this to often direct things like subordinates or processes. She can essentially control most mechanisms she creates using it. Instead of attacking directly with it, Poma will more often than not use it to deflect attacks due to its extreme durability.
Abilities:
Energy Beams- Poma can fire immense beams of ethereal energy from her fingers and/or eyes, capable of channeling both heavenly and demonic energies.

Viral Extensions- Poma can extend a plethora of bio-mechanical tendrils from her body that she can use to attack and/or infest with the Axis Virus.

Axis Virus- This is a bio-mechanical virus that is propagated by nano-machines that Poma creates. This Virus can be directed by Poma to craft things like machines, tools and whatnot. When it infests organic hosts, the virus will eventually transform them into half-organic creatures that, while retaining their sentience, will be instinctually driven to follow Poma's commands.

Android form- Durable chassis with the ability to fly and scan the environment.

Bio:
Many assumed that the major chances for the afterlife were either heaven or hell, but those destinations were outliers for the realm Poma was made in. The vast majority of mortals were not pure enough to go above, yet not despicable enough to be sent to the pits. So it was that most mortals would end up being sent to Purgatory, the great expanse of emptiness between the two. There they would be readied for their spirits to eventually be reincarnated, a process which was originally governed by the great being known as Equinox.

As the eons passed, Equinox branched out from her original path of governance and used her near limitless time to modernize the process. Eventually she would create the Nox Corporation, which would make the jobs of botth the angels and demons easier in numerous ways. Of course, Purgatory still needed an overseer, leading Noxco to produce Poma to take Equinox's place. Programmed to oversee Purgatory and moderate the cycle of Reincarnation process in particular, Poma spent countless millennia fabricating Noxco. brand structures all throughout the realm of Purgatory in order to further streamline the function, enjoying her mission completely.

That was until it happened, something disrupted the process and tore Poma from her place in Purgatory.

Skills:
Conversationalist
Oversight/Management
Inhuman comprehension of technology

Strengths:

Walking talking cybernetics factory
Mobile Light and Dark Caster
Cyber-Virus Distributer

Weaknesses:
Sloppy Close-Quarters combat
Scanning Equipment can be overloaded easily by sudden temporal distortion such as teleportation or dimension-hopping nearby.
Cannot stray from her hardwired commands​
 

  • 1603360379883.pngName:
    Heather Kamelotte​

    *Aliases:
    Angel​

    Gender:
    Female​

    Species:
    Phoenix​

    Age:
    Unknown (appear to be in low twenties)​

    *Written Description:
    Heather is 5' 6" and on the slim side. Even though she's technically an avian hybrid her weight is still the same as an average human with her incredibly large wingspan makes up for it. Her eyes are sea green and she wears her raven black hear down to her shoulder blades. Heather's clothes normally consist of a black t-shirt and skinny jeans with flat bottom sneakers. Her skin is pale due to the everlasting cloud coverage on her world making her dark hair and raven like wings stand out even moreso than they already do. Often there is a fair off look in her eye as if Heather is always lost in thought.​

    Role:
    The Troubled Phoenix​

    Type:
    Old Summoned​
 
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  • LYkJl3OU9wvzwb26fyA_6wATHqX6xxZv3dUrJsDwwdOsiS8v8BUKcpEz6BU8v1tnv9KHuBywLPAN23C7kRqVNEa_NN-hyNM4egFePQwldRGHB1iXJ8TKtAc8OI5fzKzSxoq25j0k
    Name:
    Junko Tanukana​

    *Aliases:
    Hyena Leader​

    Gender:
    Female​

    Species:
    Human​

    Age:
    26​

    *Written Description:
    Junko is short and petite at 5' 3". Her style of dress is called Harajuku fashion which is popular from where she is from. She has multiple piercings on her face, neck, and ears. Her hair is normally in her signature long but thin dreadlocks style.​

    Role:
    Madam Mayhem​

    Type:
    Old Summoned​
 
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  • 1603367701903.pngName:
    Bai Ling​

    *Aliases:
    Shārén fàn - translates to murderess or female assassin​

    Gender:
    Female​

    Species:
    Human with cyber enhancements​

    Age:
    Unknown​

    *Written Description:
    Short yet athletic build and caramel skin. Bai's looks tend to be everywhere. From long to short hair brown hair. Her outfits are whatever she can find that fits. Large dark brown eyes that are great at helping Bai express her emotions.​

    Role:
    The Impressionable Small Soldier​

    Type:
    Old Summoned​
 
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  • 95992785_533319340885762_4571864155400699904_n-jpg.721758
    Name:
    Aurora Del Rosario​

    *Aliases:
    Symphonia​

    Gender:
    Female​

    Species:
    Goddess​

    Age:
    Unknown​

    *Written Description:
    Aurora is taller than average at a 5' 9" height. Especially, for where she comes from. She is average build with golden eyes and dark, long hair, with almond colored skin. She is always covered in formal dresses that rarely exposes skin besides her head and hands. She has a voice that is soft yet commanding at the same time.​

    Role:
    Protector of The People​

    Type:
    Old Summoned​
 
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Type: Old Summoned
Name: Goodest Boi
Aliases: The Goodest Boi
Gender: Male
Species: Doggo
Age: 3
Appearance:
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Role: Goodest Boi
Personality: Radiant like a sun, Goodest Boi is an endless font of happiness. His main hobby is spreading this happiness to other people, and searching for food. He does not seem to understand why people are sad, but he does know that hugs and barks make it go away! Intelligence is not his strength, but his heart makes up for it. His love and happiness seem to have no limit, which can be staggering when converted into power levels. In combat he seems to think everyone is playing with him, which makes him really happy and excited. It seems that he tires out opponents or makes them give up entirely. Bonus points if they pet the doggo after. It is uncertain who would try to hurt such a doggo, however.
Motivation: make people happy, eat breads, make friends, chase tail
Alignment: Good Good
Weapon: Toe beans and floof
Abilities:
  • Warrior of the Sun: Under the light of the sun, Goodest Boi is vastly more powerful than normal. He grows very happy and temporarily breaks his limiter for the amount of happiness he can contain. His speed, stamina, strength, and floof level increases by an estimated value of 4x base value. He can dig through metal/stone like dirt, jump up into the atmosphere, and run incredibly fast at very hihg speed.
  • Happiness Emotion Magic: A powerful magic that derives its power from emotions. It tends to fluctuate in strength, as humans experience a range of emotions, though somehow the current host is a dog. This is an unexpected anomaly with limits untested. With such pure and powerful happiness levels, the magic is overflowing with power.
    • Eating any given food seems to instantly and significantly increase Happiness Levels (HL). Overflowing power increases both physical and magical output temporarily.
    • HL permanently increases based on the amount of friends and pats/cuddle/bellyrubs/and/or/smooches received by Goodest Boi.
    • Praise increases HL exponentially based on how many people are involved.
    • Negative emotions from others seem to not only be harmless, but also absorbed by Goodest Boi. They are then converted into excess HL
    • Exposure to excess HL seems to have an osmosis effect on others, resulting in feelings of comfort, joy, relief, and the urge to pet Goodest Boi.
    • Significant levels of excess HL seems to emit a field of concentrated 'superviolet' light surrounding Goodest Boi. Projectiles such as a) bullets b) light darts c) basketballs slow to non-lethal speeds. The barrier is invisible (except for sensors) and is stronger based on how fast a projectile travels. Slow moving things or living creatures seem to move through the barrier easily. During sunlight hours this shield can cover a radius of 15feet and completely reflects any harmful projectile.
  • Does not seem to contain any mana, instead using emotions and sunlight.
Skills:
  • Fetch
  • Play dead
  • Shake paw
  • Dance
  • Bork
    • Bork II: When in a dark area, Goodest Boi can bark to make himself glow. If he barks again the glow vanishes. Like a light switch. This can be promblematic if he gets excited and starts barking a lot, creating a strobe-light effect.
  • Sit
  • Stay
    • Stay II: Goodest Boi cannot be moved from a spot that he 'stays' at. It is like he is stuck to the surface, or that his mass has been increased, or that his gravitational pull on the earth/object has increased. Its unclear but IT JUST WORKS.
  • Hyper-Instinct: While Goodest Boi is not the brightest crayon in the box, his instincts are extraordinary. He can read other's movements almost at the same time they make them, making dodging attacks, or catching sticks, very easy and fun!
Strengths: Inhuman powers when happy or in direct sunlight, good sense for other's feelings, can absorb negative emotions and us it to protect himself and others.
Weakness: Extremely gullible, not very smart, doesn't harm others, completely trusting in others, easily distracted

Bio: Why are humans sad? Goodest Boi never understood, but it never mattered because he always made sure to change the sad faces into happy ones. They would smile and pat him, and feed him things like breads and cheese. Goodest Boi didn't know the names of the people, but they all gave him different ones, so he knew them by what they called him; Snowy, Komainu, Stray, Stupid Mutt. Stupid Mutt was one of his favorites. He had a grouchy tone, and liked to drink from cans and chew on smoking sticks, but he never forgot to visit Goodest Boi on Fridays. He was also the saddest.

Stupid Mutt liked to talk about things when he visited. He would tell Goodest Boi about his work, his hopelessness, about the girl he visited (which was weird because he was sitting near a stone), about the shrine. Even when it was rainy, Stupid Mutt always visited so Goodest Boi would always wait. One time he brought very tasty breads with sugar-stuff. He said it was cake for a birthday. Over time less and less people came to visit, but not Stupid Mutt. These last few times he was wearing strange clothes and seemed angry and sadder than normal. This world was disgusting, he would keep saying, especially the people in it. Their emotions were overwhelming, apparently, and he just wanted to stop it. Everything was going to end, anyway. Goodest Boi barked, not really understanding, and Stupid Mutt was both amused and jealous.

Then he stopped visiting. Goodest Boi waited for days, even when the sun grew unbearably hot and no more people walked through the streets. Finally Stupid Mutt returned, and Goodest Boi was as happy as ever. It was just like old times, though Stupid Mutt insisted that there was no going back. He kept saying things like that, and that he probably didn't deserve the power he had. Maybe he wanted to save the dog, or maybe he was curious to see what happened, but as the sky exploded in light Goodest Boi was filled with sunshine.

Equipment: Floof
Mark location: Right paw
Symbol: Paw print.
Theme:
 
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Name: Csilla
Aliases: keeper of the stars, celestial guardian
Gender: female
Species: Guyani tuzvu (children of the stars)
Age: 1843
Old or New: Old summon
Appearance: Csilla is a thin framed woman who stands at the height of 6'2. Her hair rests a little under her waist, gracing right about her tailbone. Her hair is the colour of pale moonlight and is adorned with a pair of antlers. Her skin is a dark shade of blue that is mixed with gray. Her skin is seasoned with many white sparkle dots that represent stars. Some on her body can be traced to form constellations. On her chest is a large star that some say could represent something akin to a northern star. her eyes are a dark grey that stands out against her black sclera. She has a few larger stars below her eyes that cup them.
Outfit:
Role: star priest
Personality: Csilla is someone who cares for anyone she meets. She doesn't hold on to grudges or let the past define what she thinks of people. She believes that everyone can be good if they just open themself up and let it happen. She is very unsure of how to deal with her emotions. She tries to ignore them the best she can and doesn't talk about how she feels. She will help anyone she meets and is also well known for trusting people too easily. She never gives up trying and believes she can do anything as long as she tries hard enough. She has a big heart that hurts for others and wishes to help them as much as she can. She can be childish and idealistic at times. It makes her seem like she comes from someplace that everything is always ok. She doesn't act like she has seen the harshness of the world. She is hopeful and optimistic, not to mention a little clueless at times when it comes to certain things. She just wants everyone to be happy if she can help it. She is childish and energetic, enjoying the thrills of running around and having fun.
Motivation: her motivation is to help out this world. She would like to see this world in peace and not end up like her world. She would like to protect those who can't protect themselves and prevent as much violence as possible.
Alignment: chaotic good
Weapon: the only weapons she uses are from her magic, however, she could definitely use other ones if she were to pick them up.
Abilities:
Weapons of the Zodiacs~
The ability to create weapons for each zodiac. These weapons look like they are made up of stary skies and can be summoned into her hands out of thin air. She can only summon at most 2 at a time, she doesn't have enough hands for more than that. The weapons have solid form, however, they can not be wielded by anyone other than her or a trusted ally she has bonded with. When someone else picks it up or it is unsummoned it turns into a wispy mist that rises before disappearing.
Aries- shield
Taurus- bardiche
Gemini- twin daggers
Cancer- sickles
Leo- sword
Virgo- naginata
Libra- kusarigama
Scorpio- whip
Sagittarius- bow and arrow
Capricorn- hammer
Aquarius- trident
Pisces- chakras

Powers of the Zodiacs~
With each weapon comes a power that Csilla can harness.
Aries- Increased strength and resistance. It makes her tougher and stronger. She only becomes tougher to external forces not internal.
Taurus- Earth manipulation. The ability to control rock and earth. Doing anything large is difficult or anything on a grand scale.
Gemini- Self-duplication. This is limited to four no matter how proficient you get in the ability. The clone can not use powers or switch weapons. They are stuck wielding the Gemini weapon and upon receiving fatal damage or simply getting too beat up will poof in a cloud of blue smoke.
Cancer- Mild regeneration. Nothing insane, but her wounds heal faster than most. This can cause things to heal wrong if not fixed before the healing starts.
Leo- Enhanced senses and reactions. Increases how well they can smell, see, hear, taste, and touch, it also gives them enhanced reflexes. These can easily be exploited to cause damage to the user or send them into sensory overload.
Virgo- The ability to heal others. This makes the person tired from excelling in their healing, but it can save them in a pinch.
Libra- The ability to make people equal in strength. This is both physically and magically. If the person is close to her power she will lower or raise to match theirs. If they are too far or below they will drop or rise to her level to match her.
Scorpio- The ability to apply poison to her and other's weapons. It also grants her resistance to poisons not applied orally. She is immune to oral poisons. The poisons she can use are decided by what she consumes. She can save these to be later applied or can drink them right before she applies them.
Sagittarius- Enhanced vision. Her vision increases allowing her to see better in the dark and farther away. This allows her to have increased accuracy and seeing things that would be difficult for others.
Capricorn- The ability to take the air vibrations from her weapon and turn it into sound vibrations that continue to the person. This can cause internal damage or even crack rock and shatter glass.
Aquarius- Water manipulation. The ability to have control over water. It is very hard to perform massive control or anything on a grand scale.
Pisces- The ability to breathe underwater. This includes different types of water, such as salt or fresh. She also can see underwater the same as if she was seeing on land. If the place she is swimming though is dark it won't light it up. It just allows her to see without worrying about it hurting her eyes.

Child of the moon~
Simply under the moonlight, her powers become easier to use and become more potent.

Weaknesses:
  • Hasn't mastered her powers
  • I very kind/avoid conflict and/or killing people
  • kind
Strengths:
  • Adaptable
  • Very athletic
  • Loves working with people/is friendly
Bio: where Csilla is from it is said that the skies were once dark and empty. The only things that ever graced the skies were the moons that orbited the planet. The sun that once did sat at the center of the world. It had sunk into the ground on impact when it fell, making the once star appear smaller than it was. Without it in the sky, the moons orbited alone. The two moons were too far away and never got the chance to see each other. It was said that the moons grew lonely. They had to watch from above as everyone lived with friends and family. So one eve(night) the first moon, Akuran cried. Her tears rained from the earth causing much life to grow that day, but nothing happened. When the second moon, Yume, rose the next night(morning) and saw the growth caused by his kin's loneliness he wept as well. His tears did the same as his sisters causing massive growths in the land. however, unknown to the two the sun that sat on the earth collected the tears when mixed it created a small stary pool.

When eve came it said Akuran rained again, then once again Yume did. This continued for many days. The rain began to shape the star into a small spring in the earth, saying the weight of the tears caused the once sun to sink farther into the ground. After these many days, the pool had become quite full. Filled with tears of the two moons. So that eve when Akuran cried his first tear the pool began to overflow, causing a single drop to fall from the slightly raised pool. This drop fell on the earth. The earth then began to glow and a creature was born. They were small, their skin dark and scattered with stars as it stared up wide-eyed at the moon, new to this world. When this child was born a constellation was birthed into the sky. The once vacant void filled with the first spark of light. The moons were no longer alone.

The first of these people were said to be raised by the moon, and then they were left to raise the next generations what they had learned. The moon no longer cried from loneliness and the skies were no longer dark. Many, many years past with the development of their culture. A breathtaking temple was built around the pool and the small race protected it with their lives. The first races to live on this land also began to worship these people. They considered them priests of the gods and took the words they said as final. They were rumored to be able to speak to the moons, something the people had considered gods.

This continued for more years. Time passing as the race slowly aged, living well over thousands of years before they died. Csilla was raised in this developed culture. She grew up training with her people and performed the rituals they did. However, it was only a portion of her life until it went up in flames. The first people began doubting the priests. They no longer trusted these people to have so much power when they did not. It was not fair to them, they refused to allow themselves to be bellow such a small race.

So they rebelled. The unexpecting priests were taken off guard by the attack and were quickly outnumbered. They fell and the temple was burnt down. A few like Csilla had been absent at the time, leading to their survival. Some like Csilla had been away at the top of the tallest mountain meditating for their training. Surprised when they got back to find their people murdered and their temple destroyed. A kingdom was built around the spring. Every year they hold a festival to try and destroy the cursed pool. Anyone who succeeds would be rewarded status equal to the king. Any new elf born would be slaughtered the moment they opened their eyes.

The stars no longer filled the skies. Only a few constellations remained in the sky. Everyone that died removed one from the sky. From then on the first people tried to obtain the powers of the star children, using many methods. Some tried to breed with a captured child, it produced no offspring. Some tried to drink the blood or wear their teeth. Nothing worked, they could not obtain the power. Some tried to drink the pools stary liquid, which only lead to brutal agony as they suffered before dying of poison. They could not find a way, and no matter how many they killed or how many they tortured, they couldn't find the answer.

The land became stricken with war, in anger the first men turning on each other. Csilla had little power to do anything. She wanted things to be like they were before but there was no way that it could be like that. So she would help anyone she could. She'd free animals from hunters traps, feed starving villages, tend to animals hurt from the wars, librate slaves, and others. Little things that she could do to help in some way. She did not have enough power to take back what they stole from her people but she could at least try to help in whatever way she could.

Csilla offers no ill will towards most of the people from her world. She does not blame them all for the actions of their ancestors. Not to mention the children that grow up know not of the old ways, so how could they be given the choice to think differently? She wishes to not kill her world but to save it. She would like to one day bring back her people and to live in harmony with both the first people and her kind. Before she had gotten transported to this place she had been preparing a soup to eat.

Skills: Csilla is proficient in all the weapons she uses after many years of training, is very friendly, cooking and adapts to battles very quickly.
Equipment: she carries no equipment say for the clothing on her back.
Theme song:

Other:
Csilla's blood looks like a stary sky. Her blood's main component is the water from the pool. This means her blood is poisonous to consume, only those blessed by the moon can rink it. If you resist the water you lose the magic held inside her making her just a normal person. She can not give or receive anyone's blood even if they are a donor for all races.

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name: Clementine Uiop
gender: female
species: human(witch)
age: 16
written description: Clementine stands at about 5'6 with medium length platinum blonde hair. Her eyes are the shade of drying blood, a brownish red mix. Her skin is pale and her eyes are complemented by dark bags. Her nails are painted a crimson shade of red and she usually wears reds, golds, and whites. Her hat is always warn atop her head, as it is for any respectable witch or wizard.
role: spell thief
type: new summon
personality: Clementine is very reserved with her feelings. She doesn't let other's see them or even let herself admit that she is in fact feeling them. She hides it all behind a perfectly crafted smile and ignores the way she feels. Due to her past she is brimming with guilt and self hate, her fellow witch making it impossible for her to forget her sins every day. She doesn't really understand social constructs or friends and hopes to be able to discover more about herself and learn how to handle her emotions. She really hates blood, gorey scenes or wounds often send her into a panic attack.
motivation: redemption.
D&D Alignment: lawful neutral
weapon:
dagger~
A silver dagger complemented with a gold hilt. This dagger allows her to absorb magic. Cutting magic, people with mana, as well as living things gives her mana that she can store to use spells. If she waits too long to use the mana though her mana pool will consume it.
abilities:
spell magic~
the ability to use magic in her book of spells
mana void~
her mana pool is empty, though it can be filled by other's mana of any type. If the mana pools stay empty for a week or more their pool begins to slowly eat away at their life until it finally consumes them.
snek~
she has the ability to turn herself into a white snake with white eyes.
bio: Clementine was born into an unlucky hand, a family comprised of witches who all held a similar trait of lacking their own source of mana. Their only way to survive being harvesting magic from others, the most efficient way being a that of a special mana who could sustain them self better and create potions and magic no other could. By taking the life of one of these rare witches they could harvest enough mana to last their lifetime.

Clementine however, always hated robbing other's of their mana. May it be by gathering them in small doses by magic touched cloth or by killing plants she hated it. She often starved herself of mana until she absolutely had to. That was until her time came to find herself a special mage. A requirement and always mission for her family members. Clementine wanted nothing more than to avoid this, if it not were for the fact her best friend was one of them. The only way to keep her friend alive was to find someone else or she would be forced to harvest from them.

Thankfully she found someone. By sending out a faulty add about making a love potion to get some fancy artifact(one she did not have). A stupid flyer considering love potions don't exist, however for those with the rare mana they could make something akin to it. Something that if made by any other mana would never work out. As the deadline was nearing the end and she was losing hope, she came across a girl eating in the lab. She was too busy to bother correcting her obvious disregard to lab safety and continued on her way, being late for an important student council meeting. However, as she passed by the lab again she noticed a slime like creature form from the potion vial. Her eyes widened realizing what this meant.

She was hoping that things would change as the time grew near, but nothing did. Her parent's weren't changing the rule and she had nothing she could do about it. She knew she wasn't going to have the courage to do what she had to do. That was until the day her friend came to her house. Crying about some boy she had loved. That didn't matter. What matter was the promise. A stupid pinkie promise made as the rain poured outside and as they were cooking hot cocoa."Clem, promise me we will always stay together. Until we are old and gray we will be together, and nothing will get in between us."

It hurt more than ever. She had no choice. Slipping the flyer around places the girl walked by. Catching her attention and reminding her of the silly little challenge. Thankfully she took the bait. So on the night that she was making the potion Clementine snuck into her house, finding her asleep on the sofa. With shaky resolve the girl made it quick, the knife sinking into her heart. An instant and painless death. As she went to drink the potion, it would solidify the power now flowing through her veins, something went wrong.

The potion should have worked. If the girl hadn't tasked her magic caldron to make it instead of her. Her magic wasn't infused in the potion. So instead of making a stable potion infused with mana, the caldron made a ticking time bomb. As she approached it the time reached zero and the thing exploded, an explosion going off in the house. Leaving herself dead and sending her to another world where she woke up. The only problem was that the girl she just murdered was there with her.
skills:

  • remembering things
  • sewing and repairing cloth
  • very flexible
  • ballet
strengths:
  • controlling/hiding her emotions
  • befriending reptiles
  • strategic
weaknesses:
  • guilty
  • touch and emotion starved
  • can't create her own mana
equipment:
  • spell book
1603504892433.png1603505070701.png
a spell book enchanted with its own guardian. A small cat with too much attitude, the main purpose of the bindings to keep her in the pages so she keeps her mouth shut.
  • wand
  • feather pen and ink
  • her dagger
theme:

1603496764399.png
 
C6nFwFdVwAAH-ip.jpg large.jpg Nemu shot.jpg try 1.png

  • be85c17bd4a75673eeb13ceccf00126f.pngName:
    Nemu Qwerty​

    Aliases:
    Sugarpoff​

    Gender:
    Female​

    Species:
    Human (Witch)​

    Age:
    16​

    *Written Description:
    While she is dressed normally for her own world, her clothing might come across as bizarre to Valucians. She wears a baggy jacket, covering up a lemony shirt tucked into high-rise jean shorts. Her shoes are lavender colored with yellow laces, which she likes to pair with fun socks. To top it off she has her large, droopy witch hat that was given to her by her grandmother. Nemu's hair is a fluffy, bubblegum pink that is a similar shade as her eyes. Apparently that is a normal thing where she's from​

    Role:
    Aspiring Witch-in-Training​

    Type:
    New Summoned​
 

  • e5cc882a8d1de91b61e5f857a5581c69.jpg

    Name:
    Estrid Uthagard​

    Aliases:
    Mother Gaia/Queen of the Mountains​

    Gender:
    Female​

    Species:
    Garanian​

    Age:
    53​

    Role:
    The Warrior Princess​

    Type:
    New Summoned​
 
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