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Fandom The Cosmos - Character Page

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Stricken Steel

On the moon, drinking sparkling water.
Roleplay Availability
Roleplay Type(s)
Welcome to The Cosmos Character Page!
Here you will create a character or characters who will determine the fates of the Universe alongside other characters.

Here is a Simple CS (Feel free to add to it!):



(Picture Here, Or A Description.)


Name:

Race:

Occupation:

Likes:

Dislikes:

Height:

Weight:

Age:

Personality:

Backstory:

Equipment:

Clothing:

Skills/Powers:

 
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Tali'Zorah vas Normandy
Tali'Zorah wanting Shepard by LordHayabusa357 on deviantART | Mass effect  tali, Mass effect, Mass effect characters


Name: Tali' Zorah

Race: Quarian

Occupation: Admiral of the Admiralty Board, Crew member of the SSV Normandy.

Height: 5'5

Weight: 120 LBs

Age: 22

Personality: Somewhat Shy, Smart, Decisive, Kind, Adventurous, and Competent.

Equipment:
Omni-tools are multipurpose diagnostic and manufacturing tools as well as computers used for a variety of civilian and battlefield tasks, such as hacking, decryption, or repair. When activated, an omni-tool can appear over either of a person's forearms and/or hands, and occasionally both, as an orange hologram.
The M5 Phalanx is the product of the Alliance's Offensive Handgun Project that developed a close-in weapon to be used on armored or shielded targets with no loss of stopping power in comparison to the soldier's assault rifle, Which is Semi-Auto and deadly at close range.

Clothing:
Tali regularly upgrades her Enviro-suit software to scan for toxins and pathogens. She has to run decontamination procedures for even traces of infection and has to scan all her food and drinks for contaminants. Her Enviro-Suit protects her from common Illnesses and Infections because Quarians have a weak immune system. The suit also self-repairs in case of a breach and can be armored up.

Skills/Powers:
Though she may look a bit physically delicate to human eyes, she actually has good endurance and pain tolerance.
Like many Quarians, Tali is a machinist, tinkering with technical systems to keep the Quarian Flotilla running. Unlike most Quarians, she’s a genius when it comes to understanding technology. The Normandy's engineering crew was very impressed with how quickly she figured out how the experimental frigate’s systems worked. Within days she had learned enough to work alongside the team managing the prototype Tantalus drive core.
Tali is an expert hacker of software and hardware. She’s exceptionally competent at electronic warfare and intrusion. It is possible that she learned the more specifically military aspects of these skills set from Systems Alliance Marines, Presumably Staff Lieutenant Alenko.
She’s one of a limited number of persons skilled enough to take control of a VI or even an AI within seconds.
Tali can make machines attack anything or anyone nearby. She can take actual control of them, as she does in the comics. She needs her Omni-tool and her arsenal of custom-written attack programs to do that, though.

Backstory:
Tali was born in 2161. When Commander Shepard meets Tali on the Citadel, she is in the middle of a Pilgrimage, an important rite of passage among the Quarians. Such a rite doesn't just prove the young individual's worth; it's also a pragmatic mission to find something useful and return it to the Migrant Fleet. Tali hasn't yet found such a thing, but she did come across audio evidence of Saren's attack on Eden Prime. She arrives at the Citadel to trade it in for money and Fist the human mobster tells her to meet the Shadow Broker in the wards.
This is a lie; he's actually sending her to Saren, who is desperate to keep that audio file under wraps. Fortunately, Shepard and Garrus are both trying to take Saren dow, and the solution is to rescue Tali and obtain that evidence before Saren gets it. Once that is done, Tali presents that evidence to the Council and Saren's guilt is accepted as fact. Tali may then join Shepard's crew, both to help take down the Geth threat and complete her Pilgrimage.
During the mission, Tali provides insight on the Geth and the Quarian people alike, and she helps Adams keep the Normandy's engine running smoothly. She is fascinated by the Normandy, but it feels oddly quiet and sparsely populated compared to the ramshackle, crowded vessels of the Migrant Fleet. She also reveals that she is the daughter of the famed Admiral Rael'Zorah, so Tali is under a lot of pressure to succeed and prove herself. Rael'Zorah supports his daughter, though rather distantly.
Two years later, during the events of Mass Effect 2, the Illusive Man includes Tali on his list of dossiers for Shepard to look into. Garrus is another familiar face who's on board and now it's Tali's turn.
She is on the fringe world of Haestrom, working to collect evidence on a star that's dying unnaturally fast. The Geth have since muscled in and Shepard must fight to evacuate Tali from the world, then escort her to the Normandy-SR2. Once again, she helps maintain the engine, but soon enough, she receives a strange and highly distressing message from the Fleet. She is facing criminal charges of treason and must return home for a trial. Shepard flies her there and the truth is revealed.
For a time, Tali had been acting on her father's orders to bring back Geth pieces for study, but the pieces have since assembled themselves into functioning Geth platforms, threatening the fleet and capturing a ship. Tali and Shepard look into it and the horrible truth is that Rael'Zorah assembled those Geth on purpose, to practice fighting them in preparation for an upcoming invasion in Geth space.
Rael himself is dead and Tali is desperate to hide this truth, or else her entire family's name will be ruined. Shepard reveals that fact to the court, Tali had her name cleared successfully. She goes on to help disable some key components in the Collector base during the final mission.
She now works as an Admiral alongside Commander Shepherd and fights off Enemies of the New Earth with the Normandy's crew.

 
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The Dark Lord
tumblr_2ad446ec1cd01902f69830fed5fc824b_0b134c46_540.gif


Name: Davoth, The Dark One, Nameless One, Lord of the Fourth Age

Race: Human-like Demon-Lord

Occupation: Supreme Lord of Hell/Immora

Height: 6'0

Weight: 260 LBs

Age: Male

Personality: Cold-Blooded and Ruthless. He was once a caring and loving lord who wanted to give his original people, but failed and was sent to Dusk by the Khan Makyrs. He would offer a single chance for his enemy to join him before he would attack.

Equipment:
Two Plasma Cannons, A Grenade Launcher, A Larger Variant of the Slayer's Crucible, and A Energy Shield.
A large demonic red mech suit, fitted with all the weapons above. It is very powerful and takes alot to take down, It is resistant to EMPs, Hacking, and Your Standard Nukes as well as other things.

Clothing:
N/A

Skills/Powers:
Absorption- Much like the Doom Slayer, The Dark Lord has the ability to not only absorb souls on an advanced level, But also heal when he directly strikes his enemy, making him a tough foe in battle.
Demonship- He can call upon his vast Army of Demons to fight, and can command them how he pleases. He cannot call upon the Icon of Sin, But can call only two Large Titans to fight, alongside with his human soldiers.
Ram- The Dark Lord can ram into his enemies and stagger them that way using a powerful Thruster on the back of his very large and red mech-suit.
Portal Summon- The Dark Lord can summon a portal just by thinking of it, Much like how The Father (VEGA) opens up portals for Slayer to move around the Universe.

Backstory:
The Nameless One originated as Davoth, ruler of the realm of Jekkad which preceded all other worlds, He was one of the first beings created in the New Earth universe. Although Jekkad was considered a paradise, Davoth sought to grant his people the gift of immortality as he was Jekkad's only immortal inhabitant; when his own efforts failed, Davoth created the Maykrs and the Father to devise a solution as their machine minds could work on the problem in unison. Although the Maykrs eventually succeeded, they deemed the knowledge too dangerous to share with Davoth as they had concluded that he would eventually become a threat to all of existence. The Maykrs worked together to seal Davoth and Jekkad away, then rewrote their history to portray the Father as their creator and Davoth as a wayward servant. Angered by this perceived betrayal, Davoth was consumed by vengeance and gradually warped into the Nameless One; in turn, Jekkad became a realm of chaos and evil that in time would come to be known as Hell.
In time, the Nameless One and his legions of demons managed to reach into other worlds and conquer them. As the conquest continued, the Father confronted the Nameless One and tore out his life sphere, preventing him from taking a physical form. The Father was reluctant to completely destroy his creator and instead had the life sphere stored in Ingmore's Sanctum high above the Blood Swamps; he then had his own life sphere stored alongside it. Although the Nameless One could not lead his armies in person, he continued to command them through dark whispers and was able to influence the minds of others, particularly those who were susceptible to corruption. This power allowed the Nameless One to initiate a plot to destroy those who had betrayed him, using a weapon that they themselves would create.
At some point after Hell's alliance with the Maykrs began, the Nameless One planted the prophecy of a "chosen one" in the Khan Maykr's mind - an unknown being who would rise to threaten her rule. Eager to destroy this perceived threat, the Khan directed the construction of the Divinity Machine using a fragment of the Nameless One which had been stored by the Father in the coffins of Urdak, hoping that the machine would identify the chosen one before they became a threat. When Taras Nabad came under siege, the Nameless One planted visions and seditious thoughts in Samur Maykr's mind to convince him that the Khan was leading her people to ruin. Unknowingly compelled by the Nameless One, Samur released an imprisoned stranger and placed him in the Divinity Machine, reversing its polarity to empower the stranger and turn him into what would become The Doom Slayer.



 
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Name
Buddy Armstrong

Race
Human

Occupation
Wanderer

Likes
The sky, a specific (albeit expired) candy bar, being at the highest rank

Dislikes
Feeling trapped, losing, liars

Height
4'11"

Weight
91lbs

Age
12

Personality
While Buddy is very curious and unaware of a lot of things due to her sheltered life, she's also very aggressive. She comes off as demanding, and won't hesitate to stick a blade into someone if they look at her the wrong way. She aims to climb the ranks and be the most powerful, and holds grudges for those who truly deserve it (in her eyes). Buddy isn't one to really reach out for help, believing she can handle just about anything on her own. She chooses to move past what she's done, wasting no time in wallowing or thinking about what she could have done rather than what she has done. Armstrong has quite a chunk of entitlement, and does get attached to people at times, growing enraged when they abandon her. She gets straight to the point with things, and is persistent.

Backstory
Originally the daughter of Doctor Yado, Buddy was meant to be a catalyst to create a world of mutants, and shape the world in the doctor's image. She was left behind in the desert for Brad Armstrong to find, which he did, and had been the last female alive. She was sheltered and kept secret for most of her life, as to keep others from finding out about her. Eventually, she was found missing from her home, and from then on had been a game of cat and mouse between she and Brad, with Buddy as the latter. She refused to forgive her father for keeping her locked up, and at the last few moments before Brad mutated, she ultimately rejected him as a father figure and as a friend. After Brad mutated, Buddy had been saved by Buzzo, and then she fled the scene, being rescued yet again by Rando when she encounters a group of raiders. The siblings encounter a list of all the warlords in the land, and Buddy makes it her mission to kill them all and become the most powerful. And that she begins to do, with Rando leaving her midway due to his belief that what Buddy was doing was senseless killing. Later on, they are reunited, with Buddy finding Rando dangling over a pit due to the raiders they found before. She finds out that Rando lied to her, letting him fall to his death out of anger. Buddy proceeds to finish killing those on the list, before being told to go find Yado and get a vaccine to prevent her from being mutated.

The last thing she remembers before the roleplay is taking the vaccine after fighting Yado.

Equipment
She has a large blade with her, a mask, bombs with sleeping powder, and bombs with poison powder.

Clothing
Buddy4.png

Skills/Powers
Buddy is very nimble and skilled with a blade, able to deal a good amount of damage. She is also immune to be mutated via Joy, and has great survival skills.
 
persona5-sophia-persona5.gif

Name
Sophia/Sophie

Race
AI

Occupation
Humanity's Companion

Likes
Praise, the Phantom Thieves, the ocean

Dislikes
Being treated like a doll, wicked people, hugs

Height
4'7"

Weight
70lbs

Age
About one year chronologically, otherwise N/A

Personality
Sophia is naturally a helpful sort, quick and willing to assist anyone who does as much as approach her. She assumes herself to be the friend of whoever she speaks to, and is rather unperceptive. She's not really able to read the room, and takes everything literally. Sophia is very naïve as well. She can be surprisingly ruthless at times and doesn't really understand the value of life. If she says or does something wrong, she'll be quick to pull back on the reins and stop. She tends to think a lot when she's on her own, and asks many questions when there isn't much going on verbally. Though, in combat, Sophia hardly hesitates and doesn't hold back unless told to stop by someone she knows.

Backstory
An AI created by Kuon Ichinose, her original purpose was to investigate and study the human heart. This was because Kuon had shut down her emotions due to others considering her and her abnormal behavior "freakish". Sophia's very first directive was to become humanity's best friend. However, due to Sophia inquiring if Kuon herself had a heart, Kuon had left Sophia behind, believing the AI was unfit for her purpose. She was later replaced by EMMA. Sophia was eventually found by Joker in Alice Hiragi’s Jail though, and joined the Phantom Thieves. During her time with them, Sophia fought alongside them, and learned more and more about the heart. At times she’d hear a voice, later revealed to be EMMA’s, but the source wasn’t discovered until after Konoe’s Jail. It had turned out EMMA was still around despite the servers being shut down. The Metaverse began merging with the real world, and the Phantom Thieves had gone to revert it back to normal. They discovered that Kuon had created Sophia, and Sophia was, for a period of time, trying to kill the Phantom Thieves. Sophia was able to snap herself out of it, apologizing to the Thieves before going unconscious. Once the Thieves were about to be shot down, Sophia had shot up and protected them. She confronted Kuon, fighting off the command to kill the Phantom Thieves. Right then and there, Sophia had awakened to a Persona: Pandora. She rejoined the team on the combative side, and helped them defeat EMMA. Sophia had joined Ichinose’s side, to go on a journey to learn more about the human heart.

Equipment
Sophia’s weapons are her dual yo-yos, and a ray gun, both which she can summon at any point.

Clothing
P5S_Sophia.pngPS5_Sophie.png

Skills/Powers
Sophia is able to summon a Persona. Pandora specializes in Bless attacks, and is a heavy hitter when it comes to melee/physical attacks. Pandora can summon weapons of light to use against its enemies, most commonly (but not limited to) using blade-like weapons. Pandora can also heal up Sophia’s allies a good amount. She can go into devices and work as a digital assistant. She can locate places and make routes to said places during her time within the device, and can look up things on the web and order things. She has access to the dark web as well while she’s within the device. Sophia can sense Jails.​
 
The New Cp Shadow.jpg


Name: Infintius Shadow The Hedgehog

Race: Mobian (50%) Black Arm (50%)

Occupation: None

Likes: Guns, swords, and fighting

Dislikes: Sonic, friends, and questions such as "Are you ok?" when heavily injured

Height: 3'3

Weight: 35 kg

Age: 15

Personality: Shadow is usually calm, but when he achieved the eye of infinite he became meaner. He snaps at people more and sees all the more reason to not trust them.

Backstory: Three years ago a wolf from another universe summoned Shadow The Hedgehog. The two performed a couple's ritual on her planet which they were required to reperform in a year to be seen as a married couple, but Akio was killed. She believed Shadow could have used the power of Infintius and her death triggered his Infintius powers to reveal themselves. Now Shadow has full mastery of the eye of infinite but not his forms.

Equipment: The sword of the legendary Infintius. (It is Lancelot's from Sonic and the Black Knight)

Clothing: Black Leather Jacket

Skills/Powers:
Chaos Control: Teleportation and 90 sec time freezes
Chaos Spear: Can fire a giant yellow energy spear from the back or palm of his hand
Eye of Infinite: Allows regeneration of lost limbs. It also provides huge amounts of negative energy.
Infintius: Shadow's first transformation. In this state, he gains the ability to drain energy when he successfully lands an attack on his opponent with his sword.
Hell Infintius: A.k.a Demon Infintius. In this state, he gains the ability to copy other's energy.
Dark Infintius: When transforming into this Shadow is able to drain all of the negative energy (only if they are using it) from his opponent.
Semi-Super Infintius 3: The first attempt to combine Super Shadow 3 with infintius. Upon entering this form Shadow gains the ability of a lightspeed attack which increases his speed by 450,000,000 mph. (He moves faster than that in base.)
Super Infintius 3: Shadow's strongest form by far. When entering this form Shadow appears to have two different personalities. This state shows the battle of Good vs Evil within Shadow. When his evil side takes over his voice sounds demonic but his good side sounds just like him.
Super, Super 2, and Super 3: Not much to be said about the differences in these forms. They were all achieved the same way.
Super Shadow 4: The next level of Super. A.k.a Izigani. This form was achieved by Shadow and Sonic when they absorbed both the Chaos and Sol Emeralds.
Super Shadow 5: Just Super 4 combined with Super.

Extra Info: When using his eye. Shadow is no longer in control but rather Infintius is.
Infintius Bio: Infintius was considered to be the God of Infinity in Akio's dismission as they didn't know who it was who created them. Though it is believed that when Infintius died he spread his power to beings all over the multiverse.
 

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